RROOM=room_add();
room_set_width(RROOM,3000);
room_set_height(RROOM,4500);
OBJ[6]=room_instance_add(RROOM,0,0,objSTONE);
OBJ[7]=room_instance_add(RROOM,2950,0,objSTONE);
OBJ[8]=room_instance_add(RROOM,0,200,objSTONE);
OBJ[9]=room_instance_add(RROOM,2950,200,objSTONE);
OBJ[10]=room_instance_add(RROOM,0,400,objSTONE);
OBJ[11]=room_instance_add(RROOM,2950,400,objSTONE);
OBJ[12]=room_instance_add(RROOM,0,600,objSTONE);
OBJ[13]=room_instance_add(RROOM,2950,600,objSTONE);
OBJ[14]=room_instance_add(RROOM,0,800,objSTONE);
OBJ[15]=room_instance_add(RROOM,2950,800,objSTONE);
OBJ[16]=room_instance_add(RROOM,0,1000,objSTONE);
OBJ[17]=room_instance_add(RROOM,2950,1000,objSTONE);
OBJ[18]=room_instance_add(RROOM,0,1200,objSTONE);
OBJ[19]=room_instance_add(RROOM,2950,1200,objSTONE);
OBJ[20]=room_instance_add(RROOM,0,1400,objSTONE);
OBJ[21]=room_instance_add(RROOM,2950,1400,objSTONE);
OBJ[22]=room_instance_add(RROOM,0,1600,objSTONE);
OBJ[23]=room_instance_add(RROOM,2950,1600,objSTONE);
OBJ[24]=room_instance_add(RROOM,0,1800,objSTONE);
OBJ[25]=room_instance_add(RROOM,2950,1800,objSTONE);
OBJ[26]=room_instance_add(RROOM,0,2000,objSTONE);
OBJ[27]=room_instance_add(RROOM,2950,2000,objSTONE);
OBJ[28]=room_instance_add(RROOM,0,2200,objSTONE);
OBJ[29]=room_instance_add(RROOM,2950,2200,objSTONE);
OBJ[30]=room_instance_add(RROOM,0,2400,objSTONE);
OBJ[31]=room_instance_add(RROOM,2950,2400,objSTONE);
OBJ[32]=room_instance_add(RROOM,0,2600,objSTONE);
OBJ[33]=room_instance_add(RROOM,2950,2600,objSTONE);
OBJ[34]=room_instance_add(RROOM,0,2800,objSTONE);
OBJ[35]=room_instance_add(RROOM,2950,2800,objSTONE);
OBJ[36]=room_instance_add(RROOM,0,3000,objSTONE);
OBJ[37]=room_instance_add(RROOM,2950,3000,objSTONE);
OBJ[38]=room_instance_add(RROOM,0,3200,objSTONE);
OBJ[39]=room_instance_add(RROOM,2950,3200,objSTONE);
OBJ[40]=room_instance_add(RROOM,0,3400,objSTONE);
OBJ[41]=room_instance_add(RROOM,2950,3400,objSTONE);
OBJ[42]=room_instance_add(RROOM,0,3600,objSTONE);
OBJ[43]=room_instance_add(RROOM,2950,3600,objSTONE);
OBJ[44]=room_instance_add(RROOM,0,3800,objSTONE);
OBJ[45]=room_instance_add(RROOM,2950,3800,objSTONE);
OBJ[46]=room_instance_add(RROOM,0,4000,objSTONE);
OBJ[47]=room_instance_add(RROOM,2950,4000,objSTONE);
OBJ[48]=room_instance_add(RROOM,0,4200,objSTONE);
OBJ[49]=room_instance_add(RROOM,2950,4200,objSTONE);
OBJ[50]=room_instance_add(RROOM,0,4280,objGrass);
OBJ[51]=room_instance_add(RROOM,300,4280,objGrass);
OBJ[52]=room_instance_add(RROOM,600,4280,objGrass);
OBJ[53]=room_instance_add(RROOM,900,4280,objGrass);
OBJ[54]=room_instance_add(RROOM,1200,4280,objGrass);
