[Settings]
Name=奇怪的少女
OpenWay=3
OpenSwitch=($game_switches[1] && $game_switches[2])
OpenValue=
Startx=920
Starty=700
movement=w_refresh
Character=妮可_8_5
height=0
[Event]
$GAME.bgm_play "Music/追昔演奏曲";$character[0].face = 4
$GAME.new_mission("跟上举止古怪的少女，查看情况。")
@message1.set_text("赛特赛特，你怎么才来啊。", @npc_now)
wait_for("C")
@message1.set_text("我叫韩阳，不叫赛特。你究竟是谁。", $character[0],"hy_thought")
wait_for("C")
@message1.set_text("不可能！你骗我！你就是赛特！/n我不会认错的！", @npc_now)
wait_for("C")
@message1.set_text("而且……我……我是妮可啊……/n你……你不记得了吗……？", @npc_now)
wait_for("C")
@message1.set_text("妮可……姑娘。/n天下之大，同名同姓者尚且/n如此之多，/n相貌相似更是不无可能。", $character[0],"hy_thought")
wait_for("C")
@message1.set_text("我从小就在月河村长大，未尝踏出此村半步。", $character[0],"hy_smile")
wait_for("C")
@message1.set_text("至于姑娘你说的那位赛特先生。/n我真的是丝毫不知。", $character[0],"hy_thought")
wait_for("C")
@message1.set_text("………………你…………", @npc_now)
$GAME.bgm_play "Music/追昔"
wait_for("C")
@message1.set_text("原来……如此。", @npc_now)
wait_for("C")
@message1.ending
@message.set_text("你说什么？", $character[0])
wait_for("C")
@message.set_text("/w[7]昔人……已逝……", @npc_now)
wait_for("C")
@message.set_text("/w[7]追念……何益……", @npc_now)
wait_for("C")
@message.ending
@message1.set_text("/w[10]雾，依稀掩月明，叶，寒秋自飘零，/n霜，已寒却奴剑，泪，相映成冰，/n锋，曾共舞若龙，眸，昔流转如云，/n愿，故人再梦回，举觞，同饮。", @npc_now,"nk_sad");@npc3[0].face = 1
wait_for("C")
@message1.ending
@message.set_text("……？", $character[0])
wait_for("C")
@message.ending
@message1.set_text("/w[10]岭重重，水茫茫，/n心悠悠，思沧沧，/n云之涯，君可在，/n徒落寞，忘穹苍。", @npc_now,"nk_sad")
wait_for("C")
@message1.ending
@message.set_text("（……）", $character[0])
wait_for("C")
@npc3[0].face = 4;for i in 0...102;Graphics.update;@npc_now.x -= 1;@npc_now.y -= 3;@npc3[0].update;end;@message.ending
@message1.set_text("（……她好像……很伤心？）", $character[0],"hy_say")
wait_for("C")
@message1.set_text("（……跟上去看看吧。）", $character[0],"hy_normal")
wait_for("C")
@message1.ending;$game_switches[2] = false