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  <Texts Lang="EN" Count="436">
    <Text ID="TITLE">Times of Vikings</Text>
    <Text ID="MAIN_MENU">Main Menu</Text>
    <Text ID="PLAY">Play</Text>
    <Text ID="PLAYERS">Players</Text>
    <Text ID="OPTIONS">Options</Text>
    <Text ID="CONTINUE">Continue</Text>
    <Text ID="LOSE_PROGRESS_RESTART">Are you sure you want to RESTART this level?
All progress made during this level will be lost!</Text>
    <Text ID="LOSE_PROGRESS">Are you sure you want to QUIT?
All progress made during this level will be lost!</Text>
    <Text ID="QUIT_GAME">Are you sure you want to QUIT?
Your progress has been saved.</Text>
    <Text ID="LEVEL_FINISHED">Level Finished!</Text>
    <Text ID="CHAPTER_FINISHED">Chapter Finished!</Text>
    <Text ID="HIGHSCORES">Highscores</Text>
    <Text ID="EXIT">Exit</Text>
    <Text ID="LOCKED">Locked</Text>
    <Text ID="TYPEYOURNAME">Please type your name in the box below and press Enter or click OK.</Text>
    <Text ID="SOUND_VOL">Sound Volume</Text>
    <Text ID="BACK">Back</Text>
    <Text ID="FULLSCREEN">Fullscreen</Text>
    <Text ID="GO">Go!</Text>
    <Text ID="OK">OK</Text>
    <Text ID="DONE">Done</Text>
    <Text ID="SELECT">Select</Text>
    <Text ID="APPLY">Apply</Text>
    <Text ID="CANCEL">Cancel</Text>
    <Text ID="MUSIC_VOL">Music Volume</Text>
    <Text ID="NEW">New</Text>
    <Text ID="DELETE">Delete</Text>
    <Text ID="USERSLIST">empty</Text>
    <Text ID="USERS">Users</Text>
    <Text ID="START">Start</Text>
    <Text ID="RESTART">Restart</Text>
    <Text ID="PAUSED">Paused</Text>
    <Text ID="SAVE">Save and Quit</Text>
    <Text ID="RESUME">Resume</Text>
    <Text ID="VILLAGE">Village</Text>
    <Text ID="DEL_USER">Are you sure you want to DELETE this player? All progress will be lost!</Text>
    <Text ID="CUSTOM_CURSOR">Custom Cursor</Text>
    <Text ID="NEW_PLAYER">New Player</Text>
    <Text ID="GAME_IS_PAUSED">The game is paused. Please select an option or click Resume to continue playing.</Text>
    <Text ID="NAME_EXISTS">This player name already exists.
Please enter a different name.</Text>
    <Text ID="NAME_TOO_SHORT">The name must be at least 3 characters long.</Text>
    <Text ID="SUMMARY_BUILDINGS_VAL">0</Text>
    <Text ID="SUMMARY_TIME_BONUS_VAL">0</Text>
    <Text ID="SUMMARY_LEVELSCORE_VAL">0</Text>
    <Text ID="SUMMARY_TOTALSCORE_VAL">0</Text>
    <Text ID="PLEASE_SELECT_GOODS">Please select the goods you want to sell</Text>
    <Text ID="NO_GOODS_TOSELL">You have no goods to sell</Text>
    <Text ID="FEED">Feed</Text>
    <Text ID="PAY">Pay</Text>
    <Text ID="SELL">Sell</Text>
    <Text ID="SELL_GOODS">Sell Goods</Text>
    <Text ID="PRODUCT">Product</Text>
    <Text ID="PRICE">Price</Text>
    <Text ID="INCOME">Income</Text>
    <Text ID="UNLOAD">Unload</Text>
    <Text ID="NEW_GAME">New Game</Text>
    <Text ID="SUMMARY_BUILDINGS_BONUS">Level Bonus</Text>
    <Text ID="SUMMARY_TIME_BONUS">Time Bonus</Text>
    <Text ID="SUMMARY_LEVELSCORE">Level Score</Text>
    <Text ID="SUMMARY_TOTALSCORE">Total Score</Text>
    <Text ID="YOUWIN">You Win!</Text>
    <Text ID="HURRYUP">Hurry Up!</Text>
    <Text ID="TIMES_UP">Time's up!</Text>
