<gos>
  <go name="wheelFragments" templs="/swf/ship/pieces/brass/wheelFragments">
    <go name="fragments0">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-66.432770, -66.340401</entry>
                <entry>4.585085, -89.439407</entry>
                <entry>69.991852, -58.782776</entry>
                <entry>2.461580, -35.082878</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments1">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>25.685633, -36.096684</entry>
                <entry>35.912548, 22.647884</entry>
                <entry>-23.056026, 27.595329</entry>
                <entry>-29.528561, -31.901674</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments2">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-71.639168, -58.602592</entry>
                <entry>5.011485, 81.574768</entry>
                <entry>-39.414791, 88.850952</entry>
                <entry>-94.411247, 15.057543</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments3">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>76.361298, -57.415779</entry>
                <entry>93.395653, 15.255100</entry>
                <entry>51.225845, 83.048325</entry>
                <entry>5.450363, 85.593231</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <placement>
      <transform>
        <translate>240.000000, 0.000000</translate>
      </transform>
    </placement>
  </go>
  <go name="_baseWheel" templs="/templs/ship/pieces/_pieceBase /templs/collisionFilter/builderRivetable /templs/ship/materials/brass">
    <piece>
      <materialEnabled>true</materialEnabled>
      <fixedLayer>200000.000000</fixedLayer>
      <debrisTempl>wheelFragments</debrisTempl>
      <crushDps>1000</crushDps>
    </piece>
    <body>
      <friction>4.000000</friction>
    </body>
    <shapeSource>
      <shape>
        <circle>
          <center>-0.000001, -0.000002</center>
          <radius>90.000000</radius>
        </circle>
      </shape>
      <density>1.000000</density>
    </shapeSource>
    <placement>
      <transform>
        <translate>0.000000, 0.000000</translate>
      </transform>
    </placement>
    <go name="snap">
      <placement />
      <transformAttach>
        <targetGo>parent</targetGo>
        <offset>
          <translate>0.000000, 0.000000</translate>
        </offset>
      </transformAttach>
      <shapeSource>
        <shape>
          <polyLine>
            <vertices>
              <entry>0.000000, -0.000000</entry>
              <entry>0.000000, -0.000000</entry>
            </vertices>
          </polyLine>
        </shape>
      </shapeSource>
      <snap />
    </go>
  </go>
  <go name="wheelLv0" templs="_baseWheel /swf/ship/pieces/brass/wheelLv0" />
  <go name="wheelLv1" templs="_baseWheel" />
  <go name="wheelLv2" templs="_baseWheel" />
  <go name="iconWheelLv0" templs="/swf/ship/pieces/brass/wheelLv0">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
  <go name="iconWheelLv1" templs="/swf/ship/pieces/brass/wheelLv0">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
  <go name="iconWheelLv2" templs="/swf/ship/pieces/brass/wheelLv0">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
</gos>
