<?xml version='1.0' encoding='utf-8'?>
<root>
        <dialogue number="1001" speaker1="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Where am I? Strange... </phrase>
            <phrase speaker="1">I was at home</phrase>
            <phrase speaker="1">And now I'm here </phrase>
            <phrase speaker="1">When I was thinking about my friends from Dreamsdwell Valley, I was pulled into this portal by force</phrase>
        </dialogue>
        <dialogue number="1002" speaker1="Troll">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Don't forget to say hello to divers!</phrase>
            <phrase speaker="1">Maybe I will come to you once again!</phrase>
        </dialogue>
        <dialogue number="1003" speaker1="Merchant">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Bye!</phrase>
            <phrase speaker="1">The donkey and I will think about you!</phrase>
        </dialogue>
        <dialogue number="1004" speaker1="Captain">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Keep on sailing when you return to your world</phrase>
            <phrase speaker="1">Farewell...</phrase>
        </dialogue>
        <dialogue number="1005" speaker1="Knight">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Good luck, ghost hunter!</phrase>
            <phrase speaker="1">And thank you for your help!</phrase>
        </dialogue>
        <dialogue number="1006" speaker1="Fisher">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Goodbye, $Player</phrase>
        </dialogue>
        <dialogue number="1007" speaker1="Fairy">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Oh! Tirlim-pom-pom! So you're leaving...</phrase>
            <phrase speaker="1">And we haven't even had time to collect flowers for the last time!</phrase>
            <phrase speaker="1">Come back to us soon!</phrase>
        </dialogue>
        <dialogue number="1008" speaker1="Elf">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Plays the lute and says nothing</phrase>
        </dialogue>
        <dialogue number="1009" speaker1="Mage">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Thank you, friend!</phrase>
            <phrase speaker="1">I would have failed without you...</phrase>
            <phrase speaker="1">You are a real wizard!</phrase>
        </dialogue>
        <dialogue number="1010" speaker1="Dendroid">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Goodbye!</phrase>
            <phrase speaker="1">Give my regards to all the trees!</phrase>
            <phrase speaker="1">Probably, the palm trees in your world are very beautiful!</phrase>
        </dialogue>
        <dialogue number="1011" speaker1="Pingvin">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">It was great to play snowballs with you!</phrase>
            <phrase speaker="1">Send me more pineapples!</phrase>
        </dialogue>
        <dialogue number="1012" speaker1="Dwarf">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Uh... Where am I teleported?</phrase>
            <phrase speaker="1">You are a really good blacksmith! Come back soon!</phrase>
        </dialogue>
        <dialogue number="1013" speaker1="Witch">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">Come back and be my guest again...</phrase>
            <phrase speaker="1">I'll find a broom and fly to you...</phrase>
            <phrase speaker="1">Thank you for all!</phrase>
        </dialogue>
        <dialogue number="1014" speaker1="Jinn">
            <condition quest_completed="505">
            </condition>
            <phrase speaker="1">We shall soon meet again</phrase>
        </dialogue>
        <dialogue number="101" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">$Player?! How did you get here?</phrase>
            <phrase speaker="2">I've got here through the portal... and it happened by accident. I was thinking about you when it suddenly began to spin, and here I am. </phrase>
            <phrase speaker="1">I've never thought that teleportation between our worlds is possible... It proves that this portal is even more unique than we thought. Does your magic work in this world?</phrase>
            <phrase speaker="2">Let's check. I will try to collect a few magical chains.</phrase>
        </dialogue>
        <dialogue number="102" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Excellent! The magic works here as it does in your world.</phrase>
            <phrase speaker="2">At first, I had to refresh my skills, but then I got used to it.</phrase>
            <phrase speaker="1">With the help of magic chains, you can collect gold and gems needed for building structures. By the way, I haven't told you about the portal yet. Once King flew over this island and noticed a strange construction. It turned out to be an active portal. My experiments have determined that it leads to the other worlds. In some way, the portal is dangerous because we don't know where it leads. Troll decided to go through the portal and he has not come back yet. Right now we all want to settle here to investigate the portal.</phrase>
            <phrase speaker="2">I am ready to help you! All the more, if I study the nature of the portal, I will be able to come back home. I think we can begin with building of the Mill. I will be able to gather all the necessary resources there.</phrase>
            <phrase speaker="1">Great idea! And thank you very much!</phrase>
        </dialogue>
        <dialogue number="103" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You collect rubies as skillfully as you collect gold... Well done!</phrase>
            <phrase speaker="2">I've got an idea... Won't Merchant mind if I settle in his Mill for some time?</phrase>
            <phrase speaker="1">Oh, you need your own tower! I do not want you to feel just like a guest here. But the tower is a complex building, and we have to draw up a plan by means of magic.</phrase>
            <phrase speaker="2">Okay. I've been thinking about the tower myself, but I was too timid to ask you. Who knows whether the aliens from the other worlds are allowed to have towers here!</phrase>
        </dialogue>
        <dialogue number="105" speaker1="PlayerM" speaker2="Mage">
            <condition>
            </condition>
            <phrase speaker="1">Oh, I wish I could start experiments with the portal. Even though my world is ordinary and almost with no magic, I start missing it.</phrase>
            <phrase speaker="2">I've just figured out how we can learn to control the portal. To cope with this task, we need a crystal from the Snow Island. You can go there by boat. Can you make a drawing of the port?</phrase>
            <phrase speaker="1">I think I can. It would be interesting for me to visit the other islands and to see how they look like.</phrase>
        </dialogue>
        <dialogue number="107" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hi there! Do you remember me?! Oh, probably you don't, because while you were in the Dreamsdwell Valley I used to sail a lot.</phrase>
            <phrase speaker="2">I do remember you...</phrase>
            <phrase speaker="1">Very good! Will you help me to make a drawing of the ship with the help of your magic? </phrase>
        </dialogue>
        <dialogue number="110" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Thank you, you helped me a lot with the ship. </phrase>
            <phrase speaker="2">It's ok, it was useful for me to master the marine life. The ships in our world don't usually have any masts.</phrase>
            <phrase speaker="1">Ha-ha! It looks like they don't have anchors either! Oh well... Mage will tell you what to do next. Try to help him because he got obsessed about getting control of the portal. Maybe, we don't need that at all. </phrase>
        </dialogue>
        <dialogue number="111" speaker1="PlayerM" speaker2="Mage">
            <condition>
            </condition>
            <phrase speaker="1">The ship is ready...</phrase>
            <phrase speaker="2">Really?! Well, you and Captain did a great job!</phrase>
            <phrase speaker="1">Thanks. I guess I can leave for the Snow Island now.</phrase>
            <phrase speaker="2">Ok, but first collect some resources at the Mill. You'll need them on the Snow Island.</phrase>
        </dialogue>
        <dialogue number="112" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Everything is ready for the trip! Go to the Snow Island to get the Crystal. I will do the experiments with the portal meanwhile...</phrase>
            <phrase speaker="2">Tell me, is it so important to control the portal, not taking into consideration that I need to come back home?</phrase>
            <phrase speaker="1">Everything that is unknown might be dangerous. We have to prevent the possible danger of the portal. </phrase>
            <phrase speaker="2">Hmm...</phrase>
        </dialogue>
        <dialogue number="113" speaker1="PlayerM" speaker2="Captain">
            <condition>
            </condition>
            <phrase speaker="1">It is snowing... I thought there was no winter in your world.</phrase>
            <phrase speaker="2">It depends on the area. On the one hand, there is no summer on this island. On the other, there is a small blooming lawn on the hill; I don't know why it's there. Here you can build the Ice Plant to get a Crystal. </phrase>
        </dialogue>
        <dialogue number="114" speaker1="PlayerM" speaker2="Captain">
            <condition>
            </condition>
            <phrase speaker="1">It's a very interesting plant. Looks like it's made of ice, nevertheless it seems alive. </phrase>
            <phrase speaker="2">Mage told me that the plant is alive. It's even wise.</phrase>
            <phrase speaker="1">Listen, what happened with Troll, how did he get into the Portal?</phrase>
            <phrase speaker="2">He's just entered it, and that's all. I don't want to discuss it because if Mage decided that it is better to do so, so it is. If you've never collected chains on the Ice Plant, so you are welcome to try! You'll see how the spheres freeze...</phrase>
        </dialogue>
        <dialogue number="116" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">How was the sailing? Did you like the Snow Island?</phrase>
            <phrase speaker="2">Yeah, the coldness seemed unusual there, and it was even a bit warm! Here is the crystal. </phrase>
            <phrase speaker="1">Thank you. Even at a distance, I feel its magical power. The crystal makes a serious impact on the portal, that's why we need a laboratory. Please make a drawing of my tower.</phrase>
        </dialogue>
        <dialogue number="119" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Now give the staff to me. Charma-Cha-Charmius... Let's unite it with the crystal. I will try to make an impact on the portal and take it under the control. One... Two... Three...</phrase>
            <phrase speaker="2">Wait!</phrase>
            <phrase speaker="1">What?</phrase>
            <phrase speaker="2">No, no... Don't mind...</phrase>
            <phrase speaker="1">Then don't disturb me. Charma-Cha-Charmius! [Luminous flux goes from the staff in the hands of Mage. Having hit the portal, a little explosion is heard and both of you find yourself in the dust and soot]</phrase>
            <phrase speaker="2">Something went wrong... But at least we are alive.</phrase>
            <phrase speaker="1">Yeah, it went all wrong... Listen, everything is not as easy as it seemed to me. It is even much more serious... You have to learn how to create very long chains. Take this Extender bonus, it will help you. </phrase>
        </dialogue>
        <dialogue number="120" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I have to think over, why it happened. Either the plant let us down and gave the wrong crystal, or my whole plan was wrong. But anyway, we need strong magic and many gems. You have to learn how to collect really long chains.</phrase>
            <phrase speaker="2">Well, I am quite good at it.</phrase>
            <phrase speaker="1">I know. But having the Extender Bonus, you'll cope with it even better. Just try it!</phrase>
        </dialogue>
        <dialogue number="121" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Did you notice the spirit that flew out of the portal?</phrase>
            <phrase speaker="2">Yeah, it did flew out right after... the experiment. </phrase>
            <phrase speaker="1">Yeah, I know. Listen, this spirit is not bad; it is uneven energy that cannot find its place. Having held a magical duel, I think you can make it go back to its world.</phrase>
        </dialogue>
        <dialogue number="122" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I see you've managed to deal with the spirit. These spirits are not bad, but they do not belong to this world. At the moment they are trying to find a way home, that is why they are a bit strange and confused. With the help of the duel you can make the spirit go back to its world trough the portal. There is one more quest for you. Please, talk to Merchant and find out what had happened with the portal. </phrase>
            <phrase speaker="2">Why don't you ask him yourself? Because of pride? </phrase>
            <phrase speaker="1">I don't know... Maybe...</phrase>
        </dialogue>
        <dialogue number="123" speaker1="PlayerM" speaker2="Merchant">
            <condition>
            </condition>
            <phrase speaker="1">What do you think of that story with the portal? We still didn't learn how to manage it, we only woke it up and now different spirits go out of it.</phrase>
