RROOM=room_add();
room_set_width(RROOM,3500);
room_set_height(RROOM,3500);
OBJ[38]=room_instance_add(RROOM,0,0,objSTONE);
OBJ[39]=room_instance_add(RROOM,3450,0,objSTONE);
OBJ[40]=room_instance_add(RROOM,0,200,objSTONE);
OBJ[41]=room_instance_add(RROOM,3450,200,objSTONE);
OBJ[42]=room_instance_add(RROOM,0,400,objSTONE);
OBJ[43]=room_instance_add(RROOM,3450,400,objSTONE);
OBJ[44]=room_instance_add(RROOM,0,600,objSTONE);
OBJ[45]=room_instance_add(RROOM,3450,600,objSTONE);
OBJ[46]=room_instance_add(RROOM,0,800,objSTONE);
OBJ[47]=room_instance_add(RROOM,3450,800,objSTONE);
OBJ[48]=room_instance_add(RROOM,0,1000,objSTONE);
OBJ[49]=room_instance_add(RROOM,3450,1000,objSTONE);
OBJ[50]=room_instance_add(RROOM,0,1200,objSTONE);
OBJ[51]=room_instance_add(RROOM,3450,1200,objSTONE);
OBJ[52]=room_instance_add(RROOM,0,1400,objSTONE);
OBJ[53]=room_instance_add(RROOM,3450,1400,objSTONE);
OBJ[54]=room_instance_add(RROOM,0,1600,objSTONE);
OBJ[55]=room_instance_add(RROOM,3450,1600,objSTONE);
OBJ[56]=room_instance_add(RROOM,0,1800,objSTONE);
OBJ[57]=room_instance_add(RROOM,3450,1800,objSTONE);
OBJ[58]=room_instance_add(RROOM,0,2000,objSTONE);
OBJ[59]=room_instance_add(RROOM,3450,2000,objSTONE);
OBJ[60]=room_instance_add(RROOM,0,2200,objSTONE);
OBJ[61]=room_instance_add(RROOM,3450,2200,objSTONE);
OBJ[62]=room_instance_add(RROOM,0,2400,objSTONE);
OBJ[63]=room_instance_add(RROOM,3450,2400,objSTONE);
OBJ[64]=room_instance_add(RROOM,0,2600,objSTONE);
OBJ[65]=room_instance_add(RROOM,3450,2600,objSTONE);
OBJ[66]=room_instance_add(RROOM,0,2800,objSTONE);
OBJ[67]=room_instance_add(RROOM,3450,2800,objSTONE);
OBJ[68]=room_instance_add(RROOM,0,3000,objSTONE);
OBJ[69]=room_instance_add(RROOM,3450,3000,objSTONE);
OBJ[70]=room_instance_add(RROOM,0,3200,objSTONE);
OBJ[71]=room_instance_add(RROOM,3450,3200,objSTONE);
OBJ[72]=room_instance_add(RROOM,0,3280,objGrass);
OBJ[73]=room_instance_add(RROOM,300,3280,objGrass);
OBJ[74]=room_instance_add(RROOM,600,3280,objGrass);
OBJ[75]=room_instance_add(RROOM,900,3280,objGrass);
OBJ[76]=room_instance_add(RROOM,1200,3280,objGrass);
OBJ[77]=room_instance_add(RROOM,1500,3280,objGrass);
OBJ[78]=room_instance_add(RROOM,1800,3280,objGrass);
OBJ[79]=room_instance_add(RROOM,2100,3280,objGrass);
OBJ[80]=room_instance_add(RROOM,2400,3280,objGrass);
OBJ[81]=room_instance_add(RROOM,2700,3280,objGrass);
OBJ[82]=room_instance_add(RROOM,3000,3280,objGrass);
OBJ[83]=room_instance_add(RROOM,3300,3280,objGrass);
OBJ[84]=room_instance_add(RROOM,3600,3280,objGrass);
OBJ[85]=room_instance_add(RROOM,492,3067,objKRUTO_PIKI);
OBJ[86]=room_instance_add(RROOM,948,3120,objPlatformGrass);
OBJ[87]=room_instance_add(RROOM,811,3006,objPlatformGrass);
OBJ[88]=room_instance_add(RROOM,568,2926,objPlatformGrass);
OBJ[89]=room_instance_add(RROOM,358,2824,objPlatformGrass);
OBJ[90]=room_instance_add(RROOM,358,2811,objPUSIRKA);
OBJ[92]=room_instance_add(RROOM,358,2574,objPlatformGrass);
