<gos>
  <go name="wheelFragments" templs="/swf/ship/pieces/stone/wheelFragments">
    <go name="fragments0">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-30.096800, -83.552185</entry>
                <entry>58.132839, -71.590149</entry>
                <entry>91.028458, 8.789406</entry>
                <entry>17.760925, -18.508568</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments1">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>91.028442, 8.789406</entry>
                <entry>59.873573, 69.485985</entry>
                <entry>-23.358583, 88.785583</entry>
                <entry>14.770432, 20.003824</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments2">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-20.003830, -15.891868</entry>
                <entry>17.760935, -18.508568</entry>
                <entry>14.770432, 20.003824</entry>
                <entry>-16.639503, 18.882381</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments3">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-30.096798, -83.552185</entry>
                <entry>-18.162230, 3.143107</entry>
                <entry>-23.358574, 88.785583</entry>
                <entry>-89.533203, 6.546524</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <placement>
      <transform>
        <translate>240.000000, 0.000000</translate>
      </transform>
    </placement>
  </go>
  <go name="_baseWheel" templs="/templs/ship/pieces/_pieceBase /templs/collisionFilter/builderRivetable /templs/ship/materials/stone">
    <piece>
      <materialEnabled>true</materialEnabled>
      <fixedLayer>200000.000000</fixedLayer>
      <debrisTempl>wheelFragments</debrisTempl>
    </piece>
    <body>
      <friction>4.000000</friction>
    </body>
    <shapeSource>
      <shape>
        <circle>
          <center>-0.000001, -0.000002</center>
          <radius>90.000000</radius>
        </circle>
      </shape>
      <density>1.000000</density>
    </shapeSource>
    <placement>
      <transform>
        <translate>0.000000, 0.000000</translate>
      </transform>
    </placement>
    <go name="snap">
      <placement />
      <transformAttach>
        <targetGo>parent</targetGo>
        <offset>
          <translate>0.000000, 0.000000</translate>
        </offset>
      </transformAttach>
      <shapeSource>
        <shape>
          <polyLine>
            <vertices>
              <entry>0.000000, -0.000000</entry>
              <entry>0.000000, -0.000000</entry>
            </vertices>
          </polyLine>
        </shape>
      </shapeSource>
      <snap />
    </go>
  </go>
  <go name="wheelLv0" templs="_baseWheel /swf/ship/pieces/stone/wheelLv0" />
  <go name="wheelLv1" templs="_baseWheel" />
  <go name="wheelLv2" templs="_baseWheel" />
  <go name="iconWheelLv0" templs="/swf/ship/pieces/stone/wheelLv0">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
  <go name="iconWheelLv1" templs="/swf/ship/pieces/stone/wheelLv1">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
  <go name="iconWheelLv2" templs="/swf/ship/pieces/stone/wheelLv2">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
</gos>