OBJ[55]=room_instance_add(RROOM,1500,4280,objGrass);
OBJ[56]=room_instance_add(RROOM,1800,4280,objGrass);
OBJ[57]=room_instance_add(RROOM,2100,4280,objGrass);
OBJ[58]=room_instance_add(RROOM,2400,4280,objGrass);
OBJ[59]=room_instance_add(RROOM,2700,4280,objGrass);
OBJ[60]=room_instance_add(RROOM,3000,4280,objGrass);
OBJ[61]=room_instance_add(RROOM,3300,4280,objGrass);
OBJ[62]=room_instance_add(RROOM,252,3456,objBIG_PLATFORM);
OBJ[63]=room_instance_add(RROOM,530,3451,objPlatformGrass);
OBJ[64]=room_instance_add(RROOM,746,3448,objPlatformGrass);
OBJ[65]=room_instance_add(RROOM,891,3559,objBIG_PLATFORM);
OBJ[66]=room_instance_add(RROOM,855,3548,objBALL);
OBJ[67]=room_instance_add(RROOM,1128,3566,objHOR_LIFT);
OBJ[69]=room_instance_add(RROOM,1523,3568,objPlatformGrass);
OBJ[70]=room_instance_add(RROOM,1724,3574,objPlatformGrass);
OBJ[71]=room_instance_add(RROOM,1851,3576,objKRUTO_PIKI2);
OBJ[72]=room_instance_add(RROOM,1978,3583,objPlatformGrass);
OBJ[73]=room_instance_add(RROOM,2155,3583,objPlatformGrass);
OBJ[74]=room_instance_add(RROOM,2348,3442,objVER_LIFT);
OBJ[76]=room_instance_add(RROOM,2838,3585,objPlatformGrass);
OBJ[77]=room_instance_add(RROOM,2517,3754,objPlatformGrass);
OBJ[78]=room_instance_add(RROOM,2636,3887,objHOR_LIFT);
OBJ[80]=room_instance_add(RROOM,2518,4070,objPlatformGrass);
OBJ[81]=room_instance_add(RROOM,2049,4154,objBIG_PLATFORM);
OBJ[82]=room_instance_add(RROOM,2108,4144,objBALL);
OBJ[83]=room_instance_add(RROOM,645,3265,objCUBE);
//OBJ[84]=room_instance_add(RROOM,1053,3389,objCUBE);
OBJ[85]=room_instance_add(RROOM,1851,3911,objVER_LIFT);
OBJ[87]=room_instance_add(RROOM,1852,3859,objBOMBIK);
OBJ[88]=room_instance_add(RROOM,1644,4021,objPlatformGrass);
OBJ[89]=room_instance_add(RROOM,1273,3957,objHOR_LIFT);
OBJ[91]=room_instance_add(RROOM,1059,3961,objPlatformGrass);
OBJ[92]=room_instance_add(RROOM,715,4017,objHOR_LIFT);
OBJ[94]=room_instance_add(RROOM,547,4105,objPlatformGrass);
OBJ[95]=room_instance_add(RROOM,1171,3908,objBOMBIK);
OBJ[96]=room_instance_add(RROOM,883,3790,objBOMBIK);
OBJ[97]=room_instance_add(RROOM,643,4184,objPlatformGrass);
OBJ[98]=room_instance_add(RROOM,643,4174,objBALL);
OBJ[99]=room_instance_add(RROOM,301,4010,objPORTAL_ENTER1);
OBJ[100]=room_instance_add(RROOM,2702,3211,objBIG_PLATFORM);
OBJ[101]=room_instance_add(RROOM,2500,3210,objBIG_PLATFORM);
OBJ[102]=room_instance_add(RROOM,2711,3074,objPORTAL_EXIT1);
OBJ[103]=room_instance_add(RROOM,2432,3201,objBALL);
OBJ[104]=room_instance_add(RROOM,2292,3100,objPlatformGrass);
OBJ[105]=room_instance_add(RROOM,1981,3015,objHOR_LIFT);
OBJ[107]=room_instance_add(RROOM,1847,2940,objPlatformGrass);
