<?xml version="1.0" encoding="utf-8"?>
<level time="150" score1="0" score2="8" score3="9" music="1">
  <background texture="Background/grass" />
  <player X="500" Y="240" />
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    <position X="1100" Y="320" />
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    <shooting speed="25" />
    <movement speed="100" />
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  <soldier>
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    <path X="300" Y="260" />
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    <shooting speed="30" />
    <movement speed="100" />
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  <soldier>
    <position X="800" Y="120" />
    <path X="800" Y="120" />
    <path X="800" Y="520" />
    <path X="260" Y="520" />
    <path X="260" Y="300" />
    <path X="260" Y="520" />
    <path X="800" Y="520" />
    <shooting speed="30" />
    <movement speed="100" />
  </soldier>
  <soldier>
    <position X="760" Y="160" />
    <path X="760" Y="160" />
    <path X="760" Y="560" />
    <path X="220" Y="560" />
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    <path X="220" Y="560" />
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    <shooting speed="30" />
    <movement speed="100" />
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  <wall ifX="true" x="0" y="680" length="1280" />
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  <wall ifX="false" x="0" y="120" length="40" />
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  <wall ifX="false" x="1240" y="40" length="640" />
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  <building texture="Buildings/Building_02_12">
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  <building texture="Buildings/Building_02_12">
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  <building texture="Buildings/Building_02_12">
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  <building texture="Buildings/Building_02_12">
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  <building texture="Buildings/Destr_Building_02_08">
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  <building texture="Buildings/Building_02_07">
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  <building texture="Buildings/Building_02_07">
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  <wall ifX="true" x="1080" y="460" length="160" />
  <turret X="1020" Y="540" speed="30" />
  <civil number="1">
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    <movement speed="100" />
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  <civil number="1">
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  <civil number="2">
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  <civil number="1">
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    <movement speed="100" />
    <path X="140" Y="80" />
  </civil>
</level>