            <phrase speaker="2">Did Mage ask you to talk to me? It's just like him! You know, despite his self-confidence, he is not a bad person. Do you remember how he helped me to water the garden with the rain, in the Dreamsdwell Valley? I've been thinking about Troll who disappeared at the same time you arrived here. You must have been pulled into the portal instead of him. It will be hard for you to get home before Troll comes back. We need elves' help to look at this problem from a different angle. First, create a flute for Elves.</phrase>
        </dialogue>
        <dialogue number="124" speaker1="PlayerM" speaker2="Merchant">
            <condition>
            </condition>
            <phrase speaker="1">The flute is ready, but I have to confess, I cannot play the flute and I do not know if I am able to call the elves.</phrase>
            <phrase speaker="2">You do not have to play it, just carry the flute in your pocket, maybe elves will feel it themselves, and they will appear. But just in case, we can tell Mage that you need to build the Elves' Village. In this way, the chances will be higher.</phrase>
        </dialogue>
        <dialogue number="125" speaker1="PlayerM" speaker2="Mage">
            <condition>
            </condition>
            <phrase speaker="1">Merchant advised to build the Elves' Village, and try to solve the problem with the help of elves, not with the help of science. Fantasy and meditation will be very useful.</phrase>
            <phrase speaker="2">Hmm, interesting... I'll think about it. But first, we need a protection from spirits. Please make a drawing of the Arena for Knight. </phrase>
        </dialogue>
        <dialogue number="126" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Well, now we can build the Arena.</phrase>
            <phrase speaker="2">Okay. But Merchant's plan seemed to me more... peaceful.</phrase>
        </dialogue>
        <dialogue number="127" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I got an idea...</phrase>
            <phrase speaker="2">Wonderful...</phrase>
            <phrase speaker="1">We can try to pour the portal with the elixir of antimagic. The magic of the portal is very strong and chaotic. Maybe if its power decreases, I will be able to control the portal with usual incantations.</phrase>
            <phrase speaker="2">Or it will stop function at all. Okay, I'll try to create a light elixir with not a strong action.</phrase>
        </dialogue>
        <dialogue number="128" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Super! Now you have the elixir of antimagic. What do you think is better to throw the whole bottle into the portal, or open it and pour?</phrase>
            <phrase speaker="2">What a strange question! I think if you want to continue our experiments, it is better to pour it. Otherwise, everything could end right now...</phrase>
            <phrase speaker="1">That's right... It's obvious that you are familiar with magical safety measures. So... I open it... [Mage approaches the portal and pours the elixir on it. The liquid evaporates quickly and becomes a cloud that starts flying to Mage. He tries to escape, but the blue cloud catches him quickly and settles on him]</phrase>
            <phrase speaker="2">I have an impression, that you're just trying everything with the belief that something will help to deal with the portal.</phrase>
            <phrase speaker="1">That's right... </phrase>
        </dialogue>
        <dialogue number="129" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Don't you think that the Ice Plant behaved strangely?</phrase>
            <phrase speaker="2">What do you mean by "behaved"? This is a plant, not a person. It behaved like an ordinary plant: it was silent and did nothing.</phrase>
            <phrase speaker="1">This plant is very unusual, it is magical. It seems to me that the crystal was defective not by accident. Try to go to the Snow Island, earn the trust of the plant and get the real help.</phrase>
        </dialogue>
        <dialogue number="131" speaker1="PlayerM" speaker2="Pingvin">
            <condition>
            </condition>
            <phrase speaker="1">Listen, I have an important task.</phrase>
            <phrase speaker="2">Oh, please don't go on, I do not like tasks, especially important ones. Take sledging!</phrase>
            <phrase speaker="1">But I...</phrase>
            <phrase speaker="2">No explanations at all! See you on the mountain. Bring the sledge and I will bring the snow, okay?</phrase>
        </dialogue>
        <dialogue number="132" speaker1="Pingvin" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, you brought a great sledge, well done. Now I will try it out! [Penguin gets on a sledge and begins to slide down the mountain. After the fifth time, you realize that he is not going to share a sledge; he will sledge by himself.]</phrase>
            <phrase speaker="2">Well, good bye then. Come when you finish.</phrase>
        </dialogue>
        <dialogue number="133" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">What are you doing up there with Penguin? You were asked to decide what to do with the Ice Plant. But you were sledging instead...</phrase>
            <phrase speaker="2">That is his nature...</phrase>
            <phrase speaker="1">I think you can hardly get any sense out of him. Try to collect some gems with the help of the Ice Plant. Perhaps it will tell us what to do next. </phrase>
        </dialogue>
        <dialogue number="134" speaker1="Pingvin" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I've made chess out of ice. Let's play a game? But remember if some of your figures melt in your hands it won't be my fault.</phrase>
            <phrase speaker="2">Penguin, listen...</phrase>
            <phrase speaker="1">Can you call me not Penguin, but Penguin Joe?</phrase>
            <phrase speaker="2">Penguin Joe, we need the help of the Plant. But we do not know how to communicate with it...</phrase>
            <phrase speaker="1">Yes, I know, I know! Now you will start telling me how important it is and that I should do something... But first you have to knit me a new winter hat... [The body of Penguin is covered with a strange wave, circles spin in his eyes. In a trance, he starts talking in a strange wooden voice] Warm creation of another world! I see you're not going to leave Penguin alone. I will help you, but you do not have to disturb the carefree and happy ones any more.</phrase>
            <phrase speaker="2">Uh... Penguin, what's wrong with you?</phrase>
            <phrase speaker="1">I am not Penguin. Beak of Penguin speaks with the voice of the Ice Plant. Listen to me: get the blue crystal. This is the first step towards solving the mystery of the portal.</phrase>
        </dialogue>
        <dialogue number="135" speaker1="PlayerM" speaker2="Pingvin">
            <condition>
            </condition>
            <phrase speaker="1">Here is the blue crystal. Now tell me what to do with it...</phrase>
            <phrase speaker="2">[At this point Penguin comes to his sense, and from surprise sits down in the snow] Oh, what is it? Where am I?</phrase>
            <phrase speaker="1">Oh... you are on the Snow Island... Do you know what kind of crystal it is?</phrase>
            <phrase speaker="2">I have no idea. I have a feeling that someone hit my head, so do not ask me stupid questions. And please knit for me a nice hat, but note that it has to be red and white to suit to the scarf. </phrase>
        </dialogue>
        <dialogue number="136" speaker1="Pingvin" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Wow! A hat! It's been a long time since someone made me a gift... You are the best person I've ever known! I would give you a present as well, but I am not good at making chains, so I cannot create anything.</phrase>
            <phrase speaker="2">It's okay, I'm glad you like the gift. Do you have any ideas what this crystal is for?</phrase>
            <phrase speaker="1">No, I don't...</phrase>
        </dialogue>
        <dialogue number="137" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">It is good that Penguin became a medium and we were able to communicate with the Ice Plant. But these Penguin modifications are too surprising - you never know what you should expect from him. Go to the Main Island, and tell everything to Mage. I think it will be enough for him to look at the blue crystal to understand whether we should go on dealing with the paranormal phenomena.</phrase>
            <phrase speaker="2">I think you're right.</phrase>
        </dialogue>
        <dialogue number="138" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hi, my friend. I am glad you are back. Did you like traveling by sea?</phrase>
            <phrase speaker="2">Yeah, I've already mastered star orientation. But I have more important news: I have received the blue crystal from the Ice Plant. Here you are!</phrase>
            <phrase speaker="1">It looks like it is exactly what we need. It emits an unusual energy, but only in one part of Magical spectrum. I think there should be two more similar crystals of another color. Together they will help us to learn how to manage the portal.</phrase>
            <phrase speaker="2">So it means I have to go to the cold Snow Island again?</phrase>
            <phrase speaker="1">Yes, but not right now. Have a rest, and then, collect some gems. </phrase>
        </dialogue>
        <dialogue number="140" speaker1="PlayerM" speaker2="Pingvin">
            <condition>
            </condition>
            <phrase speaker="1">Hi, Penguin! [His look becomes spiritless] Hi there, Ice Plant! You know, two more crystals are supposed to be similar to the ones you gave me.</phrase>
            <phrase speaker="2">Yes, I know. Let's start with the green one.</phrase>
        </dialogue>
        <dialogue number="141" speaker1="PlayerM" speaker2="Pingvin">
            <condition>
            </condition>
            <phrase speaker="1">This is it! I've got the crystal, thank you.</phrase>
            <phrase speaker="2">We-e-ll do-o-n-e... Now you have to bring me a delicious pineapple...</phrase>
            <phrase speaker="1">What?! What for?</phrase>
            <phrase speaker="2">Just bring a pineapple... I am telling you... Me, the Ice Pla-a-a-nt...</phrase>
        </dialogue>
        <dialogue number="142" speaker1="PlayerM" speaker2="Pingvin">
            <condition>
            </condition>
            <phrase speaker="1">Here is the pineapple. I cannot imagine what you need it for. Is it magical?</phrase>
            <phrase speaker="2">No... Give the pineapple to me... I mean, give the pineapple to Penguin...</phrase>
            <phrase speaker="1">Well, here you are.</phrase>
            <phrase speaker="2">Thank you! [Penguin starts smiling. It is obvious that this time he's just pretended to be a medium. He manages to eat the whole pineapple almost in a few minutes]</phrase>
            <phrase speaker="1">Oh! You are such a glutton!</phrase>
            <phrase speaker="2">The pineapple was ordinary, but its taste was magical!</phrase>
        </dialogue>
        <dialogue number="143" speaker1="Pingvin" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hello! Penguin asked me to thank you for this wonderful fruit.</phrase>
            <phrase speaker="2">This time you won't be able to deceive me. I know that you are Penguin, not Ice Plant.</phrase>
            <phrase speaker="1">Nothing like that. I am Ice Plant and I refuse to cooperate until you bring precious gems to me, I mean Penguin. [You see perfectly that Penguin leads you by the garden path without even trying to pretend. But it seems that the only way to convince him to become a medium is to play up to him]</phrase>
            <phrase speaker="2">Okay.</phrase>
        </dialogue>
        <dialogue number="144" speaker1="PlayerM" speaker2="Pingvin">
            <condition>
            </condition>
            <phrase speaker="1">Here are your precious gems, dear Penguin Plant!</phrase>
            <phrase speaker="2">Hooray! I have real gems! You know, I've deceived you, I was not a medium when I asked you to get a pineapple! I fooled you!</phrase>
            <phrase speaker="1">Ha-ha! I knew it. You'd better tell me how you manage to control the presence of Ice Plants in your head.</phrase>
            <phrase speaker="2">Well, when it has already been set in my head, I cannot control it. But I can block its entrance, if I start singing silly songs in my mind.</phrase>
        </dialogue>
        <dialogue number="145" speaker1="Pingvin" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh... Finally I managed to overcome the protection of Penguin. These Fairy songs would not let me concentrate...</phrase>
            <phrase speaker="2">Oh, I see. Let me guess. Right now you will ask for candies and ice cream.</phrase>
            <phrase speaker="1">No, this time Penguin fell into a real trance. You can start making a red crystal.</phrase>
        </dialogue>
        <dialogue number="146" speaker1="Pingvin" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Okay. It is not difficult to join all the three crystals. The problem is in establishing control over the portal. But if it does not work out, please do not address to me and Penguin any more. Let him live his free happy life, he is used to. Listen to Merchant's advice. Call the forest dwellers for help.</phrase>
            <phrase speaker="2">Goodbye.</phrase>
        </dialogue>
        <dialogue number="147" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, here are the two of the remaining crystals... This is what we need. Now I'm going to recite the incantation and they will turn into a single crystal... So. One... Two...</phrase>
            <phrase speaker="2">Oh, look, a spirit has just appeared from the portal. And I feel its strong Magical force. It won't be so easy to cope with it.</phrase>
