cl_showfps 0
rate "25000"
cl_updaterate "40"
cl_cmdrate "40"
cl_cmdbackup "40"
gl_dither "1"
con_color "255+255+255"
gl_keeptjunctions "0" 
d_spriteskip "0.000000"
gl_palette_tex "0" 
r_norefresh "0" 
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" 
cl_shadows "0"
joystick "0.000000"
gl_playermip "2" 
gl_clear "0" 
r_decals "10" 
gl_round_down "3" 
max_shells "0" 
cl_bob "0" 
cl_bobup "0" 
cl_bobcycle "1" 
r_mmx "1" 
cl_highmodel "0" 
fps_max "100" 
fps_moden "0.0" 
gl_cull "1" 
gl_lightholes "0" 
gl_max_size "128" 
gl_picmip "0" 
gl_smoothmodels "0" 
gl_wateramp "0" 
gl_ztrick "1" 
mp_decals "0" 
max_smokepuffs "0" 
scr_conspeed "8000" 
r_drawviewmodel "0" 
r_dynamic "0" 
r_mirroalpha "0" 
violence_ablood "0" 
violence_agibs "0" 
violence_hblood "0" 
violence_hgibs "0" 
ex_interp "0.01" 
cl_nopred "1" 
ex_extrapmax "1.2" 
cl_nosmooth "1" 
cl_smoothtime "0.1" 
cl_vsmoothing "0.05"
