// PLEASE TRANSLATE THE TEXT IN QUOTES ("text")!
// DO NOT TRANSLATE WORDS WITH $ ($text)

// ------------ bonus names

ColorSpread = "Color Spread Bonus"
Explosion = "Explosion Bonus"
Time = "Time Bonus"
Boost = "Boost Bonus"
Unfreeze = "Unfreeze Bonus"
MagicSphere = "Magic Sphere Bonus"

// ------------ resources names

Gold = "Gold"
Ruby = "Ruby"
Sapphire = "Sapphire"
Emerald = "Emerald"
Diamond = "Diamond"

// ------------ names of the structures

// basic

Village = "Village"
WoodenBridge = "Wooden Bridge"
Fort = "Fort"
Forest = "Forest"
Galera = "Galley"
Lake = "Lake"
Mine = "Dwarven Mine"
GoldPot = "Cloud"
MageHouse = "Wizard's House"
DragonRock = "Dragon Rock"

// upgraded

Market = "Market"
StoneBridge = "Stone Bridge"
Castle = "Castle"
BigTree = "Grand Oak"
Karavella = "Caravel"
Lily = "Lily"
Door = "Dwarven Forge"
SkyCastle = "Sky Castle"
MageTowers = "Wizard's Tower"
DragonCave = "Dragon Cave"

// --------------------- dweller names:

Merchant = "Merchant"
Troll = "Troll"
Knight = "Knight"
Elf = "Elf"
Captain = "Captain"
Fairy = "Fairy"
Dwarf = "Dwarf"
Fisher = "King"
Mage = "Wizard"
Dragon = "Dragon"

// --------------------- build menu titles:

bmenu_Village = "Build the Village and you will get:<br>Ruby"
bmenu_WoodenBridge = "Build the Wooden Bridge and you will get:<br>Magic Sphere Bonus"
bmenu_Fort = "Build the Fort and you will get:<br>Sapphire"
bmenu_Forest = "Build the Forest and you will get:<br>Emerald"
bmenu_Galera = "Build the Galley and you will get:<br>Explosion Bonus"
bmenu_Lake = "Build the Lake and you will get:<br>Color Spread Bonus"
bmenu_Mine = "Build the Dwarven Mine and you will get:<br>Diamond"
bmenu_GoldPot = "Build the Cloud and you will get:<br>Boost Bonus"
bmenu_MageHouse = "Build the Wizard's House and you will get:<br>Time Bonus"
bmenu_DragonRock = "Build the Dragon's Rock and you will get:<br>Unfreeze Bonus"

bmenu_Market = "Build the Market for:<br>Merchant"
bmenu_StoneBridge = "Build the Stone Bridge for:<br>Troll"
bmenu_Castle = "Build the Castle for:<br>Knight"
bmenu_BigTree = "Build the Grand Oak for:<br>Elf"
bmenu_Karavella = "Build the Caravel for:<br>Captain"
bmenu_Lily = "Build the Lily for:<br>Fairy"
bmenu_Door = "Build the Forge for:<br>Dwarf"
bmenu_SkyCastle = "Build the Sky Castle for:<br>King"
bmenu_MageTowers = "Build the Tower for:<br>Wizard"
bmenu_DragonCave = "Build the Cave for:<br>Dragon"


bmenu_resourcesNeeded = "Resources needed:"