            <phrase speaker="1">Quickly, send him away! We will not be able to finish the ritual while he is here.</phrase>
        </dialogue>
        <dialogue number="148" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Perfect, the spirit is exorcised; you helped to cope with the problem again. I've already made the crystal out of three colored parts. While I will be preparing everything for the ritual, please create a magical book.</phrase>
            <phrase speaker="2">Let's do it vice versa? I will prepare the ritual and you will create a book.</phrase>
            <phrase speaker="1">I'd love to swap, but I do not know if I will manage that task. I have lost half of my confidence lately, and without your help I couldn't handle it.</phrase>
        </dialogue>
        <dialogue number="149" speaker1="PlayerM" speaker2="Mage">
            <condition>
            </condition>
            <phrase speaker="1">Here is the magical book. It is heavy, so be careful.</phrase>
            <phrase speaker="2">Ok, thank you. Now I will try to recite the incantation and establish the control over the portal with the help of crystals. Charma-Cha-Charmius! [The ritual goes surprisingly quietly. The portal is being covered with a wave of light and then, it returns to the previous condition]</phrase>
            <phrase speaker="1">I think it worked out...</phrase>
            <phrase speaker="2">Not really. The portal is too strong, I failed to suppress its freedom completely, but I managed to reconfigure it. Right now less grey spirits will come out, instead the good ones will appear. You have to talk with a good spirit by using symbolic language of chains, it will help you for sure. Look! The first spirit appeared. Try to talk to him.</phrase>
        </dialogue>
        <dialogue number="153" speaker1="Merchant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="2">You look preoccupied. Usually you're calm and cheerful like your donkey.</phrase>
            <phrase speaker="1">Yes, you are quite right. As a rule, I do not interfere with the events directly because it's like to break through a stone wall. But now we need to help Mage, and we have to do it quickly, before he gets confused completely.</phrase>
            <phrase speaker="2">And what should we do?</phrase>
            <phrase speaker="1">Sail to the Tropic Island, and build a mine there. We will need the help of Dwarf, as neither you nor Mage can create an artifact that will help conquer the portal only by collecting chains. A Dwarf will help to forge it, he's an expert in this field.</phrase>
            <phrase speaker="2">Why cannot we build a mine over here?</phrase>
            <phrase speaker="1">Have you heard about geology? Mines have to be built where minerals are, and there aren't any here. </phrase>
        </dialogue>
        <dialogue number="154" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Do you remember King?</phrase>
            <phrase speaker="2">Yes, of course. He used to fly on a cloud and he was Fairy's friend.</phrase>
            <phrase speaker="1">Yes, but it's not the point. He is my old friend, and he has to help me. By the way, he was the first person who discovered the portal. Please make a drawing for his new castle. Make sure it differs from the old one!</phrase>
            <phrase speaker="2">Okay. But remember, I'm still a magic user, not an architect. </phrase>
        </dialogue>
        <dialogue number="156" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, how fresh the air is... I'd love to stay here for the next twenty years... When I see all these palm trees I wish I had become a pirate with a parrot...</phrase>
            <phrase speaker="2">Yes, I like it here. It's a pity there are no pretty islander women, but it is a very nice place anyway.</phrase>
            <phrase speaker="1">Yeah, exactly... Well, okay, we'll have to introduce a bit of civilization in this tropical paradise. Let's make a drawing of the Mine.</phrase>
        </dialogue>
        <dialogue number="157" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I think there is no reason for delay! As you have already created a drawing, you can start building the mine immediately.</phrase>
            <phrase speaker="2">When you say so, I feel like a cabin boy.</phrase>
            <phrase speaker="1">Sorry, maritime manners... I am not get used to politeness... </phrase>
        </dialogue>
        <dialogue number="158" speaker1="Dwarf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Can you help me to get the carriage? In this way, I can get down to work immediately. </phrase>
            <phrase speaker="2">Of course, I will help you.</phrase>
        </dialogue>
        <dialogue number="159" speaker1="Dwarf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hi, dear friend! It is nice to see you. You helped us in Dreamsdwell Valley a lot.</phrase>
            <phrase speaker="2">I am very glad to see you too. It's great you came here! I remember you told me that you were afraid of the sea.</phrase>
            <phrase speaker="1">Well, it's okay. I sailed and that's it. Now you have the Mine, so you can collect diamonds with the help of long chains. </phrase>
            <phrase speaker="2">How exactly?</phrase>
            <phrase speaker="1">To get a diamond, you just have to make a chain of 25 or more spheres. You'll get two diamonds for chain of 35 and three diamonds for chain of 45.</phrase>
            <phrase speaker="2">But it's very difficult to make such a long chain.</phrase>
            <phrase speaker="1">This is why diamond is the most valuable magical resource in the Dreamsdwell Valley. Use different approaches. Try not to use spheres of certain color. There will be so many spheres of one color that you will be able to make really long chains easily. Color Cloud Bonus may help you a lot. A few Extender bonuses can turn even a very short chain into a long one.</phrase>
            <phrase speaker="2">Okay. I will try to get my first diamond.</phrase>
        </dialogue>
        <dialogue number="160" speaker1="Dwarf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Thanks for the carriage! It will help me get the gems in the mine. You probably noticed that the collection of chains in the Mine is quite unusual. Balls behave unpredictably, which makes the collection task very difficult. But you can gather much more resources. Try it yourself. Collect 5,000 gold coins on the one level.</phrase>
            <phrase speaker="2">Wow, 5,000 gold coins - that's a lot. Well, I'll try.</phrase>
        </dialogue>
        <dialogue number="161" speaker1="PlayerM" speaker2="Dwarf">
            <condition>
            </condition>
            <phrase speaker="1">I cannot believe, but I did collect 5,000 gold coins!</phrase>
            <phrase speaker="2">See, how profitable it is to collect chains at the Mine. Now I think you will not have problems with the gold. You can come more often. In the evenings we can play board games and drink tea together. </phrase>
        </dialogue>
        <dialogue number="162" speaker1="PlayerM" speaker2="Captain">
            <condition>
            </condition>
            <phrase speaker="1">I've learned how to collect diamonds. Also, I've collected a lot of gold! It's all thanks to the mine!</phrase>
            <phrase speaker="2">Oh, it's a pity I'm not a pirate. I would have stolen your diamonds... I'm kidding! But anyway, the news about the diamonds is very important, and you have to report it as quickly as you can to Mage. With the help of diamonds, you can build lots of things and create new artifacts.</phrase>
            <phrase speaker="1">Ok, after the work in the Mine I was thinking to go to the Main Island.</phrase>
        </dialogue>
        <dialogue number="163" speaker1="PlayerM" speaker2="Merchant">
            <condition>
            </condition>
            <phrase speaker="1">I learned how to collect diamonds!</phrase>
            <phrase speaker="2">Well done. But there is no luck in diamonds. Although, maybe it's strange to hear such words from Merchant. I spoke with Fairy, and she hinted that she knew how to get Troll back. Wait for a while, don't go anywhere and do the tasks, I think she will offer you her help soon.</phrase>
            <phrase speaker="1">Hmm... Okay, but I hope that I will not have to wait too long. </phrase>
        </dialogue>
        <dialogue number="164" speaker1="PlayerM" speaker2="Mage">
            <condition>
            </condition>
            <phrase speaker="1">You know, I have learned...</phrase>
            <phrase speaker="2">Yes, I know, you've learned how to collect diamonds.</phrase>
            <phrase speaker="1">How do you know?</phrase>
            <phrase speaker="2">Well, first of all, you have already told this to all our friends. And secondly, not only you have a magical mirror in which you can see distant places. But please don't think I watch you all the time, I just turned on the image of the Tropic Island when you were talking with Captain.</phrase>
            <phrase speaker="1">Oh, I see.</phrase>
            <phrase speaker="2">We will do need the diamonds. I will try to carry out one experiment, but I need you to bring me 15 diamonds.</phrase>
            <phrase speaker="1">So many!? It will take the whole week to get them.</phrase>
            <phrase speaker="2">Well, ok. Bring me 10, I will ask Dwarf to bring the rest. </phrase>
        </dialogue>
        <dialogue number="165" speaker1="PlayerM" speaker2="Fairy">
            <condition>
            </condition>
            <phrase speaker="1">Listen, do you have any ideas how to return Troll?</phrase>
            <phrase speaker="2">You are asking this question for some reason. I did have an idea how to return Troll, and everybody around knows about this. But first, let's grow flowers.</phrase>
            <phrase speaker="1">Will it help to return Troll?</phrase>
            <phrase speaker="2">No, it won't.</phrase>
            <phrase speaker="1">And why should we grow flowers then?</phrase>
            <phrase speaker="2">For no special reason. Most of the good things in life are done without any reasons.</phrase>
        </dialogue>
        <dialogue number="166" speaker1="Fairy" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You've created great flowers! It proves that you're good and kind!</phrase>
            <phrase speaker="2">Uh... Thanks...</phrase>
            <phrase speaker="1">Now I'll tell you about Troll. There is an old proven way how to pull back the one who disappeared in the portal. Everyone has to start thinking about him, and he will be pulled back here. By the way, that is the reason why you came to us - I thought about you, and you showed up in the portal.</phrase>
            <phrase speaker="2">And how can I make everybody think about Troll?</phrase>
            <phrase speaker="1">Talk to everyone about Troll and ask them to tell something interesting. You don't need to talk to me, because I think of him often anyway. You can start with Knight.</phrase>
        </dialogue>
        <dialogue number="167" speaker1="PlayerM" speaker2="Knight">
            <condition>
            </condition>
            <phrase speaker="1">Hello again! Can you tell me about Troll? Fairy says that if we all think of him, he will be pulled back through the portal.</phrase>
            <phrase speaker="2">Troll is a great friend. He was very brave and he was not afraid of going into the portal. Otherwise, it would be me, and Dreamsdwell Valley could have remained unprotected. And do not forget to talk to Merchant. He knew... knows Troll well.</phrase>
        </dialogue>
        <dialogue number="168" speaker1="PlayerM" speaker2="Merchant">
            <condition>
            </condition>
            <phrase speaker="1">After a few exercises on gardening, Fairy told how to find Troll.</phrase>
            <phrase speaker="2">This is not surprising, she always does so. And what is the point?</phrase>
            <phrase speaker="1">We need to think about Troll together, and he will be pulled back through the portal. And she said that I was pulled into your world in the same way.</phrase>
            <phrase speaker="2">You know, this idea is quite interesting. Before your appearance, I remembered how you had helped me in Dreamsdwell Valley. Well, I'll think of Troll: he's green, he likes bridges and nuts... He often sits on a stump doing nothing... Okay, now talk to Captain, I promise I will think about Troll for the next two hours.</phrase>
        </dialogue>
        <dialogue number="169" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You do not have to say anything... All the dwellers have already known about Fairy's idea. Troll was very fond of fishing. If you create a fishing rod similar to the one he had, I will be able to imagine him much better.</phrase>
            <phrase speaker="2">He loved to build bridges too... It's good that you did not tell me to make a construction crane and twenty logs...</phrase>
        </dialogue>
        <dialogue number="170" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You've created an excellent fishing rod! Now I can imagine Troll very well! And you know, I think I'll leave this fishing rod for myself. Let's say I'll try to combine the business with the pleasure.</phrase>
            <phrase speaker="2">Oh, okay... I would like to show it to the others, but if you want, you can keep it...</phrase>
        </dialogue>
        <dialogue number="171" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">What? Just think about Troll, and he will appear... I don't believe in it! You cannot accomplish this without using the proven knowledge and magical artifacts.</phrase>
