{
consts: {
	particle_type: "me.particle",
},
on_unlock: "[map([0]*5, spawn(consts.particle_type, me.midpoint_x, me.y - 1d20, me.facing)),sound('BlockBreak.ogg'),die()]",
zorder: -1,
editor_info: {
	category: "keys_&_triggers",
},
}