/*=========================================*/
/* Autogenerated stuff from genstrings     */
/*=========================================*/
/* No comment provided by engineer. */
"%d friends playing!" = "%d个好友正在玩!";

/* No comment provided by engineer. */
"%@ defeated you." = "%@击败了你.";

/* No comment provided by engineer. */
"%@ has invited you to play" = "%@ 邀请你游戏";

/* No comment provided by engineer. */
"%@ resigned!" = "%@退出了!";

/* No comment provided by engineer. */
"%@'s Games" = "%@的游戏";

/* No comment provided by engineer. */
"%@'s Settings" = "%@的设置";

/* No comment provided by engineer. */
"Accept!" = "接受!";

/* No comment provided by engineer. */
"Accepting" = "正在接受";

/* No comment provided by engineer. */
"Account Creation Failure" = "账户创建失败";

/* No comment provided by engineer. */
"Active games with %@: %d" = "与%1$@: %2$d激活游戏";

/* No comment provided by engineer. */
"Advertisement" = "广告";

/* No comment provided by engineer. */
"An error occurred attempting to log you out." = "登出时发生错误.";

/* No comment provided by engineer. */
"App Update" = "应用更新";

/* No comment provided by engineer. */
"Avatars" = "英雄";

/* No comment provided by engineer. */
"Back" = "后退";

/* No comment provided by engineer. */
"Browse" = "浏览";

/* No comment provided by engineer. */
"Buy" = "购买";

/* No comment provided by engineer. */
"Buy a Heroic Team" = "购买一支英雄队伍";

/* No comment provided by engineer. */
"Buy!" = "购买!";

/* No comment provided by engineer. */
"Cancel" = "取消";

/* No comment provided by engineer. */
"Cannot validate certificate for this server.  The date and time on your device may be set incorrectly." = "无法验证该服务器的证书.你设备上的时间和日期或许不正确.";

/* No comment provided by engineer. */
"Challenge Friends" = "挑战好友";

/* No comment provided by engineer. */
"Challenge your friends more easily when you connect with Facebook!" = "连接到脸谱网后就能更容易和好友一起游戏!";

/* No comment provided by engineer. */
"Chat" = "聊天";

/* No comment provided by engineer. */
"Check back here for new avatar packs!" = "来看看新的英雄包!";

/* No comment provided by engineer. */
"Check back here for new teams!" = "来看看新的队伍!";

/* No comment provided by engineer. */
"Close" = "关闭";

/* No comment provided by engineer. */
"Coming Soon..." = "即将推出…";

/* No comment provided by engineer. */
"Completed" = "已完成";

/* No comment provided by engineer. */
"Completed: %@" = "已完成:%@";

/* No comment provided by engineer. */
"confused by" = "被迷惑";

/* No comment provided by engineer. */
"Congratulations" = "恭喜";

/* No comment provided by engineer. */
"Connect to see who's playing!" = "连接看看谁在玩";

/* No comment provided by engineer. */
"Connect with Facebook" = "连接到脸谱网";

/* No comment provided by engineer. */
"Connect with Twitter" = "连接到推特";

/* No comment provided by engineer. */
"Connecting..." = "正在连接…";

/* No comment provided by engineer. */
"Correct!" = "正确!";

/* No comment provided by engineer. */
"Could not find a Hero Academy account for %@.\nYour friend may need to re-associate their Facebook account with the game." = "无法找到%@.的英雄学院账号.\n你的好友或许需要重新将账号与脸谱网绑定.";

/* No comment provided by engineer. */
"Create a Game" = "创建游戏";

/* No comment provided by engineer. */
"Create Game" = "创建游戏";

/* No comment provided by engineer. */
"Create!" = "创建!";

/* No comment provided by engineer. */
"Created: %@" = "已创建:%@.";

/* No comment provided by engineer. */
"Created: unknown" = "已创建:未知";

/* No comment provided by engineer. */
"Creating" = "正在创建";

/* No comment provided by engineer. */
"Current Avatar" = "当前英雄";

/* No comment provided by engineer. */
"Customize" = "自定义";

/* No comment provided by engineer. */
"Customize Your Team" = "自定义队伍";

/* No comment provided by engineer. */
"Decline" = "拒绝";

/* No comment provided by engineer. */
"Declining" = "正在拒绝";

/* No comment provided by engineer. */
"Deleting Game..." = "正在删除游戏…";

/* No comment provided by engineer. */
"Download!" = "下载!";

/* No comment provided by engineer. */
"Eliminate ads! Tap to purchase a new Heroic Team." = "消灭广告!按键购买新英雄队伍.";

/* No comment provided by engineer. */
"Email Address Appears Invalid" = "电子邮件地址无效";

/* No comment provided by engineer. */
"Email Confirmation" = "电子邮件确认";

/* No comment provided by engineer. */
"Enroll with me at the Hero Academy!" = "和我一起加入英雄学院吧!";

/* No comment provided by engineer. */
"Enter Your New Password" = "输入新密码";

/* No comment provided by engineer. */
"Error" = "错误";

/* No comment provided by engineer. */
"ERROR" = "错误";

/* No comment provided by engineer. */
"Facebook" = "脸谱网";

/* No comment provided by engineer. */
"Facebook Error" = "脸谱网错误";

/* No comment provided by engineer. */
"Failed to connect to the server.\nPlease try again later." = "无法连接至服务器.\n请稍候重试.";

/* No comment provided by engineer. */
"Failed to create account.  Try again later." = "无法创建账户.稍后重试.";

/* No comment provided by engineer. */
"Failed to create rematch" = "无法再次比赛";

/* No comment provided by engineer. */
"Failed to load game. Please try again later." = "无法加载游戏.请稍后重试.";

/* No comment provided by engineer. */
"Failed to queue you for matchmaking.  Please try again later." = "无法将你加入配对行列.请稍候重试.";

/* No comment provided by engineer. */
"Failed to register nickname.  Try again later." = "无法注册昵称.稍后重试.";

/* No comment provided by engineer. */
"Failed to reset your password.  Try again later." = "无法重置密码.稍后重试.";

/* No comment provided by engineer. */
"Failed to retrieve games. Please try again later." = "无法接收游戏.请稍后重试.";

/* No comment provided by engineer. */
"Failure communicating with the Hero Academy servers.  Please try your purchase again." = "无法与英雄学院服务器通讯.";

/* No comment provided by engineer. */
"Find a random opponent" = "寻找随机对手";

/* No comment provided by engineer. */
"Follow @HeroAcademy?" = "跟随@英雄学院？";

/* No comment provided by engineer. */
"Follow us!" = "跟我们来！";

/* No comment provided by engineer. */
"Follow!" = "跟随！";

/* No comment provided by engineer. */
"Games" = "游戏";

/* No comment provided by engineer. */
"General Error.  Please Try Your Request Again" = "常规错误．请重新发送请求";

/* No comment provided by engineer. */
"Get the App" = "入手应用";

/* No comment provided by engineer. */
"Hero Academy" = "英雄学院";

/* No comment provided by engineer. */
"Hero Academy Twitter" = "英雄学院推特";

/* No comment provided by engineer. */
"Heroes have gathered from all over the world seeking adventure inside the Hero Academy's walls. Customize your heroic teams and face off against your friends in turn-based tactical gameplay." = "全世界的英雄为了寻求冒险在英雄学院内齐聚一堂．自定义你的英雄团队，并在这个回合制的游戏中与好友对抗．";

/* No comment provided by engineer. */
"http://c934776.r76.cf2.rackcdn.com/fb-app-image.jpg" = "http://c934776.r76.cf2.rackcdn.com/fb-app-image.jpg";

/* No comment provided by engineer. */
"I'm playing Hero Academy.  Let's play a game! http://heroacademyapp.com/ #HeroAcademy" = "我正在玩英雄学院．我们一起玩吧！http://heroacademyapp.com/ #HeroAcademy";

/* No comment provided by engineer. */
"I'm playing Hero Academy.  My username is %@. Let's play a game! http://heroacademyapp.com/ #HeroAcademy" = "我在玩《英雄学院》。我的用户名是 %@. 让我们一起游戏吧！ http://heroacademyapp.com/ #HeroAcademy";

/* No comment provided by engineer. */
"impatiently awaiting" = "焦急的等待";

/* No comment provided by engineer. */
"Invalid player name." = "玩家名无效．";

/* No comment provided by engineer. */
"Invitation" = "邀请";

/* No comment provided by engineer. */
"Invite %@ to play again" = "邀请%@再玩一次";

/* No comment provided by engineer. */
"Invite Followers" = "邀请追随者";

/* No comment provided by engineer. */
"Invite Followers!" = "邀请追随者!";

/* No comment provided by engineer. */
"Invite your friends to compete against you at the Hero Academy!" = "邀请好友加入英雄学院与你对抗!";

/* No comment provided by engineer. */
"Last move: %@" = "最后一次行动:%@";

/* No comment provided by engineer. */
"Last move: none yet" = "最后一次行动:还未出现";

/* No comment provided by engineer. */
"Let's start a match!  My nickname is %@." = "我们开始比赛吧!我的昵称是%@";

/* No comment provided by engineer. */
"Loading Game..." = "加载游戏中…";