            <phrase speaker="2">Your methods have not shown any significant results. At least, let's try it. Anyway, there's nothing complicated here - just think about Troll.</phrase>
            <phrase speaker="1">I don't want to think about him. I don't want to waste my time. It will give no results anyway.</phrase>
            <phrase speaker="2">As you wish...</phrase>
        </dialogue>
        <dialogue number="172" speaker1="Fairy" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">It looks like we've done everything we could. I've already talked to other dwellers. Now we just have to wait. You can grow flowers again.</phrase>
            <phrase speaker="2">What, again? They are beautiful enough.</phrase>
            <phrase speaker="1">A couple of more flowers would not hurt. Besides, you have nothing to do. Troll loves flowers, so perhaps it will make him come back faster.</phrase>
        </dialogue>
        <dialogue number="173" speaker1="Fairy" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hooray! Hooray! You did a great job and our plan succeeded. Troll is back! I'm very glad to see him. Talk to him, maybe the story about his journey will help you to understand how to come back home.</phrase>
            <phrase speaker="2">Great! I am very happy that your plan worked.</phrase>
        </dialogue>
        <dialogue number="174" speaker1="Troll" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hello! Let me guess, you're the one who helped us in Dreamsdwell Valley with the help of magical mirror! And how did you get here? </phrase>
            <phrase speaker="2">The same way you did - through the portal. Just as you could not come back here, I cannot go back home.</phrase>
            <phrase speaker="1">Who told you that I could not go back? I just examined the various bridges in that world. They're great, I'm sure they are built by an army of trolls. They are also well-hidden, because I haven't met any of them. Well, then I thought about you and the dwellers of Dreamsdwell Valley who probably missed me... Then, everything began to spin and I ended up here.</phrase>
            <phrase speaker="2">Hmm... Strange... [You feel a gentle breeze in the head, as if something starts to call you home]</phrase>
        </dialogue>
        <dialogue number="175" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You've succeeded... Fairy was right. And my experiments turned out to be useless.</phrase>
            <phrase speaker="2">We all did it! And you played an important role in it.</phrase>
            <phrase speaker="1">I'm not sure. I was always confident in the strength of mind and knowledge, but now I see that this confidence has not any grounds. I decided to suspend magical practices and contemplate about my life for some time.</phrase>
            <phrase speaker="2">But we do need your help! After all, it is not over yet - we just made Troll come back home!</phrase>
            <phrase speaker="1">If you really need my help, I will certainly help you. But now, it seems to me that you are able to cope better without me and my failed experiments.</phrase>
            <phrase speaker="2">Eh...</phrase>
        </dialogue>
        <dialogue number="176" speaker1="PlayerM" speaker2="Fairy">
            <condition>
            </condition>
            <phrase speaker="1">You know, Mage has lost his self-confidence. We urgently need to do something.</phrase>
            <phrase speaker="2">What are you talking about? You have already acted quickly and promptly and it just didn't work. Let's do something unnecessary instead. I'll fly around the flowers and sing, and you will collect nine chains of 9 spheres.</phrase>
            <phrase speaker="1">What for?</phrase>
            <phrase speaker="2">Aren't you listening? We don't need any reasons for that, we will do it for pleasure. We can't do things with a purpose all day long.</phrase>
            <phrase speaker="1">Sometimes your quests remind me the tasks of Penguin. Okay, I'll try. After all, Troll came back thanks to your plan.</phrase>
        </dialogue>
        <dialogue number="177" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Look, we need to act quickly. We must complete Mage's work and deal with the portal. Otherwise Mage can lose the rest of his self-confidence.</phrase>
            <phrase speaker="2">I said the same thing to Fairy. Eventually, I ended up collecting long chains for half an hour. And what do you suggest to do?</phrase>
            <phrase speaker="1">I don't suggest anything. I'm not good at all those magical tricks. But King knows a lot about it, try to ask him.</phrase>
            <phrase speaker="2">Merchant can give a valuable advice too. As I see, you do want to help Mage.</phrase>
            <phrase speaker="1">Sometimes Merchant's advice is too wise. I do not understand them. I want to help Mage because he is a very good man. Once he saved my life.</phrase>
        </dialogue>
        <dialogue number="178" speaker1="PlayerM" speaker2="Fisher">
            <condition>
            </condition>
            <phrase speaker="1">Hi! I and Captain want to fulfill Mage's plan and finish researching the portal. But we don't know where to start.</phrase>
            <phrase speaker="2">I want to help him too. Sometimes it happens: having come a long way we stop at the last corner, desperately trying to reach the end. The same happened to Mage. I have an idea. I was walking near Mage's table by chance, and I noticed Genie's drawing. I think this may be the key to his future plans. You have to copy a scroll with Mage's notes.</phrase>
        </dialogue>
        <dialogue number="180" speaker1="Pingvin" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hello, stranger from another world.</phrase>
            <phrase speaker="2">Oh, stop pretending! I see perfectly that you are Penguin now.</phrase>
            <phrase speaker="1">Yeah? And how could Penguin know that you and King want to get help from Genie? See? So I am Ice Plant, that sees and hears at the distance. Build Genie's Alcove and he will help you.</phrase>
            <phrase speaker="2">Hmm... Strangely, Penguin could not really know this...</phrase>
        </dialogue>
        <dialogue number="181" speaker1="PlayerM" speaker2="Jinn">
            <condition>
            </condition>
            <phrase speaker="1">Hello to you, the great Genie!</phrase>
            <phrase speaker="2">Hello, $Player! You don't have to tell me what you need - I know everything about it. But I can't help you.</phrase>
            <phrase speaker="1">Why? You can help other inhabitants of this world.</phrase>
            <phrase speaker="2">I do not belong to this world. I do not belong to any worlds. I exist outside of time and space. Even now, you see me here thanks to the efforts of my will. </phrase>
            <phrase speaker="1">Well, you know, sometimes Merchant puzzles me with philosophical thoughts, but you go far beyond him.</phrase>
            <phrase speaker="2">Yes, probably. Corporate ethics forbids genie to open the future for ordinary people. In order to make me forget about that, you have to bring me 10,000 gold coins.</phrase>
            <phrase speaker="1">Wow... Bribe...</phrase>
        </dialogue>
        <dialogue number="182" speaker1="Jinn" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You're doing a great job. Your efforts have proved that you are willing to sacrifice your time, and therefore I will help you. But there is a strong superstition that still has power over every genie.</phrase>
            <phrase speaker="2">Let me guess. You are a slave of the lamp, and you want me to let you go.</phrase>
            <phrase speaker="1">Almost. You just need to create the lamp and rub it. I've lost my old lamp, and now I can't fulfill people's wishes.</phrase>
            <phrase speaker="2">Well, I'll try.</phrase>
        </dialogue>
        <dialogue number="183" speaker1="Jinn" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Great, now we have a lamp. Order me to tell you how you will handle the portal in the future.</phrase>
            <phrase speaker="2">Tell me! [You strongly rub the lamp and feel the powerful magic energy coming out of it]</phrase>
            <phrase speaker="1">Your desire is my command! Note, that I have said that just to maintain an atmosphere of mystery. So, you fill the magic casket, made according to the Mage's drawing with the pollen of fairies and elves' music, and then the portal will become an organic part of the Dreamsdwell Valley.</phrase>
            <phrase speaker="2">Is that all? Everything is clear, thank you. I have to remember to write it down later. Can I conjecture another desire of a personal nature?</phrase>
            <phrase speaker="1">[Laughs] I did it yesterday. You will find a surprise when you come back home.</phrase>
        </dialogue>
        <dialogue number="184" speaker1="PlayerM" speaker2="Captain">
            <condition>
            </condition>
            <phrase speaker="1">Genie told me what to do. He had just looked ahead in future and saw a solution to the problem, which we would have found by ourselves. </phrase>
            <phrase speaker="2">Excellent! It's just awesome! I'm ready to sail with you for many years! When we fulfill Mage's plan he will gain his confidence again. I know it! Let's sail to the Main Island as quickly as possible...</phrase>
        </dialogue>
        <dialogue number="185" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">What? My ideas turned out to be correct after all! You have no idea what it means to me. I know that to appreciate one's own mind is a big drawback. But thanks to it, I have achieved everything in the magical arts.</phrase>
            <phrase speaker="2">I've told you not to give up so easily.</phrase>
            <phrase speaker="1">Yes, you were right. Let's start with the casket. Can you help me again to get its drawing?</phrase>
            <phrase speaker="2">Sure.</phrase>
        </dialogue>
        <dialogue number="187" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Look, I think that creation of such a powerful magical artifact, as this casket, needs Witch's help.</phrase>
            <phrase speaker="2">Witch? I don't remember her. Has Witch lived in Dreamsdwell Valley?</phrase>
            <phrase speaker="1">No, she lived on a remote island, and you could not see her. Build Witch's Hut, and her magic will help us.</phrase>
            <phrase speaker="2">Well... At first, Genie, then Witch. Who's the next? Ogres and goblins? Hopefully, we'll do somehow without them.</phrase>
        </dialogue>
        <dialogue number="188" speaker1="PlayerM" speaker2="Captain">
            <condition>
            </condition>
            <phrase speaker="1">Good! The drawing is created and now you can build Witch's Hut!</phrase>
            <phrase speaker="2">Uh... Wait a minute, how did you know that I wanted to say that?</phrase>
            <phrase speaker="1">I hear something like that after creating each drawing of the structure. So I decided to be first to say that.</phrase>
            <phrase speaker="2">Oh, I see...</phrase>
        </dialogue>
        <dialogue number="189" speaker1="PlayerM" speaker2="Witch">
            <condition>
            </condition>
            <phrase speaker="1">Hi! I've heard you're strong in witchcraft. Can you help us with the creation of a magical casket?</phrase>
            <phrase speaker="2">As I see, you like a straight forward approach. You know, the girls don't like that. Let's do it that way: you give me the magical mirror first, and then I'll think about it. And don't be surprised if initially the mirror will be frozen. In these lands all magical mirrors get frozen at first.</phrase>
            <phrase speaker="1">And what do you want to do with a magical mirror?</phrase>
            <phrase speaker="2">I will not tell you!</phrase>
        </dialogue>
        <dialogue number="190" speaker1="Witch" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, here is my mirror. Thanks! I will tell you a secret. I need to know if I'm attractive. Dwarf has behaved himself as if I'm not beautiful at all.</phrase>
            <phrase speaker="2">Well, I don't know. Even if he doesn't like you, you can still find someone else.</phrase>
            <phrase speaker="1">Yes, but everyone should like me, otherwise I will have complexes. So... Mirror, mirror on the wall, who in the land is fairest of all? [Elf, Fairy and Witch appear in the mirror one by one] Oh, you see! I'm on the third place! This is an excellent result! It means that I'm one of the most beautiful girls in this area! Without any doubts Dwarf will like me.</phrase>
        </dialogue>
        <dialogue number="191" speaker1="Witch" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You know I'm not sure that everything goes smoothly. Maybe the problem is not in me but in my habits. Don't you think so? Many people said that I have a mess at home. Do I?</phrase>
            <phrase speaker="2">I guess so... Yes, actually this might be the reason.</phrase>
            <phrase speaker="1">Just as I thought. Dwarf will come to visit me. Can you help me to remove the cobweb in a hut?</phrase>
            <phrase speaker="2">And what about dirty dishes? Will you wash it yourself?</phrase>
            <phrase speaker="1">No, I will not wash the dishes at all. I can just hide them.</phrase>
        </dialogue>
        <dialogue number="199" speaker1="Witch" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I think it is time for you to go to the main island.</phrase>
            <phrase speaker="2">Do you want to get rid of me?</phrase>
            <phrase speaker="1">No, no, no! It's just time to get the right spell components from elf. Mage will tell you how to do it. [In spite of the Witch's words, you are left with the impression that she just wants to stay with Dwarf alone]</phrase>
