RROOM=room_add();
room_set_width(RROOM,3000);
room_set_height(RROOM,3000);
OBJ[24]=room_instance_add(RROOM,0,0,objSTONE);
OBJ[25]=room_instance_add(RROOM,2950,0,objSTONE);
OBJ[26]=room_instance_add(RROOM,0,200,objSTONE);
OBJ[27]=room_instance_add(RROOM,2950,200,objSTONE);
OBJ[28]=room_instance_add(RROOM,0,400,objSTONE);
OBJ[29]=room_instance_add(RROOM,2950,400,objSTONE);
OBJ[30]=room_instance_add(RROOM,0,600,objSTONE);
OBJ[31]=room_instance_add(RROOM,2950,600,objSTONE);
OBJ[32]=room_instance_add(RROOM,0,800,objSTONE);
OBJ[33]=room_instance_add(RROOM,2950,800,objSTONE);
OBJ[34]=room_instance_add(RROOM,0,1000,objSTONE);
OBJ[35]=room_instance_add(RROOM,2950,1000,objSTONE);
OBJ[36]=room_instance_add(RROOM,0,1200,objSTONE);
OBJ[37]=room_instance_add(RROOM,2950,1200,objSTONE);
OBJ[38]=room_instance_add(RROOM,0,1400,objSTONE);
OBJ[39]=room_instance_add(RROOM,2950,1400,objSTONE);
OBJ[40]=room_instance_add(RROOM,0,1600,objSTONE);
OBJ[41]=room_instance_add(RROOM,2950,1600,objSTONE);
OBJ[42]=room_instance_add(RROOM,0,1800,objSTONE);
OBJ[43]=room_instance_add(RROOM,2950,1800,objSTONE);
OBJ[44]=room_instance_add(RROOM,0,2000,objSTONE);
OBJ[45]=room_instance_add(RROOM,2950,2000,objSTONE);
OBJ[46]=room_instance_add(RROOM,0,2200,objSTONE);
OBJ[47]=room_instance_add(RROOM,2950,2200,objSTONE);
OBJ[48]=room_instance_add(RROOM,0,2400,objSTONE);
OBJ[49]=room_instance_add(RROOM,2950,2400,objSTONE);
OBJ[50]=room_instance_add(RROOM,0,2600,objSTONE);
OBJ[51]=room_instance_add(RROOM,2950,2600,objSTONE);
OBJ[52]=room_instance_add(RROOM,0,2800,objSTONE);
OBJ[53]=room_instance_add(RROOM,2950,2800,objSTONE);
OBJ[54]=room_instance_add(RROOM,0,2780,objGrass);
OBJ[55]=room_instance_add(RROOM,300,2780,objGrass);
OBJ[56]=room_instance_add(RROOM,600,2780,objGrass);
OBJ[57]=room_instance_add(RROOM,900,2780,objGrass);
OBJ[58]=room_instance_add(RROOM,1200,2780,objGrass);
OBJ[59]=room_instance_add(RROOM,1500,2780,objGrass);
OBJ[60]=room_instance_add(RROOM,1800,2780,objGrass);
OBJ[61]=room_instance_add(RROOM,2100,2780,objGrass);
OBJ[62]=room_instance_add(RROOM,2400,2780,objGrass);
OBJ[63]=room_instance_add(RROOM,2700,2780,objGrass);
OBJ[64]=room_instance_add(RROOM,3000,2780,objGrass);
OBJ[65]=room_instance_add(RROOM,3300,2780,objGrass);
OBJ[66]=room_instance_add(RROOM,509,2650,objPlatformGrass);
OBJ[67]=room_instance_add(RROOM,646,2552,objPlatformGrass);
OBJ[68]=room_instance_add(RROOM,639,2542,objPUSIRKA);
OBJ[70]=room_instance_add(RROOM,642,2316,objPlatformGrass);
OBJ[71]=room_instance_add(RROOM,795,2214,objPlatformGrass);
OBJ[72]=room_instance_add(RROOM,945,2145,objPlatformGrass);
OBJ[73]=room_instance_add(RROOM,1078,2126,objKRUTO_PIKI2);
OBJ[74]=room_instance_add(RROOM,1151,2034,objPlatformGrass);
OBJ[75]=room_instance_add(RROOM,1304,1952,objPlatformGrass);
OBJ[76]=room_instance_add(RROOM,1445,1885,objHOR_LIFT);
OBJ[78]=room_instance_add(RROOM,1766,1874,objBOMBIK);
OBJ[79]=room_instance_add(RROOM,1866,1872,objPlatformGrass);
OBJ[80]=room_instance_add(RROOM,2007,1808,objPlatformGrass);
OBJ[81]=room_instance_add(RROOM,2190,1807,objPlatformGrass);
OBJ[82]=room_instance_add(RROOM,2099,1631,objBOMBIK);
OBJ[83]=room_instance_add(RROOM,2355,1748,objHOR_LIFT);
OBJ[85]=room_instance_add(RROOM,2654,1646,objPlatformGrass);
OBJ[86]=room_instance_add(RROOM,2650,1346,objVER_LIFT);
OBJ[88]=room_instance_add(RROOM,2521,1266,objPlatformGrass);
OBJ[89]=room_instance_add(RROOM,2324,1238,objPlatformGrass);
