
[Commander]
EffectivenessBonusForSkill = 2
InfluenceRange = 2
MaximumEffectivityForIndirect = 30

[CostOfNewStrengthPointForLandUnit]
UnitType0 = 4
UnitType1 = 3
UnitType2 = 24
UnitType3 = 20
UnitType4 = 35
UnitType5 = 29

[CostOfRepairingOneStrengthPointInLandUnit]
UnitType0 = 3
UnitType1 = 3

[EffectivityBonusForEachWarfareDoctrineLevel]
EffectivityBonusPercentage = 10

[MovementPointsForLandUnitOnWarfareLevels]
UnitType2 = 3;4;5;6;7;8
UnitType3 = 2;3;4;5;6;7
UnitType4 = 5;6;6;7;7;7
UnitType5 = 4;5;5;6;6;6
