<root>
    <Level id="leveld0015" autocenter="true" preview="LEVEL_PREVIEW_D0015" version="1">
        <Vector id="bonuses">
            <Bonus type="0" x="324" y="230" />
            <Bonus type="3" x="322" y="228" />
        </Vector>
        <BorderSetup id="bordersetup">
            <Vector id="borders">
                <Border type="0">
                    <Vector id="walls">
                        <Wall blunt="true" x="30" y="230" />
                        <Wall blunt="true" x="270" y="230" />
                        <Wall blunt="true" x="320" y="180" />
                        <Wall x="320" y="30" />
                        <Wall x="610" y="30" />
                        <Wall blunt="true" x="610" y="230" />
                        <Wall blunt="true" x="370" y="230" />
                        <Wall blunt="true" x="320" y="280" />
                        <Wall x="320" y="430" />
                        <Wall x="30" y="430" />
                    </Vector>
                </Border>
            </Vector>
        </BorderSetup>
        <Vector id="balls">
            <Ball color1="0" color2="0" x="181" y="334" />
            <Ball color1="0" color2="0" x="481" y="122" />
            <Ball color1="1" color2="1" x="115" y="378" />
            <Ball color1="1" color2="1" x="538" y="80" />
            <Ball color1="2" color2="2" x="244" y="285" />
            <Ball color1="2" color2="2" x="410" y="170" />
        </Vector>
        <Vector id="colors">
            <Integer value="1" />
            <Integer value="2" />
        </Vector>
        <Vector id="newballs">
            <Ball color1="2" color2="2" />
            <Ball color1="0" color2="0" />
            <Ball color1="1" color2="1" />
        </Vector>
    </Level>
</root>