Ruby_desc = "You will get a ruby for every chain of 7 and more spheres"
Sapphire_desc = "You will get a sapphire for every chain of 12 and more spheres"
Emerald_desc = "You will get an emerald for every chain of 18 and more spheres"
Diamond_desc = "You will get a diamond for every chain of 25 and more spheres, two diamonds for 35 and more spheres and three diamonds for 45 and more spheres!"
ColorSpread_desc = "All the spheres around will get the same color"
Boost_desc = "All the resources given for the chain are doubled"
Explosion_desc = "A huge blow takes the mountings off and breaks the obstacles around"
Time_desc = "With this bonus, for every sphere in chain you will get 4 bonus seconds to complete level!"
Unfreeze_desc = "Unfreeze all frozen spheres on the screen making them immune to freeze for 60 seconds"
MagicSphere_desc = "Magic Sphere is a powerful bonus which allows you to connect spheres of different colors"
Merchant_desc = "You will get 10 gold coins instead of 5 for every removed mounting. <br> <br>Average Daily Income: <br>150 Gold Coins"
Troll_desc = "Troll receives 30 gold coins from everyone who crosses the bridge.<br> <br>Average Daily Income: <br>250 Gold Coins"
Knight_desc = "Bonuses live longer (+50%). <br> <br>Average Daily Income: <br>350 Gold Coins"
Elf_desc = "Spheres do not freeze longer (+50%). <br> <br>Income:<br>Every dweller who listens to elf's songs pays her 30 Gold Coins" 
Captain_desc = "Increases the radius of the Explosion Bonus (+50%). <br> <br>Average Daily income:<br>150 Gold Coins, 3 Rubies, 3 Sapphires" 
Fairy_desc = "Increases the radius of Color Spread Bonus (+40%)"
Dwarf_desc = "Diamond is given for 23 and Emerald for 17 spheres in chain. <br> <br>Average Daily Income: <br>150 Gold coins and sometimes diamonds" 
Fisher_desc = "Bonuses appear more often (+40%)<br>"
Mage_desc = "Amplifies the effect of the Time Bonus (+50%) <br> <br>Average Daily Income: <br> 150 Gold Coins, 3 Rubies, 3 Sapphires, 3 Emeralds"
Dragon_desc = "When the Dragon comes everyone in Dreamsdwell Valley will be happy and your goal will be achieved!"

King_Reward = "King's Reward!"
Lucky_Travel = "Lucky Travel!"
Diamond_Mined = "Diamond Mined!"
King_Bounty = "King's Bounty!"
Day = "Day"
IncomeMessage = "Dwellers' Income:"
NoIncomeMessage = "There is no income from the dwellers yet..."
Overall = "Overall:"

Chain1 = "spheres!"
Chain234 = "spheres!"
Chain567890 = "spheres!"
Chain11to20 = "spheres!"
RubyText = "Good!"
SapphireText = "Great!"
EmeraldText = "Incredible!"
Diamond1Text = "Fantastic!"
Diamond2Text = "Diamond Miner!!!"
Diamond3Text = "GEM MASTER!!!"

AllSpheresText = "All Spheres of One Color Removed!"
ObstaclesRemovedText = "All Obstacles Removed!"

LotsOfRubyText = "Rubies on One Level!"
LotsOfSapphireText = "Sapphires on One Level!"
LotsOfEmeraldText = "Emeralds on One Level!"
LotsOfDiamondText = "Diamonds on One Level!"

optionsTitle = "Options"

button_build = "Build"
button_play = "Play"
button_back = "Back"
button_credits = "Credits"
button_close = "Close"

slider_musicVolume = "Music Volume"
slider_soundVolume = "Sound Volume"

creditsTitle = "Credits"
credits = "Producer, Game Designer<br>
Pavlo Vysotskyi<br>
<br>
Programmer<br>
Stepan Tubanov<br>
<br>
Artist <br>
Andriy Plish<br>
<br>
Music and Sound<br>
Maxym Khomenko<br>
<br>
©  Mayplay Games, 2008<br>
<br>
Special thanks to<br> 
Oksana Vysotska<br>
Olga Vysotska<br>
Eugene Martynyuk<br>
<br>
This program uses<br>
Squall Sound Library.<br>
(c) 2007 Marat Gilyazetdinov<br>
<br><br><br>"

playersListTitle = "PLAYERS"
button_add = "New"
button_rename = "Rename"
button_delete = "Delete"
button_ok = "OK"
button_cancel = "Cancel"

mmenu_adventure = "Adventure"
mmenu_quickplay = "Quick Play"
mmenu_options = "Options"
mmenu_exit = "Exit"

fullscreen_checkbox = "Fullscreen"
quickcursor_checkbox = "Quick Cursor"

quickplay_mainmenu = "Main Menu"
quickplay_previous = "Previous"
quickplay_next = "Next"
quickplay_play = "Play"

page = "Page"

Level = "Level"
BestTime = "Best Time:"
by = "by $Player"
ResourcesCollected = "Resources Collected:"
LongestChain = "Longest Chain:"

