<?xml version="1.0" encoding="utf-8"?>
<level time="150" score1="0" score2="8" score3="10" music="1">
  <background texture="Background/grass" />
  <player X="600" Y="100" />
  <soldier>
    <position X="300" Y="540" />
    <path X="300" Y="540" />
    <path X="40" Y="540" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="300" Y="580" />
    <path X="300" Y="580" />
    <path X="40" Y="580" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="460" Y="60" />
    <path X="460" Y="20" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="740" Y="580" />
    <path X="740" Y="580" />
    <path X="420" Y="580" />
    <path X="420" Y="340" />
    <path X="740" Y="340" />
    <shooting speed="25" />
    <movement speed="85" />
  </soldier>
  <soldier>
    <position X="680" Y="580" />
    <path X="680" Y="580" />
    <path X="420" Y="580" />
    <path X="420" Y="340" />
    <path X="740" Y="340" />
    <path X="740" Y="580" />
    <shooting speed="25" />
    <movement speed="85" />
  </soldier>
  <soldier>
    <position X="620" Y="580" />
    <path X="620" Y="580" />
    <path X="420" Y="580" />
    <path X="420" Y="340" />
    <path X="740" Y="340" />
    <path X="740" Y="580" />
    <shooting speed="25" />
    <movement speed="85" />
  </soldier>
  <soldier>
    <position X="260" Y="60" />
    <path X="260" Y="60" />
    <path X="40" Y="60" />
    <path X="40" Y="280" />
    <path X="40" Y="60" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="260" Y="20" />
    <path X="260" Y="20" />
    <path X="40" Y="20" />
    <path X="40" Y="240" />
    <path X="40" Y="20" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="1000" Y="20" />
    <path X="1000" Y="20" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="1060" Y="20" />
    <path X="1060" Y="20" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="1120" Y="20" />
    <path X="1120" Y="20" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
  <wall ifX="true" x="0" y="0" length="1280" />
  <wall ifX="true" x="0" y="680" length="1280" />
  <wall ifX="false" x="0" y="40" length="640" />
  <wall ifX="false" x="1240" y="40" length="640" />
  <building texture="Buildings/Building_02_13">
    <position X="1080" Y="440" isempty="False" />
  </building>
  <wall ifX="false" x="840" y="320" length="360" />
  <wall ifX="false" x="840" y="40" length="160" />
  <building texture="Buildings/Building_02_19">
    <position X="620" Y="380" isempty="False" />
  </building>
  <building texture="Buildings/Building_02_13">
    <position X="100" Y="340" isempty="False" />
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  <wall ifX="false" x="380" y="560" length="120" />
  <wall ifX="false" x="960" y="220" length="80" />
  <building texture="Buildings/Building_02_26">
    <position X="320" Y="0" isempty="False" />
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  <wall ifX="false" x="540" y="40" length="160" />
  <wall ifX="true" x="540" y="200" length="200" />
  <wall ifX="true" x="140" y="180" length="200" />
  <wall ifX="true" x="140" y="140" length="200" />
  <building texture="Buildings/Destr_Building_02_09">
    <position X="860" Y="0" isempty="False" />
  </building>
  <building texture="Buildings/Destr_Building_02_09">
    <position X="940" Y="440" isempty="False" />
  </building>
  <building texture="Buildings/Destr_Building_02_09">
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  </building>
  <building texture="Buildings/Destr_Building_02_11">
    <position X="480" Y="380" isempty="False" />
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  <wall ifX="true" x="1040" y="180" length="40" />
  <wall ifX="true" x="1080" y="180" length="40" />
  <wall ifX="true" x="960" y="460" length="40" />
  <wall ifX="true" x="1000" y="460" length="40" />
  <building texture="Buildings/TileEmpty">
    <position X="240" Y="440" isempty="True" />
  </building>
  <building texture="Buildings/TileEmpty">
    <position X="620" Y="480" isempty="True" />
  </building>
  <building texture="Buildings/TileEmpty">
    <position X="640" Y="480" isempty="True" />
  </building>
  <building texture="Buildings/TileEmpty">
    <position X="580" Y="480" isempty="True" />
  </building>
  <building texture="Buildings/TileEmpty">
    <position X="340" Y="40" isempty="True" />
  </building>
  <turret X="900" Y="620" speed="30" />
  <civil number="1">
    <position X="500" Y="200" />
    <movement speed="100" />
    <path X="500" Y="200" />
    <path X="160" Y="200" />
    <path X="880" Y="200" />
  </civil>
</level>