/* No comment provided by engineer. */
"Logging In..." = "正在登录…";

/* No comment provided by engineer. */
"Logging in..." = "正在登录…";

/* No comment provided by engineer. */
"Logging you out..." = "正在登出…";

/* No comment provided by engineer. */
"Login Failure" = "登录失败";

/* No comment provided by engineer. */
"Login Failure, please retry." = "登录失败,请重试.";

/* No comment provided by engineer. */
"Making Purchase..." = "正在购买…";

/* No comment provided by engineer. */
"More detailed information" = "详情";

/* No comment provided by engineer. */
"New Game" = "新游戏";

/* No comment provided by engineer. */
"New!" = "新的!";

/* No comment provided by engineer. */
"News" = "新闻";

/* No comment provided by engineer. */
"Nickname Registration Failure" = "昵称注册失败";

/* No comment provided by engineer. */
"No friends playing ... yet." = "暂时还没有好友一起玩…";

/* No comment provided by engineer. */
"Not logged in." = "未登录.";

/* No comment provided by engineer. */
"not sure what happened with" = "不确定发生了什么";

/* No comment provided by engineer. */
"Official Page" = "官网";

/* No comment provided by engineer. */
"OK" = "好";

/* No comment provided by engineer. */
"One friend playing!" = "有一位好友在玩!";

/* No comment provided by engineer. */
"Oops!" = "啊哦!";

/* No comment provided by engineer. */
"Other active games with %@: %d" = "用%1$@激活的其他游戏: %2$d";

/* No comment provided by engineer. */
"Password Reset Failure" = "密码重置失败";

/* No comment provided by engineer. */
"Please Choose a Nickname" = "请选择昵称";

/* No comment provided by engineer. */
"Please confirm your email address is correct: \r\n\r\n" = "请确认电子邮件地址正确无误: \r\n\r\n";

/* No comment provided by engineer. */
"Please double check your email and password." = "请再次检查你的电子邮件地址和密码.";

/* No comment provided by engineer. */
"Please enter a Nickname to proceed.  Alpha-numeric, hyphen and underscore.  Between 4 and 16 characters." = "请输入昵称并继续.可以包含字母数字,连字符和下划线.长度在4到16个字符之间.";

/* No comment provided by engineer. */
"Please enter a password to connect." = "请输入密码后连接.";

/* No comment provided by engineer. */
"Please enter a password to proceed." = "请输入密码并继续.";

/* No comment provided by engineer. */
"Please enter an email address to connect." = "请输入电子邮件地址并继续";

/* No comment provided by engineer. */
"Please enter your Hero Academy email address to continue." = "请输入你的英雄学院电子邮件地址并继续.";

/* No comment provided by engineer. */
"Please Enter Your Password" = "请输入密码";

/* No comment provided by engineer. */
"Purchase Update" = "购买更新";

/* No comment provided by engineer. */
"Querying taunt count" = "查询嘲讽次数";

/* No comment provided by engineer. */
"Queued" = "已加入队列";

/* No comment provided by engineer. */
"Random" = "随机";

/* No comment provided by engineer. */
"ready to attack" = "准备攻击";

/* No comment provided by engineer. */
"Registering Nickname..." = "正在注册昵称";

/* No comment provided by engineer. */
"Rematch" = "复赛";

/* No comment provided by engineer. */
"Rematch!" = "复赛!";

/* No comment provided by engineer. */
"Reset Password Request" = "重置密码请求";

/* No comment provided by engineer. */
"Reset Password Request Failed.  Please double check your email and try again later." = "重置密码请求失败.请再次检查你的电子邮件地址并稍后重试.";

/* No comment provided by engineer. */
"Reset Password Request Submitted.  Please check your email." = "重置密码请求已接受.请查收电子邮件.";

/* No comment provided by engineer. */
"Retrieving chats..." = "正在接收聊天…";

/* No comment provided by engineer. */
"Retrieving Games" = "正在接收游戏";

/* No comment provided by engineer. */
"Search!" = "搜索!";

/* No comment provided by engineer. */
"Searching" = "搜索中";

/* No comment provided by engineer. */
"Select Avatar" = "选择英雄";

/* No comment provided by engineer. */
"Send Chat" = "发送聊天";

/* No comment provided by engineer. */
"Send Tweet" = "发送推特";

/* No comment provided by engineer. */
"Sending Email..." = "正在发送电子邮件…";

/* No comment provided by engineer. */
"Sending..." = "正在发送…";

/* No comment provided by engineer. */
"Setting Password..." = "正在设置密码…";

/* No comment provided by engineer. */
"Skip ad in %d seconds..." = "在%d后跳过广告…";

/* No comment provided by engineer. */
"Skip ad in 1 second..." = "1秒后跳过广告…";

/* No comment provided by engineer. */
"Sound: OFF" = "声音:关";

/* No comment provided by engineer. */
"Sound: ON" = "声音:开";

/* No comment provided by engineer. */
"Start a Game!" = "开始游戏!";

/* No comment provided by engineer. */
"Start game with %@" = "用%a开始游戏";

/* No comment provided by engineer. */
"Start pass-and-play game" = "开始即按即玩游戏";

/* No comment provided by engineer. */
"Success!" = "成功!";

/* No comment provided by engineer. */
"Syncing Purchases..." = "正在同步购买…";

/* No comment provided by engineer. */
"Taunts" = "嘲讽";

/* No comment provided by engineer. */
"Team Bonus" = "团队奖励";

/* No comment provided by engineer. */
"Buy team!" = "购买团队!";

/* No comment provided by engineer. */
"Tell Your Friends!" = "告诉好友!";

/* No comment provided by engineer. */
"The email address you have entered doesn't appear to be valid." = "你输入的电子邮件地址无效.";

/* No comment provided by engineer. */
"The Nickname you have entered doesn't appear to be valid.  Alpha-numeric, hyphen and underscore.  Between 4 and 16 characters." = "无效的昵称.只能包含字母,数字,连字符和下划线,长度在4到16个字符之间.";

/* No comment provided by engineer. */
"The Nickname you have entered is already in use." = "昵称已被占用.";

/* No comment provided by engineer. */
"The password you entered is invalid.  Password must be greater than 6 characters long." = "密码无效.密码必须超过6位.";

/* No comment provided by engineer. */
"The two passwords do not match.  Please correct and try again." = "两次输入的密码不相符.请重新输入正确的密码.";

/* No comment provided by engineer. */
"Too Many Games" = "太多游戏了";

/* No comment provided by engineer. */
"Training" = "训练";

/* No comment provided by engineer. */
"Training (%d/%d)" = "训练(%1$d/%2$d)";

/* No comment provided by engineer. */
"Try again later" = "稍候重试";

/* No comment provided by engineer. */
"Twitter" = "推特";

/* No comment provided by engineer. */
"Type a Username..." = "输入用户名";

/* No comment provided by engineer. */
"Unable to connect to the Hero Academy servers.  Please check your internet connection or try again in a few minutes." = "无法连接至英雄学院服务器.请检查网络连接或过几分钟重试.";

/* No comment provided by engineer. */
"Uniform Colors" = "制服颜色";

/* No comment provided by engineer. */
"Validating Nickname..." = "正在验证昵称…";

/* No comment provided by engineer. */
"Validation Issue" = "验证问题";

/* No comment provided by engineer. */
"VS" = "VS";

/* No comment provided by engineer. */
"Waiting" = "等待中";

/* No comment provided by engineer. */
"We were unable to log you in with your saved credentials.  Please click PLAY! to verify your saved credentials." = "我们无法用你保存的证书让你登录.请点击 开始游戏! 验证你保存的证书.";

/* No comment provided by engineer. */
"Welcome to Hero Academy" = "欢迎来到英雄学院";

/* No comment provided by engineer. */
"You already have an active game with %@." = "你已经有了用%@激活的游戏.";

/* No comment provided by engineer. */
"You already this content.  You have not been charged." = "你已经有内容了.没有收取你的费用.";

/* No comment provided by engineer. */
"You are already waiting for a random opponent." = "你已经在等待随机对手了.";

/* No comment provided by engineer. */
"You are now waiting for an opponent." = "你正在等待对手.";

/* No comment provided by engineer. */
"You beat %@!" = "你击败了%@!";

/* No comment provided by engineer. */
"You can't start a game with yourself." = "你无法一个人开始游戏.";

/* No comment provided by engineer. */
"you declined to compete with" = "你拒绝和对方比赛";

/* No comment provided by engineer. */
"you defeated" = "你击败了";

/* No comment provided by engineer. */
"you gave up against" = "你放弃了比赛";

/* No comment provided by engineer. */
"You have no active games with %@." = "你没有用%@激活的游戏.";

/* No comment provided by engineer. */
"You have no other active games with %@." = "你没有用%@激活的其他游戏.";

/* No comment provided by engineer. */
"You have one active game with %@." = "你有用%@激活的一个游戏.";

/* No comment provided by engineer. */
"You have one other active game with %@." = "你还有一个用%@激活的游戏.";

/* No comment provided by engineer. */
"You have successfully reset your password." = "密码重置成功.";

/* No comment provided by engineer. */
"You lost" = "你输了";

