// /////////////////////////////////////////
// NOTE: THIS IS NOT A README FILE!!!
// THIS IS THE SCRIPT FILE USED BY THE GAME
// SO IT'S YOUR FAULT IF YOU MODIFY ANYTHING
// IN THIS FILE!!!

// 
// Triggers
// 

[trigger_1_begin]
setworldscene ("scene_cattershroom")
[trigger_1_end]

// 
// Scenes
// 

[scene_cattershroom_begin]

vector3 tgt

targetget ("cam_loc_boss", tgt)
viewsetloc (tgt)

targetget ("cam_tgt_boss", tgt)
viewsettarget (tgt)

int isDone (0)

while (isDone == 0)
{
	viewfollowwaypoint ("cam_wp_boss", 0, 1500, isDone)
}

wait (1000)

targetget ("cam_loc_boss_2", tgt)
viewmoveloc (tgt)

targetget ("cam_tgt_boss_2", tgt)
viewmovetarget (tgt)

// initialize primary dialog
dialog dlg_1 ("Textures\Misc\purple_box.tga", 0.46875, 0.352083333, 0.9640625, 0.74375)

dialogsetfont (dlg_1, "Comic Sans MS", 0.025, 0)
dialogsettextclr (dlg_1, 232, 197, 237)

dialogopen (dlg_1, 1)

// information about shroom-pa

dialogsettext (dlg_1, "The big fat abominable Catter-Shroom stares with hunger and destruction...It desires Ta-Ta meat!")
waitbtn (3000)

dialogsettext (dlg_1, "Catter-Shroom is protected with Fire Force Field and bad odor.  Only when the Fire Force Field is down can Catter-Shroom be harmed.")
waitbtn (4000)

dialogopen (dlg_1, 0)

[scene_cattershroom_end]
