[application]
title=Captain Backwater
defaultUsername=Foreign Pirate

[achievements]
firstMatch=Pirate Guard
firstMatchDescription=Begin your biggest adventure ever and receive your first treasure by connecting two of the same kind.
firstMatchAchieved=Harrr... The adventure has begun. {playerName} has found the first treasure.

quadMatch=Treasure Hunter
quadMatchDescription=Get your first treasure quartet! Connect at least four treasure items of the same kind.
quadMatchAchieved=Arrrr! {playerName} just discovered the biggest treasure. Four at once!

fewMatches=Deck Cleaner
fewMatchesDescription=Find {amount} pairs.
fewMatchesAchieved={playerName} has already discovered {amount} treasures.

manyMatches=Pirate Captain
manyMatchesDescription=Find {amount} pairs.
manyMatchesAchieved={playerName} has already discovered {amount} treasures.

coinsFound=Coin Collector
coinsFoundDescription=Find {amount} hidden coins.
coinsFoundAchieved={playerName} found {amount} hidden coins.

bananasFound=Banana Chief
bananasFoundDescription=Collect {amount} bananas.
bananasFoundAchieved={playerName} collected {amount} bananas.

tripleCombo=Inca Gold
tripleComboDescription=Find three pairs in consecutive turns.
tripleComboAchieved={playerName} found three treasures in a row.

allLevelsCompleted=More feared than Blackbeard
allLevelsCompletedDescription=Solve all game levels to make a name for yourself as the most dreadful pirate ever.
allLevelsCompletedAchieved={playerName} is the most dreadful pirate of the Caribbean.

unlocked=Trophy unlocked
okButton=Aye!
collected={collected} of {sum} trophies discovered! 
playerUnlockedAchievement={playerName} receives a trophy. 
playerCongratulation=Congratulations, sailor! You appear to be becoming a mighty pirate and have already gained {collected} out of {sum} trophies.
justUnlocked=Arrr... I've just unlocked a new trophy in Captain Backwater: {achievementName}

[dialogs]
enterName=Enter your name, matey:
nextLevel=Next puzzle
replay=Play again
map=Map
wellDone=Well done, my matey!
required=Required:
record=Your record:
bestRecord=All time record:
moves=Moves
collected=Collected:
missed=Missed:
coins=Coins:
timeHeadline=Time
time=Your time:
bestTime=Your best time:
bestTimeRecord=Best time:
timeFormat={minutes}:{seconds} min
bananas=Bananas
levelScore=Level score:
bestScore=Your best level score:
highScore=Highscore:
newScore=Your new score:
options=Options
music=Music
sfx=Sound FX
highQualityGfx=High quality visuals
fullscreen=Fullscreen
customPointer=Pirate cursor
promptEndGame=Are you sure you want quit this game?
new=New
remove=Delete
edit=Edit
playerProfiles=Pirate profiles
ok=Yarrrr
matchOnGoldenPlatesToCompleteLevel=Timber me shivers! To recover this treasure, you have to form the pairs over the golden plates. Use the undo or restart button to try again.
deleteUser=Are you sure you want to delete this pirate?
yes=Aye!
no=No nay ne'er!
undo=Undo
restartLevel=Restart level
highscoreTitle=The mightiest pirates
loading=Loading...
titlePicClick=Click to continue.
score=Score: {score}
parMoves=Moves: {moves} | Best: {par}
unlockLevelFor=Do you want to unlock this treasure cave for:
notEnoughToUnlockLevel=To unlock this treasure cave you'll require:
scurvy=Scurfy!

