<gos>
  <go name="mine" templs="/templs/collisionFilter/ground /swf/levelMecs/antiShipMine">
    <placement />
    <shapeSource>
      <shape>
        <circle>
          <center>0, 0</center>
          <radius>100</radius>
        </circle>
      </shape>
      <density>0</density>
    </shapeSource>
    <shapeRender>
      <lineColor>1, 0, 0, 0</lineColor>
    </shapeRender>
    <mine />
    <body>
      <mass>0</mass>
    </body>
    <renderLayer>
      <layer>88</layer>
      <layerParent>none</layerParent>
    </renderLayer>
  </go>
</gos>