        </dialogue>
        <dialogue number="201" speaker1="PlayerM" speaker2="Mage">
            <condition>
            </condition>
            <phrase speaker="1">Drawing is ready and I can build Elves' Village now.</phrase>
            <phrase speaker="2">Wait a minute... Oh, never mind. You can start building it right now.</phrase>
        </dialogue>
        <dialogue number="202" speaker1="Elf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hello! It's great that we've finally met. How are you going in our world?</phrase>
            <phrase speaker="2">I like your world. There are a lot of trees and almost no problems, except for the portal, of course.</phrase>
            <phrase speaker="1">The portal... There is so much turmoil because of it, although according to our legends it appeared many times before. It always appears unexpectedly, and so does it disappear. I do not understand why we should try to control the portal if it will sooner or later disappear. Anyway, if it is very important for you and Mage, I will help you. But first I want to check your ability to collect the chains...</phrase>
        </dialogue>
        <dialogue number="203" speaker1="Elf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I understand that you need Elf's melody from me to create a portal spell. To prepare everything for its creation I need a little time and 50 rubies.</phrase>
            <phrase speaker="2">50? Well, don't expect me earlier then in a week. They are not so easy to collect.</phrase>
        </dialogue>
        <dialogue number="205" speaker1="Fairy" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Guess what we are going to do together!</phrase>
            <phrase speaker="2">Uh... I do not know...</phrase>
            <phrase speaker="1">We will grow flowers!</phrase>
            <phrase speaker="2">Again? We have already made an entire flower bed!</phrase>
        </dialogue>
        <dialogue number="211" speaker1="PlayerM" speaker2="Witch">
            <condition>
            </condition>
            <phrase speaker="1">Will you help me get the magical runes? In return, I can even help you to tidy up your place. </phrase>
            <phrase speaker="2">Oh, hi! You know, you have already helped me very much! Now we are together with Dwarf. So you can start creating the runes. Everything is ready</phrase>
        </dialogue>
        <dialogue number="212" speaker1="Witch" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">The runes are set. Soon the portal will work as it should, and you will be able to go home. It's a pity, but we did not have time to fly together. My broom is broken, so I have to wait until you will be able to travel to our world once again.</phrase>
            <phrase speaker="2">Yes, it would be great. To be true, I am a little afraid of the height. It would be better to fly on a magic carpet, however, the broom is ok too.</phrase>
        </dialogue>
        <dialogue number="214" speaker1="PlayerM" speaker2="Dwarf">
            <condition>
            </condition>
            <phrase speaker="1">Here are the gems. I think, you can create the casket now.</phrase>
            <phrase speaker="2">Wait, we can't do that without diamonds. First, gather 10 diamonds and then, you are welcome to start...</phrase>
            <phrase speaker="1">You could tell me about that earlier, couldn't you? Okay, I'll collect diamonds. But please, do not invent such quests any more, ok?</phrase>
        </dialogue>
        <dialogue number="215" speaker1="Dwarf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">So... We have to get a thousand of rubies to finish the casket...</phrase>
            <phrase speaker="2">What? It will take a month to collect them...</phrase>
            <phrase speaker="1">Well, I'm joking. Everything is ready and you can start creating a magical casket.</phrase>
        </dialogue>
        <dialogue number="217" speaker1="PlayerM" speaker2="Mage">
            <condition>
            </condition>
            <phrase speaker="1">I created the casket, and I already have the pollen. What's next?</phrase>
            <phrase speaker="2">You know, after all these failures in my experiments, I want to check everything once again. Go to the Snow Island, and ask Genie and Ice Plant in what order we should put the ingredients in the casket. </phrase>
            <phrase speaker="1">I think it does not matter. But I'll do it, so that you don't need to worry.</phrase>
        </dialogue>
        <dialogue number="218" speaker1="PlayerM" speaker2="Pingvin">
            <condition>
            </condition>
            <phrase speaker="1">We are preparing the portal spell...</phrase>
            <phrase speaker="2">I know... This morning I've found a note written by myself while I've been in a trance. Ice Plant sends greetings and says that the sequence does not matter. And that Mage knew it and just wanted you to come and say goodbye to us. Are you leaving?</phrase>
            <phrase speaker="1">It looks like I am... But we still have time for a snowball fight... [You play with Penguin for several hours in front of Captain, who does not try to hasten you this time]</phrase>
        </dialogue>
        <dialogue number="219" speaker1="PlayerM" speaker2="Jinn">
            <condition>
            </condition>
            <phrase speaker="1">I'm not sure it does really matter... I have a clarifying question about the spell...</phrase>
            <phrase speaker="2">You know that I haven't got any right to help people from the other worlds without any charge. The question is simple, but you still have to bring 5 diamonds for it.</phrase>
        </dialogue>
        <dialogue number="220" speaker1="Jinn" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Now I can answer your question. The sequence of ingredients in the casket is not important. And to save your time, I will tell you that the casket can be opened or closed, it doesn't matter. You come to the end of your journey in this world, and to the start of a new path in your own. Maybe you'll come back to the Snow Island once again and maybe not. </phrase>
            <phrase speaker="2">Well, good bye then!</phrase>
        </dialogue>
        <dialogue number="221" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, we have been sailing with you for a long time. I was pleased to explore the seas with you. You turned out to be a great sailor. Have you found out everything you wanted?</phrase>
            <phrase speaker="2">Yes. And I even managed to play with Penguin a bit.</phrase>
            <phrase speaker="1">I've seen that. Well, then let's go to the Main Island.</phrase>
        </dialogue>
        <dialogue number="224" speaker1="Elf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">With this harp you can create magical melody even without knowing the notes. Its magic is quite powerful. So now you have everything to make the portal an integral part of our world. Then you'll be able to go back home.</phrase>
            <phrase speaker="2">Yes... Although, I'd love to live here for some more time.</phrase>
            <phrase speaker="1">You can stay here as long as you want. We are happy to have you here.</phrase>
        </dialogue>
        <dialogue number="225" speaker1="PlayerM" speaker2="Merchant">
            <condition>
            </condition>
            <phrase speaker="1">You know, I talked to Genie and he seems to be saying goodbye to me...</phrase>
            <phrase speaker="2">Well, it's a good sign. Genie knows our future, and therefore this time everything should work out, and the portal will work as expected. Of course, we will miss you, but you have friends who are waiting for you in your world... Thank you! Without you we would not have coped with this portal magic at all. Take care, and do not chase dreams!</phrase>
            <phrase speaker="1">Good bye, Merchant! See you, Donkey! </phrase>
        </dialogue>
        <dialogue number="226" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">To carry out the ritual we will need another 20 diamonds and 10,000 gold coins. Can you help to collect them?</phrase>
            <phrase speaker="2">Of course... But if you ask to get a million of gold coins I will not do that. I'd rather stay here and play snowball with Penguin and walk around with Witch.</phrase>
            <phrase speaker="1">Don't worry because this is the last quest like that.</phrase>
        </dialogue>
        <dialogue number="227" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">We have reached the end of the road. We need to perform the ritual and put melody and pollen into the casket. Then the control over the portal will be restored.</phrase>
            <phrase speaker="2">You are so confident about that...</phrase>
            <phrase speaker="1">This time, Genie let us know that everything is done well. He also told me that one can use the portal only twice. The first time you did it when you came to us. So if you pass through the portal now, you will not be able to return. At least, you can't go the same way... </phrase>
            <phrase speaker="2">Oh, it's a pity... I would like to live alternately here and there. But if I have to choose, then I will certainly come back. My home is there.</phrase>
        </dialogue>
        <dialogue number="228" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You are so quick! The crystal is beautiful... If I were a pirate, I would love to have it in my treasure chest!</phrase>
            <phrase speaker="2">Yeah, I like it very much too. I need to go to the Main Island as soon as possible, to give the crystal back to Mage.</phrase>
        </dialogue>
        <dialogue number="229" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">That's all! You did everything properly, and now the portal will lead exactly where needed. You will not be able to come back to us through the portal, but I think we will meet again.</phrase>
            <phrase speaker="2">Well, then it's time to say goodbye. Somehow I still do not feel that I'm being pulled into the portal.</phrase>
            <phrase speaker="1">In order to complete the teleportation, you need to know that someone is waiting for you in your world.</phrase>
            <phrase speaker="2">I think there are people who are waiting for me.</phrase>
            <phrase speaker="1">Do you think or know exactly? You have to know it for the teleportation to succeed.</phrase>
            <phrase speaker="2">I know. [You feel that your world starts calling you. You hear a familiar voice in your head, the voice of the Dragon: "Of course, there are people who are waiting for you. You, like any of us, are being waited for in your world, by people whom you may not even know yet. Goodbye, and until the next time!]</phrase>
        </dialogue>
        <dialogue number="230" speaker1="PlayerM" speaker2="Captain">
            <condition>
            </condition>
            <phrase speaker="1">I have got all three crystals that we need.</phrase>
            <phrase speaker="2">Perfect! Then let's go to the Main Island now and tell everything to Mage.</phrase>
        </dialogue>
        <dialogue number="231" speaker1="Mage" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, the Sky Castle is ready! It looks so lovely. I remember that in the Dreamsdwell Valley I used to come, or rather, teleport myself to King... Nobody could get there except me and Fairy.</phrase>
            <phrase speaker="2">Now I see that King has come down on Earth, and I can talk to him.</phrase>
            <phrase speaker="1">Yes, talk to him. By the way, I'll tell you a secret that close friends call him King-Fisher or just Fisher. </phrase>
        </dialogue>
        <dialogue number="500" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Hello, hello! Glad to see you again. Though in Dreamsdwell Valley we didn't communicate in person, but I remember your voice quite well.</phrase>
            <phrase speaker="2">I am happy to see you too. You have changed the color of your clothes to brighter ones. Are you a fan of fashion now? </phrase>
            <phrase speaker="1">Well, no, I am wearing what I've just found in my wardrobe. Donkey likes that and speeds up when I'm dressed in a green shirt. Can you make a chain of 12 spheres? Please don't think I'm trying to check your skills. I'm just curios...</phrase>
        </dialogue>
        <dialogue number="501" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Strange, moving spheres are usually found only in the land of elves and fairies. But you've collected chains at a common mill. Hmm... Maybe it is because of the portal and Mage's experiments. I wonder what he's started, although it seems to me that he does not really understand.</phrase>
            <phrase speaker="2">Well, at least, it's the only chance for me to get home someday...</phrase>
        </dialogue>
        <dialogue number="502" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Tell me about the life in your world...</phrase>
            <phrase speaker="2">It's pretty much the same as here, but there is almost no magic, and people have more problems. They rather think they have a lot of problems, and indeed these problems do appear.</phrase>
            <phrase speaker="1">It's a typical situation here too. I think that Mage has just imagined the problem with the portal and began to study it. As a result, Troll has disappeared in the portal, and after a while you appeared from it.</phrase>
            <phrase speaker="2">Well, it's no point in discussing it right now. I don't think he wanted it to happen. Let's gather apples in your garden instead. As I see, you've got plenty of them.</phrase>