[mainMenu]
play=Play
options=Options
achievements=Trophies
highscore=Highscore
quit=Quit
changeUser=Change pirate
reallyQuit=Don't be a landlubber. Arrrre you sure you want to quit the game?
welcome=Yo ho, {playerName}!
credits=Intermediaware presents|Captain Backwater v{version}||Code, Audio, Game- & Leveldesign|Jochen Heizmann||Character, Art & Animation|Emmanuel Henne||Menu Background Artwork|Andra Dogaru||Game Design Consulting|Jake Birkett||Dialog Artwork|tanika84||The pirate song|thefurnaceroom||Additional sound effects & pirate vocals|fajean|marbury|geoarts|b1tzmast3r||Thanks to|Mark Sibly for BlitzMax|RigzSoft for TimelineFX||Beta Test (sorted by length of beard)|Richard Marsh|Marcus Ekelund|Sean Lailvaux|Luke Bernecki|Jamie Taylor|Matthew Howell|Steve McMillan|Kathrin Kirchner|Alisdair Jarrold|Paul Vallett|Giuseppe Cancelliere|Christian Kiefl|Dan Dias|Krystina Balogh|Brandon DeRosier|Jr. Hames|Benjamin Dominguez De Palma|Erik Hofer|Tom Timmer|Felix Lee|Anthony Abrams|Richard Warner|Eduard Zimbelmann|Dennis Simon|Michael Contento|Dennis Beyer|Jean-Sebastien Dominique|Dharamjit Rihal|Astrid Beulink|Martin Arregui|Andrey Gubin|Angela Baldeck Olson|Christopher Withall|David Raiklen|Samuel Niles |Chris McMenamin|Kyle Hulse|Apoorva Sao|Edward Sivyour|Richard Silva|Jake Birkett|Soler Ruler|Benji Dominguez|Ilyas Kolasinac|Martin Eichner|David Raiklen||Special greetings to|Ingo Baab|Falk Brückner|Our families|Gameforge||Thank you for playing Captain Backwater!||(C) Copyright 2011 by Intermediaware. All rights reserved.||
[progressMap]
play=Play
leaveGame=To the cabin
adventureStarts=Aye, captain. Your first adventure is about to start. Treasures await us.
chooseDestination=Avast, captain. Pick your next goal.
level=Treasure cave {currentLevel} of {levelCount}

[levelEditor]
level=Level
levels=Levels:
stateEverythingsFine=All right!
islandName=Islandname:
tileSelector=Items
promptChangeLevels=Sure to change the number of levels??~n~nProbably levels get lost.
play=Test
clear=Delete
load=Load
save=Save
exit=Exit
moveLevel=Move:
parrot=Parrot

[ingameMessages]
getReady=By the Powers!
getReadySubText=This treasure chamber needs to be looted.
allCoinsDiscovered=All coins discovered!
collectAllBananas=Catch the bananas!
monkeyIsOut=The monkey is out! Collect as many bananas as you can.
combo={multiplier}x Combo
bananasCollected=Yummy! {amount} Bananas caught!
bananasCollectedSubText=The monkey thanks you very much!
gameOver=See you, matey!

[levelHints]
introduction=Ahoy, Pirate!~nAre you ready for treasures, wealth and fame? Use your mouse to drag'n'drop the treasures over the playfield. You can collect them by making two or more treasures of matching color and shape collide. Try it out!
howToCompleteALevel=To finish a level, try to collide pairs of objects of the same kind so that they disappear.
parrot=The parrot is here! On this level the objects change their colors if you make them collide but they don't match.
coins=If you find the hidden coins, try to catch them with the cursor.
undo=With the undo and restart buttons you can reverse moves or restart the level. Remember that, in case you ever get stuck in a dead end.
arrows=Arrows on the board reroute objects.
teleporters=Teleporters help you move objects to another place on the board.
dynamite=If game objects collide with dynamite, all bordering objects of the perpendicular sides are destroyed.
dynamite2=Try to move items you cannot match in an uninterrupted line besides the dynamite.
recolor=If you move objects onto the splash of paint, they change their colors.
bomb=To set off the bomb, simply click on it. It will destroy all neighboring objects.
bomb2=Move items that cannot be matched near to the bomb. Then set off the bomb.
cup=The golden goblet can only be moved indirectly. Push it by using other objects.
ice=Treasures trapped by an ice block cannot be moved. You can, however, destroy the ice block by moving an object of the same kind onto it.
hammer=Collect the rapier in order to destroy any tile.
stopsign=You can collect the stop sign and place it anywhere on the board. Use it to stop other elements.
brush=Use the paintbrush to dye any item.
rotateArrow=With the turning arrows you can turn the board arrows by 90 degrees clockwise.
goldPlates=Make pairs on the golden tiles so that they disappear. A level can only be completed once there are no gold tiles left.
spikes=Spikes are getting activated when an object is moved over. After that, the position cannot be passed again.
bone=You can move bones around to use them as blocker. You don't have to match them.
teleporterinvasion=Try to figure out how teleporters are connected.
chaos=Can you clean up this chaos?
multimatch=You can also destroy three or more items at once.
bonecabinet=Oh no! A bone cabinet!
triplets=To complete this level make matches of three or more at the same time.
smashHint=Smash the same objects into each other to make a match. Without a hard collision the objects won't disappear.
bananaDontClick=Hey! You don't have to click to collect the bananas. Just move the mouse pointer over them.