/* No comment provided by engineer. */
"You may only have %d active games at a time.  Finish off some of your opponents first!" = "你一次只能有%d个激活的游戏.先解决掉你的对手!";

/* No comment provided by engineer. */
"you were defeated by" = "你输了.胜者是";

/* No comment provided by engineer. */
"Your Hero Academy Email" = "你的英雄学院电子邮件";

/* No comment provided by engineer. */
"your invitation was declined by" = "你的邀请被拒绝,对方是";

/* No comment provided by engineer. */
"Your password has been successfully changed." = "你的密码已成功更改.";

/* No comment provided by engineer. */
"Your turn" = "你的回合";
"YOUR TURN" = "到你了";





/*=========================================*/
/* Stuff from XIB files                    */
/*=========================================*/

"Settings" = "设置";
"Play!" = "开始游戏!";
"Training" = "训练";
"Customize" = "自定义";

"Log Out" = "登出";
"Set Password" = "设置密码";
"Login" = "登录";
"Create Account" = "创建账号";
"Sound: ON" = "声音:开";
"Sound: OFF" = "声音:关";
"Credits" = "制作人员";
"About" = "关于";

"Welcome to Hero Academy" = "欢迎来到英雄学院";
"Enter Your Hero Academy Email" = "你的电子邮件地址";
"Don't have a Hero Academy Account?  Enter your email and we'll create one for you. Don't worry, we won't share it with anyone else or spam you!" = "没有英雄学院账号?输入电子邮件地址,我们为你创建.别担心,我们不会泄露信息或给你发垃圾邮件!";
"Connect!" = "连接!";

"New Password" = "新密码";
"Confirm New Password" = "确认新密码";
"Submit!" = "提交!";

"Ex: JohnSmith1345" = "例:JohnSmith1345";
"This is the name that will be displayed to all other players." = "这是其他玩家会看到的名字.";
"Register!" = "注册!";

"Write a Message..." = "写消息…";

"Your Hero Academy Password" = "你的英雄学院密码";
"Forgot Password" = "忘记密码";

"Please try again." = "请重试";

"Heroic Teams" = "英雄小队";
"Avatars" = "英雄";
"Uniform Color" = "制服颜色";
"Taunts" = "嘲讽";

"Custom Color" = "自定义颜色";
"Home Color" = "主色";
"Away Color" = "副色";
"Unlock the ability to customize your team's uniforms with any of the home and away colors." = "解锁自定义小队制服颜色的能力.";

"Taunts Remaining:" = "剩余嘲讽数:";
"Submit your turn with a taunt and your team will playfully mock your opponent on the field!" = "用嘲讽结束回合就能让你的小队嘲弄对手一番!";

"Random Opponent" = "随机对手";
"Pass and Play" = "传切配合";
"Facebook" = "脸谱网";
"Search:" = "搜索:";
"By Username:" = "根据用户名:";
"Handoff:" = "切换:";
"Friends:" = "好友:";

"Create" = "创建";
"Cancel" = "取消";
"Start Game" = "开始游戏";
"Select a Team!" = "选择队伍!";
"Selection:" = "选择:";
"Current games" = "当前游戏";

"Basics" = "基本";
"Game Guide" = "游戏指导";
"Tips Video" = "帮助视频";

"Learn To Play!" = "学习怎么玩!";
"Skip Tutorial" = "跳过教程";

/*=========================================*/
/* Entities                                */
/*=========================================*/
"Entity_knight_DisplayName" = "骑士";
"Entity_knight_ShortHelp" = "他身穿重甲,是优秀的防御者.能击退敌人.";
"Entity_knight_DetailedHelp" = "骑士身穿重甲,能击退敌人.";
"Entity_knight_PowerAttackDisplayName" = "重击";
"Entity_knight_ClassDisplayName" = "战士";

"Entity_archer_DisplayName" = "弓箭手";
"Entity_archer_ShortHelp" = "弓箭手能从远距离对敌人造成高伤害.但近战能力很弱.";
"Entity_archer_PowerAttackDisplayName" = "强力箭";
"Entity_archer_AltPowerAttackDisplayName" = "浪费的卷轴";
"Entity_archer_ClassDisplayName" = "射手";

"Entity_wizard_DisplayName" = "巫师";
"Entity_wizard_ShortHelp" = "强大的施法者.用连锁闪电攻击一群敌人.";
"Entity_wizard_PowerAttackDisplayName" = "闪电脉冲";
"Entity_wizard_ClassDisplayName" = "施法者";

"Entity_cleric_DisplayName" = "牧师";
"Entity_cleric_ShortHelp" = "施法者,能治疗并复活盟友.远程攻击敌人.";
"Entity_cleric_PowerAttackDisplayName" = "天使冲击";
"Entity_cleric_ClassDisplayName" = "辅助";

"Entity_ninja_DisplayName" = "忍者";
"Entity_ninja_ShortHelp" = "近战范围内造成双倍伤害.能传送到友军位置.";
"Entity_ninja_PowerAttackDisplayName" = "手里剑风暴";
"Entity_ninja_AltPowerAttackDisplayName" = "旋转天国";
"Entity_ninja_ClassDisplayName" = "超级单位";

"Entity_weapon_DisplayName" = "符文金属";
"Entity_weapon_ShortHelp" = "永久增加一个盟友50%的力量.";
"Entity_weapon_ClassDisplayName" = "装置：武器";

"Entity_armor_DisplayName" = "龙鳞";
"Entity_armor_ShortHelp" = "增加20%防御和10%的生命上限.";
"Entity_armor_ClassDisplayName" = "装备:护甲";

"Entity_resistHelm_DisplayName" = "闪亮的头盔";
"Entity_resistHelm_ShortHelp" = "增加20%魔抗和10%生命上限.";
"Entity_resistHelm_ClassDisplayName" = "装置：辅助";

"Entity_potion_DisplayName" = "复活药剂";
"Entity_potion_ShortHelp" = "治疗盟友1000点生命值或将其复活.";
"Entity_potion_ClassDisplayName" = "消耗品";

"Entity_scroll_DisplayName" = "超级充能";
"Entity_scroll_ShortHelp" = "把盟友的力量变成原来的3倍.";
"Entity_scroll_ClassDisplayName" = "增益";

"Entity_inferno_DisplayName" = "地狱火";
"Entity_inferno_ShortHelp" = "对3x3格范围内的所有敌人造成伤害,并消灭被击晕的敌人.";
"Entity_inferno_ClassDisplayName" = "咒语";

"Entity_charge_DisplayName" = "充能";
"Entity_charge_ShortHelp" = "给盟友1段充能";
"Entity_charge_ClassDisplayName" = "增益";

"Entity_Crystal_DisplayName" = "大水晶";
"Entity_Crystal_ShortHelp" = "摧毁所有水晶赢得比赛!";
"Entity_Crystal_ClassDisplayName" = "胜利单位";

"Entity_MediumCrystal_DisplayName" = "中型水晶";
"Entity_MediumCrystal_ShortHelp" = "摧毁所有水晶赢得比赛!";
"Entity_MediumCrystal_ClassDisplayName" = "胜利单位";

"Entity_paladin_DisplayName" = "圣骑士";
"Entity_paladin_ShortHelp" = "能治疗盟友和自己的神圣战士.周围的盟友获得防御力和力量加成.";
"Entity_paladin_PowerAttackDisplayName" = "审判";
"Entity_paladin_ClassDisplayName" = "战士";

"Entity_gunner_DisplayName" = "枪手";
"Entity_gunner_ShortHelp" = "射手,对附近的敌人造成高伤害,对远处敌人造成范围伤害.";
"Entity_gunner_PowerAttackDisplayName" = "弹片冲击";
"Entity_gunner_ClassDisplayName" = "射手";

"Entity_grenadier_DisplayName" = "掷弹兵";
"Entity_grenadier_ShortHelp" = "投掷燃烧弹对敌人造成范围伤害.近战很脆弱.";
"Entity_grenadier_PowerAttackDisplayName" = "引爆";
"Entity_grenadier_AltPowerAttackDisplayName" = "龙之击";
"Entity_grenadier_ClassDisplayName" = "施法者";

"Entity_engineer_DisplayName" = "工程师";
"Entity_engineer_ShortHelp" = "给一名盟友/水晶施加护盾.高级小队加成更多.";
"Entity_engineer_PowerAttackDisplayName" = "扳手敲脸";
"Entity_engineer_ClassDisplayName" = "辅助";

"Entity_bazooka_DisplayName" = "毁灭者";
"Entity_bazooka_ShortHelp" = "范围击退,高伤害.直接命中能削弱物理防御力.";
"Entity_bazooka_PowerAttackDisplayName" = "震慑";
"Entity_bazooka_ClassDisplayName" = "超级单位";

"Entity_shatter_DisplayName" = "粉碎者";
"Entity_shatter_ShortHelp" = "对目标造成600点物理伤害.击中水晶能伤害所有附近敌方单位.击中单位能摧毁其装备的护甲.";
"Entity_shatter_ClassDisplayName" = "咒语";

"Entity_spider_DisplayName" = "蜘蛛";
"Entity_spider_ShortHelp" = "吸收伤害的装甲蜘蛛.";
"Entity_spider_ClassDisplayName" = "战士";