        </dialogue>
        <dialogue number="503" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Thanks for the apples! You helped me a lot and did it quickly! But you said that you do not have magic in your world. Everyone here can collect magic chains and change his life a little bit by that. However, not everyone is good at that...</phrase>
            <phrase speaker="2">I can't say the magic is completely absent in our world. There is some magic and people also could influence the world with their thoughts. But few people believe in that and the disbelief of others suppresses any remaining magic sources. In addition, we have a lot of bad people, and their thoughts would affect our world in a bad way. Sometimes I think that someone has turned off the magic in our world on purpose.</phrase>
        </dialogue>
        <dialogue number="506" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You probably wonder why there is gold and precious stones in a magical country. If everything were available at once, it would be boring. Limitations - are not always bad.</phrase>
            <phrase speaker="2">I think that the restrictions are good when you put them for yourself. It's easy to get up with the sun if you have set this as a rule to yourself, and it is always difficult if you do it by force.</phrase>
            <phrase speaker="1">You're right. But I didn't start the conversation about gems accidentally. Can you collect 10 rubies?</phrase>
        </dialogue>
        <dialogue number="508" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">It's an excellent jar. And the pattern is beautiful - I think the buyer will be pleased. Do you know what we should do in order to learn the pot's pattern being inside of it? We have to break it. But you can guess how the pot will feel about that.   </phrase>
            <phrase speaker="2">The most important thing is not to break my jar. Otherwise, I will be offended because I've spent a lot of time creating this jar.</phrase>
        </dialogue>
        <dialogue number="509" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Well, it's time for more important deeds. Pots and rubies are good, but we both know that it is not a serious job. I think you need to create a waterfall. With the help of water elements, you can always collect the chains with the moving spheres.</phrase>
            <phrase speaker="2">I think I am missing something... How can the waterfall help us with the portal?</phrase>
            <phrase speaker="1">Well, you and Mage are too rational. You use laboratories, elixirs, all sorts of artifacts according to the magic or science... Try to meditate near a waterfall and talk to the trees, and they may prompt you something.</phrase>
        </dialogue>
        <dialogue number="510" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">And how was the meditation?</phrase>
            <phrase speaker="2">What meditation? Ah... So far I've only created the Waterfall. I don't have time for meditation and I still need to help Mage. Anyway, it's a bit strange to spend time sitting near the waterfall.</phrase>
            <phrase speaker="1">Well, see, you're constantly trying to fill your time, and that is why you are always short of it. Make your day empty and it will fill itself.</phrase>
        </dialogue>
        <dialogue number="511" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Probably, you have already faced with the fact that sometimes you lack certain resources and the others are in excess. If we construct the Market, then you'll be able to freely exchange gems there.</phrase>
            <phrase speaker="2">I got it. Do we need a plan for it, or can we start building right now?</phrase>
            <phrase speaker="1">Oh, of course we need a drawing. Market is a complicated structure. It even has a fountain. So let's create a drawing.</phrase>
        </dialogue>
        <dialogue number="512" speaker1="PlayerM" speaker2="Merhant">
            <condition>
            </condition>
            <phrase speaker="1">The drawing is ready, so we can build the Market now. You know, Mage has given up your idea to get Fairy and Elf's help, at least for now.</phrase>
            <phrase speaker="2">I did not expect that Mage would take my advice so easily. A good advice is as seeds, you need to plant it in advance, and then something worthwhile will grow.</phrase>
        </dialogue>
        <dialogue number="514" speaker1="Merhant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Tell me, do you have a spring there? </phrase>
            <phrase speaker="2">You mean in our world? We do have spring and it is very beautiful. Of course we sometimes do not take care about the nature, but I think this is temporary, for a hundred or more years.</phrase>
            <phrase speaker="1">I have always wanted to get into your world. But I was afraid too... Troll has done well. He just went into the portal and he wasn't scared. Of course, it was Mage's idea, but the courage was his own. I hope everything is good and he is enjoying the travel.  </phrase>
        </dialogue>
        <dialogue number="515" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Do you think that 5 sapphires are too many or too little?</phrase>
            <phrase speaker="2">I don't know about the others, but for me it's not too much. </phrase>
            <phrase speaker="1">Then collect 10 sapphires, and I'll give you 2,000 gold coins as a reward. You can keep sapphires. I give you this quest not because of greed, but just for magical training.</phrase>
        </dialogue>
        <dialogue number="518" speaker1="Knight" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, I'm glad to see you! Thank you for building the Arena for me!</phrase>
            <phrase speaker="2">You are welcome! Mage said that you can help with protection against unknown creatures from the portal.</phrase>
            <phrase speaker="1">To tell the truth, I do not like fighting, it's better when everything is quiet. But who knows what else might come out of the portal... Oh, sorry, I did not want to offend you.</phrase>
            <phrase speaker="2">Oh, no, nothing. I understand perfectly what you meant.</phrase>
            <phrase speaker="1">Well, well. So for this extreme case I need a magic sword in order to protect the inhabitants of Dreamsdwell Valley. The spell of cold was accidentally used on the sword, so do not be surprised if you see frozen spheres.</phrase>
        </dialogue>
        <dialogue number="519" speaker1="Knight" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Thanks for the sword. Now I can protect us from any kind of terrible threat that could emerge from the portal. By the way, did you notice that a new ghost has appeared out of the portal? You have to fight with it to make it go back to its world.</phrase>
            <phrase speaker="2">I thought that from now you would be dealing with that.</phrase>
            <phrase speaker="1">If it were a great and terrible threat, then I certainly would do it. But I can't spend my power just for the simple ghost.</phrase>
        </dialogue>
        <dialogue number="521" speaker1="Knight" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You know, somehow I feel insecure with my armor. Who knows, how dangerous a terrible creature from the portal is. I have a great sword, but a new shield and a helmet would be very useful too.</phrase>
            <phrase speaker="2">You don't have a forge, do you? I wonder what will be the next... Catapult? Okay, I'll try to help you with that too.</phrase>
        </dialogue>
        <dialogue number="522" speaker1="PlayerM" speaker2="Knight">
            <condition>
            </condition>
            <phrase speaker="1">I bet you have a quest for me again!</phrase>
            <phrase speaker="2">I would look at it from another point of view. I have a gift for you, but it comes in a package with the quest. If you complete the quest you will receive a gift! Please, bring me 3,000 gold coins for the armor. </phrase>
            <phrase speaker="1">I expected something like that...</phrase>
        </dialogue>
        <dialogue number="523" speaker1="Captain" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">We could sail faster if I had a spyglass...</phrase>
            <phrase speaker="2">Didn't you have it? I thought every captain had a spyglass.</phrase>
            <phrase speaker="1">Well, I lost it. Can you create a new one for me?</phrase>
        </dialogue>
        <dialogue number="525" speaker1="PlayerM" speaker2="Captain">
            <condition>
            </condition>
            <phrase speaker="1">Here are 4,000 gold coins.</phrase>
            <phrase speaker="2">And here's Constellation bonus. Do not forget to activate it in your tower before the trip!</phrase>
        </dialogue>
        <dialogue number="526" speaker1="PlayerM" speaker2="Dendroid">
            <condition>
            </condition>
            <phrase speaker="1">Who is here?</phrase>
            <phrase speaker="2">It's me, Dendroid. Don't worry. I'm a bit scared to talk to you too.</phrase>
            <phrase speaker="1">The living tree? Merchant advised me to talk to the trees, but I did not think he literally meant it...</phrase>
            <phrase speaker="2">And what is so strange in a conversation with a tree? Listen, I wanted to talk to you about the spirits from the portal. I am not sure that they should be... expelled.</phrase>
            <phrase speaker="1">Look, we do not have anything against ghosts. It's just not their world. They came here by mistake, and we need to send them back.</phrase>
            <phrase speaker="2">I've been here for many years. Some time ago dwellers from Dreamsdwell Valley have arrived here. Then you have come out of the portal. And I did not want to expel you. I didn't even want you to see me. From my point of view you are the same aliens as ghosts. </phrase>
            <phrase speaker="1">I don't know what to say. Your attitude is quite interesting. But we still need to grow up in order to coexist peacefully with the strange and new things. And we will grow for more than one hundred years, as trees do.</phrase>
        </dialogue>
        <dialogue number="527" speaker1="Knight" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, it's a bit boring here... Let's build Fairy's Flower. We always have more fun with her.</phrase>
            <phrase speaker="2">I don't remember you to talk with Fairy a lot in Dreamsdwell Valley.</phrase>
            <phrase speaker="1">She used to spend most of her time flying over the lake. And now I've found a great place for her in the forest.</phrase>
            <phrase speaker="2">I think it's a good idea. It may be helpful especially in unraveling the mysteries of the portal.</phrase>
        </dialogue>
        <dialogue number="528" speaker1="Fairy" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Salute! Tra-la-la! Glad to see you! Have you dreamed of an elephant today?</phrase>
            <phrase speaker="2">I don't remember... Have you had such a dream?</phrase>
            <phrase speaker="1">I haven't slept all night. I was singing about the elephants. They were supposed to come to all people's dreams around.</phrase>
            <phrase speaker="2">Listen, I have one very important question for you. Merchant said that you could help to look at the portal problem from another angle...</phrase>
            <phrase speaker="1">I don't want to look at the problem from another angle. I don't want to look at the problem from any angles at all. I don't like problems. Why have you decided that the portal is the problem? The portal is fun and mysterious, but if someone cannot come back home through it, maybe the issue is that someone, but not the portal.</phrase>
            <phrase speaker="2">Uh...</phrase>
            <phrase speaker="1">Well, sorry... I've been too hasty... Come and gather some acorns. It's distracting, but it helps to look from a different angle...</phrase>
        </dialogue>
        <dialogue number="529" speaker1="Fairy" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">These acorns are delicious! You're doing fine, thank you! I have one more request. You need to collect the magical chain of 20 spheres on one level and then there will be a good weather over the sea for the whole day. </phrase>
            <phrase speaker="2">And what about the portal? When will we try to research it? At least, Mage tried to control it with the crystal...</phrase>
            <phrase speaker="1">Think less about artifacts and crystals. Don't try to collect and own them, try just to be. Didn't you think that if the portal has appeared on its own, then it can definitely disappear at any moment as well?</phrase>
            <phrase speaker="2">But how will I get home?</phrase>
            <phrase speaker="1">The portal is not the only way, that's for sure. I'll tell you a secret that once upon a time one of the Dreamsdwell Valley inhabitants also lived in your world.</phrase>
        </dialogue>
        <dialogue number="530" speaker1="Fairy" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Ulya-la! Confess, have you dreamed last night of flying camels?</phrase>
            <phrase speaker="2">Well, I was flying in a dream...</phrase>
            <phrase speaker="1">And were you a camel?</phrase>
            <phrase speaker="2">No, as far as I remember...</phrase>
            <phrase speaker="1">It's a pity... Flying camels are my favorite animals. Well, let's do something. If you can break all the obstacles on the level, I will give you a new talisman. Will you try?</phrase>
            <phrase speaker="2">I think it won't be very hard...</phrase>
        </dialogue>
        <dialogue number="531" speaker1="PlayerM" speaker2="Fairy">
