include gui/mainStyles.txt

fsCMapPopUpGui
{
	name= ScenePopupWindow
	fadeBackground	
	posX = 0 posY = 0
	width = 1366 height = 768

	fsCSpriteComponent
	{
		name = ScenePopupBackground
		image =  gui/mapHUD/scenePopup/scenePopup.png
		posX = 0 posY = 0

		fsCTextSpriteComponent
		{
			name = ScenePopupDestintationText
			textKey = emptyString
			sceneTitleText
			posX = 0 posY = -135
			width = 400 height = 50
		}

		fsCTextSpriteComponent
		{
			name = replayText
			textKey = replayText
			largeMessageText	
			alignmentH = left				
			posX = 0 posY = -55
			width = 270 height = 120
		}

		fsCTextSpriteComponent
		{
			name = ScenePopupRoundScore
			textKey = roundScore
			largeMessageText			
			posX = 0 posY = -55
			width = 270 height = 120
		}
		
		fsCTextSpriteComponent
		{
			name = ScenePopupTrashText
			textKey = trashInfo
			largeMessageText		
			alignmentH = left			
			posX = 0 posY = -10
			width = 270 height = 120
		}

		fsCTextSpriteComponent
		{
			name = ScenePopupLostFoundText
			textKey = lostFoundInfo
			largeMessageText		
			alignmentH = left			
			posX = 0 posY = 30
			width = 270 height = 120
		}

		fsCTextSpriteComponent
		{
			name = ScenePopupPerfectText
			textKey = perfect
			largeMessageText			
			posX = 0 posY = 80
			width = 270 height = 120
		}

		standardTextButton
		{
			name = ScenePopupCancelButton
			textKey = buttonMap
			posX = -92 posY = 160			
			action = "closeGui ScenePopupWindow"
		}

		standardTextButton
		{
			name = ScenePopupGoButton
			textKey = buttonContinue
			posX = 92 posY = 160
		}
	}
}
