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SPEECH DATA FILE
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Replacement Strings
  [%SourceShipName%]        - Source Ship Name
  [%SourceShipClass%]       - Source Ship Class
  [%SourceRace%]            - Source Ship Race Name
  [%TargetShipName%]        - Target Ship Name
  [%TargetShipClass%]       - Target Ship Class
  [%TargetRace%]            - Target Ship Race Name
  [%SystemName%]            - Current System Name

Friend Type:
  Any, Friend, Enemy, Player

Source Target Types: (list of)
  Ship, Base, Fighter, Satellite

Target Target Types: (list of)
  Ship, Base, Fighter, Satellite

Event:
  Nearby   
  In Combat With
  Taking Shield/Armor Damage 
  Taking Internal Damage
  Almost Dead
  Death Spin
  Firing Beam On Target
  Firing Torpedo On Target
  

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*BEGIN*
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Friend Type                := Any
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 18
Speech 1 Event             := Taking Shield/Armor Damage
Speech 1 Text              := Energy systems fluctuating!
Speech 1 Chance            := 50
Speech 2 Event             := Taking Shield/Armor Damage
Speech 2 Text              := Repair systems at 70%. 
Speech 2 Chance            := 50
Speech 3 Event             := Taking Shield/Armor Damage
Speech 3 Text              := More power to the shields!
Speech 3 Chance            := 50
Speech 4 Event             := Taking Internal Damage
Speech 4 Text              := Fire raging in the engine room!
Speech 4 Chance            := 50
Speech 5 Event             := Taking Internal Damage
Speech 5 Text              := Life support at minimal power. 
Speech 5 Chance            := 50
Speech 6 Event             := Taking Internal Damage
Speech 6 Text              := All power to the engines!
Speech 6 Chance            := 50
Speech 7 Event             := Almost Dead
Speech 7 Text              := Our clan will come for you, [%TargetShipName%]!
Speech 7 Chance            := 50
Speech 8 Event             := Almost Dead
Speech 8 Text              := We are losing liquid environment containment. 
Speech 8 Chance            := 50
Speech 9 Event             := Almost Dead
Speech 9 Text              := All crew to the escape pods!
Speech 9 Chance            := 50
Speech 10 Event            := Death Spin
Speech 10 Text             := May the currents carry us to the Deep Water!
Speech 10 Chance           := 50
Speech 11 Event            := Death Spin
Speech 11 Text             := SOS to all [%SourceRace%] ships in the area!
Speech 11 Chance           := 50
Speech 12 Event            := Death Spin
Speech 12 Text             := The Deep Water beckons for us...
Speech 12 Chance           := 50
Speech 13 Event            := Firing Beam On Target
Speech 13 Text             := Target their weapon systems...
Speech 13 Chance           := 50
Speech 14 Event            := Firing Beam On Target
Speech 14 Text             := Targeting shield generators...
Speech 14 Chance           := 50
Speech 15 Event            := Firing Beam On Target
Speech 15 Text             := Weapons are go!
Speech 15 Chance           := 50
Speech 16 Event            := Firing Torpedo On Target
Speech 16 Text             := Torpedo is swimming free!
Speech 16 Chance           := 50
Speech 17 Event            := Firing Torpedo On Target
Speech 17 Text             := Reload weapons for the next pass!
Speech 17 Chance           := 50
Speech 18 Event            := Firing Torpedo On Target
Speech 18 Text             := Hard over, new heading!
Speech 18 Chance           := 50

Friend Type                := Friend
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 3
Speech 1 Event             := Nearby
Speech 1 Text              := May the currents guide you to better waters.
Speech 1 Chance            := 10
Speech 2 Event             := Nearby
Speech 2 Text              := Watch for pirate activity, [%TargetShipName%]. 
Speech 2 Chance            := 10
Speech 3 Event             := Nearby
Speech 3 Text              := Stay clear of our space, [%TargetShipName%]. 
Speech 3 Chance            := 10

Friend Type                := Enemy
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 6
Speech 1 Event             := Nearby
Speech 1 Text              := Tresspasser, prepare to be incinerated!
Speech 1 Chance            := 10
Speech 2 Event             := Nearby
Speech 2 Text              := [%TargetShipName%], you stray too close to oblivion.
Speech 2 Chance            := 10
Speech 3 Event             := Nearby
Speech 3 Text              := Let our teeth rend your tiny ship to shreads!
Speech 3 Chance            := 10
Speech 4 Event             := In Combat With
Speech 4 Text              := You cannot win, [%TargetShipName%]. 
Speech 4 Chance            := 50
Speech 5 Event             := In Combat With
Speech 5 Text              := Our clan will hunt you to the end of the universe, [%TargetShipName%]. 
Speech 5 Chance            := 50
Speech 6 Event             := In Combat With
Speech 6 Text              := If you were any faster, this might be a challenge [%TargetShipName%]!
Speech 6 Chance            := 50

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*END*
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