0. Empty
#No description#

1. Berserker
#The unit has fallen into battle rage. As a result, his attack is increased by %d, he feels no wounds, and his morale does not falter.#

2. Poisoned
#The unit has been poisoned. He loses %d hit points per turn.#

3. Hexed
#The unit has been hexed. As a result, his attack, armor, and resistance are decreased by 1.#

4. Damaged Armor
#The unit's armor has been damaged. His defense is decreased by 1.#

5. Petrified
#The unit has been turned to stone. He is unable to do anything, but his armor value is increased.#

6. Web
#The unit is entangled in a web and can't do anything.#

7. Injured
#The unit's speed is decreased by 1 due to a heavy injury.#

8. Damaged Weapon
#The unit's weapon has been damaged. His attack is decreased by 1.#

9. Entangled
#The unit has been entangled with roots, so he cannot move around the battlefield.#

10. Reduced Defense
#The unit's ranged defense is decreased by 1.#

11. Poisoned
#The unit has been poisoned. He loses %d hit points per turn.#

12. Magic Armor
#The unit's armor is enchanted. This spell increases his defense and ranged defense by 3.#

13. Magic Weapon
#The unit's weapon is enchanted. This spell increases all types of attack by 2.#

14. Slowed
#A spell decreased the unit's speed by 2. The unit loses 1 stamina point each turn.#

15. Hasted
#A spell increased the unit's speed by 2. The unit restores 1 stamina point each turn.#

16. Air Shield
#A spell increased the unit's ranged defense by 4 and resistance by 1.#

17. Cursed
#A spell decreased all types of attack by 2, and all types of defense and resistance by 1.#

18. Blessed
#A spell increased all types of the unit's attack, defense and resistance by 1.#

19. Astral Energy
#Increases the unit's resistance by 3.#

20. Vulnerable
#The unit's defense and resistance are reduced by 3.#

21. Fire Blade
#All types of the unit's attack are increased by 4. His attacks are considered magical.#

22. Phantom Form
#All types of the unit's attack are decreased by 10. His armor is increased by 10.#

23. Asleep
#The unit has been put into magical sleep. He will be unable to do anything until he wakes up. The spell is interrupted if the unit receives damage.#

24. Hallucinating
#The unit's ranged attack is decreased by 3.#

25. Vampirism
#The unit replenishes his health as he deals damage in melee while under this spell.#

26. Diseased
#The unit is infected with a disease. He loses hit points every turn, and his attack and speed are decreased.#

27. Stone Skin
#The unit's armor is increased by 5, his resistance by 3.#

28. Blind
#The unit has been blinded and can barely hit his targets.#

29. Word of Life
#A spell makes the unit restore 5 hit points and 2 stamina points per turn. His attack and speed are increased by 1.#

30. Word of Ice
#The unit has been turned into an ice statue. He is unable to do anything, but his armor is increased.#

31. Covered by Acid
#The unit's armor is partially corroded by acid.#

32. Mass Slow
#The unit's speed is decreased by 2.#

33. Dark Pact
#If a unit dies while under Dark Pact, he returns to battle as a demon of the same rank.#

34. Antimagic
#The unit has spell immunity. His resistance against magical attacks is increased by 10.#

35. Mass Defense
#The unit's armor is increased by 2, his resistance by 1.#

36. Word of Power
#The unit is controlled by the enemy spell.#

37. Mass Haste
#The unit's speed is increased by 2.#

38. Mass Attack
#The unit's melee attack is increased by 4, ranged attack by 3.#

39. Mass Curse
#The unit's attack is decreased by 2, defense and resistance by 1.#

40. Reincarnation
#If the unit dies while Reincarnation is in effect, he will be resurrected with full health.#

41. Invulnerable
#The unit's armor and resistance are increased by 20.#

42. Mass Disease
#The unit is infected with a plague and gradually loses hit points. The unit's speed is decreased by 1, and all types of attack are decreased by 3.#

43. Corrupted
#All of the unit's parameters are decreased by 4.#

44. Dragon Form
#The unit is turned into a dragon.#

45. Polymorphed
#The unit is turned into a goblin.#

46. Enslaved
#The unit is controlled by the enemy spell.#

47. Mass Sleep
#The unit has been put into magical sleep. He will be unable to do anything until he wakes up. The spell is interrupted if the unit receives damage.#

