===================================================================================================================================
SPEECH DATA FILE
===================================================================================================================================

Replacement Strings
  [%SourceShipName%]        - Source Ship Name
  [%SourceShipClass%]       - Source Ship Class
  [%SourceRace%]            - Source Ship Race Name
  [%TargetShipName%]        - Target Ship Name
  [%TargetShipClass%]       - Target Ship Class
  [%TargetRace%]            - Target Ship Race Name
  [%SystemName%]            - Current System Name

Friend Type:
  Any, Friend, Enemy, Player

Source Target Types: (list of)
  Ship, Base, Fighter, Satellite

Target Target Types: (list of)
  Ship, Base, Fighter, Satellite

Event:
  Nearby   
  In Combat With
  Taking Shield/Armor Damage 
  Taking Internal Damage
  Almost Dead
  Death Spin
  Firing Beam On Target
  Firing Torpedo On Target
  

===================================================================================================================================
*BEGIN*
===================================================================================================================================

Friend Type                := Any
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 12
Speech 1 Event             := Taking Shield/Armor Damage
Speech 1 Text              := Stop your attack! We are a [%SourceRace%] [%SourceShipClass%]!
Speech 1 Chance            := 50
Speech 2 Event             := Taking Shield/Armor Damage
Speech 2 Text              := This is the [%SourceRace%] [%SourceShipClass%] [%SourceShipName%], we are under attack...
Speech 2 Chance            := 50
Speech 3 Event             := Taking Shield/Armor Damage
Speech 3 Text              := Shields holding. 
Speech 3 Chance            := 50
Speech 4 Event             := Taking Internal Damage
Speech 4 Text              := Repair crews to deck 6!
Speech 4 Chance            := 50
Speech 5 Event             := Taking Internal Damage
Speech 5 Text              := We surrender, we surrender! Stop your attack!
Speech 5 Chance            := 50
Speech 6 Event             := Taking Internal Damage
Speech 6 Text              := SOS, this is the [%SourceRace%] [%SourceShipClass%] [%SourceShipName%], we are venting atmosphere...
Speech 6 Chance            := 50
Speech 7 Event             := Almost Dead
Speech 7 Text              := All crew members to the escape pods!
Speech 7 Chance            := 50
Speech 8 Event             := Almost Dead
Speech 8 Text              := Engine 3 is going critical...
Speech 8 Chance            := 50
Speech 9 Event             := Almost Dead
Speech 9 Text              := The captain is dead, medics to the bridge!
Speech 9 Chance            := 50
Speech 10 Event            := Death Spin
Speech 10 Text             := SOS, SOS! This is the... ship ... critical ...
Speech 10 Chance           := 50
Speech 11 Event            := Death Spin
Speech 11 Text             := Core critical! Destruction imminent!
Speech 11 Chance           := 50
Speech 12 Event            := Death Spin
Speech 12 Text             := Launch escape shuttles!
Speech 12 Chance           := 50

Friend Type                := Friend
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 6
Speech 1 Event             := Nearby
Speech 1 Text              := Greetings, [%TargetShipName%], good to have you in the area. 
Speech 1 Chance            := 10
Speech 2 Event             := Nearby
Speech 2 Text              := This is the [%SourceRace%] [%SourceShipClass%] [%SourceShipName%], just passing through...
Speech 2 Chance            := 10
Speech 3 Event             := Nearby
Speech 3 Text              := We've seen pirates in the area, [%TargetShipName%]. Keep an eye out.  
Speech 3 Chance            := 10
Speech 4 Event             := Nearby
Speech 4 Text              := Hail [%TargetShipName%], good tidings to you and your crew. 
Speech 4 Chance            := 10
Speech 5 Event             := Nearby
Speech 5 Text              := Hello [%TargetShipName%], have you seen our escort?
Speech 5 Chance            := 10
Speech 6 Event             := Nearby
Speech 6 Text              := On our way out of the system, [%TargetShipName%]. 
Speech 6 Chance            := 10

Friend Type                := Enemy
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 6
Speech 1 Event             := Nearby
Speech 1 Text              := Do not fire, [%TargetShipName%], we are a friendly!
Speech 1 Chance            := 10
Speech 2 Event             := Nearby
Speech 2 Text              := Live and let live, [%TargetShipName%].
Speech 2 Chance            := 10
Speech 3 Event             := Nearby
Speech 3 Text              := We are a neutral party, [%TargetShipName%], please don't fire. 
Speech 3 Chance            := 10
Speech 4 Event             := In Combat With
Speech 4 Text              := Cease fire [%TargetShipName%], we are no threat to you. 
Speech 4 Chance            := 50
Speech 5 Event             := In Combat With
Speech 5 Text              := Hold your fire [%TargetShipName%]!
Speech 5 Chance            := 50
Speech 6 Event             := In Combat With
Speech 6 Text              := [%TargetShipName%], you have us confused with someone else!
Speech 6 Chance            := 50

===================================================================================================================================
*END*
===================================================================================================================================