            <condition>
            </condition>
            <phrase speaker="1">Collecting chains of moving spheres is interesting, but at the same time it's more complicated than usually.</phrase>
            <phrase speaker="2">I chose deliberately the moving spheres for you to understand that the world is changing all the time. While you were going to study the portal and preparing everything for it, the portal had already become different. Make fewer plans, act intuitively, and learn how to float on the waves. </phrase>
        </dialogue>
        <dialogue number="534" speaker1="Knight" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">A strong spirit came from the portal. To send him back to the portal, you have to defeat him in a duel two times in a row.</phrase>
            <phrase speaker="2">It sounds complicated. But I will concentrate on it, and I think everything will be fine.</phrase>
        </dialogue>
        <dialogue number="535" speaker1="Knight" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Have you ever heard about the magical horseshoes?</phrase>
            <phrase speaker="2">No, I've only read about them in fairy tales.</phrase>
            <phrase speaker="1">They really exist and they make their owners move as fast as lightning. Will you be able to create for me a couple of horseshoes with your magic?</phrase>
        </dialogue>
        <dialogue number="536" speaker1="PlayerM" speaker2="Knight">
            <condition>
            </condition>
            <phrase speaker="1">Here, take the horseshoes. Hopefully, I will not need to create the harness... It wasn't such an easy task. </phrase>
            <phrase speaker="2">Thank you, friend!</phrase>
        </dialogue>
        <dialogue number="540" speaker1="Fisher" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Do you know about my hobby? I collect masks with different emotions. Two masks are missing in my collection. I would like you to help me with this.</phrase>
            <phrase speaker="2">Okay, I'll help you. That sounds interesting. What made you take up this hobby?</phrase>
            <phrase speaker="1">Once upon a time I realized that most people, even in the magic worlds, are first of all the actors who play their diligently learned roles. They show themselves in the way they got used to see themselves. The surrounding people are so deeply involved into this game, that they feel even offended when the mask falls down. Look, Mage plays the role of an erudite, Merchant - of a wise man, Captain is a bit rough, but inside he's a good-natured and experienced sailor. Masks remind me that I should rarely play a role of souls' connoisseur I got used to.</phrase>
            <phrase speaker="2">It's interesting, but I'd better start collecting masks. I haven't got much time for these stories...</phrase>
        </dialogue>
        <dialogue number="541" speaker1="PlayerM" speaker2="Fisher">
            <condition>
            </condition>
            <phrase speaker="1">So do you think that Merchant and Mage are not whom they seem to be?</phrase>
            <phrase speaker="2">Not quite. Every dweller of this valley is exactly whom he wants to be. Everyone creates himself on the basis of his fantasies. The most interesting thing is that people in your world are doing the same thing.</phrase>
            <phrase speaker="1">Okay, let's stop talking. I guess you have a quest for me.</phrase>
            <phrase speaker="2">Yes. You have to complete the level and break all the obstacles.</phrase>
        </dialogue>
        <dialogue number="543" speaker1="Dwarf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Great, you've learned how to use Color Remover bonus. There is something I want to ask you. Do you have time to help me?</phrase>
            <phrase speaker="2">Yes, of course. What's the matter?</phrase>
            <phrase speaker="1">My old axe got rusty and I don't want to go back to the Dreamsdwell Valley to get a spare one. Can you create a new axe for me, please? I would have created the common axe myself, but I need a runic one.</phrase>
            <phrase speaker="2">Yes, of course. Just write down what kind of rune should be engraved on it.</phrase>
        </dialogue>
        <dialogue number="545" speaker1="Dwarf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, the diamonds. Now I can quickly finish creating the Color Remover bonus.</phrase>
            <phrase speaker="2">Let's do it, it's interesting to have a look at this bonus.</phrase>
            <phrase speaker="1">Here it is. You can use several bonuses in a row, and when there are a few colors left, the chains will be much easier to collect.</phrase>
            <phrase speaker="2">Thanks!</phrase>
        </dialogue>
        <dialogue number="546" speaker1="Merchant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I was thinking that when you were passing through the portal, reality and non-magic material have entered our world as well.</phrase>
            <phrase speaker="2">Why do you think so?</phrase>
            <phrase speaker="1">Yesterday I was meditating for an hour, trying to make a temporarily bottomless pot out of the ordinary one, but nothing happened.</phrase>
            <phrase speaker="2">Perhaps you haven't concentrated well enough. Although... Maybe you're right.</phrase>
            <phrase speaker="1">Well, okay... I don't really need this bottomless pot very much. It is useless because I can't put anything in it anyway. You know, Mage and Fairy have a strong belief in their plans connected with the portal. And their belief is a great power. If we manage to fulfill their plans simultaneously and in proper proportion, then perhaps we will be able to affect the portal. At least, it's worth a try.</phrase>
            <phrase speaker="2">Yes, but how can we use these plans at the same time? Mage says that you need to do a hundred of different things to deal with the portal. Fairy says the opposite, that all you need is to sit and do nothing, except for growing flowers.</phrase>
            <phrase speaker="1">The whole secret is in it. If you learn how to do something while doing nothing, you can achieve real success. </phrase>
        </dialogue>
        <dialogue number="547" speaker1="PlayerM" speaker2="Troll">
            <condition>
            </condition>
            <phrase speaker="1">Do you have any quests for me?</phrase>
            <phrase speaker="2">What makes you think that I have quests?</phrase>
            <phrase speaker="1">Well, I do not know... It is widely believed in our world that if you get into the magic world then everyone around starts giving different quests in exchange for rewards...</phrase>
            <phrase speaker="2">Oh, you should have started with the reward... Okay, if that's necessary, I'll invent a quest for you. Collect two magical chains of 15 spheres.</phrase>
            <phrase speaker="1">Uh... Okay.</phrase>
        </dialogue>
        <dialogue number="548" speaker1="PlayerM" speaker2="Troll">
            <condition>
            </condition>
            <phrase speaker="1">As you've asked I made two chains of 15 spheres. Please, do not think that I've done it with the aim to get a reward...</phrase>
            <phrase speaker="2">Yeah okay, stop pretending. Take these 20 rubies. And don't come for a new quest soon. It will be difficult to find so many rewards for you...</phrase>
        </dialogue>
        <dialogue number="549" speaker1="Merchant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Great things do not occur very often, because the hero stops disappointed just before the beginning of a new life. Try to overcome this habit, and complete my difficult and in the same time achievable task.</phrase>
            <phrase speaker="2">Yes, that's what happened with Mage. He has almost solved the riddle of the portal, but he has lost faith in his abilities. It's good that we could continue his quest. Now Mage is full of energy again...</phrase>
            <phrase speaker="1">Yes, but you forgot about the task... I need you to collect chain of 50 spheres three times...</phrase>
            <phrase speaker="2">Let's fly a kite... Or run with a donkey...</phrase>
            <phrase speaker="1">Well, has Penguin taught you how to have fun? This is certainly good, but let's do the task first.</phrase>
        </dialogue>
        <dialogue number="550" speaker1="Merchant" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">It is hard to believe in it... I think I can say that today you have overcome yourself and reached the bottom of the bottomless pot... Even a chain of 50 spheres is a lot, but these three chains are the real achievement. Here's your 7,000 gold coins as a gift. I don't need it anyway...</phrase>
            <phrase speaker="2">Oh, thank you. It's always a pleasure to receive gifts...</phrase>
            <phrase speaker="1">It's also very pleasant to achieve victory over oneself. You've done that today. The one who overcomes others is strong. The one who overcomes himself is powerful.</phrase>
        </dialogue>
        <dialogue number="551" speaker1="Fisher" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I have one more quest for you. Please, collect 10 emeralds on one level. They will be of the same color, and I'll give them to Fairy.</phrase>
            <phrase speaker="2">Does she really need them? You'd better grow green flowers. She loves it very much.</phrase>
            <phrase speaker="1">No, the gift should be like that. Can you help me?</phrase>
            <phrase speaker="2">Well, I haven't helped anyone today... So I'll help you.</phrase>
        </dialogue>
        <dialogue number="552" speaker1="Fisher" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, the emeralds! Thank you! Actually, you don't have to give them to me. I'll just tell Fairy that they were collected for her, and she will be pleased.</phrase>
            <phrase speaker="2">It's an unusual gift. Oh well, you know better. You're our expert in human and elves' souls...</phrase>
        </dialogue>
        <dialogue number="553" speaker1="Elf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Once I've heard from my friend a story taken from your world, about a well-aimed archer who fought with the unfair taxation... Is this true?</phrase>
            <phrase speaker="2">I couldn't even imagine that you know the meaning of these words in your magical country... Taxation... Yes, the story really exists...</phrase>
            <phrase speaker="1">Oh, well... Then, please gather 4,000 gold coins on the level with a bow and arrows. We'll send these funds to help the victims of unfair taxation!</phrase>
        </dialogue>
        <dialogue number="554" speaker1="Elf" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh, good! You've managed to collect 4,000 gold coins! Listen, did you suffer from unfair taxation in your world?</phrase>
            <phrase speaker="2">Sometimes I did... I suffer from it even here... I had to give 3,000 gold coins to Knight to pay for the armor.</phrase>
            <phrase speaker="1">Then we'll give you these 4,000 gold coins. And here are a couple of stones from me personally...</phrase>
        </dialogue>
        <dialogue number="555" speaker1="Fisher" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I bet you'll be able to complete the level in 15 moves easily!</phrase>
            <phrase speaker="2">I can complete a level even in 7 moves if it's easy!</phrase>
            <phrase speaker="1">So please start, I'm curious to see... Although this level is not as easy as you think...</phrase>
        </dialogue>
        <dialogue number="556" speaker1="Fairy" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">I've invented a game in which the main character will be a frog! Isn't it cool? </phrase>
            <phrase speaker="2">There is such a game in our world...</phrase>
            <phrase speaker="1">Oh, it's a pity... Okay, please, collect 7 sapphires on one level... And I'll give you additional seven emeralds as a gift.</phrase>
        </dialogue>
        <dialogue number="557" speaker1="Dendroid" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You're a real traveller! I saw you sailing on the ship...</phrase>
            <phrase speaker="2">Yes, I did travel to the Snow Island. Everything is white there and full of snow. And at the same time, it is not very cold there...</phrase>
            <phrase speaker="1">Oh-oh-oh! I have never seen the snow. I always lived in a warm climate. But I like cold too. And what is the snow like? Does it move?</phrase>
            <phrase speaker="2">When stepped on, it starts to move, but it usually lies on the ground and shines.</phrase>
            <phrase speaker="1">Oh, it's a pity I cannot swim. I would definitely travel there.</phrase>
        </dialogue>
        <dialogue number="559" speaker1="Knight" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">You can collect much more resources with a Boost bonus. When you see that you can make a long chain, put this bonus on one of the spheres and get twice as many gems and gold. It is also useful to combine it with Treasure bonus, because the cost of collected coins doubles.</phrase>
            <phrase speaker="2">And what if I use two Boost bonuses simultaneously? Will I get 4 times more resources, then?</phrase>
            <phrase speaker="1">No, no, you will not... It would be too much. You will receive twice as much resources, so it doesn't make any sense to use two Boost bonuses in one chain.</phrase>
        </dialogue>
        <dialogue number="560" speaker1="Dendroid" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Is it true that you've been to the Tropic Island? </phrase>
