Initialize engine version: 5.3.3f1 (910d71450a97)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x412)
    Vendor:   Intel
    VRAM:     1008 MB
Begin MonoManager ReloadAssembly
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Fabric.AudioSpline.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Fabric.AudioSpline.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Fabric.Core.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Fabric.Core.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Fabric.LoudnessMeter.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Fabric.LoudnessMeter.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Fabric.ModularSynth.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\Fabric.ModularSynth.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\DOTween.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\DOTween43.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\DOTween46.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\protobuf-net.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\MouseLibWin.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\MouseLibWin.dll into Unity Child Domain
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\ProMouseDll.dll (this message is harmless)
Loading E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\ProMouseDll.dll into Unity Child Domain
- Completed reload, in  0.046 seconds
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\962dabao2\Parkitect  Alpha 8\Parkitect_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.774127 ms
Starting to load game...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up required directories...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load title screen...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Title screen loaded.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Switching into park...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 14.263658 ms
Audio loaded...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 42823.
Total: 69.816071 ms (FindLiveObjects: 3.287163 ms CreateObjectMapping: 2.261732 ms MarkObjects: 64.110107 ms  DeleteObjects: 0.148667 ms)

Shader 'Rollercoaster/CustomColorsUIMasked': fallback shader 'Unlit/Textured' not found
Main scene loaded...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 176c -> priority: 1 
Done switching.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Ping: Error performing ICMP transmission. Possibly because of a timeout
Updated blueprint cache in 56.9191
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updated blueprint cache in 1.242638
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

