<ResourceManifest>
   <Resources id="Game">
      <SetDefaults idprefix="FONT_"/>
      <Font id="TEXT_DIALOGS" path="fonts/dialogsFont.txt"/>
      <Font id="TEXT_STATS" path="fonts/statsFont.txt"/>
      <Font id="TEXT_STATS_HEADER" path="fonts/statsFontHeader.txt"/>
      <Font id="TEXT_HINTS" path="fonts/hintsFont.txt"/>
      <Font id="TEXT_MAIN_MENU" path="fonts/mainmenufont.txt"/>
      <Font id="TEXT_MAIN_MENU_SMALL" path="fonts/mainmenufontsmall.txt"/>
      <Font id="TEXT_COMICS" path="fonts/comicsFont.txt"/>
      <Font id="TEXT_START_COMICS" path="fonts/startComicsFont.txt"/>
      <Font id="TEXT_HUD" path="fonts/hudFont.txt"/>
      <SetDefaults idprefix="IMAGE_"/>
      <Image id="TIPS_BACK_CENTER" path="images/menu/tips_back_center"/>
      <Image id="TIPS_BACK_LEFT" path="images/menu/tips_back_left"/>
      <Image id="TIPS_BACK_RIGHT" path="images/menu/tips_back_right"/>
      <Image id="AYE_OVER" path="images/hud/aye_over"/>
      <Image id="AYE" path="images/hud/aye"/>
      <Image id="BACK_TO_MENU_BUTTON" path="images/menu/menu_button"/>
      <Image id="BACK_TO_MENU_BUTTON_OVER" path="images/menu/menu_button_over"/>
      <Image id="BACK_TO_MENU_BUTTON_CLICKED" path="images/menu/menu_button_clicked"/>
      <Image id="SKIP_DIALOG_BUTTON" path="images/menu/comics/skip_comics_button"/>
      <Image id="SKIP_DIALOG_BUTTON_OVER" path="images/menu/comics/skip_comics_button_over"/>
      <Image id="SKIP_DIALOG_BUTTON_CLICKED" path="images/menu/comics/skip_comics_button_clicked"/>
      <Image id="CELL_EMPTY" path="images/cells/empty"/>
      <Image id="CELL_BOTTLE_01" path="images/cells/bottle_01" rows="6" cols="6" anim="loop" framedelay="6"/>
      <Image id="CELL_BOTTLE_01_ICON" path="images/cells/bottle_01_icon"/>
      <Image id="CELL_BOTTLE_02" path="images/cells/bottle_02" rows="6" cols="6" anim="loop" framedelay="6"/>
      <Image id="CELL_BOTTLE_02_ICON" path="images/cells/bottle_02_icon"/>
      <Image id="CELL_LOCK" path="images/cells/lock" rows="6" cols="6" anim="loop" framedelay="6"/>
      <Image id="CELL_SELECTION" path="images/cells/selection"/>
      <Image id="CELL_SELECTION_2" path="images/cells/selection_2"/>
      <Image id="HELP_SELECTION" path="images/cells/help_selection"/>
      <Image id="CELL_BLACK_PEARL" path="images/cells/black_pearl" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_BLACK_PEARL_ICON" path="images/cells/black_pearl_icon"/>
      <Image id="CELL_BLUE" path="images/cells/blue" rows="6" cols="6" anim="loop" framedelay="6"/>
      <Image id="CELL_BLUE_ICON" path="images/cells/blue_icon"/>
      <Image id="CELL_BROWN" path="images/cells/brown" rows="6" cols="6" anim="loop" framedelay="6"/>
      <Image id="CELL_BROWN_ICON" path="images/cells/brown_icon"/>
      <Image id="CELL_EXPLOSION" path="images/cells/explosion" rows="6" cols="6" anim="loop" framedelay="6"/>
      <Image id="CELL_GREEN" path="images/cells/green" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_GREEN_ICON" path="images/cells/green_icon"/>
      <Image id="CELL_OXYGEN" path="images/cells/oxygen" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_OXYGEN_ICON" path="images/cells/oxygen_icon"/>
      <Image id="CELL_COIN" path="images/cells/coin" rows="6" cols="6" anim="loop" framedelay="25"/>
      <Image id="CELL_PEARL" path="images/cells/pearl" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_PEARL_ICON" path="images/cells/pearl_icon"/>
      <Image id="CELL_RAK" path="images/cells/rak" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_RAK_ICON" path="images/cells/rak_icon"/>
      <Image id="CELL_RED" path="images/cells/red" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_RED_ICON" path="images/cells/red_icon"/>
      <Image id="CELL_STAR" path="images/cells/star" rows="6" cols="6" anim="loop" framedelay="10"/>
      <Image id="CELL_STAR_ICON" path="images/cells/star_icon"/>
      <Image id="CELL_YELLOW" path="images/cells/yellow" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_YELLOW_TANG" path="images/cells/yellow_tang" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_YELLOW_TANG_ICON" path="images/cells/yellow_tang_icon"/>
      <Image id="CELL_YELLOW_ICON" path="images/cells/yellow_icon"/>
      <Image id="CELL_SVITOC" path="images/cells/svitoc" rows="6" cols="6" anim="loop" framedelay="5"/>
      <Image id="CELL_BACK" path="images/cells/back"/>