"Entity_voidmonk_DisplayName" = "虚空僧侣";
"Entity_voidmonk_ShortHelp" = "强力近战单位,造成溅射伤害.";
"Entity_voidmonk_PowerAttackDisplayName" = "龙拳";
"Entity_voidmonk_ClassDisplayName" = "战士";

"Entity_impaler_DisplayName" = "穿刺者";
"Entity_impaler_ShortHelp" = "使用强力鱼叉,能把敌人拉过来.";
"Entity_impaler_PowerAttackDisplayName" = "蝎之矛";
"Entity_impaler_ClassDisplayName" = "射手";

"Entity_necromancer_DisplayName" = "死灵法师";
"Entity_necromancer_ShortHelp" = "黑魔法师,能从阵亡的单位身上召唤出幽灵.";
"Entity_necromancer_PowerAttackDisplayName" = "暗影灼烧";
"Entity_necromancer_ClassDisplayName" = "施法者";

"Entity_priestess_DisplayName" = "女祭司";
"Entity_priestess_ShortHelp" = "她能治疗3格远的距离.还能削弱敌方的攻击力.";
"Entity_priestess_PowerAttackDisplayName" = "融脸";
"Entity_priestess_ClassDisplayName" = "辅助";

"Entity_wraith_DisplayName" = "鬼魂";
"Entity_wraith_ShortHelp" = "弄从被击晕的单位身上吸取能量,增加自身的生命上限和力量.";
"Entity_wraith_PowerAttackDisplayName" = "黑暗收割者";
"Entity_wraith_ClassDisplayName" = "超级单位";

"Entity_phantom_DisplayName" = "幽灵";
"Entity_phantom_ShortHelp" = "从冥界召唤出来的幽灵.";
"Entity_phantom_PowerAttackDisplayName" = "毁灭";
"Entity_phantom_ClassDisplayName" = "召唤出的";

"Entity_arealeech_DisplayName" = "灵魂收割";
"Entity_arealeech_ShortHelp" = "在3x3格范围内吸取敌人的生命值.增加所有友军的生命上限,并复活被击晕的单位.";
"Entity_arealeech_ClassDisplayName" = "咒语";

"Entity_runicThreading_DisplayName" = "灵魂石";
"Entity_runicThreading_ShortHelp" = "生命吸取效果翻倍.增加10%生命上限.";
"Entity_runicThreading_ClassDisplayName" = "装备:护甲";

"Entity_manaVial_DisplayName" = "法力药剂";
"Entity_manaVial_ShortHelp" = "治疗一个盟友1000点生命并增加50点生命上限.";
"Entity_manaVial_ClassDisplayName" = "消耗品";

"Entity_beer_DisplayName" = "矮人酿酒";
"Entity_beer_ShortHelp" = "治疗一个盟友1000点生命并减少50%下次受到的伤害.";
"Entity_beer_ClassDisplayName" = "消耗品";

"Entity_warrior_DisplayName" = "战士";
"Entity_warrior_ShortHelp" = "能立刻击晕受伤的敌人(生命值不超过50%).(水晶生命值不超过25%)";
"Entity_warrior_PowerAttackDisplayName" = "断头台";
"Entity_warrior_ClassDisplayName" = "战士";

"Entity_axethrower_DisplayName" = "掷斧兵";
"Entity_axethrower_ShortHelp" = "对生命值大于50%的敌人造成200点额外伤害.(水晶是25%)";
"Entity_axethrower_PowerAttackDisplayName" = "狂怒镰刀";
"Entity_axethrower_ClassDisplayName" = "射手";

"Entity_witch_DisplayName" = "女巫";
"Entity_witch_ShortHelp" = "远程引爆被击晕的英雄,对所有周围敌人造成伤害.";
"Entity_witch_PowerAttackDisplayName" = "辛劳困苦";
"Entity_witch_ClassDisplayName" = "施法者";

"Entity_shaman_DisplayName" = "萨满";
"Entity_shaman_ShortHelp" = "治疗者,能治疗多个相邻的友军,包括未受伤的英雄.";
"Entity_shaman_PowerAttackDisplayName" = "粉碎波";
"Entity_shaman_ClassDisplayName" = "辅助";

"Entity_chieftain_DisplayName" = "酋长";
"Entity_chieftain_ShortHelp" = "范围攻击,能把周围的敌人拉近,或冲向远处的敌人.";
"Entity_chieftain_PowerAttackDisplayName" = "风暴";
"Entity_chieftain_AltPowerAttackDisplayName" = "聚力斩";
"Entity_chieftain_ClassDisplayName" = "超级单位";

"Entity_typhoon_DisplayName" = "台风";
"Entity_typhoon_ShortHelp" = "把所有敌人向左或右击退2格.击退方向取决于技能瞄准的位置.";
"Entity_typhoon_ClassDisplayName" = "咒语";

"Entity_meat_DisplayName" = "腰肉";
"Entity_meat_ShortHelp" = "治疗一个友军700点生命值并增加175%下一次攻击伤害.";
"Entity_meat_ClassDisplayName" = "消耗品";

"Entity_spikePlate_DisplayName" = "尖刺护甲";
"Entity_spikePlate_ShortHelp" = "33%伤害返还给攻击者,并增加10%生命上限.";
"Entity_spikePlate_ClassDisplayName" = "装备:护甲";

"Entity_blastPlate_DisplayName" = "反射护甲";
"Entity_blastPlate_ShortHelp" = "(不可用)";
"Entity_blastPlate_ClassDisplayName" = "装备:护甲";

"Entity_SmallCrystal_DisplayName" = "小水晶";
"Entity_SmallCrystal_ShortHelp" = "摧毁所有水晶赢得比赛!";
"Entity_SmallCrystal_ClassDisplayName" = "胜利单位";

"Entity_SpikyMediumCrystal_DisplayName" = "带刺水晶";
"Entity_SpikyMediumCrystal_ShortHelp" = "每回合你能用这种水晶攻击一次.摧毁所有水晶赢得比赛!";
"Entity_SpikyMediumCrystal_ClassDisplayName" = "胜利单位";


/*=========================================*/
/* Civs                                    */
/*=========================================*/

"Civ_humans_DisplayName" = "议会";
"Civ_humans_ShortDescription" = "平衡的团队;治疗和复活能力出色.";
"Civ_humans_LongDescription" = "The Council are the heart and soul of the Hero Academy   the oldest team and one of the most well-respected. Drawing their members from multiple human kingdoms, they fight with honor and bravery.

The Council's teams are always extremely well-balanced, with powerful area of effect attacks, good staying power, and the ability to keep control of key positions on the field.";
"Civ_humans_TeamBonusDescription" = "牧师治疗和复活能力增强,药剂能复活被击晕的单位.";
"Civ_humans_TeamBonusTitle" = "强效炼金术";

"Civ_darkelves_DisplayName" = "黑暗精灵";
"Civ_darkelves_ShortDescription" = "从敌人身上吸取生命并慢慢变强.";
"Civ_darkelves_LongDescription" = "The sinister dark elves have travelled to the Hero Academy from their shadowy underground cities, fully prepared to unleash their mix of magic and battle prowess to the surface-dwellers.

Dark elves possess the inherent ability to leech life from their enemies. A dark elf team will also raise phantoms from dead enemies to fight on their side; unwary opponents will soon find themselves overrun by a team that grows only more powerful as the contest progresses.";
"Civ_darkelves_TeamBonusDescription" = "所有黑暗精灵单位对敌人造成伤害时都能轻微治疗自己.";
"Civ_darkelves_TeamBonusTitle" = "生命吸取";

"Civ_dwarves_DisplayName" = "矮人";
"Civ_dwarves_ShortDescription" = "矮人能造成强力范围伤害.";
"Civ_dwarves_LongDescription" = "The dwarves hail from distant fortresses of stone, seeking wealth and glory through victory at the Hero Academy. 

Dwarves are extremely crafty and gain improved bonuses from the playfield's premium squares. They are masters of area attacks.";
"Civ_dwarves_TeamBonusDescription" = "高级小队对矮人加成提高20%.";
"Civ_dwarves_TeamBonusTitle" = "灵巧";

"Civ_orcs_DisplayName" = "部落";
"Civ_orcs_ShortDescription" = "进攻性攻击组合;可以引爆敌人的尸体.";
"Civ_orcs_LongDescription" = "环境苛刻的荒原是部落的家,他们由叛逃的联邦战士组成,效忠于强大的酋长.部落为战斗而生,如果一人倒下,战友就会被激怒.";
"Civ_orcs_TeamBonusDescription" = "一个部落单位被践踏后,任意一个部落单位下一次近战攻击伤害提高50%.消耗加成.";
"Civ_orcs_TeamBonusTitle" = "血之狂怒";



/*=========================================*/
/* Taunt packs                             */
/*=========================================*/

"TauntPack_HA_TAUNTS_10_DisplayName" = "嘲讽x10";
"TauntPack_HA_TAUNTS_10_Description" = "用一连串嘲讽让你的对手不爽.";

"TauntPack_HA_TAUNTS_25_DisplayName" = "嘲讽x25";
"TauntPack_HA_TAUNTS_25_Description" = "用一大堆嘲讽让你的对手纠结.";

