0. Empty
#No description#

1. Iron Deposit
#If you defeat the guards, your workers will be able to mine iron here.#

2. Red Oakwood
#If you defeat the guards, your workers will be able to harvest redwood here.#

3. Horse Herd
#If you defeat the guards, your workers will be able to breed horses here.#

4. Mandrake Glade
#If you defeat the guards, your workers will be able to collect mandrake here.#

5. Shimmering Bogs
#If you defeat the guards, your workers will be able to produce arcanite here.#

6. Marble Deposit
#If you defeat the guards, your workers will be able to quarry marble here.#

7. Mithril Deposit
#If you defeat the guards, your workers will be able to mine mithril here.#

8. Dionite Thicket
#If you defeat the guards, your workers will be able to produce dionium here.#

9. Black Lotus Marsh
#If you defeat the guards, your workers will be able to collect black lotus flowers here.#

10. Ancient Crypt
#Ancient tombs often contain valuable treasures.#

11. Ancient Ruins
#This used to be a city of the Ancients. Who knows - perhaps, the ruins are still guarding the secrets of their former dwellers?#

12. Ruined Tower
#Prisoners were usually locked up in the dungeons beneath such towers. Sometimes, the spoils of war were stored there as well.#

13. Abandoned Farm
#If you capture this old farm, it is well able to increase the province income by 1.#

14. Old Windmill
#If you capture this old windmill, it is well able to increase the province income by 2.#

15. Silver Mine
#If you defeat the guards and start mining silver, it will increase the province income by 3.#

16. Gold Vein
#If you defeat the guards and start mining gold, it will increase the province income by 5.#

17. Gemstones
#If you defeat the guards and start gem extraction, it will increase the province income by 8 and the gem income by 1.#

18. Abandoned Temple
#This temple has long been abandoned. Something valuable surely must have remained after its former keepers.#

19. Mages Tower
#Mages have cloistered themselves inside to perform their secret rituals and experiments.#

20. Primeval Thicket
#Few dare venture in here. Who knows what sorts of secrets this forest may be keeping...#

21. Dark Cave
#Something glitters in the darkness of the cave. It could be gemstones. Or, more likely, some creatures' hungry eyes.#

22. Monolith
#If you defeat the guards, this monolith will create 2 gems per turn for you.#

23. Lair of Bandits
#Decreases province income. The brigands who dwell in here may carry out plundering raids.#

24. Gates of Chaos
#Decreases population growth. A host of demons might emerge from these gates and attack the province.#

25. Dragon's Lair
#Legends tell us about the countless treasures the dragons hoard. Few people ever dared to try and seize them, though.#

26. Altar of Death
#Decreases population growth. Spreads diseases. The undead, animated by local necromancers, might try to conquer the province.#

27. Temple of Light
#Temple of those who serve the Lord of Light. Its priests are skilled healers and famous fighters against evil.#

28. Empty
#No description#

29. Empty
#No description#

30. Empty
#No description#

31. Empty
#No description#

32. Tanner Store
#You can buy some leather armor or a quality belt in this shop.#

33. Weapon Store
#You can buy a weapon or a shield in this shop.#

34. Archery Store
#You can purchase a bow or a crossbow, or a spare quiver of arrows in this shop.#

35. Sorcery Store
#You can buy a magical wand or a sphere in this shop. The owner creates gargoyles for sale as well.#

36. Chain Mail Armory
#You can buy chainmail armor in this shop.#

37. Plate Armory
#You can buy heavy armor in this shop.#

38. Tailor Store
#You can buy all sorts of clothes in this shop.#

39. Jewelry Store
#You can buy rings, bracelets and amulets in this shop.#

40. Knowledge Store
#You can purchase spell scrolls in this shop.#

41. Arena
#The heroes can participate in tournaments and bet on combatants on the arena.#

42. Labyrinth
#A mysterious, ancient structure. Great treasures - and great dangers - are concealed within its walls. Even if you are lucky enough to pass by the guards unnoticed, it's easy enough to get lost in the labyrinth.#

43. Fairy Tree
#Fairies and other forest dwellers live in the branches of this magic tree. Word has it that the tree has a secret hollow where the fairies hide their treasures.#

44. Harpy Nests
#Harpies have long inhabited these cliffs. These winged rogues often raid the neighboring settlements, bringing their loot back here.#

45. Troll Lair
#Trolls lurk in this reeking cave. Who knows when they feel like getting out and treating themselves to fresh human meat?#

46. Ambush
#No description#

47. Still Waters
#No description#

48. Crystal
#An enormous magical crystal that connects the Astral plane with the Material plane. According to an ancient legend, here the astral spirits can give quests to mortal heroes.#

49. Sanctuary
#This ancient sanctuary used to be a place of worship of some long-forgotten gods. If you defeat the guards, the local population will be able to come here to pray or call to the gods for help.#

50. Thieves Guild
#Thieves and hustlers of all sorts gather here to discuss their dark deeds.
Decreases province income, increases corruption and crime rate.#

51. Thieves Guild
#By agreement, you permit thieves to gather in here.
Income +5. Population mood -1.
Increases corruption and crime rate.#

52. Witch's Hut
#A vile witch feared and hated by the local population lives in this hut. The old crone pays you a fair tribute in gems.
Gem income +1. Population mood -1.#

53. Adventurers
#No description#

54. Unicorn
#No description#

55. Monastery
#No description#

56. Trolls
#No description#

57. Halfling Farm
#Farmstead dwellers pay you a fair tribute of 3 gold per turn.#

58. Halfling Farm
#Trading with the farmers grants you +1 gold per turn.#

59. Enchanted Pool
#The pool's marshy banks are speckled with magic gems.#

60. Curio Store
#No description#

61. Secret Hollow
#No description#

62. Fertile Valley
#No description#

63. Picturesque Valley
#No description#

64. Ancient Cache
#Old catacombs still guard the treasures of their former keepers. Few people ever dare challenge the guards to try to seize them.#

65. Spider Lair
#No description#