OBJ[93]=room_instance_add(RROOM,527,2460,objPlatformGrass);
OBJ[94]=room_instance_add(RROOM,208,2457,objPlatformGrass);
OBJ[95]=room_instance_add(RROOM,786,2464,objPlatformGrass);
OBJ[96]=room_instance_add(RROOM,1013,2464,objPlatformGrass);
OBJ[97]=room_instance_add(RROOM,646,2532,objBIG_PLATFORM);
OBJ[98]=room_instance_add(RROOM,609,2521,objBALL);
OBJ[99]=room_instance_add(RROOM,677,2521,objBALL);
OBJ[100]=room_instance_add(RROOM,1237,2467,objPlatformGrass);
OBJ[101]=room_instance_add(RROOM,1118,2534,objPlatformGrass);
OBJ[102]=room_instance_add(RROOM,1115,2518,objBALL);
OBJ[103]=room_instance_add(RROOM,1434,2470,objBIG_PLATFORM);
OBJ[104]=room_instance_add(RROOM,1437,2461,objBALL);
OBJ[105]=room_instance_add(RROOM,1673,2540,objPlatformGrass);
OBJ[106]=room_instance_add(RROOM,1881,2477,objPlatformGrass);
OBJ[107]=room_instance_add(RROOM,2008,2296,objKRUTO_PIKI);
OBJ[108]=room_instance_add(RROOM,2092,2481,objPlatformGrass);
OBJ[109]=room_instance_add(RROOM,2280,2481,objPlatformGrass);
OBJ[110]=room_instance_add(RROOM,2543,2540,objPlatformGrass);
OBJ[111]=room_instance_add(RROOM,2417,2440,objCUBE);
OBJ[112]=room_instance_add(RROOM,2734,2486,objPlatformGrass);
OBJ[113]=room_instance_add(RROOM,2933,2483,objBIG_PLATFORM);
OBJ[114]=room_instance_add(RROOM,3166,2481,objPlatformGrass);
OBJ[115]=room_instance_add(RROOM,2868,2283,objPlatformDead);
OBJ[117]=room_instance_add(RROOM,3032,2285,objPlatformDead);
OBJ[119]=room_instance_add(RROOM,3306,2342,objPlatformGrass);
OBJ[120]=room_instance_add(RROOM,3286,2219,objPlatformGrass);
OBJ[121]=room_instance_add(RROOM,3284,2205,objPUSIRKA);
OBJ[123]=room_instance_add(RROOM,3275,1974,objPlatformGrass);
OBJ[124]=room_instance_add(RROOM,3020,2000,objPlatformGrass);
OBJ[125]=room_instance_add(RROOM,2784,2070,objPlatformGrass);
OBJ[126]=room_instance_add(RROOM,2522,2140,objPlatformGrass);
OBJ[127]=room_instance_add(RROOM,2274,2207,objPlatformGrass);
OBJ[128]=room_instance_add(RROOM,2024,2178,objPlatformGrass);
OBJ[129]=room_instance_add(RROOM,1756,2179,objPlatformGrass);
OBJ[130]=room_instance_add(RROOM,2638,2247,objPlatformDead);
OBJ[132]=room_instance_add(RROOM,2638,2230,objBALL);
OBJ[133]=room_instance_add(RROOM,3018,1986,objCHECKPOINT);
OBJ[134]=room_instance_add(RROOM,1569,2195,objPlatformDead);
OBJ[136]=room_instance_add(RROOM,1248,2199,objPlatformDead);
OBJ[138]=room_instance_add(RROOM,970,2210,objPlatformDead);
OBJ[140]=room_instance_add(RROOM,458,2224,objPlatformDead);
OBJ[142]=room_instance_add(RROOM,180,2203,objPlatformGrass);
OBJ[143]=room_instance_add(RROOM,461,2056,objPlatformGrass);
OBJ[144]=room_instance_add(RROOM,301,1773,objKRUTO_PIKI);
OBJ[145]=room_instance_add(RROOM,462,1894,objPlatformGrass);
OBJ[146]=room_instance_add(RROOM,451,1729,objPlatformGrass);
OBJ[147]=room_instance_add(RROOM,450,1567,objPlatformGrass);
OBJ[148]=room_instance_add(RROOM,652,1486,objPlatformGrass);
