GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.5390]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     64 MB (via fallback)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.7f6
Begin MonoManager ReloadAssembly
Platform assembly: C:\myzf\myzf\data_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\myzf\myzf\data_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\myzf\myzf\data_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\myzf\myzf\data_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\myzf\myzf\data_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\myzf\myzf\data_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\myzf\myzf\data_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\myzf\myzf\data_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\myzf\myzf\data_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\myzf\myzf\data_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.079 seconds
Platform assembly: C:\myzf\myzf\data_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\myzf\myzf\data_Data\Managed\System.dll (this message is harmless)
