<?xml version="1.0" encoding="utf-8"?>
<data>
  <props name="A4L11" timeLimit="360" parTime="1" sparkGoal="11" bonusPartGoal="5" music="GAME_ACT4B_MUSIC">
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  </props>
  <waves>
    <wave id="1" timeLimit="150" partsComplete="5"/>
    <wave id="2" timeLimit="210" partsComplete="5"/>
  </waves>
  <enemys/>
  <abilities>
        <ability id="10" type="DESTROY_OBSTACLE" includeInWave="1|2|3"/>
        <ability id="20" type="DESTROY_FIRE" includeInWave="1|2|3"/>
        <ability id="30" type="DESTROY_LASER" includeInWave="1|2|3"/>
    </abilities>
    <levelHelpIndicators>
        <indicator id="0" includeInWave="1">
            <destination rowIndex="-1" colIndex="5" numberPosition="bottomRight"/>
            <destination rowIndex="18" colIndex="2" numberPosition="bottomLeft"/>
        </indicator>
        <indicator id="1" includeInWave="2">
            <destination rowIndex="-1" colIndex="5" numberPosition="bottomRight"/>
            <destination rowIndex="9" colIndex="2" numberPosition="bottomRight"/>
            <destination rowIndex="18" colIndex="5" numberPosition="bottomLeft"/>
        </indicator>
        <indicator id="2" includeInWave="2">
            <destination rowIndex="4" colIndex="-1" numberPosition="bottomRight"/>
            <destination rowIndex="9" colIndex="2" numberPosition="bottomRight"/>
            <destination rowIndex="18" colIndex="5" numberPosition="bottomLeft"/>
        </indicator>
        <indicator id="4" includeInWave="2">
            <destination rowIndex="14" colIndex="-1" numberPosition="bottomLeft"/>
            <destination rowIndex="9" colIndex="2" numberPosition="bottomRight"/>
            <destination rowIndex="18" colIndex="5" numberPosition="bottomLeft"/>
        </indicator>
    </levelHelpIndicators>
  <generators>
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    <item id="790" type="LASER_GENERATOR" rowIndex="-1" colIndex="6" rotation="1" disabled="false" zindex="0" lockRotation="true" destroyable="false" isTerminal="false" partsToCure="0" generateHeat="false" recieveHeat="false" lockMove="false" partId="0" partInterval="5" maxCount="33" refAsset="1" classRef="LaserGeneratorTopBase"/>
    <item id="800" type="LASER_GENERATOR" rowIndex="-1" colIndex="12" rotation="1" disabled="false" zindex="0" lockRotation="true" destroyable="false" isTerminal="false" partsToCure="0" generateHeat="false" recieveHeat="false" lockMove="false" partId="0" partInterval="5" maxCount="33" refAsset="1" classRef="LaserGeneratorTopBase"/>
    <item id="810" type="PART_GENERATOR" rowIndex="-1" colIndex="4" rotation="1" disabled="false" zindex="0" lockRotation="true" destroyable="false" isTerminal="false" partsToCure="0" generateHeat="false" recieveHeat="false" lockMove="false" partId="100" partInterval="5" maxCount="99" refAsset="1" classRef="PartGeneratorTopBase" includeInWave="2"/>
    <item id="820" type="PART_GENERATOR" rowIndex="-1" colIndex="14" rotation="1" disabled="false" zindex="0" lockRotation="true" destroyable="false" isTerminal="false" partsToCure="0" generateHeat="false" recieveHeat="false" lockMove="false" partId="290" partInterval="5" maxCount="99" refAsset="1" classRef="PartGeneratorTopBase" includeInWave="2"/>
    <item id="830" type="PART_GENERATOR" rowIndex="5" colIndex="-1" rotation="0" disabled="false" zindex="0" lockRotation="true" destroyable="false" isTerminal="false" partsToCure="0" generateHeat="false" recieveHeat="false" lockMove="false" partId="460" partInterval="5" maxCount="99" refAsset="2" classRef="PartGeneratorLeftBase" includeInWave="2|1"/>
  </generators>
  <items>
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            classRef="EmptyObstacle"/>
      <item id="8" type="OBSTACLE" rowIndex="0" colIndex="1" rotation="0" disabled="false" zindex="0"
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            recieveHeat="false" lockMove="true" partId="0" partInterval="5" maxCount="33" refAsset="71"
            classRef="EmptyObstacle"/>
    <item id="10" type="PART_COMBAINER" rowIndex="2" colIndex="9" rotation="1" disabled="false" zindex="0" lockRotation="true" destroyable="false" isTerminal="false" partsToCure="0" generateHeat="false" recieveHeat="false" lockMove="false" partId="0" partInterval="5" maxCount="33" refAsset="1" classRef="PartCombainerBase" inputPartIds="460|100|290" outputPartId="300" includeInWave="2"/>
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  </items>
</data>