include gui/guiStyles.txt

style hogPickListEntry
{
	fsCDropOffPickListEntryGui
	{
		modal = false

		fsCTextSpriteComponent
		{
			name = PickListEntryText
			HOGListText
			width = 194 height = 26
		}
	}
}

style hogPickList
{
	fsCPickListGui
	{
		name = hogPickList
		modal = false
	
		priorityEntityTypes = "TSK- HDN- REQ- "
		randomEntityTypes = "PCK- HOM-"

		requiredForActCompletion = true
		groupEntries = true

		fsCSpriteComponent
		{
			name = pickListBackground
			image = gui/hogGui/pickListBg.png


			hogPickListEntry
			{
				name = pickItem0
				image = gui/hogGui/listEntryPanel1.png
				posX = -210 posY = -10
			}

			hogPickListEntry
			{
				name = pickItem1
				image = gui/hogGui/listEntryPanel1.png
				posX = 0 posY = -10
			}

			hogPickListEntry
			{
				name = pickItem2
				image = gui/hogGui/listEntryPanel1.png
				posX = 210 posY = -10
			}

			hogPickListEntry
			{
				name = pickItem3
				image = gui/hogGui/listEntryPanel1.png
				posX = -210 posY = 33
			}

			hogPickListEntry
			{
				name = pickItem4
				image = gui/hogGui/listEntryPanel1.png
				posX = 0 posY = 33
			}

			hogPickListEntry
			{
				name = pickItem5
				image = gui/hogGui/listEntryPanel1.png
				posX = 210 posY = 33
			}

			fsCTextSpriteComponent
			{
				name = itemsText
				textKey = labelItems
				guiEdgeText			
				posX = -35 posY = -45
				width = 200 height = 40
			}				

			fsCTextSpriteComponent
			{
				name = itemsText
				textKey = labelItems
				guiText			
				posX = -36 posY = -46
				width = 200 height = 40
			}	
			
			fsCTextSpriteComponent
			{
				name = itemCountText
				standardMessageText		
				colourRGBA = 000000ff					
				posX = 30 posY = -45
				width = 150 height = 40
			}
		}
	}
}
