imageFileName = particles/gfx/fire.png;
alphaMode = add;
linkToEmitter = false;

particleLifeMs = 3000;
emitterLifeMs = 0;

maxParticles = 20;
emitSpeed = 5;

emitPosXY = 0.0, 0.0 rndRangeXY = 5.0, 2.0;

velocityXY = 0.0, -4.0 rndRangeXY = 0, 0;
velocityDeltaXY = 0.0, -1.0 rndRangeXY = 0.0, 0.0;

scale = 0.02 rndRange = 0.1;
scaleDelta = 0.1 rndRange = 0.01;

angle = 0.0 rndRange = 10.5;

colourGraph = ffffff30,
	ffffff00, 500,
	ffffffa1, 1500,
	ffffff00, 1000; 	

prerun = 10000;