include gui/mainStyles.txt
include gui/rollOver/rollOver.txt

style achievement
{
	fsCSpriteComponent
	{
		hitMap = true
		fsCTextSpriteComponent
		{
			standardMessageText
		}
	}
}

fsCAchievementsScreen
{
	name = achievementGui
	achievementKey = achievement
	achievementDictionary = gui/achievements/achievementsMap.txt
	
	fsCScaleTransformationComponent
	{
		transGraph =	0.0,
						0.5, 200,
						1.0, 150;
	}
		
	fsCSpriteComponent
	{
		name = achievementGuiBackground
		image = gui/achievements/background.jpg
		
			fsCTextSpriteComponent
			{
				name = achievementsTitle
				textKey = titleAchiev
				screenTitleText	
				colourRGBA = ffffffff				
				posX = 0 posY = -320
				width = 300 height = 40
			}			
		achievement
		{
			name = achievement1
			image = gui/achievements/ecoCub.png
			posX = -340 posY = -190
		}

		achievement
		{
			name = achievement2
			image = gui/achievements/ecoHero.png
			posX = -170 posY = -190
		}

		achievement
		{
			name = achievement3
			image = gui/achievements/ecoWarrior.png
			posX = -0 posY = -190
		}

		achievement
		{
			name = achievement4
			image = gui/achievements/hawkEye.png
			posX = 170 posY = -190
		}

		achievement
		{
			name = achievement5
			image = gui/achievements/eagleEye.png
			posX = 340 posY = -190
		}

		achievement
		{
			name = achievement6
			image = gui/achievements/puzzleRookie.png
			posX = -340 posY = -70
		}

		achievement
		{
			name = achievement7
			image = gui/achievements/puzzlePro.png
			posX = -170 posY = -70
		}	

		achievement
		{
			name = achievement8
			image = gui/achievements/puzzleGenius.png
			posX = 0 posY = -70
		}		

		achievement
		{
			name = achievement9
			image = gui/achievements/puzzleAce.png
			posX = 170 posY = -70
		}	

		achievement
		{
			name = achievement10
			image = gui/achievements/sleuth.png
			posX = -340 posY = 60
		}		

		achievement
		{
			name = achievement11
			image = gui/achievements/sleuthHound.png
			posX = -170 posY = 60
		}		

		achievement
		{
			name = achievement12
			image = gui/achievements/superSleuth.png
			posX = 0 posY = 60
		}			

		achievement
		{
			name = achievement16
			image = gui/achievements/shopper.png
			posX = 170 posY = 60
		}		

		achievement
		{
			name = achievement17
			image = gui/achievements/shopaholic.png
			posX = 340 posY = 60
		}		

		achievement
		{
			name = achievement18
			image = gui/achievements/instantReplay.png
			posX = 340 posY = -70
		}	

		achievement
		{
			name = achievement13
			image = gui/achievements/gameSprinter.png
			posX = -170 posY = 180
		}		

		achievement
		{
			name = achievement14
			image = gui/achievements/gameExpert.png
			posX = 0 posY = 180
		}		

		achievement
		{
			name = achievement15
			image = gui/achievements/gameGenius.png
			posX = 170 posY = 180
		}				
			
		rollOverGui

		standardTextButton
		{
			name = achievementGuiBackButton
			textKey = buttonBack
			posY = 290
			action = "closeGui achievementGui"
		}
	}
}