Menu = "Menu"
Resume = "Resume"
Options = "Options"
Help = "Help"
MainMenu = "Main Menu"

Paused = "Paused"
Welcome = "Welcome"
ChangePlayer = "Change player"

Players = "Players"

player1 = "Oksana"
player2 = "Andrew"
player3 = "Paul" 
player4 = "Stephan"
player5 = "Olga"
player6 = "Eugene"
player7 = "Sergio"
player8 = "Jason"
player9 = "Jessica"
player10 = "Kate"

HighScoresTitle = "BEST PLAYERS:"

DeleteProfileConfirmation = "Are you sure you want to delete this profile?"
ExitConfirmation = "Are you sure you want to exit?"
QuickplayNewGame = "Do you want to continue your existing game or begin a new one?"
UniqueName = "This name is already in use. Please, enter another name"

button_yes = "Yes"
button_no = "No"

button_new = "New"
button_continue = "Continue"

EnterName = "Please, enter your name"
NoSlots = "Sorry, there is no place available for a new player. Please, delete one of the existing profiles"

TryAgain = "You are out of time… <br> Please, try again!"
RestartConfirmation = "Are you sure you want to restart this level?"
levelResults = "Level Completed!"
Restart = "Restart"

TimeSpent = "Time:"
TimeRemaining = "Time Remaining:"
TimeBonus = "Time Bonus:"

Replay = "Replay"
LevelCompleted = "Level Completed!"
TimeElapsed = "Time:"

QuickplayLocked = "You have to complete 10 levels in Adventure mode to gain access to Quick Mode"

Days = "Days"
Golds = "Gold Coins"
Rubies = "Rubies"
Sapphires = "Sapphires"
Emeralds = "Emeralds"
Diamonds = "Diamonds"

Best = "Best:"

NewStructures = "New structures are available now!"

Click1Hint = "Click on this sphere to select it!"
Click2Hint = "Continue to select spheres to form a chain"
Click3Hint = "Now click on this sphere"
Click4Hint = "Click once again to finish the chain!"

DragHint = "Excellent! You can also use drag-n-drop to make chains!"
GatherGoldRims = "To complete the level you have to remove all the golden mountings!"
GoldHint = "These are gold coins which can be used later for construction. The longer the chain is, the more gold you get for every sphere"
Obstacle3Hint = "To break this obstacle make a chain near it"
TimeHint = "This is a time bar. Try to finish the level before time runs out!"
SilverRimHint = "This is a silver mounting. Once you make a chain with it, the mounting will become golden"
FrozenSpheresHint = "This sphere is frozen and unusable... Make a chain with the neighboring spheres to unfreeze it"
Obstacle5Hint = "This obstacle is tougher than the previous one. You need to hit it five times"
InvObstacleHint = "This obstacle is unbreakable!"

BuildHint = "Press this button to spend the money you have earned to build something!"
BuildBasicHint = "Press this silver button to build the village"
BuildCooperHint = "This button is copper. It means that you haven't enough resources to build the structure"
UpgradeHint = "Press this golden button to upgrade this structure. Every upgraded structure has a dweller"
QuickPlayHint = "Quick Play mode is available now! You can play any level you've already played in Adventure Mode to gain medals and other rewards!"
QuickPlayAllHint = "All levels are available in Quick Play Mode!"

ShuffleText1 = "No more moves"
ShuffleText2 = "Shuffle!"

button_next = "Next"
HelpTitle = "HELP"
ConnectSpheresHelp = "Connect spheres of the same color by clicking on them. Click on the last sphere in chain to complete it. There must be a straight line between spheres. Existing lines between spheres cannot be crossed.<br>You can also use drag-n-drop to connect spheres in chains"
SilverRimHelp = "There are also silver mountings. If you make a chain with a silver mounting, it will be replaced by a golden one"
GoldenRimsHelp = "All the spheres in the chain will lose their golden mounting. To complete the level you have to remove all the mountings from the spheres"
TimeBarHelp = "This bar indicates your time. Try to remove all the mountings and finish every level before time runs out"
ObstaclesHelp = "There are several types of obstacles. To break the obstacle you need to make a chain near it"

