<?xml version="1.0"?>
<Level>
	<DayLength Value="15" />
	<InitWorkersLimit Value="5" />
	<WorkersIncreaseGuestsStep Value="10" />
	<IncomeBonus1 Value="20" />
	<IncomeBonus2 Value="-20" />
	<IsClockOn Value="true" />
	<IsBuildingLevelOn Value="true" />
	<IsBuildingPlaceLuckinessOn Value="true" />

	<!-- персонажи-->
	<Player Name="Player1" /> <!--игрок-->
	<Workers Name="Worker1" Value="2" /> <!--рабочие-->
	<!--персонажы и рабочие-->
	<InitPersonages>
		<CharacterTroll1 Value="1" />
		<CharacterWizard1 Value="1" />
	</InitPersonages>
	<InitResources>
		<Materials Value="0" />
		<Gold Value="0" />
		<Money Value="0" />
		<Stone Value="0" />
		<Food Value="40" />
	</InitResources>

	<CollectedItem Name="QuestCell1"  Value= "1" Time="1000">
		<Item Name="Materials" Value="20" />
		<Item Name="Stone" Value="20" />
		<Item Name="OnRoadFoodFish" Value="1" />
	</CollectedItem>

	<Objectives>
		<Stage Time="240" WithoutTime="true" Name="Stage1" BuildingsGroup="SceneGroup1">
			<CraftGnome Name="CraftGnome1" />
			<ObjectivesGroup Tutorial="QuestTutorial1.xml">
				<Objective Type="TypedHistoryActionsCount" Action="Build" PlaceNames="OnRoadCrashBig" Value="1" Name="obj_CrashBig" InfoStr="%L10_Goals_1_1%" />
				<Objective Type="TypedHistoryActionsCount" Action="Build" PlaceNames="QuestCrystal" Value="4" Show="obj_StoneAltar;obj_Spirit" Name="obj_Crystal" InfoStr="%L10_Goals_1_2%" />
				<Objective Type="TypedHistoryActionsCount" Action="Build" PlaceNames="QuestStoneAltar" Value="1" Hidden="true" Name="obj_StoneAltar" InfoStr="%L10_Goals_1_3%"/>
				<Objective Type="TypedHistoryActionsCount" Action="Build" AppearGroup="GroupB3" PlaceNames="QuestSpirit1;QuestSpirit2" Value="2" Hidden="true"  Name="obj_Spirit" InfoStr="%L10_Goals_1_4%" />
				<Objective CanBeSkipped="true"  AppearGroup="Group55" Type="TypedHistoryActionsCount" Action="Repair" BuildingTypes="Sawmill1" Value="1" Hidden="true" /> <!-- скрытая -->
				<Objective CanBeSkipped="true" AppearGroup="Group56" Type="TypedHistoryActionsCount" Action="Repair" BuildingTypes="StoneQuarry1" Value="1" Hidden="true" /> <!-- скрытая -->
			</ObjectivesGroup>

			<ObjectivesGroup Tutorial="QuestTutorial2.xml" CollectedItems="QuestCell1">
				<Objective Type="TypedHistoryActionsCount" Action="Build" PlaceNames="OnRoadFoodFish" Value="1" Name="obj_FoodFish" InfoStr="%L10_Goals_1_8%"/>
				<Objective CompleteTutorial="QuestTutorial3.xml" Type="CraftItem" CollectedName="QuestCell1" Value="1" Name="obj_Cell1" InfoStr="%L10_Goals_1_9%"/>
				<Objective Type="TypedHistoryActionsCount" Action="Build" PlaceNames="QuestOctopus" Value="1" Name="obj_Octopus" InfoStr="%L10_Goals_1_10%"/>
				<Objective CanBeSkipped="true"  AppearGroup="Group55" Type="TypedHistoryActionsCount" Action="Repair" BuildingTypes="Sawmill1" Value="1" Hidden="true" /> <!-- скрытая -->
				<Objective CanBeSkipped="true" AppearGroup="Group56" Type="TypedHistoryActionsCount" Action="Repair" BuildingTypes="StoneQuarry1" Value="1" Hidden="true" /> <!-- скрытая -->
			</ObjectivesGroup>
		</Stage>

		<Stage Time="220" TimeHeroic="160" Name="Stage2" BuildingsGroup="SceneGroup2">
			<ObjectivesGroup Tutorial="QuestTutorial4.xml">
				<Objective ObjectsToHide="QuestPlateBucket1" OnRoadsForBuiltState="QuestPlateBucket1" BuiltToHistory = "true" AppearGroup="Group60" Type="TypedHistoryActionsCount" Action="Build" PlaceNames="QuestDam1;QuestDam2;QuestDam3" Value="3" Name="obj_Dam" InfoStr="%L10_Goals_2_1%"/>
				<Objective Type="TypedHistoryActionsCount" Action="Build" PlaceNames="QuestWater" Value="2" Name="obj_Water" InfoStr="%L10_Goals_2_3%" />
			</ObjectivesGroup>

			<ObjectivesGroup>
				<Objective Type="TypedHistoryActionsCount" Action="Build" PlaceNames="QuestTree1;QuestTree2" Value="2" Name="obj_Tree"  InfoStr="%L10_Goals_2_4%" />
				<Objective Type="TypedHistoryActionsCount" Action="Build" PlaceNames="QuestFire" Value="1" Name="obj_Fire"  InfoStr="%L10_Goals_2_5%" />
				<Objective CompleteTutorial="QuestTutorial5.xml" Type="TypedHistoryActionsCountWithTutorial" Action="Build" PlaceNames="QuestMan1" Name="obj_Man1" Value="1" InfoStr="%L10_Goals_2_6%"/>
			</ObjectivesGroup>
		</Stage>
	</Objectives>

	<RandomEvents>
		<Event Type="OneTimeBrokenBuildingRequest" PlaceNames="Place10" TimeRange="0;0" />
		<Event Type="OneTimeBrokenBuildingRequest" PlaceNames="Place11" TimeRange="0;0" />
	</RandomEvents>
</Level>
