<?xml version="1.0" encoding="utf-8"?>
<level time="150" score1="0" score2="6" score3="8" music="1">
  <background texture="Background/grass" />
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    <shooting speed="25" />
    <movement speed="100" />
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  <soldier>
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    <path X="1080" Y="100" />
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    <shooting speed="25" />
    <movement speed="100" />
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  <soldier>
    <position X="940" Y="580" />
    <path X="940" Y="580" />
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    <shooting speed="25" />
    <movement speed="100" />
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  <soldier>
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    <path X="1000" Y="580" />
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  <soldier>
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    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="400" Y="200" />
    <path X="400" Y="200" />
    <path X="20" Y="200" />
    <shooting speed="25" />
    <movement speed="100" />
  </soldier>
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  <wall ifX="true" x="0" y="680" length="1280" />
  <wall ifX="false" x="0" y="40" length="640" />
  <wall ifX="false" x="1240" y="40" length="640" />
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  <wall ifX="true" x="40" y="160" length="360" />
  <building texture="Buildings/Building_02_23">
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  </building>
  <building texture="Buildings/Building_02_23">
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  <building texture="Buildings/Building_02_25">
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  <civil number="1">
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    <movement speed="100" />
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  </civil>
  <civil number="3">
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  </civil>
</level>