OBJ[108]=room_instance_add(RROOM,1657,2868,objPlatformGrass);
OBJ[109]=room_instance_add(RROOM,1479,2775,objPlatformGrass);
OBJ[110]=room_instance_add(RROOM,1496,2864,objKRUTO_PIKI);
OBJ[111]=room_instance_add(RROOM,1282,2679,objPlatformGrass);
OBJ[112]=room_instance_add(RROOM,990,2610,objHOR_LIFT);
OBJ[114]=room_instance_add(RROOM,781,2608,objPlatformGrass);
OBJ[115]=room_instance_add(RROOM,545,2447,objVER_LIFT);
OBJ[117]=room_instance_add(RROOM,377,2398,objPlatformGrass);
OBJ[118]=room_instance_add(RROOM,245,2284,objPlatformGrass);
OBJ[119]=room_instance_add(RROOM,252,1959,objVER_LIFT);
OBJ[121]=room_instance_add(RROOM,2834,3184,objBOMBIK);
OBJ[122]=room_instance_add(RROOM,2221,2864,objBOMBIK);
OBJ[123]=room_instance_add(RROOM,1925,2779,objCUBE);
OBJ[124]=room_instance_add(RROOM,2291,3086,objCHECKPOINT);
OBJ[125]=room_instance_add(RROOM,902,2430,objBOMBIK);
OBJ[126]=room_instance_add(RROOM,655,2576,objBOMBIK);
OBJ[127]=room_instance_add(RROOM,161,2250,objBOMBIK);
OBJ[128]=room_instance_add(RROOM,373,1871,objPlatformGrass);
OBJ[129]=room_instance_add(RROOM,543,1683,objVER_LIFT);
OBJ[131]=room_instance_add(RROOM,770,1756,objPlatformGrass);
OBJ[132]=room_instance_add(RROOM,641,1680,objBOMBIK);
OBJ[133]=room_instance_add(RROOM,1009,1757,objPlatformGrass);
OBJ[134]=room_instance_add(RROOM,1091,1751,objBOMBIK);
OBJ[135]=room_instance_add(RROOM,883,1834,objPlatformGrass);
OBJ[136]=room_instance_add(RROOM,886,1824,objBALL);
OBJ[137]=room_instance_add(RROOM,1237,1757,objPlatformGrass);
OBJ[138]=room_instance_add(RROOM,1348,1843,objHOR_LIFT);
OBJ[140]=room_instance_add(RROOM,1731,1979,objPlatformGrass);
OBJ[141]=room_instance_add(RROOM,1812,1966,objBOMBIK);
OBJ[142]=room_instance_add(RROOM,1580,2179,objPlatformGrass);
OBJ[143]=room_instance_add(RROOM,1787,2246,objHOR_LIFT);
OBJ[145]=room_instance_add(RROOM,2126,2169,objPlatformGrass);
OBJ[146]=room_instance_add(RROOM,2307,2098,objPlatformGrass);
OBJ[147]=room_instance_add(RROOM,2310,2089,objPUSIRKA);
OBJ[149]=room_instance_add(RROOM,2311,1855,objPlatformGrass);
OBJ[150]=room_instance_add(RROOM,2485,1635,objVER_LIFT);
OBJ[152]=room_instance_add(RROOM,2627,1531,objPlatformGrass);
OBJ[153]=room_instance_add(RROOM,2820,1194,objVER_LIFT);
OBJ[155]=room_instance_add(RROOM,2628,1369,objPlatformGrass);
OBJ[156]=room_instance_add(RROOM,2706,1517,objBOMBIK);
OBJ[157]=room_instance_add(RROOM,2658,1110,objPlatformGrass);
OBJ[158]=room_instance_add(RROOM,2462,1030,objPlatformGrass);
OBJ[159]=room_instance_add(RROOM,2278,966,objPlatformGrass);
OBJ[160]=room_instance_add(RROOM,2563,858,objBOMBIK);
OBJ[161]=room_instance_add(RROOM,2353,786,objBOMBIK);
