imageFileName = particles/gfx/fire.png;
alphaMode = add;
linkToEmitter = false;

particleLifeMs = 2000;
emitterLifeMs = 0;

maxParticles = 4;
emitSpeed = 1;

emitPosXY = 0.0, 0.0 rndRangeXY = 0.0, 0.0;

velocityXY = 0.0, -6.0 rndRangeXY = 5, 0;
velocityDeltaXY = 0.0, -5.0 rndRangeXY = 0.0, 0.0;

scale = 0.4 rndRange = 0.0;
scaleDelta = 0.0 rndRange = 0.01;

colourGraph = ffffff00,
	ffffff00, 500,
	ffffffff, 1000,
	ffffff00, 500;
	
prerun = 1500;
