<puppet>

   <SizeX>100</SizeX>
   <SizeY>120</SizeY>
   <CornerOffsetX>-70</CornerOffsetX>
   <CornerOffsetY>0</CornerOffsetY>
   <ScaleX>0.8</ScaleX>
   <ScaleY>0.8</ScaleY>

   <!-- ATTACHMENTS -->
	<Attachments>
	 	  <Attachment name='Demo_Explosion_Shockwave' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_Shockwave.png' rotation='0.0' translationX='0.0' translationY='0.0'/>
      <Attachment name='Demo_Explosion_10' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_10.png' rotation='0.0' translationX='-2.0' translationY='147.5'/>
      <Attachment name='Demo_Explosion_11' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_11.png' rotation='0.0' translationX='0.5' translationY='149.25'/>
      <Attachment name='Demo_Explosion_09' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_09.png' rotation='0.0' translationX='-1.0' translationY='126.75'/>
      <Attachment name='Demo_Explosion_08' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_08.png' rotation='0.0' translationX='-0.75' translationY='105.5'/>
      <Attachment name='Demo_Explosion_12' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_12.png' rotation='0.0' translationX='1.0' translationY='152.5'/>
      <Attachment name='Demo_Explosion_04' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_04.png' rotation='0.0' translationX='-0.25' translationY='80.0'/>
      <Attachment name='Demo_Explosion_07' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_07.png' rotation='0.0' translationX='-5.0' translationY='89.25'/>
      <Attachment name='Demo_Explosion_03' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_03.png' rotation='0.0' translationX='-4.25' translationY='61.75'/>
      <Attachment name='Demo_Explosion_02' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_02.png' rotation='0.0' translationX='-3.75' translationY='81.75'/>
      <Attachment name='Demo_Explosion_01' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_01.png' rotation='0.0' translationX='-3.5' translationY='40.5'/>
      <Attachment name='Demo_Explosion_06' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_06.png' rotation='0.0' translationX='-0.5' translationY='86.5'/>
      <Attachment name='Demo_Explosion_05' textureName='Civ/TF2/Effects/Textures/Demo_Explosion_05.png' rotation='0.0' translationX='-0.25' translationY='75.25'/>
   </Attachments>
   
   <!-- Parts -->
   <Part type='Shockwave' bone='BoneShockwave' defaultAttachment='Demo_Explosion_Shockwave'/>
   <Part type='1' bone='Bone1' defaultAttachment='Demo_Explosion_01'/>
   <Part type='2' bone='Bone2' defaultAttachment='Demo_Explosion_02'/>
   <Part type='3' bone='Bone3' defaultAttachment='Demo_Explosion_03'/>
   <Part type='4' bone='Bone4' defaultAttachment='Demo_Explosion_04'/>
   <Part type='5' bone='Bone5' defaultAttachment='Demo_Explosion_05'/>
   <Part type='6' bone='Bone6' defaultAttachment='Demo_Explosion_06'/>
   <Part type='7' bone='Bone7' defaultAttachment='Demo_Explosion_07'/>
   <Part type='8' bone='Bone8' defaultAttachment='Demo_Explosion_08'/>
   <Part type='9' bone='Bone9' defaultAttachment='Demo_Explosion_09'/>
   <Part type='10' bone='Bone10' defaultAttachment='Demo_Explosion_10'/>
   <Part type='11' bone='Bone11' defaultAttachment='Demo_Explosion_11'/>
   <Part type='12' bone='Bone12' defaultAttachment='Demo_Explosion_12'/>

   <!-- Anim -->
   <Anim type='Play' name='Civ/TF2/Effects/DemoExplosion01'>
      <Tag Time="0.0" Type="PlaySound" Filename="sound/DWF_Bazooka_Explosion.mp3"/> 
   </Anim>
   
</puppet>