    <Text ID="TIMEBONUS">+30sec</Text>
    <Text ID="CLICK_CONTINUE">Click anywhere to continue</Text>
    <Text ID="CLICK_RETURN">Click anywhere to return</Text>
    <Text ID="CLICK_HERE">Click here to continue</Text>
    <Text ID="SCORE">Score</Text>
    <Text ID="STARS">Stars</Text>
    <Text ID="TEMP1">empty</Text>
    <Text ID="TEMP2">empty</Text>
    <Text ID="TEMP3">empty</Text>
    <Text ID="TEMP4">empty</Text>
    <Text ID="TEMP5">empty</Text>
    <Text ID="TEMP6">empty</Text>
    <Text ID="TEMP7">empty</Text>
    <Text ID="TEMP8">empty</Text>
    <Text ID="TEMP9">empty</Text>
    <Text ID="TEMP10">empty</Text>
    <Text ID="TEMP11">empty</Text>
    <Text ID="TEMP12">empty</Text>
    <Text ID="TEMP13">empty</Text>
    <Text ID="TEMP14">empty</Text>
    <Text ID="TEMP15">empty</Text>
    <Text ID="VERSION_NUMBER">empty</Text>
    <Text ID="WELCOME">Welcome,</Text>
    <Text ID="WELCOMEUSER">Welcome,</Text>
    <Text ID="MENU">Menu</Text>
    <Text ID="INGAME_LEVEL">0</Text>
    <Text ID="INGAME_PROGRESS">0</Text>
    <Text ID="SKIP">Skip</Text>
    <Text ID="CLOSE">Close</Text>
    <Text ID="DAY">Day</Text>
    <Text ID="LEVEL">Level</Text>
    <Text ID="TOTAL">Total</Text>
    <Text ID="TASKS">Tasks</Text>
    <Text ID="DEMOLISH">Demolish</Text>
    <Text ID="UPGRADE">Upgrade</Text>
    <Text ID="REPAIR">Repair</Text>
    <Text ID="TAKES">Takes</Text>
    <Text ID="GIVES">Gives</Text>
    <Text ID="BUY_WORKER">Buy Worker</Text>
    <Text ID="BUY_FEMALE">Buy Taxer</Text>
    <Text ID="BUY100_WOOD">Buy 100 wood</Text>
    <Text ID="BUY200_WOOD">Buy 200 wood</Text>
    <Text ID="BUY400_WOOD">Buy 400 wood</Text>
    <Text ID="BUY_MILK">3 Milk</Text>
    <Text ID="BUY_WOOL">3 Wool</Text>
    <Text ID="COSTS">Costs</Text>
    <Text ID="OPEN">Open</Text>
    <Text ID="INSIDE">Inside</Text>
    <Text ID="MISSING">Missing</Text>
    <Text ID="RESOURCES_LEFT">Resources Left</Text>
    <Text ID="RESTART_LEVEL">Are you sure you want to replay this level?</Text>
    <Text ID="LEVEL_NUMBER">0</Text>
    <Text ID="SKIP_INTRO">Skip intro</Text>
    <Text ID="SKIP_OUTRO">Skip outro</Text>
    <Text ID="SKIP_TUTORIAL">Skip Tutorial</Text>
    <Text ID="ASSIGNED_WORKERS">Assigned Workers</Text>
    <Text ID="VILLAGE_NAME">Hawksworth Village</Text>
    <Text ID="WORLD_NAME0">Ice World</Text>
    <Text ID="WORLD_NAME1">Midgard</Text>
    <Text ID="WORLD_NAME2">Sand World</Text>
    <Text ID="WORLD_NAME3">Hel-Heim</Text>
    <Text ID="RES_MALES">Builders</Text>
    <Text ID="RES_FEMALES">Taxers</Text>
    <Text ID="RES_TECH">Tech</Text>
    <Text ID="RES_GOLD">Gold</Text>
    <Text ID="RES_WOOD">Wood</Text>
    <Text ID="RES_WHEAT">Wheat</Text>
    <Text ID="RES_WOOL">Wool</Text>
    <Text ID="RES_BERRIES">Berries</Text>
    <Text ID="RES_MILK">Milk</Text>
    <Text ID="RES_FLOUR">Flour</Text>
    <Text ID="RES_CLOTH">Cloth</Text>
    <Text ID="RES_EXTRACT">Extract</Text>
    <Text ID="RES_CHEESE">Cheese</Text>
    <Text ID="RES_DOLLS">Dolls</Text>
    <Text ID="RES_YOGURT">Yogurt</Text>
    <Text ID="RES_HATS">Hats</Text>
    <Text ID="RES_ICECREAM">Ice Cream</Text>
    <Text ID="RES_MALES_PROD">Builders</Text>
    <Text ID="RES_FEMALES_PROD">Taxers</Text>
    <Text ID="RES_TECH_PROD">Tech</Text>