"TauntPack_HA_TAUNTS_100_DisplayName" = "嘲讽x100";
"TauntPack_HA_TAUNTS_100_Description" = "用连绵不绝的嘲讽让你的对手抓狂.最佳值!";



/*=========================================*/
/* Avatar packs                            */
/*=========================================*/

"AvatarPack_HA_AVATAR_COUNCIL_FREE_DisplayName" = "议会基本包裹";
"AvatarPack_HA_AVATAR_COUNCIL_FREE_Description" = "议会队的两个基本英雄.";
"AvatarPack_HA_AVATAR_COUNCIL_FREE_LongDescription" = "这两个英雄是免费送给你议会队的!";

"AvatarPack_AVATARS_COUNCIL_SAMPLER_DisplayName" = "议会采样包裹";
"AvatarPack_AVATARS_COUNCIL_SAMPLER_Description" = "5个英雄,每个代表议会队里的一种单位.";
"AvatarPack_AVATARS_COUNCIL_SAMPLER_LongDescription" = "用5个英雄代表高贵的议会队 - 骑士,牧师,弓箭手,巫师和忍者!";

"AvatarPack_AVATARS_COUNCIL_SUPER_DisplayName" = "议会超级包裹";
"AvatarPack_AVATARS_COUNCIL_SUPER_Description" = "10种议会英雄.";
"AvatarPack_AVATARS_COUNCIL_SUPER_LongDescription" = "用10个英雄表达你对议会的支持!";

"AvatarPack_AVATARS_COUNCIL_ELITE_DisplayName" = "议会精英包裹";
"AvatarPack_AVATARS_COUNCIL_ELITE_Description" = "特殊精英忍者英雄.";
"AvatarPack_AVATARS_COUNCIL_ELITE_LongDescription" = "议会终极的力量!让敌人在精英忍者面前颤抖吧!";

"AvatarPack_HA_AVATAR_DE_FREE_DisplayName" = "黑暗精灵基本包裹";
"AvatarPack_HA_AVATAR_DE_FREE_Description" = "黑暗精灵队伍两种基本英雄.";
"AvatarPack_HA_AVATAR_DE_FREE_LongDescription" = "免费送给你黑暗精灵队伍两种英雄!";

"AvatarPack_AVATARS_DE_SAMPLER_DisplayName" = "黑暗精灵采样包裹";
"AvatarPack_AVATARS_DE_SAMPLER_Description" = "5名英雄,每种代表黑暗精灵队的一个兵种.";
"AvatarPack_AVATARS_DE_SAMPLER_LongDescription" = "5名英雄代表神秘的黑暗精灵队出战 - 虚空僧侣,穿刺者,女祭司,死灵法师和鬼魂!";

"AvatarPack_AVATARS_DE_SUPER_DisplayName" = "黑暗精灵超级包裹";
"AvatarPack_AVATARS_DE_SUPER_Description" = "10名黑暗精灵英雄";
"AvatarPack_AVATARS_DE_SUPER_LongDescription" = "10名黑暗精灵英雄,拥抱黑暗吧!";

"AvatarPack_AVATARS_DE_ELITE_DisplayName" = "黑暗精灵精英包裹";
"AvatarPack_AVATARS_DE_ELITE_Description" = "特殊精英鬼魂英雄.";
"AvatarPack_AVATARS_DE_ELITE_LongDescription" = "拥抱你内心的黑暗精灵吧!你对手看到精英鬼魂时肯定会吓得发抖的!";

"AvatarPack_HA_AVATAR_DW_FREE_DisplayName" = "矮人基本包裹";
"AvatarPack_HA_AVATAR_DW_FREE_Description" = "矮人队两种基本英雄.";
"AvatarPack_HA_AVATAR_DW_FREE_LongDescription" = "免费送给你矮人队伍两种英雄!";

"AvatarPack_AVATARS_DW_SAMPLER_DisplayName" = "矮人采样包裹";
"AvatarPack_AVATARS_DW_SAMPLER_Description" = "五种英雄,每个代表矮人队的一个兵种.";
"AvatarPack_AVATARS_DW_SAMPLER_LongDescription" = "派5名结实的矮人英雄出场:圣骑士,枪手,工程司,掷弹兵和毁灭者!";

"AvatarPack_AVATARS_DW_SUPER_DisplayName" = "矮人超级包裹";
"AvatarPack_AVATARS_DW_SUPER_Description" = "10名矮人英雄.";
"AvatarPack_AVATARS_DW_SUPER_LongDescription" = "用10名身经百战的矮人英雄出战!";

"AvatarPack_AVATARS_DW_ELITE_DisplayName" = "矮人精英包裹";
"AvatarPack_AVATARS_DW_ELITE_Description" = "特殊精英毁灭者英雄.";
"AvatarPack_AVATARS_DW_ELITE_LongDescription" = "你爱矮人么?那你肯定会爱死这个精英毁灭者英雄的!";

"AvatarPack_HA_AVATAR_TR_FREE_DisplayName" = "部落基本包裹";
"AvatarPack_HA_AVATAR_TR_FREE_Description" = "部落队两种基本英雄.";
"AvatarPack_HA_AVATAR_TR_FREE_LongDescription" = "免费送给你部落队两名英雄!";

"AvatarPack_AVATARS_TR_SAMPLER_DisplayName" = "部落取样包裹";
"AvatarPack_AVATARS_TR_SAMPLER_Description" = "5名英雄,每名代表部落队的一个兵种.";
"AvatarPack_AVATARS_TR_SAMPLER_LongDescription" = "让5名英雄竖起部落的旗帜 - 战士,掷斧兵,巫师,萨满和酋长!";

"AvatarPack_AVATARS_TR_SUPER_DisplayName" = "部落超级包裹";
"AvatarPack_AVATARS_TR_SUPER_Description" = "10名部落英雄.";
"AvatarPack_AVATARS_TR_SUPER_LongDescription" = "10名英雄!加入部落吧!";

"AvatarPack_AVATARS_TR_ELITE_DisplayName" = "部落精英包裹";
"AvatarPack_AVATARS_TR_ELITE_Description" = "特殊精英酋长英雄.";
"AvatarPack_AVATARS_TR_ELITE_LongDescription" = "用强大的精英酋长英雄统治战场!";

"AvatarPack_AVATARS_TF2_BASIC_DisplayName" = "TF2基本包裹";
"AvatarPack_AVATARS_TF2_BASIC_Description" = "9个基本军团要塞2英雄.";
"AvatarPack_AVATARS_TF2_BASIC_LongDescription" = "9名军团要塞2的英雄.";

"AvatarPack_AVATARS_TF2_VANITY_DisplayName" = "TF2多样包裹";
"AvatarPack_AVATARS_TF2_VANITY_Description" = "9名牛b闪闪的军团要塞2英雄.";
"AvatarPack_AVATARS_TF2_VANITY_LongDescription" = "装备这些英雄中的一名会给你英雄学院2的TF2英雄头上戴一顶特殊帽子!";

/*=========================================*/
/* Premium tiles                           */
/*=========================================*/

"PremiumTile_Power_TooltipTitle" = "力量增强";
"PremiumTile_Power_TooltipDescription" = "站在该格的任意单位,基本力量提高100.";

"PremiumTile_Defense_TooltipTitle" = "防御增强";
"PremiumTile_Defense_TooltipDescription" = "站在该格的任意单位,防御力提高20%.";

"PremiumTile_VictoryDamageSubtract_TooltipTitle" = "水晶增强";
"PremiumTile_VictoryDamageSubtract_TooltipDescription" = "减少200点水晶收到的伤害.";

"PremiumTile_VictoryDamageAdd_TooltipTitle" = "突袭增强";
"PremiumTile_VictoryDamageAdd_TooltipDescription" = "所有单位对敌方水晶造成的伤害提高300点.";

"PremiumTile_Speed_TooltipTitle" = "速度增强";
"PremiumTile_Speed_TooltipDescription" = "站在该格的任意单位移动力增加一格.";

"PremiumTile_Teleporter_TooltipTitle" = "传送器";
"PremiumTile_Teleporter_TooltipDescription" = "让一个单位瞬间传送到地图上的任意一处传送器格.";

"PremiumTile_CrystalSpikes_TooltipTitle" = "水晶刺";
"PremiumTile_CrystalSpikes_TooltipDescription" = "在己方水晶装上强大的尖刺,将一部分伤害返还给攻击者.";

"PremiumTile_Resist_TooltipTitle" = "抵抗增强";
"PremiumTile_Resist_TooltipDescription" = "站在该格的任意单位,魔抗提高20%";

"PremiumTile_SendTrain_TooltipTitle" = "派出火车";
"PremiumTile_SendTrain_TooltipDescription" = "派一列致命的火车碾过敌方部队.";

/*=========================================*/
/* Training                                */
/*=========================================*/
"Training_1_Text_1" = "水晶生命值";
"Training_1_Text_2" = "你的水晶";
"Training_1_Text_3" = "毁掉敌人的水晶来获得胜利！";

"Training_2_Text_1" = "轻击来选择";
"Training_2_Text_2" = "在这里轻击来进行配置";
"Training_2_Text_3" = "选择，点击移动或工具";
"Training_2_Text_4" = "每回合有5个行动力";
"Training_2_Text_5" = "回合结束";

