GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.5390]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     64 MB (via fallback)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
<I> Initializing (RawInput).

<RI> Input initialized.

desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
Begin MonoManager ReloadAssembly
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\ykzz\DraconianWars_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\ykzz\DraconianWars_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\ykzz\DraconianWars_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\ykzz\DraconianWars_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\ykzz\DraconianWars_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\ykzz\DraconianWars_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\Lidgren.Network.dll (this message is harmless)
Loading C:\ykzz\DraconianWars_Data\Managed\Lidgren.Network.dll into Unity Child Domain
- Completed reload, in  0.072 seconds
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\Boo.Lang.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 465. Operation took 3.288851 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 465. Operation took 3.150181 ms.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 805. Operation took 14.218097 ms.
Platform assembly: C:\ykzz\DraconianWars_Data\Managed\System.dll (this message is harmless)
Quality: Fantastic
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

News list retreived!
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

<new><text>Esta es una noticia de prueba que he hecho hoy mismo para probar si el sistema de noticias de Draconian Wars va o no va. Per cert, DW rules. I Magic Lluis es lo mes gran que ha parit mare. El Saragossa apesta. Albelda es el puto amo...</text><link>http://www.draconianwars.com</link><date>2012-12-13</date><image>http://www.draconianwars.com/images/kardfy/DW/news/dw-release.jpg</image></new><new><text>Any doubts about the rules? Do you want to be an expert in Draconian Wars?

Get the latest version of the rulebook!</text><link>http://www.draconianwars.com/gameinfo/rulebook.html</link><date>2013-04-03</date><image>http://www.draconianwars.com/images/kardfy/DW/news/dw-rulebook.jpg</image></new>
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

imatge carregada: http://www.draconianwars.com/images/kardfy/DW/news/dw-rulebook.jpg
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Archivo de progreso de tutorial creado en C:/Documents and Settings/Administrator/Local Settings/Application Data/Kardfy/Draconian Wars/data/tutorials.pr
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Archivo de progreso de challenges creado en C:/Documents and Settings/Administrator/Local Settings/Application Data/Kardfy/Draconian Wars/data/challenges.pr
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Archivo de progreso de achievements creado en C:/Documents and Settings/Administrator/Local Settings/Application Data/Kardfy/Draconian Wars/data/achievements.pr
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Archivo de progreso de skirmishes creado en C:/Documents and Settings/Administrator/Local Settings/Application Data/Kardfy/Draconian Wars/data/skirmishes.pr
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Archivo de starter deck creado en C:/Documents and Settings/Administrator/Local Settings/Application Data/Kardfy/Draconian Wars/data/decks//Draconian Starter Deck.dck
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Archivo de coleccion creado en C:/Documents and Settings/Administrator/Local Settings/Application Data/Kardfy/Draconian Wars/data/decks/collection.cll
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

C:/Documents and Settings/Administrator/Local Settings/Application Data/Kardfy/Draconian Wars/data/decks/Draconian Starter Deck.dck
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

ArgumentException: Getting control 0's position in a group with only 0 controls when doing Repaint
Aborting
  at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0 

  at UnityEngine.GUILayoutUtility.DoGetRect (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 

  at UnityEngine.GUILayoutUtility.GetRect (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 

  at UnityEngine.GUILayout.DoLabel (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 

  at UnityEngine.GUILayout.Label (System.String text, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 

  at TutorialButtonContent.OnGUI () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 1430. Operation took 16.567508 ms.
Soc client
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading preset or tutorial: BasicTutorialPreset
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

First player passes automatically
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

TurnHelper: Phase: 1 / Turn:FIRSTPLAYERTURN / Initiative:SECONDPLAYERTURN / BattleStep:NONE / Trigger: NONE / Choose: NONE / Driscard: NONE / Target: NONE / Turns Played:0
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