    <Text ID="RES_GOLD_PROD">Gold</Text>
    <Text ID="RES_WOOD_PROD">Wood</Text>
    <Text ID="RES_WHEAT_PROD">Wheat</Text>
    <Text ID="RES_WOOL_PROD">Wool</Text>
    <Text ID="RES_BERRIES_PROD">Berries</Text>
    <Text ID="RES_MILK_PROD">Milk</Text>
    <Text ID="RES_FLOUR_PROD">Flour</Text>
    <Text ID="RES_CLOTH_PROD">Cloth</Text>
    <Text ID="RES_EXTRACT_PROD">Extract</Text>
    <Text ID="RES_CHEESE_PROD">Cheese</Text>
    <Text ID="RES_DOLLS_PROD">Dolls</Text>
    <Text ID="RES_YOGURT_PROD">Yogurt</Text>
    <Text ID="RES_HATS_PROD">Hats</Text>
    <Text ID="RES_ICECREAM_PROD">Ice Cream</Text>
    <Text ID="STATS_UPGRADES">Upgrades</Text>
    <Text ID="PLUS_MALE">+1 Worker</Text>
    <Text ID="MINUS_MALE">-1 Worker</Text>
    <Text ID="PLUS_FEMALE">+1 Woman</Text>
    <Text ID="CREDITS">Credits</Text>
    <Text ID="CREDITS_C1">Programming</Text>
    <Text ID="CREDITS_C1L1">Mihai Dragomir</Text>
    <Text ID="CREDITS_C1L2">Adrian Iusca</Text>
    <Text ID="CREDITS_C2">Artists</Text>
    <Text ID="CREDITS_C2L1">Andrei Nicolae</Text>
    <Text ID="CREDITS_C2L2">Gabriel Serban</Text>
    <Text ID="CREDITS_C2L3">Adrian Ichim</Text>
    <Text ID="CREDITS_C3">Screenplay</Text>
    <Text ID="CREDITS_C3L1">Andrei Nicolae</Text>
    <Text ID="CREDITS_C3L2">Gabriel Serban</Text>
    <Text ID="CREDITS_C3L3">Cosmin-Stefan Radoi</Text>
    <Text ID="CREDITS_C4">Music &amp; SFX</Text>
    <Text ID="CREDITS_C4L1">Alex Antonescu</Text>
    <Text ID="CREDITS_C4L2">Strategic Music</Text>
    <Text ID="CREDITS_C4L3">AudioQuattro</Text>
    <Text ID="CREDITS_C5">Testing and QA</Text>
    <Text ID="CREDITS_C5L1">Mihai Dinescu</Text>
    <Text ID="CREDITS_C5L2">Corina Ghiur</Text>
    <Text ID="CREDITS_C5L3">Geo Muntean</Text>
    <Text ID="CREDITS_C5L4">Andrei Nicolae</Text>
    <Text ID="CREDITS_C5L5">Adrian Iusca</Text>
    <Text ID="HOMES">Homes</Text>
    <Text ID="BASIC">Basic</Text>
    <Text ID="PROCESSING">Processing</Text>
    <Text ID="COMPLEX">Complex</Text>
    <Text ID="CONVERTERS">Converters</Text>
    <Text ID="BUILDINGS">Buildings</Text>
    <Text ID="BLD_BUILDINGSPOT">Building Spot</Text>
    <Text ID="BLD_DWELLING">Dwelling</Text>
    <Text ID="BLD_DWELLING_UPG">Upgraded Dwelling</Text>
    <Text ID="BLD_BASE">Base Ship</Text>
    <Text ID="BLD_HOUSE">House</Text>
    <Text ID="BLD_HOUSE_UPG">Upgraded House</Text>
    <Text ID="BLD_VILLA">Villa</Text>
    <Text ID="BLD_VILLA_UPG">Upgraded Villa</Text>
    <Text ID="BLD_MARKET">Market</Text>
    <Text ID="BLD_SAWMILL">Sawmill</Text>
    <Text ID="BLD_OGRE">Ogre</Text>
    <Text ID="BLD_OGRE_FED">Ogre</Text>
    <Text ID="BLD_BRIDGE">Bridge</Text>
    <Text ID="BLD_FIRE">Fire</Text>
    <Text ID="BLD_WINDMILL">Windmill</Text>
    <Text ID="BLD_WINDMILL_UPG">Upgraded Windmill</Text>
    <Text ID="BLD_SHEEP_KEEP">Sheepfold</Text>
    <Text ID="BLD_SHEEP_KEEP_UPG">Upgraded Sheepfold</Text>
    <Text ID="BLD_DOLLS_FACTORY">Dolls Factory</Text>
    <Text ID="BLD_DOLLS_FACTORY_UPG">Upgraded Dolls Factory</Text>
    <Text ID="BLD_BERRY_FARM">Berry Farm</Text>
    <Text ID="BLD_BERRY_FARM_UPG">Upgraded Berry Farm</Text>
    <Text ID="BLD_BERRY_CRUSHER">Berry Crusher</Text>