"Training_3_Text_1" = "先点击物品，然后点击单位来装备";
"Training_3_Text_2" = "点击攻击，然后瞄向敌人";
"Training_3_Text_3" = "毁掉敌人所有的水晶";

"Training_4_Text_1" = "突袭方格能减弱水晶的防御";
"Training_4_Text_2" = "盾方格能增加单位的防御";
"Training_4_Text_3" = "剑方格能增加单位的攻击";

"Training_5_Text_1" = "随机获得道具，直到用光为止";
"Training_5_Text_2" = "点道具台，然后点门来交换道具";

"Training_6_Text_1" = "返回游戏菜单";
"Training_6_Text_2" = "设置";
"Training_6_Text_3" = "点击来获得帮助";
"Training_6_Text_4" = "聊天";
"Training_6_Text_5" = "点击来取消行动";


/*=========================================*/
/* Other manual stuff                      */
/*=========================================*/
"Moments ago" = "片刻之前";
"About a minute ago" = "大约一分钟之前";
"%d minutes ago" = "%d分钟之前";
"About an hour ago" = "大约一小时之前";
"%d hours ago" = "%d小时之前";
"A day ago" = "一天之前";
"%d days ago" = "%d天之前";
"Premium Square" = "奖励方格";
"Button" = "按钮";
"Physical" = "物理";
"Magical" = "魔法";
"Range:" = "范围：";
"Team: %S" = "小队：%s";
"Reinforcements:" = "增援";
"Round #:" = "第#回合";
"Replay (Resets Actions)" = "重来（重置行动）";
"Replay" = "重来";
"Delete" = "删除";
"Resign" = "放弃";
"Resigning..." = "放弃中…";
"Deleting..." = "删除中…";
"Failed to delete.\nPlease try again later." = "删除失败。\n请稍候再试。";
"Failed to submit turn.\nPlease check your internet connection\nor try again later." = "提交回合失败。\n请检查网络连接\n或稍候再试。";
"Drop units or items into\nthe door to swap!" = "把单位或物品放入\n门中来交换！";
"Failed to resign.\nPlease try again later." = "放弃失败。\n请稍候再试。";
"Submit Turn" = "提交回合";
"Tap this when you are ready to confirm your turn and send it to your opponent." = "当你确定完成此回合之后，点击此按钮，这将会转到敌方行动的回合。";
"Tap to open a menu with various in-game options." = "点击来打开一个有不同游戏选项的菜单。";
"Back to Games" = "回到游戏";
"Tap to go back to the games list." = "点击返回游戏列表。";
"Info" = "信息";
"Tap this to get extra help about an on-screen unit, premium square, or interface element." = "点此按钮能获得屏幕上单位，奖励方格，或界面元素的额外信息。你也可以双击单位或奖励方格来获得帮助。";
"Tap to send messages to your opponent and read their replies!" = "点击来向对手发送信息定接受回复！";
"Action Points" = "行动点数";
"Shows how many actions you have left for this turn. Tap this to Reset your turn!" = "显示了本回合还可以行动的次数。点击这个图标可以重置本回合！";
"Shows how many actions you have left for this turn. Tap to rewind one action!" = "显示了本回合还可以行动的次数。点击这个图标可以重置上一次行动！";
"Profile" = "档案";
"Tap this to display the player's profile information." = "点击这个图标何以显示玩家档案信息。";
"Academy Door" = "学院大门";
"This contains all of the units, equipment, consumables, and spells that your team will use in battle." = "这里包含了战斗中你的小队可用的所有的单位，装备，消耗品，和咒语。";
"Back (Resets Actions)" = "返回（重置行动）";
"Submit Victory!" = "提交成功！";
"Submit Turn" = "提交回合";
"Submit" = "提交";
"You have unspent action points!" = "你还有未用完的行动力！";
"Submit With Taunt" = "提交并嘲讽";
"Submitting..." = "提交中……";
"Customize!" = "自定义";
"Please tell us what you think." = "请告诉我们，你在想什么，";
"Ok, sure!" = "好的，当然！";
"No, thanks!" = "不了，谢谢！";
"Ask me again later!" = "一会儿再说！";
"Declined" = "拒绝";
"%@ declined your invitation." = "%@ 拒绝了你的邀请。";
"You declined an invitation from %@." = "你拒绝了%@的邀请。";
"Swapped an item" = "交换道具";
"DEFEATED_EFFECT_MESSAGE" = "你被\n击败了";
"VICTORY_EFFECT_MESSAGE" = "你\n胜利了";
"Next\nGame" = "下一个\n游戏";
"Create Your First Game" = "建立第一个游戏";
"Removes Ads!" = "移除广告！";
"Tap to change your avatar" = "点击来换头像";

/* used in team details screen to show [name] (x[quantity]) */
"%@ (x%d)" = "%@ (x%d)";

"Loading..." = "载入中…";
"Pull to refresh..." = "拖动来更新……";
"Release to refresh..." = "释放来更新……";
"Partial Undo: OFF" = "部分取消：关";
"Partial Undo: ON" = "部分取消：开";
"Team Page" = "小队页面";
"Game Data Corrupt" = "游戏数据损坏";
"Please delete the app and re-install." = "请删除应用并重新安装。";
"Second player received a Bonus Action" = "第二行动的玩家获得了一个额外的行动力";
"Bonus Action for going second!" = "第二行动所获得的额外行动力！";
"First Turn AP: %d" = "第一回合行动力：%d";

/* Leary says: Strings below here need to go out for the May loc drop */

"You were awarded %d taunts!" = "你收到%d次嘲讽！";
"You were awarded 1 taunt!" = "你收到了1次嘲讽！";

/* NEW June 4 - strings for new user flow messages */

"User_Flow_Play" = "点击Play来开始在线游戏！首先，我们得建立一个免费的帐号。";
"User_Flow_Play_PC" = "点击Play来开始在线游戏！首先，我们得建立一个免费的帐号。";
"User_Flow_Challenges" = "点击挑战，进行一连串挑战来测试你的能力！";
"User_Flow_Challenges_PC" = "点击挑战，进行一连串挑战来测试你的能力！";

/* Team Fortress Civ Strings*/

"Civ_tf2a_DisplayName" = "军团要塞2";
"Civ_tf2a_ShortDescription" = "有9个独特英雄的灵活小队。";
"Civ_tf2a_LongDescription" = "From a distant land and time beyond the Clouds of Vapor, the Team Fortress 2 heroes have taken the Hero Academy field by storm.

With a wide variety of heroes and flexible advanced weaponry, they have an answer for any situation and an aggressive playstyle.";
"Civ_tf2a_TeamBonusDescription" = "踩敌人可以奖励一个行动点数。";
"Civ_tf2a_TeamBonusTitle" = "连续行动";

"Entity_tf2a-scout_DisplayName" = "侦查员";
"Entity_tf2a-scout_ShortHelp" = "快速移动的侦查英雄；部署他的时候可以获得一个行动点。他收到攻击时何以自动向后跳。";
"Entity_tf2a-scout_PowerAttackDisplayName" = "开始！";
"Entity_tf2a-scout_ClassDisplayName" = "进攻";

"Entity_tf2a-soldier_DisplayName" = "士兵";
"Entity_tf2a-soldier_ShortHelp" = "远程英雄。发射强力火箭炮能迫使敌方单位后退。";
"Entity_tf2a-soldier_PowerAttackDisplayName" = "C火箭";
"Entity_tf2a-soldier_AltPowerAttackDisplayName" = "C火箭";
"Entity_tf2a-soldier_ClassDisplayName" = "进攻";

"Entity_tf2a-pyro_DisplayName" = "喷火兵";
"Entity_tf2a-pyro_ShortHelp" = "可以攻击一排上的两个敌人；可以攻击到隐身的敌人。";
"Entity_tf2a-pyro_PowerAttackDisplayName" = "融化";
"Entity_tf2a-pyro_AltPowerAttackDisplayName" = "融化";
"Entity_tf2a-pyro_ClassDisplayName" = "进攻";

"Entity_tf2a-demoman_DisplayName" = "爆破兵";
"Entity_tf2a-demoman_ShortHelp" = "扔出手雷造成范围伤害。对水晶有额外的伤害。";
"Entity_tf2a-demoman_PowerAttackDisplayName" = "爆炸之花";
"Entity_tf2a-demoman_AltPowerAttackDisplayName" = "爆炸之花";
"Entity_tf2a-demoman_ClassDisplayName" = "防御";

"Entity_tf2a-heavy_DisplayName" = "重机枪兵";
"Entity_tf2a-heavy_ShortHelp" = "远距离范围伤害。每一连续攻击都随着机枪加速造成越来越多的伤害。";
"Entity_tf2a-heavy_PowerAttackDisplayName" = "恸哭";
"Entity_tf2a-heavy_AltPowerAttackDisplayName" = "恸哭";
"Entity_tf2a-heavy_ClassDisplayName" = "防御";

"Entity_tf2a-engineer_DisplayName" = "工程师";
"Entity_tf2a-engineer_ShortHelp" = "有基础远程伤害的防御型英雄。可以加强队友的武器。";
"Entity_tf2a-engineer_PowerAttackDisplayName" = "修缮";
"Entity_tf2a-engineer_AltPowerAttackDisplayName" = "修缮";
"Entity_tf2a-engineer_ClassDisplayName" = "防御";

