include gui/guiStyles.txt
include gui/hogGui/bonusListGui.txt
include gui/hogGui/recycleListGui.txt

style baseHogGui
{
	fsCSpriteComponent
	{
		name = GameGuiLeftPanel	
		bonusPickList
		{
			posX = -435 posY = 305
		}

		silhouettesButton
		{
			posX = -430 posY = 314
			action = "loadGuiTut gui/silhouettes/silhouettes.txt"
		}

		recyclePickList
		{
			posX = -345 posY = 330
		}
		
		smallTextButton
		{
			name = GameGuiOptionsButton
			textKey = buttonMenu
			posX = -360 posY = 365
			action = "loadGui gui/pauseMenu/pauseMenu.txt"
		}
	}	

	fsCSpriteComponent
	{
		name = GameGuiRightPanel
		image = gui/hogGui/hogRightPanel.png
		posX = 410 posY = 300
		
		achievementsButton
		{
			posX = -62 posY = -28
			action = "loadGuiTut gui/achievements/achievements.txt"
		}
		
		hintButton
		{
			posX = 38 posY = -23		
		}

		ghostModeButton
		{
			posX = 14 posY = 44			
		}			


	}
			
	
}	