-- This file is for use with Moai SDK
-- 
-- This file is automatically generated with TexturePacker (http://texturepacker.com). Do not edit
-- $TexturePacker:SmartUpdate:db3f14656d25697e55248a0d8d2ecfbb$
-- 

return {
	texture = 'Cursor.tex',
	frames = {
			{
				name = "ISO_build_NO.png",
				spriteColorRect = { x = 0, y = 0, width = 128, height = 64 },
				uvRect = { u0 = 0.015625, v0 = 0.671875, u1 = 0.515625, v1 = 0.796875 },
				spriteSourceSize = { width = 128, height = 64 },
				spriteTrimmed = false,
				textureRotated = false
			},
			{
				name = "ISO_build_YES.png",
				spriteColorRect = { x = 0, y = 0, width = 128, height = 64 },
				uvRect = { u0 = 0.015625, v0 = 0.539062, u1 = 0.515625, v1 = 0.664062 },
				spriteSourceSize = { width = 128, height = 64 },
				spriteTrimmed = false,
				textureRotated = false
			},
			{
				name = "ISO_build_grid.png",
				spriteColorRect = { x = 0, y = 0, width = 128, height = 64 },
				uvRect = { u0 = 0.015625, v0 = 0.40625, u1 = 0.515625, v1 = 0.53125 },
				spriteSourceSize = { width = 128, height = 64 },
				spriteTrimmed = false,
				textureRotated = false
			},
			{
				name = "ISO_build_grid_bright.png",
				spriteColorRect = { x = 0, y = 0, width = 128, height = 64 },
				uvRect = { u0 = 0.015625, v0 = 0.273438, u1 = 0.515625, v1 = 0.398438 },
				spriteSourceSize = { width = 128, height = 64 },
				spriteTrimmed = false,
				textureRotated = false
			},
			{
				name = "ISO_build_grid_bright_xaxis.png",
				spriteColorRect = { x = 0, y = 0, width = 128, height = 64 },
				uvRect = { u0 = 0.015625, v0 = 0.140625, u1 = 0.515625, v1 = 0.265625 },
				spriteSourceSize = { width = 128, height = 64 },
				spriteTrimmed = false,
				textureRotated = false
			},
			{
				name = "ISO_build_grid_bright_yaxis.png",
				spriteColorRect = { x = 0, y = 0, width = 128, height = 64 },
				uvRect = { u0 = 0.015625, v0 = 0.0078125, u1 = 0.515625, v1 = 0.132812 },
				spriteSourceSize = { width = 128, height = 64 },
				spriteTrimmed = false,
				textureRotated = false
			},
		}
	}