Tip1 = "Try not to use one color in making chains (green, for example). After some time there will be a lot of green spheres on the game field and it will be easier to make a long chain"
Tip2 = "The longer the chain is, the more gold you receive for each sphere... For example 25 for 5 spheres, 100 for 10 spheres"
Tip3 = "If you happen to break an unbreakable obstacle you will receive 3000 gold coins! However, there is no point trying because it is really unbreakable"
Tip4 = "You receive 2 rubies for the chain of 12 spheres, 3 for 18, 4 for 25 if you don't have other gems yet"
Tip5 = "You receive 2 sapphires for the chain of 18 spheres and 3 for 25 if you don't have emerald or diamond"
Tip6 = "You receive 2 emeralds for the chain of 25 spheres if you don't have diamond yet"
Tip7 = "Boost bonus effect is NOT multiplied, so there is no point making a chain with several Boosts"
Tip8 = "Try to use several Time Bonuses in one long chain to get more bonus time" 
Tip9 = "If the travel is lucky Captain's income is doubled"
Tip10 = "Sometimes Dwarf finds a diamond in the mine!"
Tip11 = "Wizard and Knight give twice as much gold to Elf for singing than others do"
Tip12 = "Sometimes Dwarf gives a diamond to Elf for her singing"
Tip13 = "Elf receives money for singing. If there are no other dwellers Elf has no income"
Tip14 = "Elf's income depends on the quantity of dwellers. King and Captain are too far and can't listen to Elf's songs"
Tip15 = "Troll gets 30 Gold coins from every dweller who crosses the Bridge. If nobody does Troll receives nothing"

Obstacle3Help = "Hit this obstacle 3 times to break it"
Obstacle5Help = "Hit this obstacle 5 times to break it"
UnbreakableHelp = "This obstacle is unbreakable"
FrozenHelp = "Spheres which have not been used for making chains become frozen. To unfreeze it you need to make a chain with the neighboring spheres"

ResourcesHelp = "You receive different kinds of resources for making chains. You can use these resources for building structures which will help you later"
GoldHelp = "You receive gold for making chains. The longer the chain is the more gold you receive for each sphere"
RubyHelp = "You will get a ruby for every chain of 7 and more spheres"
SapphireHelp = "You will get a sapphire for every chain of 12 and more spheres"
EmeraldHelp = "You will get an emerald for every chain of 18 and more spheres"
DiamondHelp = "You will get a diamond for every chain of 25 and more spheres"

ClickToContinue = "Click anywhere to continue..."
Tip = "Tip:"
PanelRimHint = "Here you can see the number of golden and silver mountings on a level"
GradualFreeze = "This sphere was frozen because it has not been used for a while."
DayOver = "The day is over and the dwellers do not have income now. Please complete the next level to begin a new day!"

LoadingText = "Click anywhere to continue..."
NewGame = "Do you want to start a new game?"

MageTalk_Day1 = "Hey there! Hello! I am here! Can you see me?!<br>
This means the magical connection is established... I hope I look good in your magical mirror...<br>
This is the wonderful place I told you about. I hope you like this valley too and you will help me create a little town for my friends here. Magic and only magic – no paving stones and saw-mills!<br>
Perhaps I could do everything on my own but it would have taken too much time, and we... I do not have much time now.<br>   
All we need to get enough gold for the first building is a couple of your powerful incantations made with help of magical chains...<br>
So, let's start!"

MerchantTalk = "Hello! How are you? Let me tell you a secret: I still don't know if the trade is what I want to do in my life. Sunflowers, green lawns, mountains... this is what I like...<br>
I am fond of traveling as well, especially with my donkey!<br>
Our friend, I mean the Wizard, is a cunning fellow, I tell you that. But he is the only one who can water my garden with the magical rain... I wish you could do it... But you have some more important work to do, you need to build the town!"

TrollTalk = "U-ha-ha! I can't believe my eyes! The famous master of magical chains! Well, joking apart I would not have managed to build such a bridge without you!<br> 
You know once I met an ogre and he asked me why I liked the Dreamsdwell Valley so much... and you know what? People aren't afraid of me here... And I like to listen to the elf's music and play with the fairies. That is why I am here with you! Ha-ha-ha!"

