{
	ParticleSet{
		texture glow_ball
		blend_mode 4
		num_particles 3
		size 0.4 0.4 0.8 0.8
		color 1 0.5 0.25 1 0.5 0.25
		alpha 1 1 
		speed_aligned 0
		rot_speed -1 1
		Emitter{
			spawn_rate 0
			init_spawn 5
			speed 10 50
			dir -1 0 0
			spread 40
			offset 0 0 0
			radius 0			
		}
		Affector { lin_alpha -2 }		 
		Affector { lin_force 0 -100 0 }
	}

	ParticleSet{
		texture glow_ball
		blend_mode 4
		num_particles 2
		size 0.1 0.1 0.1 0.1
		color 1 0.59 0.41 1 0.59 0.41
		alpha 1 1 
		speed_aligned 0
		rot_speed -1 1
		Emitter{
			spawn_rate 0
			init_spawn 4
			speed 5 10
			dir -1 0 0
			spread 10
			offset 0 0 0
			radius 0.5			
		}
		Affector { lin_alpha -7 start_time 0.06}		 
		Affector { lin_size 60 60 end_time 0.1}		
	}	
	ParticleSet{
		texture e_smoke1
		blend_mode 3
		num_particles 1
		size 5 5 5 5
		color 0.5 0.5 0.5 0.5 0.5 0.5
		alpha 0.01 0.01
		speed_aligned 0
		rot_speed -2 2
		Emitter{
			spawn_rate 0
			init_spawn 3
			speed 6 30
			dir -1 0 0
			spread 20
			offset 0 0 0
			radius 0.5			
		}
		Affector { lin_alpha 20 end_time 0.06}
		Affector { lin_alpha -2.5 start_time 0.06}
		Affector { lin_size 10 10 }		
	}		

}
