GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 8.17.13.142]
    Renderer: NVIDIA GeForce 9600 GT
    Vendor:   NVIDIA
    VRAM:     241 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<I> Initializing (RawInput).

<RI> Input initialized.

Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.099 seconds
Platform assembly: D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\962打包\game\wdgwmr\Omegalodon_Win_Data\Managed\Boo.Lang.dll (this message is harmless)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 272. Operation took 25.099423 ms.
There are 1 levelloads.
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 103760. Operation took 136.092916 ms.
This player belongs to 0
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

This player belongs to 0
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SedanRed
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SuvBlack
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SuvBlue
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for PickupGreen
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SuvWhite
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for PickupGreen
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for PickupWhite
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SedanBlue
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for Taxi
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SedanRed
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SuvRed
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SedanWhite
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SedanBlack
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SuvBlue
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for SuvBrown
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Spawned debris for Taxi
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)

  at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0 

  at Elecpylon_WireDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9222 unused Assets to reduce memory usage. Loaded Objects now: 323. Operation took 89.970000 ms.
