<gos>
  <go name="cannonLv0" templs="cannon/cannonLv0">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceCannon)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/cannonLv0</ringMenuIcon>
    </piece>
  </go>
  <go name="cannonLv1" templs="cannon/cannonLv1">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>Cannon II</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/cannonLv1</ringMenuIcon>
    </piece>
  </go>
  <go name="cannonLv2" templs="cannon/cannonLv2">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>Cannon III</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/cannonLv2</ringMenuIcon>
    </piece>
  </go>
  <go name="catapult" templs="catapult/catapult">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceCatapult)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/catapult</ringMenuIcon>
    </piece>
  </go>
  <go name="rocketLauncherLv0" templs="rocketLauncher/rocketLauncherLv0">
    <health>
      <maxHp>230</maxHp>
    </health>
    <gun>
      <hintDamageType>explosive</hintDamageType>
    </gun>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceRocket)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/rocketLauncherLv0</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="iceGun" templs="iceGun/iceGun">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceIce)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/iceGun</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="ultraLaser" templs="ultraLaser/ultraLaser">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>ultraLaser</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/ultraLaser</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="timeBomber" templs="timeBomber/timeBomber">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>timeBomber</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/timeBomber</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="lightningGun" templs="lightningGun/lightningGun">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceLightning)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/lightningGun</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="gigaCannon" templs="gigaCannon/gigaCannon">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>gigaCannon</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/gigaCannon</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="gatlingGun" templs="gatlingGun/gatlingGun">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>gatlingGun</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/gatlingGun</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="peaGunLv0" templs="pGun/peaGunLv0">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceMGun)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/peaGunLv0</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="peaGunLv1" templs="pGun/peaGunLv1">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>M.Gun II</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/peaGunLv1</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="peaGunLv2" templs="pGun/peaGunLv2">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>M.Gun III</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/peaGunLv2</ringMenuIcon>
      <startingPiece>true</startingPiece>
    </piece>
  </go>
  <go name="megaCannonLv0" templs="megaCannon/megaCannonLv0">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceMortar)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/megaCannonLv0</ringMenuIcon>
    </piece>
  </go>
  <go name="megaCannonLv1" templs="megaCannon/megaCannonLv1">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>Mega Cannon II</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/megaCannonLv1</ringMenuIcon>
    </piece>
  </go>
  <go name="megaCannonLv2" templs="megaCannon/megaCannonLv2">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>Mega Cannon III</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/megaCannonLv2</ringMenuIcon>
    </piece>
  </go>
  <go name="mirvLv0" templs="mirv/mirvLv0">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceMirv)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/multiBombLv0</ringMenuIcon>
    </piece>
  </go>
  <go name="mirvLv1" templs="mirv/mirvLv1">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>mirv II</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/multiBombLv1</ringMenuIcon>
    </piece>
  </go>
  <go name="mirvLv2" templs="mirv/mirvLv2">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>mirv III</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/multiBombLv2</ringMenuIcon>
    </piece>
  </go>
  <go name="flamer" templs="flamer/flamer">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceFlamer)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/flamer</ringMenuIcon>
    </piece>
  </go>
  <go name="laserGunLv0" templs="laserGun/laserGunLv0">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>$(pieceLaser)</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/laserGunLv0</ringMenuIcon>
    </piece>
  </go>
  <go name="laserGunLv1" templs="laserGun/laserGunLv1">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>laserGun II</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/laserGunLv1</ringMenuIcon>
    </piece>
  </go>
  <go name="laserGunLv2" templs="laserGun/laserGunLv2">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costGun>1</costGun>
      <costSteam>10</costSteam>
      <ringMenuLabel>laserGun III</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/laserGunLv2</ringMenuIcon>
    </piece>
  </go>
  <go name="forceShieldLv0" templs="forceShield/forceShieldLv0">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costSteam>10</costSteam>
      <ringMenuLabel>forceShield I</ringMenuLabel>
      <ringMenuIcon>/swf/ship/pieces/base/shield</ringMenuIcon>
      <costGun>1</costGun>
    </piece>
  </go>
  <go name="forceShieldLv1" templs="forceShield/forceShieldLv1">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costSteam>10</costSteam>
      <ringMenuLabel>forceShield II</ringMenuLabel>
      <ringMenuIcon>/templs/ship/pieces/base/forceShield/icon</ringMenuIcon>
      <costGun>1</costGun>
    </piece>
  </go>
  <go name="forceShieldLv2" templs="forceShield/forceShieldLv2">
    <health>
      <maxHp>230</maxHp>
    </health>
    <piece>
      <costSteam>10</costSteam>
      <ringMenuLabel>forceShield III</ringMenuLabel>
      <ringMenuIcon>/templs/ship/pieces/base/forceShield/icon</ringMenuIcon>
      <costGun>1</costGun>
    </piece>
  </go>
  <go name="shock" templs="shocks/shock1">
    <health>
      <maxHp>120</maxHp>
    </health>
    <piece>
      <costMaterial>50</costMaterial>
      <ringMenuIcon>/templs/ship/pieces/base/shocks/iconShock</ringMenuIcon>
      <ringMenuLabel>$(pieceShock)</ringMenuLabel>
    </piece>
  </go>
  <go name="balloon" templs="balloon/balloon">
    <health>
      <maxHp>60</maxHp>
    </health>
    <piece>
      <costMaterial>100</costMaterial>
      <ringMenuIcon>/swf/shipPieces/balloonBase</ringMenuIcon>
      <ringMenuLabel>$(pieceBalloon)</ringMenuLabel>
    </piece>
  </go>
</gos>