    <Text ID="BLD_BERRY_CRUSHER_UPG">Upgraded Berry Crusher</Text>
    <Text ID="BLD_YOGURT_FACTORY">Yogurt Mill</Text>
    <Text ID="BLD_YOGURT_FACTORY_UPG">Upgraded Yogurt Mill</Text>
    <Text ID="BLD_WHEAT_FARM">Wheat Farm</Text>
    <Text ID="BLD_WHEAT_FARM_UPG">Upgraded Wheat Farm</Text>
    <Text ID="BLD_CATTLE_FARM">Cattle Farm</Text>
    <Text ID="BLD_CATTLE_FARM_UPG">Upgraded Cattle Farm</Text>
    <Text ID="BLD_LOOM">Loom</Text>
    <Text ID="BLD_LOOM_UPG">Upgraded Loom</Text>
    <Text ID="BLD_ICECREAM_FACTORY">Gelateria</Text>
    <Text ID="BLD_ICECREAM_FACTORY_UPG">Upgraded Gelateria</Text>
    <Text ID="BLD_HATS_FACTORY">Hats Factory</Text>
    <Text ID="BLD_HATS_FACTORY_UPG">Upgraded Hats Factory</Text>
    <Text ID="BLD_CHEESE_FACTORY">Cheese Factory</Text>
    <Text ID="BLD_CHEESE_FACTORY_UPG">Upgraded Cheese Factory</Text>
    <Text ID="BLD_FIRE_TOWER">Fire Tower</Text>
    <Text ID="BLD_SHEPHERD">Shepherd</Text>
    <Text ID="BLD_CHEST">Chest</Text>
    <Text ID="BLD_CHEST_OPEN">Chest Open</Text>
    <Text ID="BLD_ROADBLOCK_STONE">Stone Pile</Text>
    <Text ID="BLD_ROADBLOCK_WOOD">Wood Pile</Text>
    <Text ID="BLD_REWARD_ORB">Magic Orb</Text>
    <Text ID="BLD_REWARD_ORB_TAKEN">Magic Orb</Text>
    <Text ID="BLD_SAVED_VIKINGS">Viking</Text>
    <Text ID="BLD_ROBOT">Robot</Text>
    <Text ID="BLD_ROBOT_FED">Robot</Text>
    <Text ID="BLD_STARGATE">Gateway</Text>
    <Text ID="BLD_STARGATE_BROKEN">Broken Gateway</Text>
    <Text ID="BLD_DRAGON_TOWER">Dragon Tower</Text>
    <Text ID="BLD_REWARD_RUNE">Rune</Text>
    <Text ID="BLD_REWARD_RUNE_TAKEN">Rune</Text>
    <Text ID="BLD_BANK_BROKEN">Bank</Text>
    <Text ID="BLD_BANK">Bank</Text>
    <Text ID="BLD_MINE_WORKING">Gold Mine</Text>
    <Text ID="BUILDINGS_PLURAL">Buildings</Text>
    <Text ID="BLDS_BUILDINGSPOT">Building Spots</Text>
    <Text ID="BLDS_DWELLING">Dwellings</Text>
    <Text ID="BLDS_DWELLING_UPG">Upgraded Dwellings</Text>
    <Text ID="BLDS_BASE">Base Ships</Text>
    <Text ID="BLDS_HOUSE">Houses</Text>
    <Text ID="BLDS_HOUSE_UPG">Upgraded Houses</Text>
    <Text ID="BLDS_VILLA">Villas</Text>
    <Text ID="BLDS_VILLA_UPG">Upgraded Villas</Text>
    <Text ID="BLDS_MARKET">Markets</Text>
    <Text ID="BLDS_SAWMILL">Sawmills</Text>
    <Text ID="BLDS_OGRE">Ogres</Text>
    <Text ID="BLDS_OGRE_FED">Ogres</Text>
    <Text ID="BLDS_BRIDGE">Bridges</Text>
    <Text ID="BLDS_FIRE">Fires</Text>
    <Text ID="BLDS_WINDMILL">Windmills</Text>
    <Text ID="BLDS_WINDMILL_UPG">Upgraded Windmills</Text>
    <Text ID="BLDS_SHEEP_KEEP">Sheepfolds</Text>
    <Text ID="BLDS_SHEEP_KEEP_UPG">Upgraded Sheepfolds</Text>
    <Text ID="BLDS_DOLLS_FACTORY">Dolls Factories</Text>
    <Text ID="BLDS_DOLLS_FACTORY_UPG">Upgraded Dolls Factories</Text>
    <Text ID="BLDS_BERRY_FARM">Berry Farms</Text>
    <Text ID="BLDS_BERRY_FARM_UPG">Upgraded Berry Farms</Text>
    <Text ID="BLDS_BERRY_CRUSHER">Berry Crushers</Text>
    <Text ID="BLDS_BERRY_CRUSHER_UPG">Upgraded Berry Crushers</Text>
    <Text ID="BLDS_YOGURT_FACTORY">Yogurt Mills</Text>
    <Text ID="BLDS_YOGURT_FACTORY_UPG">Upgraded Yogurt Mills</Text>
    <Text ID="BLDS_WHEAT_FARM">Wheat Farms</Text>
    <Text ID="BLDS_WHEAT_FARM_UPG">Upgraded Wheat Farms</Text>
