<gos>
  <go name="hangBalloon" templs="/templs/ship/pieces/_pieceBase /templs/ship/materials/enemyNormal /swf/ship/pieces/base/hangBalloon">
    <placement>
      <transform>
        <translate>0.000000, 0.000000</translate>
      </transform>
    </placement>
    <shapeSource>
      <shape>
        <circle>
          <center>0.000001, 0.000018</center>
          <radius>70.000000</radius>
        </circle>
      </shape>
      <density>1.000000</density>
    </shapeSource>
    <shapeRender>
      <lineColor>1, 0, 0, 1</lineColor>
    </shapeRender>
    <go name="balloon" templs="/swf/ship/pieces/base/hangBalloon">
      <body>
        <linearDamping>0</linearDamping>
        <angularDamping>10</angularDamping>
      </body>
      <shapeSource>
        <shape>
          <circle>
            <center>0.000001, 0.000018</center>
            <radius>70.000000</radius>
          </circle>
        </shape>
        <density>1.000000</density>
      </shapeSource>
      <balloon />
      <placement>
        <childOffset>
          <translate>0.000000, -60</translate>
        </childOffset>
      </placement>
    </go>
    <go name="rivetable" templs="/templs/ship/pieces/_builderSubrivetable">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-10.000000, 10.000000</entry>
                <entry>-10.000000, -10.000000</entry>
                <entry>10.000000, -10.000000</entry>
                <entry>10.000000, 10.000000</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
      <placement>
        <childOffset>
          <translate>0.000000, 0.000000</translate>
        </childOffset>
      </placement>
      <transformAttach>
        <targetGo>parent</targetGo>
        <offset>
          <translate>0.000000, 0.000000</translate>
        </offset>
      </transformAttach>
    </go>
    <go name="aimSpot">
      <placement>
        <childOffset>
          <translate>0.000000, 0.000000</translate>
        </childOffset>
      </placement>
      <transformAttach>
        <targetGo>parent</targetGo>
        <offset>
          <translate>0.000000, 0.000000</translate>
        </offset>
      </transformAttach>
    </go>
    <go name="spring">
      <placement />
      <spring>
        <targetLength>0.000000</targetLength>
        <scale>700.000000</scale>
        <damping>100.000000</damping>
        <body0>parent</body0>
        <localAttach0>0 0</localAttach0>
        <body1>parent.balloon</body1>
        <localAttach1>0 -60</localAttach1>
      </spring>
    </go>
  </go>
</gos>
