<Root_Element max_oxygen="200" dec_oxygen_speed="1" money="100" gold_time="220" silver_time="280" shoot_swaps="8" max_shoot_swaps="8">
   <CellManagerSettings x_cells_count="8" y_cells_count="8" game_arey_x_start="217" game_arey_y_start="87" cell_size="74">
      <CollectCells>
         <Cell x="3" y="0" config="data/cells/bottle_01.xml"/>
      </CollectCells>
      <CellsConfigs>
         <Cell config="data/cells/red.xml" prob="3"/>
         <Cell config="data/cells/red_locked.xml" prob="1"/>
         <Cell config="data/cells/yellow.xml" prob="2"/>
         <Cell config="data/cells/yellow_locked.xml" prob="0.5"/>
         <Cell config="data/cells/brown.xml" prob="2"/>
         <Cell config="data/cells/brown_locked.xml" prob="0.2"/>
         <Cell config="data/cells/star.xml" prob="0.8"/>
         <Cell config="data/cells/rak.xml" prob="1"/>
         <Cell config="data/cells/oxygen.xml" prob="2"/>
         <Cell config="data/cells/explosion.xml" prob="0.2"/>
      </CellsConfigs>
      <FreeCells>
         <Cell x="3" y="4"/>
         <Cell x="4" y="5"/>
      </FreeCells>
      <DynamicDifficulty>
         <Cell config="data/cells/oxygen.xml" prob="0.5"/>
      </DynamicDifficulty>
      <MaxEquals oxygen="10" explosion="1" red_locked="1" yellow_locked="1" brown_locked="1"/>
   </CellManagerSettings>
   <LevelGoals>
      <Collect>
         <Cell name="bottle_01" count="1"/>
      </Collect>
   </LevelGoals>
   <Bonuses>
   </Bonuses>
   <BackgroundObjects>
      <BackgroundObject name="images/backgrounds/ship" pos="0 0" blur="2"/>
      <BackgroundObject name="images/backgrounds/foreground_c" pos="213 82"/>
      <BackgroundObject name="images/backgrounds/foreground_l" pos="19 65"/>
      <BackgroundObject name="images/backgrounds/foreground_b_9" pos="19 550"/>
   </BackgroundObjects>
</Root_Element>
