<?xml version="1.0" encoding="utf-8"?>
<level time="150" score1="1000" score2="40" score3="24" music="4">
  <background texture="Background/grass" />
  <player X="40" Y="600" />
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    <path X="40" Y="40" />
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    <shooting speed="10" />
    <movement speed="100" />
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  <soldier>
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    <path X="440" Y="40" />
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    <path X="840" Y="40" />
    <shooting speed="10" />
    <movement speed="100" />
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  <soldier>
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    <path X="740" Y="360" />
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    <shooting speed="10" />
    <movement speed="100" />
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  <wall ifX="true" x="0" y="0" length="1280" />
  <wall ifX="true" x="0" y="680" length="1280" />
  <wall ifX="false" x="0" y="40" length="640" />
  <wall ifX="false" x="1240" y="40" length="640" />
  <building texture="Buildings/Building_02_06">
    <position X="120" Y="440" isempty="False" />
  </building>
  <building texture="Buildings/Building_02_06">
    <position X="120" Y="280" isempty="False" />
  </building>
  <building texture="Buildings/Building_02_06">
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  </building>
  <building texture="Buildings/Building_02_06">
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  <building texture="Buildings/Building_02_06">
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  <building texture="Buildings/Building_02_06">
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  <building texture="Buildings/Building_02_06">
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  <wall ifX="true" x="580" y="360" length="40" />
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  <building texture="Buildings/TileEmpty">
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  <building texture="Buildings/TileEmpty">
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  <building texture="Buildings/Destr_Building_02_06">
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  </building>
  <civil number="2">
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    <movement speed="100" />
    <path X="520" Y="580" />
  </civil>
</level>