OBJ[90]=room_instance_add(RROOM,2178,1237,objKRUTO_PIKI);
OBJ[91]=room_instance_add(RROOM,2049,1229,objPlatformGrass);
OBJ[92]=room_instance_add(RROOM,1849,1226,objPlatformGrass);
OBJ[93]=room_instance_add(RROOM,1727,1196,objBOMBIK);
OBJ[94]=room_instance_add(RROOM,1624,1224,objPlatformGrass);
OBJ[95]=room_instance_add(RROOM,1310,1354,objHOR_LIFT);
OBJ[97]=room_instance_add(RROOM,1177,1351,objBOMBIK);
OBJ[98]=room_instance_add(RROOM,1063,1353,objPlatformGrass);
OBJ[99]=room_instance_add(RROOM,883,1357,objPlatformGrass);
OBJ[100]=room_instance_add(RROOM,698,1357,objPlatformGrass);
OBJ[101]=room_instance_add(RROOM,514,1310,objPlatformGrass);
OBJ[102]=room_instance_add(RROOM,305,1084,objVER_LIFT);
OBJ[104]=room_instance_add(RROOM,784,1172,objBOMBIK);
OBJ[105]=room_instance_add(RROOM,441,979,objPlatformGrass);
OBJ[106]=room_instance_add(RROOM,589,796,objVER_LIFT);
OBJ[108]=room_instance_add(RROOM,728,752,objPlatformGrass);
OBJ[109]=room_instance_add(RROOM,897,628,objVER_LIFT);
OBJ[111]=room_instance_add(RROOM,1059,722,objPlatformGrass);
OBJ[112]=room_instance_add(RROOM,1223,666,objVER_LIFT);
OBJ[114]=room_instance_add(RROOM,1407,697,objPlatformGrass);
OBJ[115]=room_instance_add(RROOM,1555,659,objVER_LIFT);
OBJ[117]=room_instance_add(RROOM,1718,701,objPlatformGrass);
OBJ[118]=room_instance_add(RROOM,1876,554,objVER_LIFT);
OBJ[120]=room_instance_add(RROOM,2022,515,objPlatformGrass);
OBJ[121]=room_instance_add(RROOM,2193,420,objPlatformGrass);
OBJ[122]=room_instance_add(RROOM,2327,329,objHOR_LIFT);
OBJ[124]=room_instance_add(RROOM,2606,238,objPlatformGrass);
OBJ[125]=room_instance_add(RROOM,2280,162,objHOR_LIFT);
OBJ[127]=room_instance_add(RROOM,2073,162,objPlatformGrass);
OBJ[128]=room_instance_add(RROOM,1809,230,objPlatformGrass);
OBJ[129]=room_instance_add(RROOM,1429,270,objHOR_LIFT);
OBJ[131]=room_instance_add(RROOM,1275,267,objPlatformGrass);
OBJ[132]=room_instance_add(RROOM,944,290,objHOR_LIFT);
OBJ[134]=room_instance_add(RROOM,773,286,objPlatformGrass);
OBJ[135]=room_instance_add(RROOM,463,325,objHOR_LIFT);
OBJ[137]=room_instance_add(RROOM,242,433,objBIG_PLATFORM);
OBJ[138]=room_instance_add(RROOM,229,419,objEND);
OBJ[139]=room_instance_add(RROOM,444,965,objCHECKPOINT);
OBJ[140]=room_instance_add(RROOM,2308,392,objBOMBIK);
OBJ[141]=room_instance_add(RROOM,1977,242,objBOMBIK);
OBJ[142]=room_instance_add(RROOM,2185,186,objBOMBIK);
OBJ[143]=room_instance_add(RROOM,396,2745.50,objSHARIK);
OBJ[144]=room_instance_add(RROOM,511,2618,objKOZA);
OBJ[145]=room_instance_add(RROOM,798,2182,objKOZA);
OBJ[146]=room_instance_add(RROOM,1315,1920,objKOZA);
OBJ[147]=room_instance_add(RROOM,1998,1776,objKOZA);
OBJ[148]=room_instance_add(RROOM,2520,1234,objKOZA);
OBJ[149]=room_instance_add(RROOM,1852,1194,objKOZA);
OBJ[150]=room_instance_add(RROOM,523,1278,objKOZA);
OBJ[151]=room_instance_add(RROOM,729,720,objKOZA);
OBJ[152]=room_instance_add(RROOM,1064,690,objKOZA);
OBJ[153]=room_instance_add(RROOM,1399,665,objKOZA);
OBJ[154]=room_instance_add(RROOM,1717,669,objKOZA);
OBJ[155]=room_instance_add(RROOM,2609,206,objKOZA);
OBJ[156]=room_instance_add(RROOM,1801,198,objKOZA);
OBJ[157]=room_instance_add(RROOM,1270,235,objKOZA);
OBJ[158]=room_instance_add(RROOM,764,254,objKOZA);
global.EDIT_SKIN=3;
global.GAME_TIME=3000;
SETT=room_instance_add(RROOM,30,30,objSettings);
room_set_view(RROOM,0,1,0,0,1024,768,0,0,1024,768,1024,768,80,80,objSHARIK);
room_set_view_enabled(RROOM,1);
room_goto(RROOM);
