/1 Warrior
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Light Armor, Medium Armor, Heavy Armor, Shield.
Can learn warrior skills up to Mastery Level 3.#

/2 Scout
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Light Armor.
Possesses the skill %s (8).
Can learn scout skills up to Mastery Level 3.#

/3 Commander
#Can use the following types of items: Common, Melee Weapon, Banner, Light Armor, Medium Armor, Shield.
Can learn commander skills up to Mastery Level 3.#

/4 Wizard
#Can use the following types of items: Common, Wand.
Can learn sorcerer skills up to Mastery Level 3.#

/5 Berserker
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Light Armor, Medium Armor, Heavy Armor, Shield.
Possesses the skill Berserker (3).
Can learn warrior skills up to Mastery Level 5.#

/6 Slayer
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Ranged Weapon, Light Armor, Medium Armor, Heavy Armor, Shield.
Possesses the skills Poison Attack (2), Precise Strike (2), and Poison Shot (2).
Can learn warrior and scout skills up to Mastery Level 3.#

/7 Holy Knight
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Banner, Light Armor, Medium Armor, Heavy Armor, Shield.
Possesses the skills First Aid (3) and Smite Evil (1).
Can learn warrior and commander skills up to Mastery Level 3.#

/8 Dark Knight
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Wand, Light Armor, Medium Armor, Heavy Armor, Shield.
Possesses the skill Soul Stealing (3).
Can learn warrior and sorcerer skills up to Mastery Level 3.#

/9 Adventurer
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Ranged Weapon, Light Armor, Medium Armor, Heavy Armor, Shield.
Finds 50~ more gold and gems while searching locations. Receives twice as much gold for completing quests. Can change weapons without spending a turn in battle. Possesses the skill %s (8).
Can learn scout and warrior skills up to Mastery Level 3.#

/10 Archer
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Light Armor.
Possesses the skill Double Shot (energy consumption 5). Possesses the skill %s (8).
Can learn scout skills up to Mastery Level 5.#

/11 Ringleader
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Banner, Light Armor, Medium Armor, Shield.
Looting skill is increased by 3. Receives 25~ more gold while plundering provinces. Mobility is increased by +1. Possesses the skill %s (8).
Can learn scout and commander skills up to Mastery Level 3.#

/12 Ranger
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Wand, Light Armor.
Province exploration speed +10. Sabotage efficiency +1. Can perform one act of sabotage more than the skill allows. Possesses the skill %s (8).
Can learn scout and sorcerer skills up to Mastery Level 3.#

/13 Warlord
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Banner, Light Armor, Medium Armor, Heavy Armor, Shield.
Increases the units' armor by 1.
Can learn commander and warrior skills up to Mastery Level 3.#

/14 Tactician
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Banner, Light Armor, Medium Armor, Shield.
Increases the units' missile attack by 2 (does not affect units using the Magic Shot). Initiative is increased by +1.
Can learn commander and scout skills up to Mastery Level 3.#

/15 General
#Can use the following types of items: Common, Melee Weapon, Banner, Light Armor, Medium Armor, Shield.
Increases the units' attack and counterattack by 1.
Can learn commander skills up to Mastery Level 5.#

/16 Priest
#Can use the following types of items: Common, Melee Weapon, Wand, Banner, Light Armor, Medium Armor, Shield.
Increases the units' resistance by 1 and morale by 2.
Can learn commander and sorcerer skills up to Mastery Level 3.#

/17 Battlemage
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Wand, Light Armor, Medium Armor, Heavy Armor, Shield.
Resistance is increased by +2. Resistance Negation is increased by +2.
Can learn sorcerer and warrior skills up to Mastery Level 3.#

/18 Necromancer
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Wand, Light Armor.
Summoning power is increased by +2. Spells consume 25~ fewer gems. Can make undead 1 rank stronger than the skill normally allows remain in his party.
Can learn sorcerer and scout skills up to Mastery Level 3.#

/19 Enchanter
#Can use the following types of items: Common, Melee Weapon, Wand, Banner, Light Armor, Medium Armor, Shield.
Spell duration is increased by +3.
Can learn sorcerer and commander skills up to Mastery Level 3.#