KnightTalk = "Good afternoon, Sir! Or Madame?! I apology but the only thing I know about you is that you help us build this town using some kind of magical mirror. I am not very keen on science and I cannot look out of the mirror to see how the life is there, on your side...<br> 
But I am pleased I have a job now because it is nice to have something to look after. Even though I do enjoy being a wandering knight I got a little tired of chasing windmills..."

ElfTalk = "Hi!<br> 
I had a strange dream last night. I was in a weird town with huge stone houses and hardly any trees... But I wasn't surprised at all and behaved as if I had always lived there. I entered one of the houses, went upstairs to the fourth floor, opened the door with my own key feeling as if I had done it many times before. Then I entered the room and put my hands on the shoulders of the young man who was sitting at the table. There was a strange magical mirror on the table and my friend was staring at it.<br> 
I looked in the mirror as well and saw our valley, the river and the beautiful sea. And then I saw myself dancing near the forest and woke up. 
And now I don't know on which side of the magical mirror lives my real self..."

FairyTalk = "Tru-lya-lya!!! Whewww… Salute!<br>
If you are expecting to find a serious fairy you've got the wrong lake! The lake with serious fairies is a bit further away!<br>
I am just kidding!<br>
To be frank I can't really tell why this town in the Dreamsdwell Valley is being built. But I can tell for whom! It is for us, for me and my friends. So thank you a lot.<br> 
I could ask the King about the town but we have other things to talk about! I want to be a fairy for him, simply because I am tired of being a fairy for everybody...<br>
Bye for now! Uti-bosse-basse-bisse and tararam!"

DwarfTalk = "Goodness me! You are the one our Wizard told me about! I didn't expect to see you at my place so soon!<br> 
I know you gather many precious stones using your magic but I hope I will be able to help you a bit. I do have my own old secrets and who knows, maybe I'll manage to find a diamond or two...<br>
You may believe me or not but I have to work two jobs: in the forge and in the mine... And I find it easier in the forge... But I don't complain, I like it here. I'll stay in the Dreamsdwell Valley for at least 20 years, that's for sure.<br>
I often walk near the sea cause I always wanted to be a sailor... It is such a shame I have sea-sickness..."

MageTalk = "And now we meet again, my friend... And this time I have a tower, a real wizard tower. All these adventures, journeys, secrets are nice, and no one will dare to argue... but every wizard has to have a magical staff, a tower and a funny hat I guess...<br>
Probably, you still wonder why I decided to build a town here. Believe me it's not because of the tower...<br>
They say that if you gather all your friends in Dreamsdwell valley a legendary Green Dragon will come and fulfill the lifelong dream of everyone.<br>
That is why I gathered all my friends here. And even though you saw us through your magical mirror you were always with us and ready to help.<br>
With another little effort the town will be finished. I am looking forward for the prophecy to come true!"

FisherTalk = "Oh! Come on in! I don't often have visitors because there aren't many who can fly... and this is the advantage of a flying castle...  But please don't think I don't want to see you, I am so glad you have come!<br>
I often ask myself a question why our Wizard decided to build a town here in the valley. And why are we in such a hurry? I know he told you as well that we were short in time. Oh, you never know with those wizards...<br>
We were all friends but had to live in different parts of the world. Now thanks to you we live together in the valley. And no matter what the Wizard is up to, one thing I can tell for sure: to live here is a fulfillment of our lifelong dreams.<br> 
That's why the Dreamsdwell Valley is called so..."

DragonTalk = "I am very glad to see you, my friend!<br>
Now, when so much work is done, I guess you can't wait till the prophecy comes true and I make real the dreams of all your friends.<br>
This story keeps repeating over and over. Wizard finds a helpmate, waits until the prophecy is fulfilled and then comes a dragon who in fact has nothing to do with realization of the dreams. Do you remember how the valley looked like at the beginning? And what made it so different?<br>
The dreams change the world. And you don't need any genie or dragon to make them come true. The wonder has happened already. This valley fulfilled the dream of each dweller. Everyone got what he wanted and what he aimed at, and everyone became happy.<br>
And no matter how many times the story repeats, every time is extremely important because it gives birth to new dreams!"