    <Text ID="BLDS_CATTLE_FARM">Cattle Farms</Text>
    <Text ID="BLDS_CATTLE_FARM_UPG">Upgraded Cattle Farms</Text>
    <Text ID="BLDS_LOOM">Looms</Text>
    <Text ID="BLDS_LOOM_UPG">Upgraded Looms</Text>
    <Text ID="BLDS_ICECREAM_FACTORY">Gelaterias</Text>
    <Text ID="BLDS_ICECREAM_FACTORY_UPG">Upgraded Gelaterias</Text>
    <Text ID="BLDS_HATS_FACTORY">Hats Factories</Text>
    <Text ID="BLDS_HATS_FACTORY_UPG">Upgraded Hats Factories</Text>
    <Text ID="BLDS_CHEESE_FACTORY">Cheese Factories</Text>
    <Text ID="BLDS_CHEESE_FACTORY_UPG">Upgraded Cheese Factories</Text>
    <Text ID="BLDS_FIRE_TOWER">Fire Towers</Text>
    <Text ID="BLDS_SHEPHERD">Shepherds</Text>
    <Text ID="BLDS_CHEST">Chests</Text>
    <Text ID="BLDS_CHEST_OPEN">Chests Open</Text>
    <Text ID="BLDS_ROADBLOCK_STONE">Stone Piles</Text>
    <Text ID="BLDS_ROADBLOCK_WOOD">Wood Piles</Text>
    <Text ID="BLDS_REWARD_ORB">Magic Orbs</Text>
    <Text ID="BLDS_REWARD_ORB_TAKEN">Magic Orbs</Text>
    <Text ID="BLDS_SAVED_VIKINGS">Vikings</Text>
    <Text ID="BLDS_ROBOT">Robots</Text>
    <Text ID="BLDS_ROBOT_FED">Robots</Text>
    <Text ID="BLDS_STARGATE">Gateways</Text>
    <Text ID="BLDS_STARGATE_BROKEN">Broken Gateways</Text>
    <Text ID="BLDS_DRAGON_TOWER">Dragon Towers</Text>
    <Text ID="BLDS_REWARD_RUNE">Runes</Text>
    <Text ID="BLDS_REWARD_RUNE_TAKEN">Runes</Text>
    <Text ID="BLDS_BANK_BROKEN">Banks</Text>
    <Text ID="BLDS_BANK">Banks</Text>
    <Text ID="BLDS_MINE_WORKING">Gold Mines</Text>
    <Text ID="STAT_2PARAMS">{%1} {%2} ({%3} left)</Text>
    <Text ID="STAT_BUILD_2PARAMS">Build {%1} {%2} ({%3} left)</Text>
    <Text ID="STAT_FEED_OGRES">Feed {%1} {%2} ({%3} left)</Text>
    <Text ID="STAT_SAVE_VIKINGS">Save {%1} {%2} ({%3} left)</Text>
    <Text ID="STAT_REPAIR_2PARAMS">Repair {%1} {%2}</Text>
    <Text ID="STAT_GET_2PARAMS">Get {%1} {%2}</Text>
    <Text ID="STAT_PRODUCE_2PARAMS">Produce {%1} {%2} ({%3} left)</Text>
    <Text ID="STAT_MAKE_2PARAMS">Make {%1} {%2} ({%3} left)</Text>
    <Text ID="DESC_BUILDING_SITE_SMALL">The Tech Spot lets you build Tech Items.</Text>
    <Text ID="DESC_BASE">The Ship lets you train new Workers and Taxers.</Text>
    <Text ID="DESC_SAWMILL">The Sawmill allows you to buy Wood.</Text>
    <Text ID="DESC_FIRE">The Fire makes light and gives you Tech Points.</Text>
    <Text ID="DESC_SHEPHERD">Here you can sell Wheat and Berries and get Wool and Milk.</Text>
    <Text ID="DESC_MARKET">Here you can sell your goods and get Gold.</Text>
    <Text ID="DESC_BRIDGE">The bridge is broken. Repair it and get to the other side.</Text>
    <Text ID="DESC_OGRE">This Ogre won't let us pass unless we give him what he wants.</Text>
    <Text ID="DESC_ROBOT">The Robot needs Tech Points. Pay him and he'll let you pass.</Text>
    <Text ID="DESC_FIRE_TOWER">The Fire Tower makes light and gives you Tech Points.</Text>
    <Text ID="DESC_BUILDING_SITE">This is an empty Building Spot. You can erect buildings here.</Text>
    <Text ID="DESC_DRAGON_TOWER">The Dragon Tower protects you against Dragons.</Text>
    <Text ID="LEVEL_CONDITION_1">o</Text>
    <Text ID="LEVEL_CONDITION_2">o</Text>
    <Text ID="LEVEL_CONDITION_3">o</Text>
    <Text ID="LEVEL_CONDITION_4">o</Text>
