<gos>
  <go name="cannonLv0" templs="/templs/ship/pieces/base/cannon/cannonLv0 /templs/ship/materials/enemyNormal">
    <lobTargetSource>
      <highAngle>false</highAngle>
    </lobTargetSource>
  </go>
  <go name="cannonLv1" templs="/templs/ship/pieces/base/cannon/cannonLv1 /templs/ship/materials/enemyNormal">
    <lobTargetSource>
      <highAngle>false</highAngle>
    </lobTargetSource>
  </go>
  <go name="cannonLv2" templs="/templs/ship/pieces/base/cannon/cannonLv2 /templs/ship/materials/enemyNormal">
    <lobTargetSource>
      <highAngle>false</highAngle>
    </lobTargetSource>
  </go>

  <go name="cannonLowLv0" templs="/templs/ship/pieces/base/cannon/cannonLv0 /templs/ship/materials/enemyNormal">
    <lobTargetSource>
      <highAngle>false</highAngle>
    </lobTargetSource>
  </go>
  <go name="cannonLowLv1" templs="/templs/ship/pieces/base/cannon/cannonLv1 /templs/ship/materials/enemyNormal">
    <lobTargetSource>
      <highAngle>false</highAngle>
    </lobTargetSource>
  </go>
  <go name="cannonLowLv2" templs="/templs/ship/pieces/base/cannon/cannonLv2 /templs/ship/materials/enemyNormal">
    <lobTargetSource>
      <highAngle>false</highAngle>
    </lobTargetSource>
  </go>
</gos>