      <Image id="CELL_STONE" path="images/cells/stone" rows="6" cols="6" anim="loop" framedelay="7"/>
      <Image id="STATSSCREEN" path="images/menu/statsScreen" nopal="1" a8r8g8b8="1"/>
      <Image id="PARTICLE_FOUR" path="images/particles/four"/>
      <Image id="PARTICLE_FIVE" path="images/particles/five"/>
      <Image id="PARTICLE_SIX" path="images/particles/six"/>
      <Image id="CELL_COMPLETE" path="images/hud/complete"/>
      <Image id="SHOOT_BUTTON_ACTIVE" path="images/menu/shoot_button_active"/>
      <Image id="SHOOT_BUTTON_HALF_ACTIVE" path="images/menu/shoot_button_half_active"/>
      <Image id="SHOOT_BUTTON_OVER" path="images/menu/shoot_button_over"/>
      <Image id="SHOOT_BUTTON_UNACTIVE" path="images/menu/shoot_button_unactive"/>
      <Image id="BIGSHOOT_BUTTON_UNACTIVE" path="images/menu/bigshoot_button_unactive"/>
      <Image id="BIGSHOOT_BUTTON_ACTIVE" path="images/menu/bigshoot_button_active"/>
      <Image id="BIGSHOOT_BUTTON_HALF_ACTIVE" path="images/menu/bigshoot_button_half_active"/>
      <Image id="BIGSHOOT_BUTTON_OVER" path="images/menu/bigshoot_button_over"/>
      <Image id="LINESHOOT_BUTTON_OVER" path="images/menu/lineshoot_button_over"/>
      <Image id="LINESHOOT_BUTTON_ACTIVE" path="images/menu/lineshoot_button_active"/>
      <Image id="LINESHOOT_BUTTON_HALF_ACTIVE" path="images/menu/lineshoot_button_half_active"/>
      <Image id="LINESHOOT_BUTTON_UNACTIVE" path="images/menu/lineshoot_button_unactive"/>
      <Image id="BOMBSHOOT_BUTTON_UNACTIVE" path="images/menu/bombshoot_button_unactive"/>
      <Image id="BOMBSHOOT_BUTTON_ACTIVE" path="images/menu/bombshoot_button_active"/>
      <Image id="BOMBSHOOT_BUTTON_HALF_ACTIVE" path="images/menu/bombshoot_button_half_active"/>
      <Image id="BOMBSHOOT_BUTTON_OVER" path="images/menu/bombshoot_button_over"/>
      <Image id="HELPER" path="images/help/helper"/>
      <Image id="CHECK_BOX_ON" path="images/menu/check_box_on"/>
      <Image id="CHECK_BOX_OFF" path="images/menu/check_box_off"/>
      <Image id="EXIT_DIALOG" path="images/menu/exitdialog/exitdialog"/>
      <Image id="DIALOG_BUTTON_OK" path="images/menu/helpdialog/cont_button"/>
      <Image id="DIALOG_BUTTON_OK_CLICKED" path="images/menu/helpdialog/cont_button_clicked"/>
      <Image id="DIALOG_BUTTON_OK_OVER" path="images/menu/helpdialog/cont_button_over"/>
      <Image id="DIALOG_BUTTON_CANCEL" path="images/menu/exitdialog/button"/>
      <Image id="DIALOG_BUTTON_CANCEL_OVER" path="images/menu/exitdialog/button_over"/>
      <Image id="DIALOG_BUTTON_CANCEL_CLICKED" path="images/menu/exitdialog/button_clicked"/>
      <Image id="LOSE_DIALOG" path="images/help/help_big"/>
      <Image id="GOLD_MEDAL" path="images/hud/gold_medal"/>
      <Image id="GOLD_TIME" path="images/hud/gold_time"/>
      <Image id="SILVER_MEDAL" path="images/hud/silver_medal"/>
      <Image id="SILVER_TIME" path="images/hud/silver_time"/>
      <Image id="BUBBLE" path="images/particles/bubble"/>
      <Image id="COMLETE_COLLECT" path="images/particles/complete_collect"/>
      <Image id="TRAILS" path="images/particles/trails"/>
      <Image id="BUBBLE_SMALL" path="images/particles/bubble_small"/>
      <SetDefaults path="sounds" idprefix="SOUND_"/>
      <Sound id="SELECTION" path="selection"/>
      <Sound id="SHOOT" path="shoot"/>
      <Sound id="MOVE" path="move"/>
      <Sound id="KILL_ANY" path="kill_any"/>
      <Sound id="KILL_NEED" path="kill_need"/>
      <Sound id="KILL_FOUR" path="kill_four"/>
      <Sound id="KILL_FIVE" path="kill_five"/>
      <Sound id="KILL_SIX" path="kill_six"/>
      <Sound id="KILL_OXYGEN" path="kill_oxygen"/>
      <Sound id="BIRTH" path="birth"/>
      <Sound id="SCAT_SELECTED" path="scat_selected"/>
      <Sound id="SCAT_KILLED" path="scat_killed"/>
      <Sound id="COOL_1" path="cool_1"/>
      <Sound id="COOL_2" path="cool_2"/>
      <Sound id="COOL_3" path="cool_3"/>
      <Sound id="BREAK_LOCK" path="break_lock"/>
      <Sound id="STATS_SCORES" path="menu/stats_scores"/>
      <Sound id="OVER_BUTTON" path="menu/MouseOverButton"/>
      <Sound id="BUTTON_CLICK" path="menu/ButtonClick"/>
      <Sound id="COMPLETE_COLLECT" path="complete_collect"/>
      <Sound id="SALUTE" path="salute"/>
      <Sound id="LEVEL_WIN" path="level_win"/>
      <Sound id="LEVEL_LOSE" path="level_lose"/>
   </Resources>
</ResourceManifest>