    <Text ID="LEVEL_CONDITION_5">o</Text>
    <Text ID="LEVEL_CONDITION_6">o</Text>
    <Text ID="LEVEL_CONDITION_7">o</Text>
    <Text ID="LEVEL_CONDITION_8">o</Text>
    <Text ID="LEVEL_CONDITION_9">o</Text>
    <Text ID="LEVEL_CONDITION_10">o</Text>
    <Text ID="JOB_UPGRADING">Upgrading Building...</Text>
    <Text ID="JOB_BUILDING">Building...</Text>
    <Text ID="JOB_COLLECTING_GOODS">Collecting Goods...</Text>
    <Text ID="JOB_DEMOLISH">Demolishing...</Text>
    <Text ID="JOB_WAITING_WORKERS">Waiting for Workers...</Text>
    <Text ID="JOB_WAITING_TAXERS">Waiting for taxers...</Text>
    <Text ID="JOB_STARTING_FIRE">Starting fire...</Text>
    <Text ID="JOB_TRAIN_WORKER">Training worker...</Text>
    <Text ID="JOB_TRAIN_TAXER">Training taxer...</Text>
    <Text ID="JOB_PAY_OGRE">Paying ogre...</Text>
    <Text ID="JOB_PAY_ROBOT">Paying robot...</Text>
    <Text ID="JOB_REPAIR">Repairing...</Text>
    <Text ID="JOB_SELLING_GOODS">Selling Goods...</Text>
    <Text ID="INTRO_S1">The once peaceful village of Hawksworth was being torn apart by huge earthquakes. Everybody was worried, as they had no clue of what was going on.</Text>
    <Text ID="INTRO_S2">They decided to return to the village elder to solve this dilemma. Was this the end of the world? It seemed that they were not so far from the truth...</Text>
    <Text ID="INTRO_S3">The Village Elder told them that the Dragon, who has been sleeping quietly at the roots of the Tree of Life, Yggdrasil, has awaken from his thousand year slumber and started burning the roots of the tree.</Text>
    <Text ID="INTRO_S4">The strongest warriors of the village decided that they had to fight the dragon, but the Dragon could not be wounded by earthling weapons, but only by those of Gods...</Text>
    <Text ID="INTRO_S5">You will have to find the four elemental runes, Odin's runes, which have been hidden in the 4 worlds of the Tree of Life. Only through the power of the runes could the Dragon be lulled to sleep for another millenium. </Text>
    <Text ID="INTRO_S6">Our eager heroes started building the most ingenious ship the village has ever seen so they could travel to the hanging worlds.</Text>
    <Text ID="INTRO_S7">The ship took off as planned and they embarked on the greatest adventure of their lives, wondering if they could ever bring peace back to their lands.</Text>
    <Text ID="INTRO_S8">Farewell, brave heroes! Don't forget, the world depends on you! Return home safely!</Text>
    <Text ID="INTRO_S9">Our heroes' ship crashed, but luckily they were able to reach one of the worlds. It will be a long adventure. Will they be able to find the missing runes and defeat the Dragon?</Text>
    <Text ID="OUTRO_S1">Armed with the four runes our heroes pressed on into the dragon's cave which was right at the roots of the Tree of Life, Yggdrasil.</Text>
    <Text ID="OUTRO_S2">They placed the elemental runes on the totem which dominated the dragon's cave. The runes were activated and the totem started shaking terribly. They had to escape the cave, as the Dragon was approaching!</Text>
    <Text ID="OUTRO_S3">The moment they reached the ship, the Dragon flew out of the smoke that engulfed the base of the tree.
