<?xml version="1.0" encoding="utf-8"?>
<level time="150" score1="0" score2="10" score3="12" music="2">
  <background texture="Background/grass" />
  <player X="1140" Y="580" />
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    <position X="1020" Y="20" />
    <path X="1020" Y="20" />
    <shooting speed="25" />
    <movement speed="100" />
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  <soldier>
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    <path X="460" Y="500" />
    <path X="380" Y="500" />
    <shooting speed="25" />
    <movement speed="100" />
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  <soldier>
    <position X="380" Y="440" />
    <path X="380" Y="440" />
    <path X="460" Y="440" />
    <shooting speed="25" />
    <movement speed="100" />
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  <soldier>
    <position X="180" Y="280" />
    <path X="180" Y="280" />
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    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="120" Y="280" />
    <path X="120" Y="280" />
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    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="560" Y="100" />
    <path X="560" Y="100" />
    <path X="640" Y="100" />
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    <movement speed="100" />
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  <soldier>
    <position X="440" Y="100" />
    <path X="440" Y="100" />
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    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="180" Y="220" />
    <path X="180" Y="220" />
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    <movement speed="100" />
  </soldier>
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  <wall ifX="true" x="0" y="680" length="1280" />
  <wall ifX="false" x="0" y="40" length="400" />
  <wall ifX="false" x="0" y="440" length="240" />
  <wall ifX="false" x="1240" y="40" length="640" />
  <building texture="Buildings/Destr_Building_02_10">
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  </building>
  <building texture="Buildings/Destr_Building_02_10">
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  <building texture="Buildings/Destr_Building_02_10">
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  <building texture="Buildings/Destr_Building_02_10">
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  <building texture="Buildings/Building_02_17">
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  <building texture="Buildings/Building_02_17">
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  <wall ifX="true" x="600" y="80" length="400" />
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  <building texture="Buildings/Building_02_18">
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  <building texture="Buildings/Building_02_18">
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  <building texture="Buildings/Building_02_19">
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  <civil number="1">
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    <movement speed="100" />
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    <path X="760" Y="500" />
    <path X="760" Y="220" />
    <path X="1160" Y="220" />
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  <civil number="2">
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    <movement speed="100" />
    <path X="380" Y="20" />
  </civil>
  <civil number="2">
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    <movement speed="100" />
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  <civil number="3">
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    <movement speed="100" />
    <path X="880" Y="560" />
  </civil>
</level>