<gos>
  <go name="ship" templs="../../../_ship">
    <ship>
      <nextId>1572</nextId>
      <name></name>
    </ship>
    <filterGroupFamily>
      <filterGroup>5</filterGroup>
    </filterGroupFamily>
    <teamOwned>
      <teamId>1</teamId>
    </teamOwned>
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          <rotate>1.600000</rotate>
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      </placement>
    </go>
    <crewManager>
      <crewFolder>/templs/crew/knightEnemy</crewFolder>
    </crewManager>
    <enemyShipAi>
      <forwardThrottle>0.250000</forwardThrottle>
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          <rotate>-1.600000</rotate>
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      </renderLayer>
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    <go name="piece1479" templs="/templs/ship/enemyPieces/bone/seg3Lv0">
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      <placement>
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    <go name="piece1491" templs="/templs/ship/enemyPieces/wood/seg3Lv0">
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      </renderLayer>
      <placement>
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          <rotate>-0.749999</rotate>
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    </go>
    <go name="piece1492" templs="/templs/ship/enemyPieces/wood/seg3Lv0">
      <renderLayer>
        <layer>1492.000000</layer>
      </renderLayer>
      <placement>
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    </go>
    <go name="weld1514" templs="/templs/ship/weld">
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      <weld>
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        </pieces>
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    </go>
    <go name="weld1515" templs="/templs/ship/weld">
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      </weld>
    </go>
    <go name="weld1516" templs="/templs/ship/weld">
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          <rotate>0.800000</rotate>
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        </pieces>
      </weld>
    </go>
    <go name="weld1518" templs="/templs/ship/weld">
      <placement>
        <childOffset>
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          <rotate>-1.549999</rotate>
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      <weld>
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        </pieces>
      </weld>
    </go>
    <go name="weld1523" templs="/templs/ship/weld">
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    </go>
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    </go>
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      <renderLayer>
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      <placement>
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    <go name="weld1527" templs="/templs/ship/motor">
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    </go>
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    <go templs="/templs/ship/weld" name="weld1570">
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        </childOffset>
      </placement>
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      <weld>
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        </pieces>
      </weld>
    </go>
    <go templs="/templs/ship/weld" name="weld1571">
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        </childOffset>
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        <pieces>
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        </pieces>
      </weld>
    </go>
  </go>
</gos>