OBJ[149]=room_instance_add(RROOM,442,1553,objCHECKPOINT);
OBJ[150]=room_instance_add(RROOM,859,1484,objPlatformGrass);
OBJ[151]=room_instance_add(RROOM,987,1441,objCUBE);
OBJ[152]=room_instance_add(RROOM,1117,1479,objPlatformGrass);
OBJ[153]=room_instance_add(RROOM,1235,1546,objBIG_PLATFORM);
OBJ[154]=room_instance_add(RROOM,1208,1537,objBALL);
OBJ[155]=room_instance_add(RROOM,1280,1534,objBALL);
OBJ[156]=room_instance_add(RROOM,1379,1484,objPlatformGrass);
OBJ[157]=room_instance_add(RROOM,1557,1546,objBIG_PLATFORM);
OBJ[158]=room_instance_add(RROOM,1484,1536,objBALL);
OBJ[159]=room_instance_add(RROOM,1542,1534,objBALL);
OBJ[160]=room_instance_add(RROOM,1752,1501,objPlatformGrass);
OBJ[161]=room_instance_add(RROOM,1880,1562,objBIG_PLATFORM);
OBJ[162]=room_instance_add(RROOM,1825,1551,objBALL);
OBJ[163]=room_instance_add(RROOM,1875,1551,objBALL);
OBJ[164]=room_instance_add(RROOM,1921,1553,objBALL);
OBJ[165]=room_instance_add(RROOM,2029,1504,objPlatformGrass);
OBJ[166]=room_instance_add(RROOM,2223,1505,objPlatformGrass);
OBJ[167]=room_instance_add(RROOM,2424,1447,objPlatformGrass);
OBJ[168]=room_instance_add(RROOM,2329,1455,objKRUTO_PIKI2);
OBJ[169]=room_instance_add(RROOM,2401,1292,objPlatformGrass);
OBJ[170]=room_instance_add(RROOM,2608,1337,objPlatformGrass);
OBJ[171]=room_instance_add(RROOM,2811,1436,objPlatformGrass);
OBJ[172]=room_instance_add(RROOM,3022,1532,objPlatformGrass);
OBJ[173]=room_instance_add(RROOM,2915,1499,objKRUTO_PIKI2);
OBJ[174]=room_instance_add(RROOM,3127,1579,objPlatformGrass);
OBJ[175]=room_instance_add(RROOM,3126,1566,objBALL);
OBJ[176]=room_instance_add(RROOM,3250,1491,objPlatformGrass);
OBJ[177]=room_instance_add(RROOM,3249,1318,objPlatformGrass);
OBJ[178]=room_instance_add(RROOM,3214,1046,objPlatformDead);
OBJ[180]=room_instance_add(RROOM,2996,968,objPlatformDead);
OBJ[182]=room_instance_add(RROOM,3228,869,objPlatformDead);
OBJ[184]=room_instance_add(RROOM,2977,767,objPlatformDead);
OBJ[186]=room_instance_add(RROOM,2703,827,objPlatformGrass);
OBJ[187]=room_instance_add(RROOM,3376,831,objPlatformGrass);
OBJ[188]=room_instance_add(RROOM,2458,824,objPlatformGrass);
OBJ[189]=room_instance_add(RROOM,2173,825,objPlatformGrass);
OBJ[190]=room_instance_add(RROOM,2308,830,objKRUTO_PIKI);
OBJ[191]=room_instance_add(RROOM,1931,819,objPlatformGrass);
OBJ[192]=room_instance_add(RROOM,1671,816,objPlatformGrass);
OBJ[194]=room_instance_add(RROOM,1415,815,objPlatformGrass);
OBJ[195]=room_instance_add(RROOM,1166,818,objPlatformGrass);
OBJ[196]=room_instance_add(RROOM,1291,831,objKRUTO_PIKI);
OBJ[197]=room_instance_add(RROOM,950,819,objPlatformGrass);
OBJ[198]=room_instance_add(RROOM,728,815,objPlatformGrass);
OBJ[199]=room_instance_add(RROOM,834,841,objKRUTO_PIKI);
OBJ[200]=room_instance_add(RROOM,481,821,objPlatformGrass);
OBJ[201]=room_instance_add(RROOM,279,710,objPlatformGrass);
OBJ[202]=room_instance_add(RROOM,371,864,objPlatformGrass);
