{
SpawnPlayer{ pos 0 5 0 rot 0 0 1 0 mesh char offset 0 -5 0 }
CameraBounds{ min -20 -24 max 190 173 instant 1 offset 0 0 0 }
Thingy{ pos 130 5 0 rot -90 0 1 0 mesh bioniccowboy type 52 triggers 1 5 offset 0 -5 0 }
PlayerRect{ min 60 -10 max 200 110 triggers 5 2 7 9 11 13 offset 0 0 0 }
OpenMenu{ pos 1720 20 0 menu 12 offset 0 0 0 }
Delay{ pos 1000 85 0 time 1 triggers 1 4 offset 0 0 0 }
SpawnThingy{ pos 40 15 0 rot -90 0 1 0 mesh spreadgun type 71 param 1 0 offset 0 -5 0 }
Delay{ pos 1000 85 0 time 15 triggers 1 8 offset 0 0 0 }
SpawnThingy{ pos 60 50 0 rot -90 0 1 0 mesh spreadgun type 71 offset 0 -5 0 }
Delay{ pos 1000 85 0 time 42 triggers 1 10 offset 0 0 0 }
SpawnThingy{ pos 130 50 0 rot -90 0 1 0 mesh rocketgun type 71 offset 0 -5 0 }
Delay{ pos 1000 85 0 time 30 triggers 1 12 offset 0 0 0 }
SpawnThingy{ pos 100 50 0 rot -90 0 1 0 mesh pickups/cake2 type 71 offset 0 -5 0 }
Music{ pos 0 0 0 boss }
StartupTriggers 4 0 1 3 6 
}
