<?xml version="1.0" encoding="utf-8" ?>
<Localization>
    
    <String name="TAP_TO_CONTINUE">tap to continue</String>
    <String name="LVL_UP">Well done!\nLEVEL UP</String>
    <String name="SCORE">Score:</String>
    <String name="ELEMENTS">Elements:</String>
    
    <!-- MatchTrix: MAIN -->
    <String name="MT_TITLE">MatchTrix</String>
    <String name="MT_YOUR_SCORE">Your score is: %d</String>
    
    <String name="MT_SWAP">swap</String>
    <String name="MT_NEXT">next</String>
    
    <String name="MT_LVL_02_INFO">You have successfully passed this easy tutorial level.\nYour next goal is slightly more interesting: to invent 40 elements.</String>
    <String name="MT_LVL_03_INFO">Not easy, huh? But you've made it, congratulations! In the following episodes you will be able to invent over 40 elements via MatchTrix. You can continue playing Survival mode to set a new High Score.</String>
    
    <!-- MatchTrix: TUTORIAL -->
    <String name="MT_TUT_01">You will get additional points\nfor these elements</String>
    <String name="MT_TUT_02">The next element\nis shown here</String>
    <String name="MT_TUT_03">The number of elements\nto create</String>
    
    <!-- MatchTrix: HELP -->
    <String name="MT_HELP_TITLE">MatchTrix: Help</String>
    
    <String name="MATCH_HELP_TEXT_1">1) You can speed up a falling element, as well as move it to the left and right</String>
    <String name="MATCH_HELP_TEXT_2">2) The elements interact with each other like in the main game</String>
    <String name="MATCH_HELP_TEXT_3">3) Tap anywhere on the screen to switch the falling element to the next</String>
    <String name="MATCH_HELP_TEXT_4">4) You will get additional points for creating a certain element</String>
    
    <!--String name="MT_HELP_MSG">Like in any good puzzle game, the gameplay mechanics are quite simple. At first, there are only 4 basic elements that fall down one by one.\n\While the current element is falling, you can move it left/right just by moving your finger across the screen. Additionally, tap anywhere to swap the currently falling element with another one (whichever is best for the situation). To drop the element instantly, rapidly swipe downwards.\n\You should place elements together using already known reactions that you have already invented in the main Doodle God game. The resulting element of each successful reaction can start a chain reaction with neighboring elements, or it might dissappear from the stack if there are no possible reactions for it. If the most recently fallen element reacts with all of its nearest neighbors, it creates a chain reaction.\n\Your ultimate goal is to invent the number of elements specified in the toolbar and to avoid stacking elements over the top (which would result in a Game Over).<String/-->
    
    <!-- MatchTrix: LOG -->
    <String name="MT_LOG_TITLE">MatchTrix: Reactions log</String>
    
    <!-- Bejoined: MAIN -->
    <String name="BEJ_TITLE">Bejoined</String>
    
    <String name="BEJ_NO_REACTIONS">NO REACTIONS</String>
    
    <String name="BEJ_LVL_01_INFO">You have successfully passed the first level.\nYour next goal is to invent 60 elements.</String>
    <String name="BEJ_LVL_02_INFO">You have successfully passed the second level.\nYour next goal is to invent 100 elements.</String>
    <String name="BEJ_LVL_03_INFO">You have successfully passed the third level.\nYour last goal is to invent all %d elements.</String>
    <String name="BEJ_LVL_04_INFO">You have successfully invented all of the elements.\nThe game will continue in free-play mode.</String>
    
    <!-- Bejoined: HELP -->
    <String name="BEJ_HELP_TITLE">Bejoined: Help</String>
    
    <String name="BEJ_HELP_P_01_M_01">1) Select two elements</String>
    <String name="BEJ_HELP_P_02_M_01">2) Reaction occurs</String>
    <String name="BEJ_HELP_P_03_M_01">3) There will be new elements</String>
    <String name="BEJ_HELP_P_04_M_01">4) The more new elements are created, the more points.</String>
    <String name="BEJ_HELP_P_04_M_02">To complete the game, create all the elements</String>
    
    <!--String name="BEJ_HELP_MSG">Like in any good puzzle game, the gameplay mechanics are quite simple. At first, there are only 10 basic elements present in the field.\n\
You can drag any element towards any of it's neighbors to create a reaction (horizontally or vertically).\n\
You should combine elements together using already known reactions which you have already invented in the main Doodle God game. The resulting element of each successful reaction will either start a chain reaction with neighboring elements, or it will just disappear if there are no possible reactions for it.\n\
If there are two resulting elements from reaction, a row or column of elements in the field will be removed. If there are three resulting elements both the row and column will be removed.\n\
If there are no reactions in the field, the elements will be shuffled.\n\
Your ultimate goal is to invent the number of elements specified in the toolbar.</String-->
    
    <!-- Bejoined: TUTORIAL -->
    <String name="BEJ_TUT_STARTUP">Drag elements</String>
    <String name="BEJ_TUT_MATCH">Some elements can react</String>
    <String name="BEJ_TUT_NOMATCH">Most elements won't react</String>
    <String name="BEJ_TUT_NEW_ELEMENT">Make new ones for level up</String>
    <String name="BEJ_TUT_CHAIN">Note chain reaction</String>
    <String name="BEJ_TUT_ROCKZ">Some reactions rockz</String>
    
</Localization>
