<sounds>
  <sound name="sound_button_click" path="audio/sound sound_button_click.ogg" buffcount="2" streamed="false" music="false" />
  <sound name="sound_gui_window" path="audio/sound sound_gui_window.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_tube_place" path="audio/sound sound_tube_place.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_tube_wrong" path="audio/sound sound_tube_wrong.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_bonus_destroy" path="audio/sound sound_bonus_destroy.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_bonus_fill" path="audio/sound sound_bonus_fill.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_money_received" path="audio/sound sound_money_received.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_tube_box" path="audio/sound sound_tube_box.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="music_title" path="audio/music music_title.ogg" buffcount="2" streamed="false" music="true"/>  
  <sound name="music_track1" path="audio/music music_track1.ogg" buffcount="2" streamed="false" music="true"/>  
  <sound name="music_track2" path="audio/music music_track2.ogg" buffcount="2" streamed="false" music="true"/>  
  <sound name="music_track3" path="audio/music music_track3.ogg" buffcount="2" streamed="false" music="true"/>  
  <sound name="sound_equip_connect" path="audio/sound sound_equip_connect.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_water_flow" path="audio/sound sound_water_flow.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_get_trophy" path="audio/sound sound_get_trophy.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_receive_bonus_reward" path="audio/sound sound_receive_bonus_reward.ogg" buffcount="2" streamed="false" music="false"/>  
  <sound name="sound_level_finished" path="audio/sound sound_level_finished.ogg" buffcount="2" streamed="false" music="false"/>  
  
</sounds>
<!--  ОПИСАНИЕ  -->
<!-- 1.	Клик на на кнопку/пункт меню sound_button_click -->
<!-- 2.	Вылетание окна	sound_gui_window -->
<!-- 3.	Установка трубы	sound_tube_place -->
<!-- 4.	Звук невозможности установить трубу	sound_tube_wrong -->
<!-- 5.	Использование бонуса разрушения	sound_bonus_destroy -->
<!-- 6.	Использование бонуса заполнения	sound_bonus_fill -->
<!-- 7.	Завершения уровня	sound_gui_window -->
<!-- 8.	Поднятие монетки и начисление денег	sound_money_received -->
<!-- 9.	Вылетание/улетание окон GUI	sound_gui_fly -->
<!-- 10. Использование пресса	sound_tube_box -->
<!-- 11. Музыкальный трек в меню и в игре	music_title -->
<!-- 12. Музыкальные треки 1 го мира	music_track1 -->
<!-- 13. Музыкальные треки 2 го мира	music_track2 -->
<!-- 14. Музыкальные треки 3 го мира	music_track3 -->
<!-- 15. Подключение доп.оборудования	sound_equip_connect -->
<!-- 16. Звук бегущей воды 	sound_water_flow -->

<!-- 17. Получение трофея? 	sound_get_trophy -->
