include gui/mainStyles.txt

CLostAndFoundScreen
{
	name = silhouettesGui
	achievementKey = wildlife
	firstAchievementPosX = -350 firstAchievementPosY = -200
	achievementPosIncX = 140 achievementPosIncY = 0
	achievementPosStrideIncX = 0 achievementPosStrideIncY = 180
	achievementStride = 6
	maxNumAchievements = 18
	catalogue = gui/silhouettes/silhouettesMap.txt
	achievmentLayout = gui/silhouettes/achievement.txt
	grouping = false

	fsCScaleTransformationComponent
	{
		transGraph =	0.0,
						0.5, 200,
						1.0, 150;
	}
	
	fsCSpriteComponent
	{
		name = silhouettesGuiBg
		image = gui/silhouettes/Background.jpg
		
		fsCTextSpriteComponent
		{
			screenTitleText
			name = silhouettesTitle
			textKey = titleSilhouettes
			colourRGBA = ffffffff				
			posX = 0 posY = -320
			width = 300 height = 50
		}		


		standardTextButton
		{
			name = silhouettesGuiBackButton
			textKey = buttonBack
			posY = 330 
			action = "closeGui silhouettesGui"
		}

		fsCButtonComponent
		{
			name="lostAndFoundGuiNextButton"
			buttonImage = gui/silhouettes/nextUp.png
			buttonDownImage = gui/silhouettes/nextOver.png
			posX = 467 posY = 0
		}

		fsCButtonComponent
		{
			name="lostAndFoundGuiPreviousButton"
			buttonImage = gui/silhouettes/prevUp.png
			buttonDownImage = gui/silhouettes/prevOver.png
			posX = -464 posY = 0
		}
	}
}