<?xml version="1.0"?>
<Sounds Version="1.0">
	<Sound ID="INGAME1" path="ingame1.ogg" group="music" buffers="1" maxVolume="1.0" pan="0.0" frequency="1.0" />
	<Sound ID="INGAME2" path="ingame2.ogg" group="music" buffers="1" maxVolume="1.0" pan="0.0" frequency="1.0" />
	<Sound ID="MENUTHEME" path="menutheme.ogg" group="music" buffers="1" maxVolume="1.0" pan="0.0" frequency="1.0" />

	<Sound ID="LEVELEND" path="levelend.ogg" group="music" buffers="1" maxVolume="1.0" pan="0.0" frequency="1.0" />

	<Sound ID="CLICK" path="click.ogg" group="sounds" />
	<Sound ID="POP" path="pop.ogg" group="sounds" />
	<Sound ID="EXPLOLARGE" path="explolarge.ogg" group="sounds" />
	<Sound ID="ICECRACK" path="icecrack.ogg" group="sounds" />
	<Sound ID="BREAKTILE" path="breaktile.ogg" group="sounds" />
	<Sound ID="TOKENBREAK" path="tokenbreak.ogg" group="sounds" />
	<Sound ID="MATCHBREAK" path="matchbreak.ogg" group="sounds" />
	<Sound ID="METALHIT" path="metalhit.ogg" group="sounds" />
	<Sound ID="WOOD" path="wood.ogg" group="sounds" />
	<Sound ID="STONE" path="stone.ogg" group="sounds" />
	<Sound ID="CASTPOWERUP" path="castpowerup.ogg" group="sounds" />
	<Sound ID="THUNDER" path="thunder.ogg" group="sounds" />
	<Sound ID="FULLPOWER" path="fullpower.ogg" group="sounds" />
	<Sound ID="REWARDER1" path="rewarder1.ogg" group="sounds" />
	<Sound ID="DRAGONFIRE" path="dragonfire.ogg" group="sounds" buffers="1" />
	<Sound ID="GETOBJECT" path="getobject.ogg" group="sounds" />
	<Sound ID="KEYFLIGHT" path="keyflight.ogg" group="sounds" />
	<Sound ID="REWARDER3" path="rewarder3.ogg" group="sounds" />
	<Sound ID="REWARDER4" path="rewarder4.ogg" group="sounds" />
	<Sound ID="TICK" path="tick.ogg" group="sounds" />
	<Sound ID="WATER" path="water.ogg" group="sounds" />
	<Sound ID="VEGGIE" path="veggie.ogg" group="sounds" />
	<Sound ID="ANGELS" path="angels.ogg" group="sounds" />
	<Sound ID="DENIED" path="denied.ogg" group="sounds" />
	<Sound ID="FALL" path="fall.ogg" group="sounds" />
	<Sound ID="SWASH" path="swash.ogg" group="sounds" />
	<Sound ID="LOCKS" path="locks.ogg" group="sounds" />
	<Sound ID="CASH" path="cash.ogg" group="sounds" />
</Sounds>