<gos>
  <go name="ship" templs="/templs/ship//enemyShip">
    <ship>
      <nextId>458</nextId>
      <name></name>
    </ship>
    <filterGroupFamily>
      <filterGroup>3</filterGroup>
    </filterGroupFamily>
    <teamOwned>
      <teamId>1</teamId>
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    </go>
    <go name="weld6" templs="/templs/ship/weld">
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          <entry>parent.piece4</entry>
        </pieces>
      </weld>
    </go>
    <go name="piece7" templs="/templs/ship/enemyPieces/bone/seg3Lv0">
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          <rotate>-0.011639</rotate>
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    </go>
    <go name="piece9" templs="/templs/ship/enemyPieces/bone/wheelLv0">
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      <placement>
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      <placement>
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    </go>
    <go name="weld12" templs="/templs/ship/motor">
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        </childOffset>
      </placement>
      <renderLayer>
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      <weld>
        <pieces>
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          <entry>parent.piece5</entry>
        </pieces>
      </weld>
    </go>
    <go name="piece13" templs="/templs/ship/enemyPieces/bone/wheelLv0">
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        <layer>20000.000000</layer>
      </renderLayer>
      <placement>
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    <go name="weld42" templs="/templs/ship/weld">
      <placement>
        <childOffset>
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          <rotate>1.649999</rotate>
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      <renderLayer>
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      <weld>
        <pieces>
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        </pieces>
      </weld>
    </go>
    <go name="piece43" templs="/templs/ship/enemyPieces/stone/seg1Lv0">
      <renderLayer>
        <layer>43.000000</layer>
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      <placement>
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      <weld>
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      <weld>
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          <rotate>0.000012</rotate>
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      <renderLayer>
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      <weld>
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    <go templs="/templs/ship/weld" name="weld457">
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      <renderLayer>
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      <weld>
        <pieces>
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        </pieces>
      </weld>
    </go>
  </go>
</gos>