OBJ[162]=room_instance_add(RROOM,2145,966,objBOMBIK);
OBJ[163]=room_instance_add(RROOM,2022,969,objPlatformGrass);
OBJ[164]=room_instance_add(RROOM,1668,910,objHOR_LIFT);
OBJ[166]=room_instance_add(RROOM,1520,816,objPlatformGrass);
OBJ[167]=room_instance_add(RROOM,1146,728,objHOR_LIFT);
OBJ[169]=room_instance_add(RROOM,971,667,objPlatformGrass);
OBJ[170]=room_instance_add(RROOM,715,765,objPlatformGrass);
OBJ[171]=room_instance_add(RROOM,837,778,objPlatformGrass);
OBJ[172]=room_instance_add(RROOM,838,769,objBALL);
OBJ[173]=room_instance_add(RROOM,474,865,objBIG_PLATFORM);
OBJ[174]=room_instance_add(RROOM,378,831,objUGOLEK);
OBJ[175]=room_instance_add(RROOM,205,688,objVER_LIFT);
OBJ[177]=room_instance_add(RROOM,325,556,objPlatformGrass);
OBJ[178]=room_instance_add(RROOM,326,547,objPUSIRKA);
OBJ[180]=room_instance_add(RROOM,326,299,objPlatformGrass);
OBJ[181]=room_instance_add(RROOM,556,241,objBIG_PLATFORM);
OBJ[182]=room_instance_add(RROOM,556,227,objEND);
OBJ[183]=room_instance_add(RROOM,797,366,objPlatformGrass);
OBJ[184]=room_instance_add(RROOM,1049,462,objPlatformGrass);
OBJ[185]=room_instance_add(RROOM,700,242,objBOMBIK);
OBJ[186]=room_instance_add(RROOM,930,334,objBOMBIK);
OBJ[187]=room_instance_add(RROOM,2830,3568,objSNIPERL);
OBJ[227]=room_instance_add(RROOM,249,3411.50,objSHARIK);
OBJ[228]=room_instance_add(RROOM,2055,4258,objKOZA);
OBJ[229]=room_instance_add(RROOM,2517,3722,objKOZA);
OBJ[230]=room_instance_add(RROOM,741,3416,objKOZA);
OBJ[231]=room_instance_add(RROOM,1641,3989,objKOZA);
OBJ[232]=room_instance_add(RROOM,2754,3179,objKOZA);
OBJ[233]=room_instance_add(RROOM,1849,2908,objKOZA);
OBJ[234]=room_instance_add(RROOM,1280,2647,objKOZA);
OBJ[235]=room_instance_add(RROOM,381,2366,objKOZA);
OBJ[236]=room_instance_add(RROOM,377,1839,objKOZA);
OBJ[237]=room_instance_add(RROOM,2628,1337,objKOZA);
OBJ[238]=room_instance_add(RROOM,1234,1725,objKOZA);
OBJ[239]=room_instance_add(RROOM,1585,2147,objKOZA);
OBJ[240]=room_instance_add(RROOM,2121,2137,objKOZA);
OBJ[241]=room_instance_add(RROOM,2464,998,objKOZA);
OBJ[242]=room_instance_add(RROOM,794,334,objKOZA);
OBJ[243]=room_instance_add(RROOM,1050,430,objKOZA);
OBJ[244]=room_instance_add(RROOM,1517,784,objKOZA);
OBJ[246]=room_instance_add(RROOM,2019,937,objKOZA);
OBJ[94]=room_instance_add(RROOM,2665,4149,objPlatformDead);
OBJ[94]=room_instance_add(RROOM,2814,4019,objPlatformDead);
global.EDIT_SKIN=2;
global.GAME_TIME=6500;
SETT=room_instance_add(RROOM,30,30,objSettings);
room_set_view(RROOM,0,1,0,0,1024,768,0,0,1024,768,1024,768,80,80,objSHARIK);
room_set_view_enabled(RROOM,1);
room_goto(RROOM);
