<gos>
  <go name="dropBomb" templs="/templs/ship/pieces/_pieceBase /templs/ship/materials/enemyNormal /swf/ship/pieces/base/dropBomb">
    <placement>
      <transform>
        <translate>0.000000, 0.000000</translate>
      </transform>
    </placement>
    <shapeSource>
      <shape>
        <circle>
          <center>0.000000, 0.000000</center>
          <radius>40.000000</radius>
        </circle>
      </shape>
    </shapeSource>
    <go name="rivetable" templs="/templs/ship/pieces/_builderSubrivetable">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>5.916772, 6.709836</entry>
                <entry>-6.916771, 6.709836</entry>
                <entry>-6.916771, -4.503894</entry>
                <entry>5.916772, -4.503894</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
      <placement>
        <childOffset>
          <translate>0.000000, -60.000000</translate>
        </childOffset>
      </placement>
      <transformAttach>
        <targetGo>parent</targetGo>
        <offset>
          <translate>0.000000, -60.000000</translate>
        </offset>
      </transformAttach>
    </go>
    <explosive>
      <damageType>explosive</damageType>
      <effectTempl>/templs/vfx/simpleExplosion</effectTempl>
      <radius>65.000000</radius>
      <maxDamage>3000.000000</maxDamage>
      <maxTime>2000.000000</maxTime>
      <friendlyFire>true</friendlyFire>
      <disconnectArm>true</disconnectArm>
    </explosive>
  </go>
</gos>