"Entity_tf2a-medic_DisplayName" = "医师";
"Entity_tf2a-medic_ShortHelp" = "可以治疗和复活队友；也可以提高连在一起满血队友的攻击力。";
"Entity_tf2a-medic_PowerAttackDisplayName" = "玩忽职守";
"Entity_tf2a-medic_AltPowerAttackDisplayName" = "玩忽职守";
"Entity_tf2a-medic_ClassDisplayName" = "辅助";

"Entity_tf2a-sniper_DisplayName" = "狙击手";
"Entity_tf2a-sniper_ShortHelp" = "可以瞄准同排的任意目标。在回合结束的时候会趴下；趴下的时候会造成更多伤害。";
"Entity_tf2a-sniper_PowerAttackDisplayName" = "瞄准";
"Entity_tf2a-sniper_AltPowerAttackDisplayName" = "瞄准";
"Entity_tf2a-sniper_ClassDisplayName" = "辅助";

"Entity_tf2a-spy_DisplayName" = "间谍";
"Entity_tf2a-spy_ShortHelp" = "不能被远程攻击的隐形单位。可以从背后造成巨大伤害。";
"Entity_tf2a-spy_PowerAttackDisplayName" = "永久奖励";
"Entity_tf2a-spy_ClassDisplayName" = "辅助";

"Entity_tf2-gun_DisplayName" = "弹药升级";
"Entity_tf2-gun_ShortHelp" = "增加30%攻击力";
"Entity_tf2-gun_ClassDisplayName" = "装置：武器";

"Entity_tf2-hat_DisplayName" = "帽子";
"Entity_tf2-hat_ShortHelp" = "增加50%冷静";
"Entity_tf2-hat_ClassDisplayName" = "装置：辅助";

"Entity_tf2-jarate_DisplayName" = "削弱药瓶";
"Entity_tf2-jarate_ShortHelp" = "给敌方单位附加负面效果，使其下一次收到的伤害大幅增加。";
"Entity_tf2-jarate_ClassDisplayName" = "消耗品";

"Entity_tf2-ubercharge_DisplayName" = "充能";
"Entity_tf2-ubercharge_ShortHelp" = "可以提高一个队友3倍攻击.能使医师和他附近的队友无敌。";
"Entity_tf2-ubercharge_ClassDisplayName" = "增益";

"Entity_tf2-sandwich_DisplayName" = "三明治";
"Entity_tf2-sandwich_ShortHelp" = "增加一个队友500生命值，并使他下次行动的距离增加2格。";
"Entity_tf2-sandwich_ClassDisplayName" = "消耗品";

"Entity_tf2-RespawnToken_DisplayName" = "复活标记";
"Entity_tf2-RespawnToken_ShortHelp" = "把一个倒下的队友复活到砖台上，但是会移除他的装备。不消耗行动力。";
"Entity_tf2-RespawnToken_ClassDisplayName" = "咒语";

"Entity_tf2-Dispenser_DisplayName" = "售货机";
"Entity_tf2-Dispenser_ShortHelp" = "可以部署在任何水晶和工程师旁边。可以用来治疗队友并给他们装备更好的点药。";
"Entity_tf2-Dispenser_ClassDisplayName" = "建筑物";

"Entity_tf2-Sentry_DisplayName" = "哨塔";
"Entity_tf2-Sentry_ShortHelp" = "可以部署在任何水晶和哨塔旁边。可以攻击敌人。";
"Entity_tf2-Sentry_ClassDisplayName" = "建筑物";

/* Strings for challenge / tutorial UI support */

"Next Tutorial" = "下一个教程";
"Next Challenge" = "下一个挑战";
"Retry" = "重试";
"You" = "我方";
"Opponent" = "敌方";

/* Display Strings for Puzzle and Challenge Category Names and Titles */

"Challenges" = "挑战";
"Meet the Council" = "面对议会";
"Meet the Dark Elves" = "面对暗夜精灵";
"Meet the Dwarves" = "面对矮人";
"Meet the Tribe" = "面对部落";
"Meet Team Fortress" = "面对军团要塞2";

/* Display Strings for Puzzle and Challenge Titles */

"Puzzle_puzzle001_DisplayName" = "部署";
"Puzzle_puzzle002_DisplayName" = "移动";
"Puzzle_puzzle003_DisplayName" = "攻击";
"Puzzle_puzzle004_DisplayName" = "装备和回合";
"Puzzle_puzzle005_DisplayName" = "踩踏和咒语";
"Puzzle_puzzle006_DisplayName" = "伤害种类";
"Puzzle_puzzle007_DisplayName" = "摧毁水晶而胜利";
"Puzzle_puzzle008_DisplayName" = "杀掉敌人而胜利";

"Puzzle_challenge000_DisplayName" = "艰难的选择";
"Puzzle_challenge001_DisplayName" = "骑士路口";
"Puzzle_challenge002_DisplayName" = "3对3";
"Puzzle_challenge003_DisplayName" = "终极目标";
"Puzzle_challenge004_DisplayName" = "让我们邪恶吧";
"Puzzle_challenge005_DisplayName" = "吃 吃 吃";
"Puzzle_challenge006_DisplayName" = "把我拉走";

"Puzzle_challenge020_DisplayName" = "脆弱的地方";
"Puzzle_challenge021_DisplayName" = "捡我，捡我";
"Puzzle_challenge022_DisplayName" = "子女闹翻天";
"Puzzle_challenge023_DisplayName" = "突然袭击";
"Puzzle_challenge024_DisplayName" = "团队合作";
"Puzzle_challenge025_DisplayName" = "决策";
"Puzzle_challenge026_DisplayName" = "散淡的乐趣";

"Puzzle_challenge040_DisplayName" = "多种选择";
"Puzzle_challenge041_DisplayName" = "仔细考虑";
"Puzzle_challenge042_DisplayName" = "开路";
"Puzzle_challenge043_DisplayName" = "他很孤独";
"Puzzle_challenge044_DisplayName" = "勇士时间";
"Puzzle_challenge045_DisplayName" = "矮人的毁灭";
"Puzzle_challenge046_DisplayName" = "努力训练";

"Puzzle_challenge080_DisplayName" = "勇士冲击";
"Puzzle_challenge081_DisplayName" = "骑士战斗";
"Puzzle_challenge082_DisplayName" = "集束炸弹";
"Puzzle_challenge083_DisplayName" = "巫师之舞";
"Puzzle_challenge084_DisplayName" = "火焰风暴";
"Puzzle_challenge085_DisplayName" = "剧变";
"Puzzle_challenge086_DisplayName" = "爬梯子";

"Puzzle_challenge100_DisplayName" = "要走两步";
"Puzzle_challenge102_DisplayName" = "小冲突";
"Puzzle_challenge103_DisplayName" = "好好合作";
"Puzzle_challenge104_DisplayName" = "搞定他";
"Puzzle_challenge105_DisplayName" = "把他们排成一线";
"Puzzle_challenge106_DisplayName" = "穿刺时间";
"Puzzle_challenge108_DisplayName" = "玩具火车";

/* Loc Strings for Inline Tutorial and Challenge Strings - This is Leary's domain, abandon all hope */

"Tutorial_Error_NoAP" = "你耗尽了行动力！让我们再来一次。";

"Tutorial_1_01" = "欢迎来到《英雄学院》！我们来学习一下如何把英雄放到战场上。";
"Tutorial_1_02" = "点击下面砖台上的英雄来选择他们。";
"Tutorial_1_02_PC" = "左击下面砖台上的英雄来选择他们。";
"Tutorial_1_03" = "不错，现在点击上面的一个部署区域来放置英雄。";
"Tutorial_1_03_PC" = "不错，现在左击上面的一个部署区域来放置英雄。";
"Tutorial_1_04" = "干得好！让我们把第二个英雄放到另一个部署区域上。";
"Tutorial_1_05" = "恭喜！你的英雄准备行动了！";

"Tutorial_2_01" = "现在让我们学习一下怎样移动英雄。";
"Tutorial_2_02" = "如果你不知道该做什么，点击帮助按钮来学节目，英雄和战场上的元素。";
"Tutorial_2_02_PC" = "如果你不知道该做什么，右击英雄或战场元素来得到更多帮助。";
"Tutorial_2_03" = "选择一个英雄，然后点击一个蓝色高亮区域来移动他。";
"Tutorial_2_04" = "很好！试着多移动一些。";
"Tutorial_2_05" = "恭喜！你学会了如何移动你的英雄。";

"Tutorial_3_01" = "消灭骷髅的时间到了！";
"Tutorial_3_02" = "选择骑士或者弓箭手。";
"Tutorial_3_03" = "这是你的骑士！他很难被杀死并且能击退敌人。选择一个敌人来攻击！";
"Tutorial_3_04" = "棒极了！骑士的击退攻击和一用来控制场面把敌人推到一个新的位置。";
"Tutorial_3_05" = "这是你的弓箭手！她能从远距离对敌人造成大幅伤害。选择一个敌人来攻击。";
"Tutorial_3_06" = "干得漂亮！远距离和高伤害使得弓箭手成为一个强力英雄。";
"Tutorial_3_07" = "现在试着选择弓箭手。";
"Tutorial_3_08" = "现在试着选择骑士。";
"Tutorial_3_09" = "试着多行动几次。行动轮显示了你剩余的行动力。";
"Tutorial_3_09A" = "如果你对你已做出的行动不满意，你可以单击行动轮来重置整个回合。";
"Tutorial_3_09B" = "多行动几次来完成这个回合。";
"Tutorial_3_10" = "很棒！你现在知道了如何攻击敌方英雄了！";

