starting main menu music......
 showign form :0   
 ShaderManager::setMaxBrightness() glGetUniformLocation ERROR: 1282  gameState: 0   bright=1
 forms[0].cleanup();
 forms[1] did not exist.
 forms[2] did not exist.
 forms[3] did not exist.
 forms[4] did not exist.
 forms[5].cleanup();
 forms[6].cleanup();
 forms[7] did not exist.
 forms[8] did not exist.
 forms[9] did not exist.
 forms[10] did not exist.
 forms[11].cleanup();
 forms[12].cleanup();
 forms[13].cleanup();
 forms[14].cleanup();
 forms[15].cleanup();
 forms[16].cleanup();
 forms[17].cleanup();
 forms[18].cleanup();
 forms[19] did not exist.
 forms[20].cleanup();
 forms[21] did not exist.
 forms[22].cleanup();
 forms[23].cleanup();
 forms[24].cleanup();
 forms[25].cleanup();
 forms[26].cleanup();
 forms[27].cleanup();
 forms[28].cleanup();
 forms[29].cleanup();
 forms[30].cleanup();
 forms[31].cleanup();
 forms[32].cleanup();
 forms[33].cleanup();
 forms[34].cleanup();
 forms[35].cleanup();
 forms[36].cleanup();
 forms[37].cleanup();
 forms[38] did not exist.
 forms[39].cleanup();
 forms[40].cleanup();
 forms[41].cleanup();
 forms[42].cleanup();
 forms[43] did not exist.
 forms[44] did not exist.
 forms[45] did not exist.
 forms[46] did not exist.
 forms[47] did not exist.
 forms[48].cleanup();
 forms[49].cleanup();
 forms[50].cleanup();
 forms[51].cleanup();
 forms[52].cleanup();
 forms[53].cleanup();
 forms[54].cleanup();
 forms[55].cleanup();
 forms[56].cleanup();
 forms[57].cleanup();
 forms[58] did not exist.
 forms[59] did not exist.
 forms[60] did not exist.
 forms[61] did not exist.
 forms[62] did not exist.
infoBox.cleanup()
 eventBox.cleanup();
al_destroy_bitmap(b_window_bg);
al_destroy_bitmap(b_logo);
done.
cleaning up ropes.
GladiatorManager::cleanup()...done.
mainEventClass::cleanup()...
 mainEventClass::cleanup() - done.
 stats.cleanup();
 ludus.cleanup();
 battle.cleanup();
cleaning up ropes.
battle::cleanup() DONE
  gameState.cleanup();
 inputManager.cleanup();
  ui.cleanup();
  soundManager.cleanup();
  sqlite3_close(db);
    displayManager.cleanup();
al_destroy_font(font);...
al_destroy_bitmap(vig);...
al_destroy_bitmap(b_blur);...
al_destroy_bitmap(b);...
al_destroy_bitmap(b_battle);...
al_destroy_bitmap(b_ludus);...
al_destroy_bitmap(b_ui);...
al_destroy_bitmap(b_menu);...
al_destroy_display(display);;...
al_destroy_timer(timer);...
displayManager::cleanup - done.
DONE
