-- This file is for use with Moai SDK
-- 
-- This file is automatically generated with TexturePacker (http://texturepacker.com). Do not edit
-- $TexturePacker:SmartUpdate:de90a664cace64c49308c52a496be928$
-- 

return {
	texture = 'UIMisc.tex',
	frames = {
			{
				name = "TEMP_Arrow_In_Circle.png",
				spriteColorRect = { x = 2, y = 0, width = 78, height = 78 },
				uvRect = { u0 = 0.6875, v0 = 0.433594, u1 = 0.839844, v1 = 0.585938 },
				spriteSourceSize = { width = 83, height = 79 },
				spriteTrimmed = true,
				textureRotated = false
			},
			{
				name = "TEMP_Icon_Laser.png",
				spriteColorRect = { x = 0, y = 0, width = 100, height = 82 },
				uvRect = { u0 = 0.773438, v0 = 0.265625, u1 = 0.96875, v1 = 0.425781 },
				spriteSourceSize = { width = 100, height = 83 },
				spriteTrimmed = true,
				textureRotated = false
			},
			{
				name = "TEMP_Red_Arrow_Down.png",
				spriteColorRect = { x = 0, y = 0, width = 80, height = 80 },
				uvRect = { u0 = 0.265625, v0 = 0.515625, u1 = 0.421875, v1 = 0.671875 },
				spriteSourceSize = { width = 80, height = 80 },
				spriteTrimmed = false,
				textureRotated = false
			},
			{
				name = "TEMP_X.png",
				spriteColorRect = { x = 0, y = 0, width = 84, height = 84 },
				uvRect = { u0 = 0.515625, v0 = 0.394531, u1 = 0.679688, v1 = 0.558594 },
				spriteSourceSize = { width = 83, height = 83 },
				spriteTrimmed = true,
				textureRotated = false
			},
			{
				name = "blobshadow.png",
				spriteColorRect = { x = 0, y = 0, width = 238, height = 128 },
				uvRect = { u0 = 0.515625, v0 = 0.0078125, u1 = 0.980469, v1 = 0.257812 },
				spriteSourceSize = { width = 238, height = 128 },
				spriteTrimmed = false,
				textureRotated = false
			},
			{
				name = "build_door.png",
				spriteColorRect = { x = 0, y = 12, width = 128, height = 180 },
				uvRect = { u0 = 0.0078125, v0 = 0.515625, u1 = 0.257812, v1 = 0.867188 },
				spriteSourceSize = { width = 128, height = 192 },
				spriteTrimmed = true,
				textureRotated = false
			},
			{
				name = "character_selected.png",
				spriteColorRect = { x = 0, y = 0, width = 128, height = 62 },
				uvRect = { u0 = 0.515625, v0 = 0.265625, u1 = 0.765625, v1 = 0.386719 },
				spriteSourceSize = { width = 128, height = 64 },
				spriteTrimmed = true,
				textureRotated = false
			},
			{
				name = "softwhitebox.png",
				spriteColorRect = { x = 0, y = 0, width = 256, height = 256 },
				uvRect = { u0 = 0.0078125, v0 = 0.0078125, u1 = 0.507812, v1 = 0.507812 },
				spriteSourceSize = { width = 256, height = 256 },
				spriteTrimmed = false,
				textureRotated = false
			},
		}
	}