"Engines at full speed! We need to get away or he'll burn us to ashes!"</Text>
    <Text ID="OUTRO_S4">Not long after the runes were activated, the Dragon fell into a deep slumber and plunged towards the base of the tree. Peace would reign again for a thousand years...</Text>
    <Text ID="OUTRO_S5">Our heroes happily steered their ship towards home. Their adventure has been paved with success and they were able to restore peace. At least for a while...</Text>
    <Text ID="TIP_STARTGAME">Click here to start a new game or continue your last saved game.</Text>
    <Text ID="TIP_OPTIONS">Adjust sound settings, video settings, or cursor type.</Text>
    <Text ID="TIP_EXIT">Quit the game. Your progress is automatically saved so you can continue your game from where you left off.</Text>
    <Text ID="TIP_CHANGE_PLAYER">Here you can change the current player or create a new player. This way more players can play the game using the same computer.</Text>
    <Text ID="TIP_LEVEL_TIME_LEFT">Time left to finish the current level. Finish the level before the time drops below the first tick and get 3 Stars.</Text>
    <Text ID="TIP_TASKS_PANEL">This is the Tasks Panel. It tells you what you need to do in order to finish each level.</Text>
    <Text ID="TIP_WORKERS_TAXERS">The number of available workers and taxers. You can train more workers and taxers from the Base Ship.</Text>
    <Text ID="TIP_INGAME_MENU">Click this button to open the ingame menu.</Text>
    <Text ID="TIP_MAP_PLAY">Click here to start playing the next level. The hovering Ship shows you your current level.</Text>
    <Text ID="TIP_MAP_VILLAGE">Click here to go to the Village screen where you can see the status of your Viking Village.</Text>
    <Text ID="TIP_MAP_MENU">Go back to the main menu. Your progress is automatically saved so you can continue your game from where you left off.</Text>
    <Text ID="TUT_L0_START_1">What's with all this snow? We must have landed on the Ice World!</Text>
    <Text ID="TUT_L0_START_2">You must be right. The roads are blocked with snow piles!</Text>
    <Text ID="TUT_L0_START_3">There! Someone got stuck in the snow. We must help him!</Text>
    <Text ID="TUT_L0_START_4">Click this snow pile to clear the road. Clear the snow piles to our friend in order to save him!</Text>
    <Text ID="TUT_L0_GET_ORB_1">Great, you saved our friend! Now we can clear the snow piles a lot faster.</Text>
    <Text ID="TUT_L0_GET_ORB_2">Look, there's a Magic Orb! Let's get it! It will help us rebuild our village.</Text>
    <Text ID="TUT_L1_CHEST_1">We should start building some homes for our workers but we need to find some gold.</Text>
    <Text ID="TUT_L1_CHEST_2">Look, there's a chest! It might have something useful inside. Click on it to send a worker to crack it open.</Text>
    <Text ID="TUT_L1_DWELLING_1">The chests are full of useful stuff! Now we can build our first Dwelling!</Text>
    <Text ID="TUT_L1_DWELLING_2">Click an empty Building Spot to build our first building.</Text>
    <Text ID="TUT_L1_DWELLING_3">Now click the "Homes" button so we can select what kind of building you want to build.</Text>
    <Text ID="TUT_L1_DWELLING_4">Click the "Dwelling" button to start building your first Dwelling. The other buildings are locked for now but they will soon get available.</Text>
    <Text ID="TUT_L1_DWELLING_5">Every home pays a rent. When the time comes click the round button to send a Taxer and collect the rent.</Text>
    <Text ID="TUT_L1_TASKS_1">Well done! Keep an eye on the Tasks Panel too. It tells you what you need to do in order to finish each level.</Text>
    <Text ID="TUT_L2_REPAIR_BRIDGE_1">The crew is getting bigger! We need to build more homes for them.</Text>
    <Text ID="TUT_L2_REPAIR_BRIDGE_2">We already have some homes but the bridge is broken. We need 100 Wood to repair it.</Text>
    <Text ID="TUT_L2_REPAIR_BRIDGE_3">You could try cutting down some trees. Click this tree to collect Wood.</Text>
    <Text ID="TUT_L2_REPAIR_BRIDGE_4">Keep collecting Wood until you have enough to repair the bridge. Those Wood Piles that are blocking the roads could help too!</Text>
    <Text ID="TUT_L2_UPGRADE_BUILDING_1">Buildings can usually be upgraded. Upgrade this House to receive more Gold.</Text>
    <Text ID="TUT_L3_START_FIRE_1">The night has come but don't panic! I think I see a place where we could start a fire.</Text>
    <Text ID="TUT_L3_START_FIRE_2">Yes, I can see it too! We need some Wood to get the fire burning.</Text>
    <Text ID="TUT_L3_START_FIRE_3">The light from the fire will reveal what the night hides. Who know what we'll find?</Text>
    <Text ID="TUT_L3_SAWMILL_1">The Sawmill allows you to buy Wood when there are no trees to cut down. Select the quantity of wood you want to buy.</Text>
    <Text ID="TUT_L4_STARGATE_1">Look, there's a Gateway to another world but it's broken! We must fix it but we need to gather some resources first.</Text>
    <Text ID="TUT_L4_STARGATE_2">Here you can see what resources are needed to finish the Portal.</Text>
