include gui/guiStyles_ph.txt
include gui/hogGui/bonusListGui.txt
include gui/hogGui/recycleListGui.txt

style baseHogGui
{
	fsCSpriteComponent
	{
		name = GameGuiLeftPanel	
		bonusPickList
		{
			posX = -580 posY = 305
		}

		silhouettesButton
		{
			posX = -603 posY = 293
			action = "loadGuiTut gui/silhouettes/silhouettes.txt"
		}

		recyclePickList
		{
			posX = -495 posY = 310
		}
		
		smallTextButton
		{
			name = GameGuiOptionsButton
			textKey = buttonMenu
			posX = -360 posY = 365
			action = "loadGui gui/pauseMenu/pauseMenu.txt"
		}
	}	

	fsCSpriteComponent
	{
		name = GameGuiRightPanel
		image = gui/hogGui/hogRightPanel.png
		posX = 574 posY = 305

		hintButton
		{
			posX = 30 posY = -35		
		}

		ghostModeButton
		{
			posX = 0 posY = 40			
		}			
		
		achievementsButton
		{
			posX = -80 posY = -35
			action = "loadGuiTut gui/achievements/achievements.txt"
		}

	}
			
	
}	