[Count]
Joint=2
Physical=7
Object=26
[Joi 0]
Tar A=1
Tar B=3
Type=Pivot
X Pos=1636
Y Pos=30
[Joi 1]
Tar A=2
Tar B=3
Type=Pivot
X Pos=1612
Y Pos=30
[Phy 0]
Alt SFX Vol=60
Cir Dia=29
Col Snd=Wood
Ela=0.6
Freq Change=30
Img=Circle30
Mass=80
Type=Circle
X Pos=1554
Y Pos=21
[Phy 1]
Alt Col Force=20
Cir Dia=14
Col Snd=SMetal
Force Rot=-1.0
Img=Circle14
Layer=1
Mass=150
Type=Circle
X Pos=1636
Y Pos=30
[Phy 2]
Alt Col Force=20
Cir Dia=14
Col Snd=SMetal
Force Rot=-1.0
Img=Circle14
Layer=1
Mass=150
Type=Circle
X Pos=1612
Y Pos=30
[Phy 3]
Alt Col Force=20
Col Snd=SMetal
Fri=0.6
Img=Pusher
Mass=150
Path=26.-5|-23.-5|-23.-1|26.-1#-19.-9|-26.-9|-26.8|-19.8
Type=Polygon
X Pos=1621
Y Pos=23
[Phy 4]
Path=528.-312|528.-288|504.-276|288.-276|288.-264|504.-264|504.-240|540.-240|552.-264|552.-276|576.-276#576.-72|444.-72|432.-96|480.-192|576.-192#0.-312|0.-120|24.-72|72.-24|108.-24#156.-24|396.-24#444.-24|576.-24#111.-18|120.0|120.12|144.0|153.-18#399.-18|408.0|408.12|432.0|441.-18
Type=Line
X Pos=1224
Y Pos=312
[Phy 5]
Alt SFX Vol=60
Cir Dia=29
Col Snd=Wood
Ela=0.6
Freq Change=30
Img=Circle30
Mass=80
Type=Circle
X Pos=1524
Y Pos=21
[Phy 6]
Ang Acc=0.7
Fix Pos=1
Img=Spinner
Layer=-1
Mass=1000
Path=-56.-71|-71.-59|-63.-49|-48.-62#-38.-18|-62.-18|-62.-6|-44.-6#-50.-12|-50.13|-38.13|-38.-18#63.51|51.64|57.71|70.56#-11.46|-19.54|-5.70|0.57#12.39|-8.59|-5.70|16.49#13.39|9.48|20.59|20.46#41.-16|32.-10|46.20|57.14#58.-70|49.-62|61.-50|70.-58#66.-13|42.-2|46.8|71.-3#-8.-58|-16.-51|0.-29|8.-39#15.-54|-1.-41|0.-29|23.-46
Roll Max=0.1
Roll Max Freq=110
Roll Min Freq=90
Roll Snd=Engine Friendly
Roll Threshold=0.05
SP=Key2Rotation
SP Val A=-1
SP Val B=2
SP Val C=3
Type=Polygon
X Pos=1481
Y Pos=156
[Obj 0]
Img=Water2
Layer=-1
SP=Sine Rotation
SP Val A=270
SP Val B=95
SP Val C=1
X Pos=1506
Y Pos=309
[Obj 1]
Img=Water1
Layer=-1
SP=Sine Rotation
SP Val A=90
SP Val B=80
SP Val C=1
X Pos=1476
Y Pos=295
[Obj 10]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=300
SP Val B=4
SP Val C=1
X Pos=1464
Y Pos=18
[Obj 11]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=300
SP Val B=4
SP Val C=1
X Pos=1776
Y Pos=102
[Obj 12]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=300
SP Val B=4
SP Val C=1
X Pos=1470
Y Pos=96
[Obj 13]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=300
SP Val B=4
SP Val C=1
X Pos=1272
Y Pos=120
[Obj 14]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=340
SP Val B=4
SP Val C=1
X Pos=1326
Y Pos=60
[Obj 15]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=340
SP Val B=4
SP Val C=1
X Pos=1518
Y Pos=60
[Obj 16]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=340
SP Val B=4
SP Val C=1
X Pos=1686
Y Pos=96
[Obj 17]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=360
SP Val B=4
SP Val C=1
X Pos=1362
Y Pos=18
[Obj 18]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=360
SP Val B=4
SP Val C=1
X Pos=1626
Y Pos=66
[Obj 19]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=360
SP Val B=4
SP Val C=1
X Pos=1407
Y Pos=51
[Obj 2]
Obj=RemovableBlock
Type=Embedded
Variant=1
X Pos=1582
Y Pos=24
[Obj 20]
Img=Flower1
Static Rot=0.2
X Pos=1308
Y Pos=219
[Obj 21]
Img=Flower3
Static Rot=-0.3
X Pos=1596
Y Pos=243
[Obj 22]
Img=Flower6
Static Rot=0.2
X Pos=1716
Y Pos=76
[Obj 23]
Img=Flower5
Static Rot=-0.1
X Pos=1764
Y Pos=172
[Obj 24]
Img=Water1
Layer=1
SP=Sine Rotation
SP Val A=90
SP Val B=76
SP Val C=1
X Pos=1380
Y Pos=318
[Obj 25]
Img=Water2
Layer=1
SP=Sine Rotation
SP Val A=270
SP Val B=86
SP Val C=1
X Pos=1614
Y Pos=330
[Obj 3]
Layer=1
Obj=Start
Obj Val C=3
Obj Val D=3
Type=Embedded
X Pos=1236
Y Pos=132
[Obj 4]
Obj=RemovableBlock
Type=Embedded
Variant=1
X Pos=1236
Y Pos=156
[Obj 5]
Img=Umea1
Img Zoom=177
Layer=-1
X Pos=900
Y Pos=225
[Obj 6]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=300
SP Val B=4
SP Val C=1
X Pos=1260
Y Pos=24
[Obj 7]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=320
SP Val B=4
SP Val C=1
X Pos=1410
Y Pos=78
[Obj 8]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=340
SP Val B=4
SP Val C=1
X Pos=1314
Y Pos=126
[Obj 9]
Img=AsciiStar
Layer=-1
SP=Flash
SP Val A=360
SP Val B=4
SP Val C=1
X Pos=1602
Y Pos=96
