2013-02-27 [v1.08]
--Fixed
War relations in all scenarios

--Gameplay
Supply system delivery updated




2013-01-14 [v1.07]
--Fixed
Entrenchment bonus now reduced properly just after movement of the unit and not at the end of the turn
Game can be always running in Quick Start mode as Allies 
Fixed display o the Deffenders effective strength value

--Features
Nukes are now aquired every four months instead of each month (moddable)
Nuclear report added to the reports

--AI
AI now uses the Nuclear Bombs more eagerly

--Scenarios
COmpletely new 1945 scenario has been added to the game



2012-11-29 [v1.06]
--Fixed
Fixed the bug causing the game to crash under Win 8
Fixed problems with reinforcing units under certain supply level
Fixed problem with bad reading of constant values 

--Gameplay
Modified balance to favor USSR human player against German AI. Now human player should have possibility to win against German AI on normal level



2012-10-22 [v1.05]
--Fixed
Number of people and equipment in units now displayed correctly
Fleets without any naval units assigned are now automatically disbanded at the end of the turn
Loading data from country specific consts files fixed

--Gameplay
Modified balance to favor USSR human player against German AI
Modified balance to favor German human player against USSR AI
Now if a unit is returned to the forcepool with a commander, then the commander is reassigned from the unit
Changed supply schedule, now convoys are perforemd after selecting supply sources by units
It is nowpossible to see full description for all events
Increased Allied AI support on higher German difficulty levels
Randomness added to the creation of Vichy event, now there is only 50% of chances that the Vichy France will be created after capturing of Paris

--AI
changed AI behavior to keep aircrafts at least one hex from enemy units
Making Allied AI more agressive (sill needs to have advantage to attack enemy)

--Features
It is possible now that the Disembark will fail every time a unit will try to unload from a sea zone where enemy fleet has got advantage

--GUI
If a unit is hidden under the Fog of War, then clicking on a hex with that unit does not reveal Unit Panel

--Other
If unit has got -1,-1 coordinates assigned it is always put into the reserve, even if the proper value is not entered





2012-09-12 [v1.04]
--Fixed
Corrected lack of war between Soviet Union and Finland in 1943 and 1944 scenarios
Finland has been added to the Axis alliance in 1941, 1942, 1943 and 1944 scenarios
Fixed issues with creating new convoys
Corrected starting Action Points for air units in 1943 and 1944 scenarios
Corrected problems with distributing supplies within alliance

--Gameplay
Fleet movement points increased to 4 (was 2)
Increased basic chance to detect enemy ships to 50 (was 30)
Increased engagement chance to 50 (was 30)

--Features
Implemented possibility to disable following functions in scenario: research, purchase, changing unit type, leveling units; all is available in the info.ini file within the scenario folder
New option in the preferences window allowing to turn of fleet popup windows



2012-08-10 [v1.03]
--Fixed
Corrected issues with calculating supply delivered by convoys to the units
Fixed problems with PBEM games
Fixed units stationed in Vichy for 1941 and 1942 campaigns
War between Italy and Axis Minors turned off for 1941 campaign

--Features
Possibility to lock maximum effectiveness for land units. Country customizable through consts.ini files

--OOB
Naval OOB has been updated

--AI
French AI more willing to defend Maginot Line and Paris in 1939 and 1940 campaigns (still a slight chance they will flee)

--Others
Updated version of the scenarios
Added web links in the main menu





2012-06-25 [v1.02]
--Fixed
Fixed problem with Naval Tutorial
Some typos in the game text
Fixed issues with game crashing after moving to next or previous unit

--OOB
All fleets moved to correct locations

--Map
Fixed Vichy possessions for 1941 and 1942



2012-06-10 [v1.01]
--Fixed
Axis minors will now join the war correctly
USA will now join the war correctly

--GFX
Strength and experience bars are now changed to red color (was gold)