<gos>
  <go name="trail">
    <placement />
    <shapeSource>
      <shape>
        <convexPoly>
          <vertices>
            <entry>0, 0</entry>
            <entry>0, 0</entry>
            <entry>0, 0</entry>
            <entry>0, 0</entry>
          </vertices>
        </convexPoly>
      </shape>
    </shapeSource>
    <spriteSource>
      <sprite>/vfx/white.png</sprite>
      <wrapX>true</wrapX>
      <wrapY>true</wrapY>
    </spriteSource>
    <spriteRender>
      <useShape>true</useShape>
    </spriteRender>
    <renderLayer>
      <layer>5000</layer>
    </renderLayer>
    <tileLineBetween>
      <baseScaleLen>5</baseScaleLen>
      <useSpriteWidth>false</useSpriteWidth>
      <width0>8</width0>
      <width1>10</width1>
    </tileLineBetween>
  </go>
  <go name="shot" templs="/templs/collisionFilter/bullet /templs/bullet/baseSimple /swf/ship/pieces/base/missle">
    <shapeSource>
      <shape>
        <circle>
          <center>0.000000, 0.000000</center>
          <radius>12.000000</radius>
        </circle>
      </shape>
      <density>1.000000</density>
    </shapeSource>
    <body>
      <filterGroup>-100</filterGroup>
      <gravityEffected>false</gravityEffected>
    </body>
    <explosive>
      <effectTempl>/templs/vfx/simpleExplosion</effectTempl>
      <radius>65.000000</radius>
      <damageType>explosive</damageType>
      <maxTime>3.0</maxTime>
    </explosive>
    <targetChaser>
      <chaseDelay>.40</chaseDelay>
      <maxSpeed>1700</maxSpeed>
      <maxAccel>1700</maxAccel>
    </targetChaser>
    <turnToVelocity />
    <go name="trailFx" templs="/templs/vfx/mortarTrail">
      <transformAttach>
        <targetGo>parent</targetGo>
      </transformAttach>
    </go>
  </go>
  <go name="_baseRocketLauncher" templs="../gunMount/gunMount">
    <lobTargetable>
      <priority>5</priority>
    </lobTargetable>
    <gun>
      <fireRate>.5</fireRate>
      <batteryName>rocket</batteryName>
      <dps>14</dps>
      <soundFire>rocketLauncherFire</soundFire>
      <hintDamageType>explosive</hintDamageType>
    </gun>
    <rocketLauncher>
      <rocketTempl>shot</rocketTempl>
    </rocketLauncher>
    <placement>
      <transform>
        <translate>-100.000000, 0.000000</translate>
      </transform>
    </placement>
    <go name="barrel" templs="/templs/collisionFilter/gunBarrel /templs/collisionFilter/builderNonoverlap /swf/ship/pieces/base/rocketLauncherLv0">
      <placement>
        <childOffset>
          <translate>-4.000001, -38.588516</translate>
          <rotate>-.785</rotate>
        </childOffset>
      </placement>
      <renderLayer>
        <layer>-1.000000</layer>
      </renderLayer>
      <builderSelectable />
      <shapeRender />
      <shapeSource>
        <density>1.000000</density>
      </shapeSource>
      <go name="fireSpot">
        <placement />
        <transformAttach>
          <targetGo>parent</targetGo>
        </transformAttach>
      </go>
    </go>
    <go name="joint">
      <placement>
        <childOffset>
          <translate>-4.000001, -38.588516</translate>
        </childOffset>
      </placement>
      <transformAttach>
        <targetGo>parent.barrel</targetGo>
      </transformAttach>
      <revoluteJoint>
        <body1>parent.barrel</body1>
      </revoluteJoint>
    </go>
  </go>
  <go name="rocketLauncherLv0" templs="_baseRocketLauncher">
    <placement>
      <transform>
        <translate>0.000000, 0.000000</translate>
      </transform>
    </placement>
    <go name="barrel" templs="/swf/ship/pieces/base/rocketLauncherLv0">
      <renderLayer>
        <layer>-1.000000</layer>
      </renderLayer>
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>65.000000, 5.588515</entry>
                <entry>14.000001, 16.588514</entry>
                <entry>-30.304058, 15.284456</entry>
                <entry>-11.325457, -7.411485</entry>
                <entry>65.000000, -1.411486</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
      <go name="fireSpot">
        <placement>
          <childOffset>
            <translate>67.660316, 0.000000</translate>
          </childOffset>
        </placement>
        <transformAttach>
          <targetGo>parent</targetGo>
        </transformAttach>
      </go>
    </go>
  </go>
  <go name="rocketLauncherLv1" templs="_baseRocketLauncher">
    <placement>
      <transform>
        <translate>150.000000, 0.000000</translate>
      </transform>
    </placement>
    <go name="barrel" templs="/swf/ship/pieces/base/rocketLauncherLv1">
      <renderLayer>
        <layer>-1.000000</layer>
      </renderLayer>
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>72.000008, 5.588515</entry>
                <entry>16.000004, 20.588514</entry>
                <entry>-37.304066, 19.284456</entry>
                <entry>-18.717348, -7.280860</entry>
                <entry>72.000008, -2.411485</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
      <go name="fireSpot">
        <placement>
          <childOffset>
            <translate>74.788193, 0.000000</translate>
          </childOffset>
        </placement>
        <transformAttach>
          <targetGo>parent</targetGo>
          <offset>
            <translate>74.788193, 0.000000</translate>
          </offset>
        </transformAttach>
      </go>
    </go>
  </go>
  <go name="rocketLauncherLv2" templs="_baseRocketLauncher">
    <placement>
      <transform>
        <translate>300.000000, 0.000000</translate>
      </transform>
    </placement>
    <go name="barrel" templs="/swf/ship/pieces/base/rocketLauncherLv2">
      <renderLayer>
        <layer>-1.000000</layer>
      </renderLayer>
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>87.999969, -2.411482</entry>
                <entry>87.999969, 4.588516</entry>
                <entry>17.999954, 23.588516</entry>
                <entry>-42.000042, 22.088518</entry>
                <entry>-22.000044, -8.411486</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
      <go name="fireSpot">
        <placement>
          <childOffset>
            <translate>91.389381, 0.000000</translate>
          </childOffset>
        </placement>
        <transformAttach>
          <targetGo>parent</targetGo>
          <offset>
            <translate>91.389381, 0.000000</translate>
          </offset>
        </transformAttach>
      </go>
    </go>
  </go>
</gos>
