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SPEECH DATA FILE
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Replacement Strings
  [%SourceShipName%]        - Source Ship Name
  [%SourceShipClass%]       - Source Ship Class
  [%SourceRace%]            - Source Ship Race Name
  [%TargetShipName%]        - Target Ship Name
  [%TargetShipClass%]       - Target Ship Class
  [%TargetRace%]            - Target Ship Race Name
  [%SystemName%]            - Current System Name

Friend Type:
  Any, Friend, Enemy, Player

Source Target Types: (list of)
  Ship, Base, Fighter, Satellite

Target Target Types: (list of)
  Ship, Base, Fighter, Satellite

Event:
  Nearby   
  In Combat With
  Taking Shield/Armor Damage 
  Taking Internal Damage
  Almost Dead
  Death Spin
  Firing Beam On Target
  Firing Torpedo On Target
  

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*BEGIN*
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Friend Type                := Any
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 18
Speech 1 Event             := Taking Shield/Armor Damage
Speech 1 Text              := Your weapons are weak like you, [%TargetShipName%]. 
Speech 1 Chance            := 50
Speech 2 Event             := Taking Shield/Armor Damage
Speech 2 Text              := This attack will not go unavenged, [%TargetShipName%]. 
Speech 2 Chance            := 50
Speech 3 Event             := Taking Shield/Armor Damage
Speech 3 Text              := Shields holding. 
Speech 3 Chance            := 50
Speech 4 Event             := Taking Internal Damage
Speech 4 Text              := Repair crews to deck C. 
Speech 4 Chance            := 50
Speech 5 Event             := Taking Internal Damage
Speech 5 Text              := Sections 1 through 7 are without power!
Speech 5 Chance            := 50
Speech 6 Event             := Taking Internal Damage
Speech 6 Text              := Plasma conduits are buckling!
Speech 6 Chance            := 50
Speech 7 Event             := Almost Dead
Speech 7 Text              := We will return to wreak venegeance on you, [%TargetShipName%]. 
Speech 7 Chance            := 50
Speech 8 Event             := Almost Dead
Speech 8 Text              := You wound us, [%TargetShipName%]. 
Speech 8 Chance            := 50
Speech 9 Event             := Almost Dead
Speech 9 Text              := Condition Red, damage critical. 
Speech 9 Chance            := 50
Speech 10 Event            := Death Spin
Speech 10 Text             := May the vapors claim our spirits!
Speech 10 Chance           := 50
Speech 11 Event            := Death Spin
Speech 11 Text             := To join the vapors we journey!
Speech 11 Chance           := 50
Speech 12 Event            := Death Spin
Speech 12 Text             := Clear the area, our engines are going critical. 
Speech 12 Chance           := 50
Speech 13 Event            := Firing Beam On Target
Speech 13 Text             := Stand down [%TargetShipName%], or you will be obliterated. 
Speech 13 Chance           := 50
Speech 14 Event            := Firing Beam On Target
Speech 14 Text             := We will destroy you, [%TargetShipName%], if we have to. 
Speech 14 Chance           := 50
Speech 15 Event            := Firing Beam On Target
Speech 15 Text             := Focusing lenses at full power!
Speech 15 Chance           := 50
Speech 16 Event            := Firing Torpedo On Target
Speech 16 Text             := Torpedoes have been launched. 
Speech 16 Chance           := 50
Speech 17 Event            := Firing Torpedo On Target
Speech 17 Text             := All weapons engaging the target. 
Speech 17 Chance           := 50
Speech 18 Event            := Firing Torpedo On Target
Speech 18 Text             := External weapon tubes flushed!
Speech 18 Chance           := 50

Friend Type                := Friend
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 6
Speech 1 Event             := Nearby
Speech 1 Text              := May the vapors guide you, [%TargetShipName%]. 
Speech 1 Chance            := 10
Speech 2 Event             := Nearby
Speech 2 Text              := This is the Abbidon [%SourceShipClass%] [%SourceShipName%], hail to you. 
Speech 2 Chance            := 10
Speech 3 Event             := Nearby
Speech 3 Text              := We detect no ill will in you, [%TargetShipName%].
Speech 3 Chance            := 10
Speech 4 Event             := Nearby
Speech 4 Text              := Have you considered your artistic talents, [%TargetShipName%]?
Speech 4 Chance            := 10
Speech 5 Event             := Nearby
Speech 5 Text              := Peace be to you, [%TargetShipName%]. May your travels be uneventful. 
Speech 5 Chance            := 10
Speech 6 Event             := Nearby
Speech 6 Text              := Let the vapors show you the way to enlightenment.
Speech 6 Chance            := 10

Friend Type                := Enemy
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 6
Speech 1 Event             := Nearby
Speech 1 Text              := We are prepared to defend ourselves, [%TargetShipName%].
Speech 1 Chance            := 10
Speech 2 Event             := Nearby
Speech 2 Text              := Keep your weapons unpowered, [%TargetShipName%].
Speech 2 Chance            := 10
Speech 3 Event             := Nearby
Speech 3 Text              := We will not tolerate aggressive actions, [%TargetShipName%].
Speech 3 Chance            := 10
Speech 4 Event             := In Combat With
Speech 4 Text              := We've always known the [%TargetRace%] people are aggressive and stupid.  
Speech 4 Chance            := 50
Speech 5 Event             := In Combat With
Speech 5 Text              := Our military forces are on their way. 
Speech 5 Chance            := 50
Speech 6 Event             := In Combat With
Speech 6 Text              := Desist your attack before we obliterate you, [%TargetShipName%].
Speech 6 Chance            := 50

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*END*
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