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SPEECH DATA FILE
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Replacement Strings
  [%SourceShipName%]        - Source Ship Name
  [%SourceShipClass%]       - Source Ship Class
  [%SourceRace%]            - Source Ship Race Name
  [%TargetShipName%]        - Target Ship Name
  [%TargetShipClass%]       - Target Ship Class
  [%TargetRace%]            - Target Ship Race Name
  [%SystemName%]            - Current System Name

Friend Type:
  Any, Friend, Enemy, Player

Source Target Types: (list of)
  Ship, Base, Fighter, Satellite

Target Target Types: (list of)
  Ship, Base, Fighter, Satellite

Event:
  Nearby   
  In Combat With
  Taking Shield/Armor Damage 
  Taking Internal Damage
  Almost Dead
  Death Spin
  Firing Beam On Target
  Firing Torpedo On Target
  

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*BEGIN*
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Friend Type                := Any
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 18
Speech 1 Event             := Taking Shield/Armor Damage
Speech 1 Text              := External defenses at maximum.
Speech 1 Chance            := 50
Speech 2 Event             := Taking Shield/Armor Damage
Speech 2 Text              := Ship's skin regenerating. 
Speech 2 Chance            := 50
Speech 3 Event             := Taking Shield/Armor Damage
Speech 3 Text              := Eels moving out to repair the skin. 
Speech 3 Chance            := 50
Speech 4 Event             := Taking Internal Damage
Speech 4 Text              := Circulatory system disrupted from damage. 
Speech 4 Chance            := 50
Speech 5 Event             := Taking Internal Damage
Speech 5 Text              := Air scrubbers at 20 percent. 
Speech 5 Chance            := 50
Speech 6 Event             := Taking Internal Damage
Speech 6 Text              := Bio-conduits rupturing on several decks. 
Speech 6 Chance            := 50
Speech 7 Event             := Almost Dead
Speech 7 Text              := Main plasma reactor going critical. 
Speech 7 Chance            := 50
Speech 8 Event             := Almost Dead
Speech 8 Text              := Atmosphere venting from ventral sections. 
Speech 8 Chance            := 50
Speech 9 Event             := Almost Dead
Speech 9 Text              := Helm control reduced to 30 percent. 
Speech 9 Chance            := 50
Speech 10 Event            := Death Spin
Speech 10 Text             := We shall regenerate!
Speech 10 Chance           := 50
Speech 11 Event            := Death Spin
Speech 11 Text             := The Continuum shall survive!
Speech 11 Chance           := 50
Speech 12 Event            := Death Spin
Speech 12 Text             := We shall keep our space pure...
Speech 12 Chance           := 50
Speech 13 Event            := Firing Beam On Target
Speech 13 Text             := Bio-luminance directors discharging...
Speech 13 Chance           := 50
Speech 14 Event            := Firing Beam On Target
Speech 14 Text             := Antenae have locked onto target. 
Speech 14 Chance           := 50
Speech 15 Event            := Firing Beam On Target
Speech 15 Text             := Plasma conduits at maximum!
Speech 15 Chance           := 50
Speech 16 Event            := Firing Torpedo On Target
Speech 16 Text             := Weapons away!
Speech 16 Chance           := 50
Speech 17 Event            := Firing Torpedo On Target
Speech 17 Text             := Torpedo on course!
Speech 17 Chance           := 50
Speech 18 Event            := Firing Torpedo On Target
Speech 18 Text             := Let this torpedo purge our space!
Speech 18 Chance           := 50

Friend Type                := Friend
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 3
Speech 1 Event             := Nearby
Speech 1 Text              := May the Continuum provide for you, [%TargetShipName%].
Speech 1 Chance            := 10
Speech 2 Event             := Nearby
Speech 2 Text              := You are one of the few allowed in this space, [%TargetShipName%]. 
Speech 2 Chance            := 10
Speech 3 Event             := Nearby
Speech 3 Text              := Keep a watch for interlopers, [%TargetShipName%]. 
Speech 3 Chance            := 10

Friend Type                := Enemy
Source Target Types        := Ship
Target Target Types        := Ship
Specific Target Race       := Any
Number of Speeches         := 6
Speech 1 Event             := Nearby
Speech 1 Text              := We cannot allow you to stay in our vicinity, [%TargetShipName%]. 
Speech 1 Chance            := 10
Speech 2 Event             := Nearby
Speech 2 Text              := We will tolerate you, [%TargetShipName%], for now. 
Speech 2 Chance            := 10
Speech 3 Event             := Nearby
Speech 3 Text              := Never cross the Continuum!
Speech 3 Chance            := 10
Speech 4 Event             := In Combat With
Speech 4 Text              := We shall purge you from existence, [%TargetShipName%]. 
Speech 4 Chance            := 50
Speech 5 Event             := In Combat With
Speech 5 Text              := Stay away from the Continuum!
Speech 5 Chance            := 50
Speech 6 Event             := In Combat With
Speech 6 Text              := You have been marked from termination, [%TargetShipName%]. 
Speech 6 Chance            := 50

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*END*
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