Initialize engine version: 4.7.1f1 (68064779abd0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3788]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\IFacebook.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\IFacebook.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\FyberPlugin.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\FyberPlugin.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\LitJson.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\soomla-wp-core.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\soomla-wp-core.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\wp-store.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\wp-store.dll into Unity Child Domain
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- Completed reload, in  0.057 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\962打包\game\shadowsofkurgansk.v0.1.45\ShadowsOfKurgansk_Data\Managed\System.dll (this message is harmless)
Doc dir: C:\Users\Administrator\AppData\Roaming/Gaijin inCubator/Shadows Of Kurgansk/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Height fog is enabled
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Shader warmup: 52 shaders 683 combinations 0.038s
Initializing Google Analytics 0.2.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

No tracking code set for 'Other' platforms - hits will not be set
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

No tracking code set for 'Other' platforms - hit will not be sent.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