    <Text ID="TUT_L4_STARGATE_3">You can assign workers to the Gateway using these two buttons.</Text>
    <Text ID="TUT_L4_STARGATE_4">We can get some more Gold by mining this Gold Rock. Click the rock to send a worker to it.</Text>
    <Text ID="TUT_L5_WHEAT_FARM_1">Finally, no more snow! We can start producing some goods! Pick an empty Building Spot.</Text>
    <Text ID="TUT_L5_WHEAT_FARM_2">The buildings that produce basic goods are in the "Basic" category. Select the "Basic" category.</Text>
    <Text ID="TUT_L5_WHEAT_FARM_3">Let's build a Wheat Farm. Click the Wheat Farm button.</Text>
    <Text ID="TUT_L5_WINDMILL_1">Now that we have some Wheat we can process it into Flour! We should build a new Windmill. Select an empty Building Spot.</Text>
    <Text ID="TUT_L5_WINDMILL_2">The buildings that process basic resources are in the "Processing" category. Click the "Processing" button.</Text>
    <Text ID="TUT_L5_WINDMILL_3">Now click the Windmill button to build a new Windmill. Three Windmills should be enough for now.</Text>
    <Text ID="TUT_L5_OGRE_1">We need to take that Magic Orb but the Ogre won't let us pass until we pay him a fee!</Text>
    <Text ID="TUT_L5_OGRE_2">The bubble on his head tells you what he wants. It looks like he's hungry. Let's produce 10 Flour to feed him and he'll go away!</Text>
    <Text ID="TUT_L6_SHEEP_KEEP_1">We need something to keep the kids busy. Maybe some dolls will do the trick. Select an empty Building Spot.</Text>
    <Text ID="TUT_L6_SHEEP_KEEP_2">We need Wheat and Wool for that. We already have a Wheat Farm so we need a Sheepfold. Click the "Basic" button.</Text>
    <Text ID="TUT_L6_SHEEP_KEEP_3">Now click the "Sheepfold" button to start building it.</Text>
    <Text ID="TUT_L6_DOLLS_FACTORY_1">Don't forget that all buildings can be upgraded if you want them to work faster!</Text>
    <Text ID="TUT_L6_DOLLS_FACTORY_2">Each upgraded building gives you Tech Points. The more Tech Points you have the faster the buildings work!</Text>
    <Text ID="TUT_L6_DOLLS_FACTORY_3">Let's choose an empty Building Spot to build our Dolls Factory.</Text>
    <Text ID="TUT_L6_DOLLS_FACTORY_4">Click the "Complex" button. All the buildings that process more types of resources in a final product are placed in this category.</Text>
    <Text ID="TUT_L6_DOLLS_FACTORY_5">Click the "Dolls Factory" button and we can start making dolls.</Text>
    <Text ID="TUT_L6_QUAKE">That was an earthquake! The Dragon must be really angry! Click the broken building then click the Repair button to fix it.</Text>
    <Text ID="TUT_L7_MARKET_1">Look, there's a Market! Now we can sell our products and get some Gold in return.</Text>
    <Text ID="TUT_L7_MARKET_2">The market is closed now but it will open soon. Meanwhile let's make some dolls! I bet we can get a good price on them!</Text>
    <Text ID="TUT_L7_FIRETOWER1">It's so dark I can't see anything. Let's build a Fire Tower! Select this empty Tech Spot.</Text>
    <Text ID="TUT_L7_FIRETOWER2">Now build the Fire Tower. It makes a lot of light and it gives us precious Tech points.</Text>
    <Text ID="TUT_L8_DESTROY_BUILDING_1">That Ogre wants a lot of Gold. We'll never make it with only one Dwelling!</Text>
    <Text ID="TUT_L8_DESTROY_BUILDING_2">We'll have to Demolish the Dwelling and build a Market. We just need to get 250 Gold first...</Text>
    <Text ID="TUT_L10_DRAGON_1">Look out, the Dragons are attacking! We should build Dragon Towers to fight them! You can build them on empty Tech Spots.</Text>
    <Text ID="TUT_L7_LAMP">There's a broken lamppost. Click it to send a worker to repair it.</Text>
    <Text ID="TUT_L8_ROBOT">The robot won't let us pass until we make enough Tech Points. Let's upgrade the buildings and build some Fire Towers!</Text>
    <Text ID="TUT_L10_RUNE1">Look, there's one of the four ancient Runes! We have to get it!</Text>
    <Text ID="TUT_L10_RUNE2">We have to repair the Bridge and pay the Ogre first. Let's get to work! We should start by building a Wheat Farm.</Text>
    <Text ID="TUT_L19_SHEPHERD1">This is the Shepherd's Hut where you can trade Berries and Wheat for Milk and Wool.</Text>
    <Text ID="TUT_L19_SHEPHERD2">We already have two Berry Farms so we could trade some Berries for Milk.</Text>
    <Text ID="TUT_L18_BANK1">This is a Bank but it's broken. We have to repair it so we can store our Gold.</Text>
    <Text ID="TUT_L18_BANK2">In order to repair it you have to assign workers to it, like you did with the Portal. It's easy!</Text>
    <Text ID="TUT_GOLDMINE">This is a gold mine. You can assign workers to it like you did with the Bank and Portal and they will mine for Gold.</Text>
    <Text ID="TUT_GAME_FINISHED1">Gongrats! You've finished all the levels and defeated the dragon!</Text>
    <Text ID="TUT_GAME_FINISHED2">Now you can play again the levels that you didn't finish with 3 stars and make a bigger score.</Text>
    <Text ID="TUT_VILLAGE1">The orb helped us repair the ship, we must find more and build our village. This will be our home until we defeat the dragon.</Text>
  </Texts>
</SeppiaTexts>