/20 Mage
#Can use the following types of items: Common, Wand.
Spellpower is increased by +2.
Can learn sorcerer skills up to Mastery Level 5.#

/21 Chieftain
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Light Armor, Medium Armor, Heavy Armor, Shield.
Possesses the skill Berserker (8).
Can learn warrior skills up to Mastery Level 5.#

/22 Master Slayer
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Ranged Weapon, Light Armor, Medium Armor, Heavy Armor, Shield.
Possesses the skills Poison Attack (4), Precise Strike (4), and Poison Shot (4).
Can learn warrior and scout skills up to Mastery Level 3.#

/23 Champion
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Banner, Light Armor, Medium Armor, Heavy Armor, Shield.
Possesses the skills First Aid (3), Smite Evil (3), and Reincarnation.
Can learn warrior and commander skills up to Mastery Level 3.#

/24 Death Knight
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Wand, Light Armor, Medium Armor, Heavy Armor, Shield.
Possesses the skill Soul Stealing (8).
Can learn warrior and sorcerer skills up to Mastery Level 3.#

/25 Mercenary
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Ranged Weapon, Light Armor, Medium Armor, Heavy Armor, Shield.
Finds 100~ more gold and gems while searching locations. Receives twice as much gold for completing quests. Can change weapons without spending a turn in battle. Speed is increased by +2. Initiative is increased by +3. Possesses the skill %s (8).
Can learn scout and warrior skills up to Mastery Level 3.#

/26 Sharpshooter
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Light Armor.
Possesses the skill Double Shot (energy consumption 3). Possesses the skill %s (8).
Can learn scout skills up to Mastery Level 5.#

/27 Raider
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Banner, Light Armor, Medium Armor, Shield.
Looting skill is increased by 6. Receives 50~ more gold while plundering provinces. Mobility is increased by +2. Possesses the skill %s (8).
Can learn scout and commander skills up to Mastery Level 3.#

/28 Pathfinder
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Wand, Light Armor.
Province exploration speed +20. Sabotage efficiency +2. Can perform one act of sabotage more than the skill allows. Possesses the skill %s (8).
Can learn scout and sorcerer skills up to Mastery Level 3.#

/29 Battlemaster
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Banner, Light Armor, Medium Armor, Heavy Armor, Shield.
Increases the units' armor by 2. Grants Regeneration 1 to the units.
Can learn commander and warrior skills up to Mastery Level 3.#

/30 Strategist
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Banner, Light Armor, Medium Armor, Shield.
Increases the units' missile attack by 4 (does not affect units using the Magic Shot). Initiative is increased by +2.
Can learn commander and scout skills up to Mastery Level 3.#

/31 Marshal
#Can use the following types of items: Common, Melee Weapon, Banner, Light Armor, Medium Armor, Shield.
Increases the units' attack and counterattack by 2.
Can learn commander skills up to Mastery Level 5.#

/32 High Priest
#Can use the following types of items: Common, Melee Weapon, Wand, Banner, Light Armor, Medium Armor, Shield.
Increases the units' resistance by 2 and morale by 4.
Can learn commander and sorcerer skills up to Mastery Level 3.#

/33 Warwizard
#Can use the following types of items: Common, Melee Weapon, Heavy Weapon, Wand, Light Armor, Medium Armor, Heavy Armor, Shield.
Resistance is increased by +4. Resistance Negation is increased by +4.
Can learn sorcerer and warrior skills up to Mastery Level 3.#

/34 Master Necromancer
#Can use the following types of items: Common, Melee Weapon, Ranged Weapon, Wand, Light Armor.
Summoning power is increased by +4. Spells consume 50~ less gems. Can make undead 2 levels stronger than the skill normally allows remain in his party.
Can learn sorcerer and scout skills up to Mastery Level 3.#

/35 Master Enchanter
#Can use the following types of items: Common, Melee Weapon, Wand, Banner, Light Armor, Medium Armor, Shield.
Spell duration is increased by +6.
Can learn sorcerer and commander skills up to Mastery Level 3.#

/36 Archmage
#Can use the following types of items: Common, Wand.
Spellpower is increased by +2. Can cast two spells per turn in a battle.
Can learn sorcerer skills up to Mastery Level 5.#

