<gos>
  <go name="wheelFragments" templs="/swf/ship/pieces/bone/wheelFragments">
    <go name="fragments0">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-2.242885, -92.239067</entry>
                <entry>60.838684, -68.781754</entry>
                <entry>-0.373815, -22.055023</entry>
                <entry>-63.829197, -64.295990</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments1">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-62.800728, -35.045532</entry>
                <entry>-7.195435, 93.453484</entry>
                <entry>-76.165054, 37.381393</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments2">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>56.072086, -33.924095</entry>
                <entry>79.529388, 41.119530</entry>
                <entry>3.457298, 91.958221</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <go name="fragments3">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>-55.868279, -19.555023</entry>
                <entry>50.058628, -19.555023</entry>
                <entry>-0.654652, 85.977203</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
    </go>
    <placement>
      <transform>
        <translate>230.000000, 0.000000</translate>
      </transform>
    </placement>
  </go>
  <go name="_baseWheel" templs="/templs/ship/pieces/_pieceBase /swf/ship/pieces/bone/wheelLv0 /templs/collisionFilter/builderRivetable /templs/ship/materials/bone">
    <piece>
      <materialEnabled>true</materialEnabled>
      <fixedLayer>2000000.000000</fixedLayer>
      <debrisTempl>wheelFragments</debrisTempl>
      <crushDps>1000</crushDps>
    </piece>
    <body>
      <friction>4.000000</friction>
    </body>
    <shapeSource>
      <shape>
        <circle>
          <center>-0.000001, -0.000002</center>
          <radius>90.000000</radius>
        </circle>
      </shape>
      <density>1.000000</density>
    </shapeSource>
    <placement>
      <transform>
        <translate>0.000000, 0.000000</translate>
      </transform>
    </placement>
    <go name="snap">
      <placement />
      <transformAttach>
        <targetGo>parent</targetGo>
        <offset>
          <translate>0.000000, 0.000000</translate>
        </offset>
      </transformAttach>
      <shapeSource>
        <shape>
          <polyLine>
            <vertices>
              <entry>0.000000, -0.000000</entry>
              <entry>0.000000, -0.000000</entry>
            </vertices>
          </polyLine>
        </shape>
      </shapeSource>
      <snap />
    </go>
  </go>
  <go name="wheelLv0" templs="_baseWheel  /swf/ship/pieces/bone/wheelLv0" />
  <go name="wheelLv1" templs="_baseWheel" />
  <go name="wheelLv2" templs="_baseWheel" />
  <go name="iconWheelLv0" templs="/swf/ship/pieces/bone/wheelLv0">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
  <go name="iconWheelLv1" templs="/swf/ship/pieces/bone/wheelLv1">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
  <go name="iconWheelLv2" templs="/swf/ship/pieces/bone/wheelLv2">
    <swfRender>
      <scale>0.025000</scale>
    </swfRender>
  </go>
</gos>
