material TW_RocketLH
{
	technique
	{
		pass
		{
			
			specular 0 0 0 10
			emissive 0 0 0 
			cull_hardware none
			cull_software none

			texture_unit 
			{
				texture TW_RocketL.dds
			}
		}
	}
}


material TW_RocketLS
{
	technique
	{
		pass
		{
			
			specular 0 0 0 10
			emissive 0 0 0 

			texture_unit 
			{
				texture TW_RocketL.dds
			}
		}
	}
}


