include gui/mainStyles.txt

style achievement
{
	fsCSpriteComponent
	{
		fsCTextSpriteComponent
		{
			largeMessageText
		}
	}
}

fsCAchievementsScreen
{
	name = souvenirGui
	achievementKey = souvenir
	achievementDictionary = gui/presents/presentsMap.txt

	fsCScaleTransformationComponent
	{
		transGraph =	0.0,
						0.5, 200,
						1.0, 150;
	}
	
	fsCSpriteComponent
	{
		name = souvenirGuiBackground
		image = gui/presents/background.jpg
		
		fsCTextSpriteComponent
		{
			panelTitleText
			name = presentsTitle
			textKey = titlePresents
			fontSize = 15
			posX = 0 posY = -347
			width = 300 height = 50
		}			
		
		
		achievement
		{
			name = souvenir1
			image = gui/presents/item01.png
			posX = -378 posY = -220
		}
		
		achievement
		{
			name = souvenir2
			image = gui/presents/item02.png
			posX = 199 posY = 11
		}

		achievement
		{
			name = souvenir3
			image = gui/presents/item03.png
			posX = 192 posY = 216
		}
		
		achievement
		{
			name = souvenir4
			image = gui/presents/item04.png
			posX = 210 posY = -203
		}
		
		achievement
		{
			name = souvenir5
			image = gui/presents/item05.png
			posX = 15 posY = 243
		}
		
		achievement
		{
			name = souvenir6
			image = gui/presents/item06.png
			posX = -110 posY = -183
		}

		achievement
		{
			name = souvenir7
			image = gui/presents/item07.png
			posX = 364 posY = 7
		}

		achievement
		{
			name = souvenir8
			image = gui/presents/item08.png
			posX = -166 posY = 231
		}
		
		achievement
		{
			name = souvenir9
			image = gui/presents/item09.png
			posX = -236 posY = -227
		}

		achievement
		{
			name = souvenir10
			image = gui/presents/item10.png
			posX = 322 posY = 262
		}

		achievement
		{
			name = souvenir11
			image = gui/presents/item11.png
			posX = -341 posY = 235
		}
		
		achievement
		{
			name = souvenir12
			image = gui/presents/item12.png
			posX = -325 posY = 22
		}
		
		achievement
		{
			name = souvenir13
			image = gui/presents/item13.png
			posX = 378 posY = -221
		}

		achievement
		{
			name = souvenir14
			image = gui/presents/item14.png
			posX = 56 posY = -213
		}
		
		achievement
		{
			name = souvenir16
			image = gui/presents/item16.png
			posX = 21 posY = 24
		}
		
		achievement
		{
			name = souvenir15
			image = gui/presents/item15.png
			posX = -152 posY = 64
		}

		

		standardTextButton
		{
			name = souvenirGuiBackButton
			textKey = buttonBack
			posY = 360
			action = "closeGui souvenirGui"
		}
	}
}
