<?xml version="1.0" encoding="utf-8"?>
<level time="150" score1="0" score2="0" score3="0" music="1">
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  <player X="540" Y="280" />
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  <wall ifX="true" x="0" y="680" length="1280" />
  <wall ifX="false" x="0" y="40" length="640" />
  <wall ifX="false" x="1240" y="40" length="640" />
  <building texture="Buildings/Building_02_01">
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  </building>
  <building texture="Buildings/Building_02_01">
    <position X="920" Y="0" />
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  <building texture="Buildings/Building_02_01">
    <position X="1080" Y="160" />
  </building>
  <building texture="Buildings/Building_02_01">
    <position X="1080" Y="320" />
  </building>
  <building texture="Buildings/Building_02_01">
    <position X="760" Y="0" />
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  <building texture="Buildings/Destr_Building_02_01">
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  </building>
  <building texture="Buildings/Destr_Building_02_08">
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  </building>
  <building texture="Buildings/Building_02_11">
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  <building texture="Buildings/Building_02_11">
    <position X="40" Y="280" />
  </building>
  <building texture="Buildings/Building_02_11">
    <position X="40" Y="120" />
  </building>
</level>