<!--
	blitz_mode - settings for blitz mode:
		level_count     - amount of levels we can play in blitz mode (not used now)
		level_time      - time for ALL blitz-levels (in seconds)
		level_time_add  - time to add for completing level (in ms)
		pieces_to_set   - amount of pieces to set in every level of blitz. 
		base_score      - base score for one piece of puzzle placed correctly
		speed_time      - time in which two pieces should be placed correctly(for speed bonus)
		end_level_prize - bonus score for completing a level
		pieces_to_start_bonus - amount of pieces we need to set quickly to start bonus scoring ("speed_time" is used)
		bonus_scoring   - score for every piece after "pieces_to_start_bonus". Last number is used for any further pieces
	
	normal_mode - settings for normal mode:
		base_score      - base score for one piece of puzzle needed to be placed to complete a level
		chain_add       - amount of scor eto add for every correct move in chain
		speed_time      - time in which two pieces should be placed correctly(for speed bonus) (in ms)
		third_star      - how many speed moves we should make to get 3star for level (level must be completed in one chain)
	
	parameters depend on type of devise:
		piece - parameter for pieces of puzzle:
			on_panel_size			- size of pieces on game panel
			solve_distance			- distance to decide that pieces can place on it correct position
			drag_delta_lefthand		- position delta of dragging piece for left-hand mode
			drag_delta_righthand	- position delta of dragging piece for right-hand mode
			shadow_draging			- distance for shadow of dragging piece
			shadow_solved			- distance for shadow of solved piece
			shadow_put				- distance for shadow of piece puted on game board or game panel but not solved
			shadow_alpha_draging	- alpha of shadow for dragging piece
			shadow_alpha_solved		- alpha of shadow for solved piece
			shadow_alpha_put		- alpha of shadow for piece puted on game board or game panel but not solved
		
		panel
			left_panel_width        - width of left panel for left-handed/right-handed panel swap
			
		editor - parameter for photoworkz editor:
			board_size - you don't need to change it
			
			
	parameters for each level, such us:
		start_put_size - pieces size to put on game board at start of level (if piece width and height less than start_put_size then it piece will put on game board)
		piece_on_board - count of pieces for put them on game board at start of level
	you can configure for each level file. You can find it on next path: assets/[dim]/scenes/[name of level].sxm, where:
		[dim] - dimension of device (480x320, 960x640 or 1024x768)
		[name of level] - it means name of level
	ATTENTION: you need to commit your changes in SVN for us, after that we can recollect level.
-->
<config>
	
	<blitz_mode level_count="5">
		<score level_time="60" level_time_add="8000" pieces_to_set="7" base_score="100" speed_time="3000" pieces_to_start_bonus="1" bonus_scoring="125, 150, 175, 200, 225, 250" end_level_prize="250" />
	</blitz_mode>
	<normal_mode>
		<score base_score="100" chain_add="0" speed_time="2200" third_star="120" star_score="1000" bp_period="10000" bp_time="4000" bp_stop_num="5" bp_min_coef="2" bp_max_coef="6" challenge_time_1="120" challenge_time_2="120" challenge_time_3="150" challenge_time_4="180" challenge_pieces_to_set="15"/>
		<stars_ios value="0, 0, 10, 20, 30,  40,  50,  60"/>
		<stars_win value="0, 0, 30, 60, 90, 120, 150, 180"/>
		<desktop_help_packs num_packs="9" >
			<help_levels_0 value_levels="0,1,2,6" value_pages="0,1,2,3" />
		</desktop_help_packs>
	</normal_mode>
	
	<iphone_3>
		<piece on_panel_size="45" solve_distance="20"
		       drag_delta_lefthand="26.93,-19.75" drag_delta_righthand="-26.93,-19.75"
			   shadow_draging="14" shadow_solved="2" shadow_put="7"
			   shadow_alpha_draging="82" shadow_alpha_solved="132" shadow_alpha_put="117"
		/>
		<panel left_panel_width = "60"  right_panel_shift="57"/>
		<editor board_size="416,312" />
	</iphone_3>
	<iphone_4>
		<piece on_panel_size="85" solve_distance="30"
			   drag_delta_lefthand="53.85,-39.49" drag_delta_righthand="-53.85,-39.49"
		       shadow_draging="14" shadow_solved="2" shadow_put="7"
		       shadow_alpha_draging="82" shadow_alpha_solved="132" shadow_alpha_put="117"
		/>
		<panel left_panel_width = "120" right_panel_shift="114"/>
		<editor board_size="832,624" />
	</iphone_4>
	<ipad_1>
		<piece on_panel_size="60" solve_distance="40"
		       drag_delta_lefthand_old="60.0,-44" drag_delta_righthand_old="-60.0,-44"
		       drag_delta_lefthand="30,22" drag_delta_righthand="-30,-22"	
			   shadow_draging="14" shadow_solved="3" shadow_put="7"
		       shadow_alpha_draging="82" shadow_alpha_solved="132" shadow_alpha_put="117"
		/>
		<panel left_panel_width = "90" right_panel_shift="80"/>
		<editor board_size="927,693" />
	</ipad_1>
  <windows>
    <piece on_panel_size="60" solve_distance="40"
		       drag_delta_lefthand="0,0" drag_delta_righthand="0,0"
  			   shadow_draging="14" shadow_solved="3" shadow_put="7"
		       shadow_alpha_draging="82" shadow_alpha_solved="132" shadow_alpha_put="117"
		/>
    <panel left_panel_width = "90" right_panel_shift="80"/>
    <editor board_size="927,693" />
  </windows>

</config>