animFileName = particles/gfx/helicoperL.xml;
alphaMode = normal;
linkToEmitter = false;

particleLifeMs = 80000;
emitterLifeMs = 0;

maxParticles = 1;
emitSpeed = 1;

emitPosXY = 200.0, 0.0 rndRangeXY = 0.0, 0.0;

velocityXY = -60, -2.5 rndRangeXY = 0.0, 0.0;
velocityDeltaXY = 0.0, 0.0 rndRangeXY = 0.0, 0.0;

angle = 0.0 rndRange = 0.0;
angleDelta = 0.0 rndRange = 0.0;

scale = 0.15 rndRange = 0.0;

prerun = 55000;