OBJ[203]=room_instance_add(RROOM,371,848,objBALL);
OBJ[204]=room_instance_add(RROOM,287,558,objPlatformGrass);
OBJ[208]=room_instance_add(RROOM,466,424,objPlatformGrass);
OBJ[209]=room_instance_add(RROOM,669,357,objPlatformGrass);
OBJ[210]=room_instance_add(RROOM,851,440,objPlatformGrass);
OBJ[211]=room_instance_add(RROOM,134,402,objPlatformGrass);
OBJ[212]=room_instance_add(RROOM,1040,355,objPlatformGrass);
OBJ[213]=room_instance_add(RROOM,1224,444,objPlatformGrass);
OBJ[214]=room_instance_add(RROOM,1382,347,objPlatformGrass);
OBJ[215]=room_instance_add(RROOM,1548,449,objPlatformGrass);
OBJ[216]=room_instance_add(RROOM,1851,454,objPlatformGrass);
OBJ[217]=room_instance_add(RROOM,2012,362,objPlatformGrass);
OBJ[218]=room_instance_add(RROOM,2040,453,objKRUTO_PIKI2);
OBJ[219]=room_instance_add(RROOM,2216,414,objPlatformGrass);
OBJ[220]=room_instance_add(RROOM,2442,473,objPlatformGrass);
OBJ[221]=room_instance_add(RROOM,2315,479,objPlatformGrass);
OBJ[222]=room_instance_add(RROOM,2319,463,objBALL);
OBJ[223]=room_instance_add(RROOM,2614,401,objPlatformGrass);
OBJ[224]=room_instance_add(RROOM,2800,467,objPlatformGrass);
OBJ[225]=room_instance_add(RROOM,840,2205,objCUBE);
OBJ[226]=room_instance_add(RROOM,705,2174,objPlatformDead);
OBJ[228]=room_instance_add(RROOM,3252,1304,objCHECKPOINT);
OBJ[229]=room_instance_add(RROOM,3074,1179,objPlatformGrass);
OBJ[230]=room_instance_add(RROOM,287,544,objCHECKPOINT);
OBJ[231]=room_instance_add(RROOM,3062,546,objBIG_PLATFORM);
OBJ[232]=room_instance_add(RROOM,3061,532,objEND);
OBJ[233]=room_instance_add(RROOM,213,3245.50,objSHARIK);
OBJ[234]=room_instance_add(RROOM,206,2440,objSNIPERP);
OBJ[237]=room_instance_add(RROOM,171,2186,objSNIPERP);
OBJ[240]=room_instance_add(RROOM,3376,814,objSNIPERL);
OBJ[241]=room_instance_add(RROOM,131,385,objSNIPERP);
OBJ[244]=room_instance_add(RROOM,3310,2310,objKOZA);
OBJ[245]=room_instance_add(RROOM,2795,2038,objKOZA);
OBJ[246]=room_instance_add(RROOM,457,2024,objKOZA);
OBJ[247]=room_instance_add(RROOM,812,2974,objKOZA);
OBJ[248]=room_instance_add(RROOM,654,1454,objKOZA);
OBJ[249]=room_instance_add(RROOM,1378,1452,objKOZA);
OBJ[250]=room_instance_add(RROOM,2619,1305,objKOZA);
OBJ[251]=room_instance_add(RROOM,2995,936,objKOZA);
OBJ[252]=room_instance_add(RROOM,277,660,objKOZA);
OBJ[253]=room_instance_add(RROOM,852,408,objKOZA);
OBJ[254]=room_instance_add(RROOM,1228,412,objKOZA);
OBJ[255]=room_instance_add(RROOM,2454,441,objKOZA);
OBJ[267]=room_instance_add(RROOM,2810,435,objKOZA);
OBJ[267]=room_instance_add(RROOM,1061,3220,objBOMBIK);
OBJ[267]=room_instance_add(RROOM,1061,3120,objBOMBIK);
OBJ[267]=room_instance_add(RROOM,1061,3020,objBOMBIK);
OBJ[267]=room_instance_add(RROOM,1061,2920,objBOMBIK);
global.EDIT_SKIN=1;
global.GAME_TIME=6000;
SETT=room_instance_add(RROOM,30,30,objSettings);
room_set_view(RROOM,0,1,0,0,1024,768,0,0,1024,768,1024,768,80,80,objSHARIK);
room_set_view_enabled(RROOM,1);
room_goto(RROOM);
