<gos>
  <go name="icon">
    <placement>
      <spaceName>ui</spaceName>
    </placement>
    <spriteSource>
      <sprite>/temp/shield.png</sprite>
    </spriteSource>
    <spriteRender />
    <renderLayer>
      <layer>10000.000000</layer>
    </renderLayer>
  </go>
  <go name="_shell" templs="/templs/collisionFilter/forceShieldShell /swf/vfx/shieldWall">
    <forceShieldShell />
    <placement />
    <transformAttach />
    <shapeSource>
      <shape>
        <poly>
          <rings>
            <entry>
              <entry>100.000000, -0.000000</entry>
              <entry>-100.000000, -0.000000</entry>
              <entry>-300.000000, -400.000000</entry>
              <entry>300.000000, -400.000000</entry>
            </entry>
          </rings>
        </poly>
      </shape>
      <density>0.000000</density>
    </shapeSource>
    <shapeRender>
      <lineColor>0.000000, 0.000000, 1.000000, 0</lineColor>
    </shapeRender>
    <animator>
      <startAnim>waiting</startAnim>
    </animator>
  </go>
  <go name="_baseShield" templs="/templs/ship/pieces/piece /templs/collisionFilter/builderNonoverlap /swf/ship/pieces/base/shield">
    <health>
      <damageSpreader>true</damageSpreader>
    </health>
    <forceShield>
      <shellTempl>_shell</shellTempl>
      <duration>2.000000</duration>
      <cooldown>4.000000</cooldown>
    </forceShield>
    <placement>
      <transform>
        <translate>0.000000, 0.000000</translate>
      </transform>
    </placement>
    <shapeSource>
      <shape>
        <poly>
          <rings>
            <entry>
              <entry>35.000000, -50.000000</entry>
              <entry>30.000000, -20.000000</entry>
              <entry>-30.000000, -20.000000</entry>
              <entry>-32.000000, -50.000000</entry>
              <entry>1.713729, -118.820839</entry>
            </entry>
          </rings>
        </poly>
      </shape>
    </shapeSource>
    <go name="rivetable" templs="/templs/ship/pieces/_builderSubrivetable">
      <shapeSource>
        <shape>
          <poly>
            <rings>
              <entry>
                <entry>33.000000, 45.266796</entry>
                <entry>-32.000000, 45.266796</entry>
                <entry>-32.000000, 6.129504</entry>
                <entry>33.000000, 6.129504</entry>
              </entry>
            </rings>
          </poly>
        </shape>
      </shapeSource>
      <placement>
        <childOffset>
          <translate>0.000000, 0.000000</translate>
        </childOffset>
      </placement>
      <transformAttach>
        <targetGo>parent</targetGo>
        <offset>
          <translate>0.000000, 0.000000</translate>
        </offset>
      </transformAttach>
    </go>
  </go>
  <go name="forceShieldLv0" templs="_baseShield">
    <placement>
      <transform>
        <translate>400.000000, 0.000000</translate>
      </transform>
    </placement>
  </go>
  <go name="forceShieldLv1" templs="_baseShield">
    <placement>
      <transform>
        <translate>500.000000, 0.000000</translate>
      </transform>
    </placement>
  </go>
  <go name="forceShieldLv2" templs="_baseShield">
    <placement>
      <transform>
        <translate>600.000000, 0.000000</translate>
      </transform>
    </placement>
  </go>
</gos>
