include gui/mainStyles.txt
	
fsCSpriteComponent
{
	name = panel
	image = gui/levelList/panel.png

	fsCSpriteComponent
	{
		name = levelIcon
		posX = 0 posY = 22
	}

	fsCSpriteComponent
	{
		name = ratingStar
		image = gui/mapHUD/mapStars/bronze.png
		posX = 160 posY = 90
	}

	fsCTextSpriteComponent
	{
		name = levelNameStr
		sceneTitleText
		textKey = credits
		posY = -107
		width = 340 height = 40
		alignmentH = centre
	}

}
