GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.5390]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     64 MB (via fallback)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.5390]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     64 MB (via fallback)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.5f3
Begin MonoManager ReloadAssembly
Platform assembly: C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
- Completed reload, in  0.072 seconds
Platform assembly: C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Documents and Settings\Administrator\桌面\mxjask\Isaac the Adventurer_Data\Managed\Boo.Lang.dll (this message is harmless)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 254. Operation took 5.671679 ms.
OK
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

The tree bananatree2 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Mono/MonoBehaviour.cpp Line: 1592)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1088. Operation took 8.705652 ms.
VOLUME 0.5
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

IDLE
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

CLICK
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

True
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

X5
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

VOLUME 0.5
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

CLICK
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

True
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

X3
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

CO: 
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

X4
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

NullReferenceException: Object reference not set to an instance of an object
at Boo.Lang.Runtime.RuntimeServices.GetDispatcher (object,string,System.Type[],Boo.Lang.Runtime.DynamicDispatching.DispatcherCache/DispatcherFactory) <0x00033>
at Boo.Lang.Runtime.RuntimeServices.GetDispatcher (object,object[],string,Boo.Lang.Runtime.DynamicDispatching.DispatcherCache/DispatcherFactory) <0x00022>
at Boo.Lang.Runtime.RuntimeServices.GetProperty (object,string) <0x00075>
at UnityScript.Lang.UnityRuntimeServices.GetProperty (object,string) <0x0002c>
at scriptAttack.Shoot (UnityEngine.Vector3,bool) <0x0002f>
at (wrapper dynamic-method) scriptAttack.scriptAttack$Shoot$UnityEngine.Vector3$System.Boolean (object,object[]) <0x000bc>
at Boo.Lang.Runtime.RuntimeServices.Invoke (object,string,object[]) <0x00096>
at UnityScript.Lang.UnityRuntimeServices.Invoke (object,string,object[],System.Type) <0x00021>
at scriptRaycast.Update () <0x0100a>

 
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NullReferenceException: Object reference not set to an instance of an object
at Boo.Lang.Runtime.RuntimeServices.GetDispatcher (object,string,System.Type[],Boo.Lang.Runtime.DynamicDispatching.DispatcherCache/DispatcherFactory) <0x00033>
at Boo.Lang.Runtime.RuntimeServices.GetDispatcher (object,object[],string,Boo.Lang.Runtime.DynamicDispatching.DispatcherCache/DispatcherFactory) <0x00022>
at Boo.Lang.Runtime.RuntimeServices.GetProperty (object,string) <0x00075>
at UnityScript.Lang.UnityRuntimeServices.GetProperty (object,string) <0x0002c>
at scriptAttack.Shoot (UnityEngine.Vector3,bool) <0x0002f>
at (wrapper dynamic-method) scriptAttack.scriptAttack$Shoot$UnityEngine.Vector3$System.Boolean (object,object[]) <0x000bc>
at Boo.Lang.Runtime.RuntimeServices.Invoke (object,string,object[]) <0x00096>
at UnityScript.Lang.UnityRuntimeServices.Invoke (object,string,object[],System.Type) <0x00021>
at scriptRaycast.Update () <0x0100a>

 
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(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 806. Operation took 6.853178 ms.
44.433mama
 
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