"Tutorial_4_01" = "装备可以穿在英雄的身上而使他们更强。现在我们就试试。";
"Tutorial_4_02" = "选择砖台上的一个装备，然后选择你的一个英雄。";
"Tutorial_4_03" = "漂亮！现在把另一个装备给英雄穿上。";
"Tutorial_4_04" = "干得漂亮！装备可以使你的英雄造成更大的伤害，或提高防御。";
"Tutorial_4_05" = "做一些行动直到行动力耗尽。";
"Tutorial_4_06" = "在你完成这个回合之后，点击带钩的按钮来提交这一回合。";

"Tutorial_5_01" = "让我们继续攻击敌人。";
"Tutorial_5_02" = "在最前面的敌方英雄受伤了。用你的英雄攻击她。";
"Tutorial_5_03" = "哦不！你做了什么？";
"Tutorial_5_04" = "开玩笑！他只是失去意识了，这意味着你的对手何以复活她。";
"Tutorial_5_05" = "选择你的英雄，然后移动到失去意识的敌人身上来踩她。";
"Tutorial_5_06" = "很好！这个敌人和她的装备都从游戏中消失了。";
"Tutorial_5_07" = "砖台上的咒语是地狱火。你可以用它来攻击一片敌人。";
"Tutorial_5_08" = "选择地狱火，然后点击战场上的任意地方来释放。";
"Tutorial_5_08_PC" = "选择地狱火，然后左击战场上的任意地方来释放。";
"Tutorial_5_09" = "非常漂亮！再试一次！";
"Tutorial_5_10" = "非常完美！你现在知道了怎样踩敌人和使用咒语。";
"Tutorial_5_11" = "我们还没有准备好使用地狱火呢！";

"Tutorial_6_01" = "这个游戏用两种类型的伤害——物理伤害和魔法伤害。一些英雄对某种伤害有更高的抗性。";
"Tutorial_6_02" = "敌人的萨满能抵抗魔法伤害。用巫师攻击一下萨满。";
"Tutorial_6_03" = "巫师造成的伤害不大。让我们看看骑士会不会造成更多伤害。";
"Tutorial_6_04" = "哎呀！这是骑士。我们要先用巫师来攻击。再试一次。";
"Tutorial_6_05" = "用骑士攻击萨满。";
"Tutorial_6_06" = "这就对了！骑士的物理能对萨满造成更多的伤害。";
"Tutorial_6_07" = "用完剩下的行动力。";
"Tutorial_6_07A" = "如果你不知道该如何去做，别忘了点击帮助按钮哦。";
"Tutorial_6_08" = "非常漂亮！记住，要注意攻击类型的匹配以造成更多的伤害。";

"Tutorial_7_01" = "击败敌人的第一种方式就是毁掉他们的水晶。敌人对水晶已经破损了。";
"Tutorial_7_02" = "在一个回击败掉敌人，不要害怕重置行动力，试试不同的策略。";
"Tutorial_7_03" = "就是这样！";

"Tutorial_8_01" = "另一种击败敌人的方式就是消灭所有敌人。";
"Tutorial_8_02" = "哇！你做到了！";
"Tutorial_8_03" = "恭喜你完成了整个教程！现在登录来挑战朋友吧！";
"Tutorial_8_04" = "你准备好了！\n现在让你的英雄小队对付全世界最狡猾的\n对手吧！";

"Tutorial_GenericDefeat" = "你用完了所有行动力！点击行动轮来重置本回合并重试。";
"Tutorial_GenericDefeat_PC" = "你用完了所有行动力！左击行动轮来重置本回合并重试。";

"Challenge_Goal_TeamKill" = "打倒所有的敌人来取得胜利！";
"Challenge_Goal_CrystalKill" = "毁掉敌人的水晶来获得胜利！";
"Challenge_Goal_KnightKill" = "打倒敌人的骑士来取得胜利！";
"Challenge_Goal_VoidMonkKill" = "打倒敌人的空虚修道士来取得胜利！";
"Challenge_Goal_TeamHeal" = "治疗你所有的英雄来获得胜利！";
"Challenge_Victory" = "干得好！你胜利了！";
"Challenge_Defeat_NoAP" = "你用完了行动点数！再试一次";

/* PC UI Strings */
"Invite!" = "邀请";
"Home" = "主页";
"WAITING FOR..." = "等候…";
"COMPLETED" = "完成的";
"Create Hero Academy Account" = "建立一个《英雄学院》帐号";
"Use Existing Hero Academy Account" = "使用已有的《英雄学院》帐号";
"Email:" = "邮箱：";
"Username:" = "用户名：";
"Password:" = "密码：";
"Retype Password:" = "确认密码：";
"Log in!" = "登录！";
"Reset Password" = "重置密码";
"FRIENDS" = "好友";
"CREATE GAME" = "建立游戏";
"Accept Game" = "加入游戏";
"MOTD_DefaultText" = "欢迎来到《英雄学院》！";
"Tutorial" = "教程";
"CustomizeColor_Text" = "自定义你小队的主队和客队服装。";
"WELCOME!" = "欢迎！";
"CREATE ACCOUNT" = "创建帐号";
"LOGIN" = "登录！";
"PASSWORD RESET" = "重置密码";
"NEW ACCOUNT" = "新的帐号";
"EXISTING ACCOUNT" = "已有帐号";
"CANCEL" = "取消";
"CREATE" = "创建帐号";
"LOG IN!" = "登录！";
"Forgot Password?" = "忘记密码？";
"SEND" = "发送";
"How to Play!" = "如何游戏！";
"Skip Tutorial" = "跳过教程";
"ExistingAccountExplanation" = "如果你是在iOS上玩《英雄学院》，并且有了Robot Entertainment帐号。来这里，我们会帮你恢复。";
"NewAccountExplanation" = "建立一个新的Robot Entertainment帐号！";
"ForgotPasswordExplanation" = "我们会把你的密码信息发到你的邮箱里。";
"TrayBalloonHelp" = "当新的回合开始是你将收到一个通知。";
"TrayMouseover" = "《英雄学院》：%d个回合准备开始！";
"NewTurnBalloon" = "你与%s对抗！";
"MultipleNewTurnsBalloon" = "你的了%d个新回合准备好了！";
"NotLoggedInBalloon" = "你没有登录！你将不会接到回合通知。";
"SET PASSWORD" = "输入密码";
"Open" = "打开";
"Exit" = "退出";

"%s's Games (%d)" = "%s的游戏 (%d)";
"New Password:" = "新密码：";
"ACCEPT" = "接受";
"Continue" = "继续";
"Victory!" = "胜利！";

"Account Created." = "账号创建成功。";
"The Email you have entered is already in use. Try logging in?" = "你输入的邮箱已经被使用。要登录吗？";

"%s\'s Turn" = "%s\的回合";
"%s's Turn" = "%s的回合";

"Teams" = "小队";

"SteamTwitterText" = "我在玩《英雄学院》。我的用户名是 %@. 让我们一起游戏吧！ http://heroacademyapp.com/ #HeroAcademy";


"Avatar Color: OFF" = "头像颜色：关";
"Avatar Color: ON" = "头像颜色：开";

"Leaderboards" = "排行榜";

"Leaderboard_total_wins" = "胜利总数";

"Leaderboard_humans_wins" = "议会获胜";

"Leaderboard_darkelves_wins" = "暗夜精灵获胜";

"Leaderboard_dwarves_wins" = "矮人获胜";

"Leaderboard_orcs_wins" = "部落获胜";

"Leaderboard_tf2a_wins" = "军团要塞2获胜";



"Compact Layout: OFF" = "简洁布局：关";
"Compact Layout: ON" = "简洁布局：开";

"ChangeRequiredRelaunch" = "这个设定更改将会在下次启动游戏时生效。";

"BY USERNAME" = "以用户名";
"SEARCH" = "搜索";
"ScreenResTooSmall" = "《英雄学院》只是需要1280x800的分辨率。";
"TooManyGamesError" = "你创建了太多游戏，不能再创建了。";
"GeneralGameCreateFailure" = "游戏将不能创建。";
"ProgressHUDTimeout" = "服务器请求超时。";
"32BitDesktopRequired" = "《英雄学院》需要32位色深。";

"Buy Team" = "购买小队";
"SteamFriendNotPlayingHA" = "这个朋友还没有玩《英雄学院》。";
"SteamFriendSync" = "正在获取好友信息……";
"ProtocolVersionOld" = "《英雄学院》有了新版本！请退出并在Steam上升级为最新版本。";
"OnlyOneInstanceError" = "另一个《英雄学院》程序已经运行。";
"Available on Steam!" = "在Steam上可用！";



