---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 15-7-11 下午8:40
Description: Ticking memory connection

java.lang.IllegalArgumentException: Duplicate id value for 27!
	at net.minecraft.entity.DataWatcher.func_75682_a(SourceFile:64)
	at ckathode.weaponmod.PlayerWeaponData.initPlayerWeaponData(PlayerWeaponData.java:33)
	at ckathode.weaponmod.WMCommonEventHandler.onEntityConstructed(WMCommonEventHandler.java:14)
	at cpw.mods.fml.common.eventhandler.ASMEventHandler_197_WMCommonEventHandler_onEntityConstructed_EntityConstructing.invoke(.dynamic)
	at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
	at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
	at net.minecraft.entity.Entity.<init>(Entity.java:179)
	at net.minecraft.entity.EntityLivingBase.<init>(EntityLivingBase.java:119)
	at net.minecraft.entity.player.EntityPlayer.<init>(EntityPlayer.java:141)
	at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:138)
	at net.minecraft.server.management.ServerConfigurationManager.func_148545_a(ServerConfigurationManager.java:397)
	at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:101)
	at net.minecraft.server.network.NetHandlerLoginServer.func_147233_a(NetHandlerLoginServer.java:60)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:215)
	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at net.minecraft.entity.DataWatcher.func_75682_a(SourceFile:64)
	at ckathode.weaponmod.PlayerWeaponData.initPlayerWeaponData(PlayerWeaponData.java:33)
	at ckathode.weaponmod.WMCommonEventHandler.onEntityConstructed(WMCommonEventHandler.java:14)
	at cpw.mods.fml.common.eventhandler.ASMEventHandler_197_WMCommonEventHandler_onEntityConstructed_EntityConstructing.invoke(.dynamic)
	at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
	at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
	at net.minecraft.entity.Entity.<init>(Entity.java:179)
	at net.minecraft.entity.EntityLivingBase.<init>(EntityLivingBase.java:119)
	at net.minecraft.entity.player.EntityPlayer.<init>(EntityPlayer.java:141)
	at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:138)
	at net.minecraft.server.management.ServerConfigurationManager.func_148545_a(ServerConfigurationManager.java:397)
	at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:101)
	at net.minecraft.server.network.NetHandlerLoginServer.func_147233_a(NetHandlerLoginServer.java:60)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:215)

-- Ticking connection --
Details:
	Connection: net.minecraft.network.NetworkManager@35cf4c
Stacktrace:
	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

-- System Details --
Details:
	Minecraft Version: 1.7.10
	Operating System: Windows XP (x86) version 5.1
	Java Version: 1.7.0_51, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
	Memory: 248783592 bytes (237 MB) / 528977920 bytes (504 MB) up to 1060372480 bytes (1011 MB)
	JVM Flags: 2 total; -Xincgc -Xmx1024M
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_U_B5 32 mods loaded, 32 mods active
	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	BetterFonts{1.1.3} [BetterFonts] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	betterfps{1.0.0} [BetterFps] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	AnnoReg{1.0beta3} [Annotation Registry] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	NotEnoughItems{1.0.4.83} [Not Enough Items] (NotEnoughItems-1.0.4.83-universal[NEI本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	BambooMod{Minecraft1.7.2 var2.6.6.13} [BambooMod] (1.7.10竹MOD.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	aimbow-mod{0.1.0} [AimBow] (1.7.2~1.7.10 弓箭瞄准帮手Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	nevermine{2.3} [AdventOfAscension] ([1.7.10][ZH]Nevermine-2.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	eplus{3.0.2-d} [Enchanting Plus] ([1.7.10]EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	MoreBows2{1.0.1} [More Bows 2] ([1.7.10]MoreBows2-1.0.1[汉化By XenonThruster].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights{1.3.8} [Dynamic Lights] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights[动态光源本体].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	FastCraft{1.19} [FastCraft] (fastcraft-1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	inventorytweaks{1.59-dev-156-af3bc68} [Inventory Tweaks] (InventoryTweaks-1.59-dev-156[R键整理].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	LIUtils{1.7.10.100} [LIUtils] (LambdaLib-1.0beta3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	TooMuchTNT{2.9} [TooMuchTNT] (TooMuchTNT v2.9 for 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	AS_UpdateCheck{1.1.6} [AtomicStryker Update Check Mod] (UpdateCheckerMod[动态光源核心].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	warstuff{1.3} [WarStuff] (warstuff-1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3[汉化修复].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	mobends{0.20.1} [Mo' Bends] (更多弯曲1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Player Count: 0 / 8; []
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed to 'fml,forge'