imageFileName = scenes/mall/layers/ripple.png;
alphaMode = normal;
linkToEmitter = false;
particleLifeMs = 12000;
emitterLifeMs = 0;
maxParticles = 5;
emitSpeed = 0.4;
emitPosXY = 0.0, 0.0 rndRangeXY = 0.0, 0.0;
scale = 0.1 rndRange = 0.0;
scaleDelta = 0.15 rndRange = 0.0;
colourGraph = ffffff00,
	ffffffcf, 2000,
	ffffff6f, 8000,
	ffffff00, 2000;
prerun = 8000;