            <phrase speaker="2">Yes. There are palm trees there.</phrase>
            <phrase speaker="1">Are those funny palm trees without any branches? Eh, I would like to go there. I'd made friends with them. Well, okay, I have to stay here for some more time. I've been here only for three hundred years. </phrase>
        </dialogue>
        <dialogue number="561" speaker1="Dendroid" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">The elves have settled here. Thank you. Elves are our old friends. They are among the few who see the souls of the trees.</phrase>
            <phrase speaker="2">I like elves too... Well, it's starting to be quite interesting here... I have recently been to the Tropic Island. Dwarf and Witch have created quite a romantic atmosphere there...</phrase>
            <phrase speaker="1">And what can one say about us, the trees... We often see different interesting things - in fact most people think that we do not understand anything. I heard enough romantic conversations in my life, and not only them.</phrase>
        </dialogue>
        <dialogue number="562" speaker1="Troll" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">Oh... I keep thinking, why didn't you tell me before about your interesting world? I would have gone there a year and a half ago when we had met in Dreamsdwell Valley for the first time.</phrase>
            <phrase speaker="2">Interesting? Is our world interesting? I do not know, to me it seems quite ordinary.</phrase>
            <phrase speaker="1">Oh, my... What about surfing? What about the sunsets? What about casual games? Besides, I haven't tried skiing and jumping from the bridge on a banjo yet... </phrase>
            <phrase speaker="2">That's a great attitude... But with this energy you can find something interesting everywhere. I will try to do the same!</phrase>
        </dialogue>
        <dialogue number="563" speaker1="Fisher" speaker2="PlayerM">
            <condition>
            </condition>
            <phrase speaker="1">There is a level full of obstacles and bonuses. If you use the bonuses you will be able to destroy all these obstacles. I'll give you 20 rubies as a reward for that.</phrase>
            <phrase speaker="2">I think it's not hard!</phrase>
        </dialogue>
        <dialogue number="1" speaker1="Merchant" speaker2="Dendroid">
            <condition structure="Mill">
            </condition>
            <phrase speaker="1">I think I know where you were hiding</phrase>
            <phrase speaker="2">I wasn't hiding. I just stood still, as befits a tree</phrase>
            <phrase speaker="1">The donkey behaved unusually when passing by the forest. It must have noticed you</phrase>
            <phrase speaker="2">Yes, animals are sometimes afraid of me, but they get used to me after a while</phrase>
        </dialogue>
        <dialogue number="2" speaker1="Merchant" speaker2="Fisher">
            <condition structure="Mill">
            </condition>
            <phrase speaker="1">I do not know what to do today.</phrase>
            <phrase speaker="2">Let's play a game of chess or something?</phrase>
            <phrase speaker="1">Well, no, the donkey has recently eaten the white king...</phrase>
            <phrase speaker="2">Oh-oh-oh...</phrase>
        </dialogue>
        <dialogue number="3" speaker1="Merchant" speaker2="Knight">
            <condition structure="Mine">
            </condition>
            <phrase speaker="1">Have you heard that Dwarf managed to go to the Tropic island?</phrase>
            <phrase speaker="2">Yeah... Was he strong enough to overcome his fear of the sea?</phrase>
            <phrase speaker="1">No, he was strong enough to go out there with his fear</phrase>
        </dialogue>
        <phrases owner="Merchant">
            <phrase>$Player is a good friend</phrase>
            <phrase>Don't know what to do today</phrase>
            <phrase>It's a pity there are no elephants on this island...</phrase>
            <phrase>There is a lot of work tomorrow. Who could help me?</phrase>
            <phrase>Lately a competition was held on the Arena. One knight participated in it...</phrase>
            <phrase>Luckily there are no banks in Dreamsdwell Valley</phrase>
            <phrase>As a child I wanted to become a jeweler</phrase>
            <phrase>I and Genie play Go. And we do use the telepathy!</phrase>
            <phrase>Come more often to the Market!</phrase>
            <phrase>I like to ask riddles</phrase>
            <phrase>Nice scales are always good for a merchant</phrase>
            <phrase>Checkmate! Never mind, I am not addressing you...</phrase>
            <phrase>I used to grow sunflowers in Dreamsdwell Valley</phrase>
        </phrases>
        <phrases owner="Captain">
            <phrase>We are short in time. Let's load the goods</phrase>
            <phrase>I don't really like fishing</phrase>
            <phrase>Tomorrow we are going to sail off...</phrase>
            <phrase>I don't know how much time we will spend on this island</phrase>
            <phrase>We need to build a lighthouse on each island</phrase>
            <phrase>$Player told me about the ships without a mast. I can't believe it!</phrase>
            <phrase>The compass doesn't work well near the Snow Island. It always points to Genie!</phrase>
            <phrase>Lately I swim near on the Tropic Island. I hope Witch did not watch me.</phrase>
            <phrase>I've got a spyglass </phrase>
            <phrase>I don't have a golden watch</phrase>
            <phrase>If they open portals everywhere, nobody will sail on the ships</phrase>
            <phrase>No mermaids anymore...</phrase>
        </phrases>
        <phrases owner="Knight">
            <phrase>It's so quiet... Even too quiet I would say</phrase>
            <phrase>If we need to enter the portal we will sent Merchant there.</phrase>
            <phrase>I won again in the arena competition</phrase>
            <phrase>Today my horse has overslept the morning training</phrase>
            <phrase>I got to know lots of things from Fairy</phrase>
            <phrase>I like to tell the truth</phrase>
            <phrase>Wonderful cherry tree</phrase>
            <phrase>At first I used not to trust Dendroid completely </phrase>
            <phrase>Sail the sea? Oh no, thank you</phrase>
            <phrase>We listen but we cannot hear</phrase>
            <phrase>I would be happy if Dwarf makes me a ring for Fairy</phrase>
            <phrase>The days become shorter</phrase>
            <phrase>Such a strange dream</phrase>
            <phrase>Tonight I dreamed that I faught with my twin that went out of the portal riding a donkey</phrase>
            <phrase>I wonder what are Dwarf and Witch doing together on the island  </phrase>
            <phrase>This music scares me...</phrase>
            <phrase>I am not afraid of spiders! Or at least not yet...</phrase>
            <phrase>My salary is too low</phrase>
        </phrases>
        <phrases owner="Mage">
            <phrase>I used the wrong method with the wrong technique...</phrase>
            <phrase>Yesterday I nearly mixed up the components of the elixir</phrase>
            <phrase>These teleportations are somewhat boring...</phrase>
            <phrase>Fairy asked me to pull the rabbit out of the hat</phrase>
            <phrase>The sea is so calm today...</phrase>
            <phrase>After I cope with the portal I will have a rest...</phrase>
            <phrase>I don't believe in the astrology</phrase>
            <phrase>I used not to believe in ghosts before</phrase>
        </phrases>
        <phrases owner="Fairy">
            <phrase>Pam-tram-tram!</phrase>
            <phrase>Shall I show you my new toy?</phrase>
            <phrase>It is nice to be light-headed</phrase>
            <phrase>Smile a lot. A lot!</phrase>
            <phrase>I wish I could visit the world that is on the other side of the portal</phrase>
            <phrase>I learned how to fly long ago </phrase>
            <phrase>If you don't try to save time you will have plenty of it!</phrase>
            <phrase>I will fly far to the sea! I will eat everything I see!</phrase>
            <phrase>Yesterday I saw strange footprints in the forest...</phrase>
            <phrase>It's good to be a fairy</phrase>
        </phrases>
        <phrases owner="Fisher">
            <phrase>It will be nice to have a rest today</phrase>
            <phrase>It is more interesting downhere than in the Sky Castle </phrase>
            <phrase>Everything seems so small from the cloud </phrase>
            <phrase>I've got a new mantle. Do you like it?</phrase>
            <phrase>I had composed a short poem yesterday. But I forgot it already...</phrase>
            <phrase>It's been a while since I visited Mage...</phrase>
            <phrase>It's a pity there are no high mountains here...</phrase>
            <phrase>I used to sail the canoe</phrase>
            <phrase>I like fishing...</phrase>
            <phrase>I need to borrow Troll's fishing rod </phrase>
            <phrase>My watch will be broken tomorrow</phrase>
            <phrase>I like to spend time with Fairy</phrase>
            <phrase>Sometimes I think that the player does not exist</phrase>
        </phrases>
        <phrases owner="Dendroid">
            <phrase>Hm...</phrase>
            <phrase>...</phrase>
            <phrase>[Rustling with leaves]</phrase>
            <phrase>I like it here</phrase>
            <phrase>It's nice to rustle with leaves</phrase>
            <phrase>[Rustling with leaves again]</phrase>
            <phrase>I wonder if there are trees on the other side of the portal</phrase>
        </phrases>
        <phrases owner="Troll">
            <phrase>I've seen lots of interesting things in that world</phrase>
            <phrase>I used to have a magic rod there</phrase>
            <phrase>Let's build big bridges between the islands</phrase>
            <phrase>Trolls aren't those who take the bridge tolls in some worlds</phrase>
            <phrase>What do you think of my new clothes?</phrase>
            <phrase>I've missed everyone...</phrase>
            <phrase>I've seen really big waves!</phrase>
            <phrase>Luckily only birds fly in the air here</phrase>
            <phrase>I should read a bit in the evening</phrase>
            <phrase>Oh... what's in my pocket?!</phrase>
        </phrases>
        <phrases owner="Pingvin">
            <phrase>Ah, I catch you!</phrase>
            <phrase>I don't have a snowball....</phrase>
            <phrase>Teach me how to hover over the land...</phrase>
            <phrase>Let's make a giant snowman!</phrase>
            <phrase>Let's make our snowman alive!</phrase>
            <phrase>I've already swum today...</phrase>
            <phrase>The best way to move over the sea is to use a block of ice</phrase>
            <phrase>I dreamed about the iceberg last night</phrase>
            <phrase>I am Penguin, but I can read</phrase>
            <phrase>I prefer sledging to skiing</phrase>
            <phrase>It's strange, but something green grows up there on the hill </phrase>
            <phrase>Ice Plant stares at me again...</phrase>
        </phrases>
        <phrases owner="Jinn">
            <phrase>Hm...</phrase>
            <phrase>Horizon is the place where the crystal dome of the sky...</phrase>
            <phrase>I even changed color because of the cold</phrase>
            <phrase>I want to go to Damascus</phrase>
            <phrase>I will need to go to the Tropic Island</phrase>
            <phrase>It's good that it's not snowing today</phrase>
            <phrase>Where is the lamp?</phrase>
            <phrase>There are genies similar to elves</phrase>
            <phrase>I can play violin</phrase>
            <phrase>Make a wish!</phrase>
            <phrase>You need not speak. I read your thoughts</phrase>
            <phrase>What's all this fuss with the portal for?</phrase>
            <phrase>The portal just has to get used to this world</phrase>
        </phrases>
        <phrases owner="Witch">
            <phrase>I want to live on the desert island</phrase>
            <phrase>Is it one more sailor?</phrase>
            <phrase>No, I will not clean today. And I won't do it tomorrow either...</phrase>
            <phrase>Tell me, am I attractive? Oh, I forgot, ladies don't ask such questions...</phrase>
            <phrase>Why don't pick some green mushrooms...</phrase>
            <phrase>Come to supper tonight</phrase>
            <phrase>Octopus? No, it was not an octopus...</phrase>
            <phrase>What's the date today? Has the Tuesday already passed?</phrase>
            <phrase>The broom is flying, believe me</phrase>
            <phrase>Witches aren't taught to fly on the broom in the school. It's a fairy tale.</phrase>
            <phrase>I need to fly to the portal to have a look at it</phrase>
            <phrase>I never thought you were talking to yourself... </phrase>
            <phrase>Hush... He is looking at us</phrase>
        </phrases>
        <phrases owner="Dwarf">
            <phrase>Oh, work again... </phrase>
            <phrase>Yesterday as I was going down the mine I saw...</phrase>
            <phrase>Once I've forgotten my brass lantern... And it was dark there... I thought that I would be likely eaten by a grue...</phrase>
            <phrase>If I learn how to fly I wouldn't need to sail on the sea</phrase>
            <phrase>A diamond?! Where is it?</phrase>
            <phrase>It is easier to work in the smithy than in the mine</phrase>
            <phrase>I'm not an underground Dwarf</phrase>
            <phrase>Fairy is nice, but Witch is more beautiful</phrase>
            <phrase>What are those letters over my head?</phrase>
        </phrases>
</root>
