<?xml version="1.0" encoding="utf-8"?>
<root>
	<Node id="setups">
		<Node	id="DEFAULT_DIALOG"		movable="false"		usebuffer="false"		painterid="DEFAULT_PAINTER" />
		<Node	id="CREDITS_DIALOG"		movable="false"		usebuffer="false"		painterid="DEFAULT_PAINTER" clipy="75" clipheight="200" delay="1000" scrollduration="11000" />
		<Node	id="SMALL_DIALOG"		movable="false"		usebuffer="false"		painterid="SMALL_PAINTER" />
		<Node	id="HINT_DIALOG"		movable="false"		usebuffer="false"		painterid="HINT_PAINTER" />
		<Node	id="DEFAULT_BUTTON"		section="default"	soundsection="default"	clicksound="SOUND_BUTTON" />
		<Node	id="DEFAULT_SWITCH"		section="default"	soundsection="default"	onsound="SOUND_CHECKBOX_ON"	offsound="SOUND_CHECKBOX_OFF" />
		<Node	id="DEFAULT_INDICATORSWITCH"	checkImage="INDICATOR_CHECK" presentImage="INDICATOR_PRESENT"	section="scenemapcareer"	soundsection="default"	onsound="SOUND_CHECKBOX_ON"	offsound="SOUND_CHECKBOX_OFF" groupid="0" />
	
		<!-- Start Chalk font -->
		<Node	id="HEADER_LABEL"		color="#FFFFFF"		alignh="center"			section="default"	font="FONT_HEADER" />
		<Node	id="SUB_HEADER_LABEL"	color="#FFFFFF"		alignh="center"			section="default"	font="FONT_SUB_HEADER" />
		
		<Node	id="TEXT_LABEL"			color="#FFFFFF"		alignh="center"			section="default"	font="FONT_TEXT" />
		<Node	id="TEXT_LABEL_WHITE"	color="#FFFFFF"		alignh="center"			section="default"	font="FONT_TEXT" />
		<Node	id="TEXT_LABEL_SMALLER"	color="#FFFFFF"		alignh="center"			section="default"	font="FONT_TEXT_SMALLER" />
		<Node	id="HELP_TEXT_LABEL"	color="#FFFFFF"		alignh="left"			section="default"	font="FONT_TEXT" wrapstyle="wordwrap" x="12" y="15" width="480" />
		<!-- End Chalk font -->
		
		<!-- Start Non-chalk font -->
		<Node	id="HEADER_LABEL2"		color="#000000"		alignh="center"			section="default"	font="FONT2_HEADER" />
		<Node	id="SUB_HEADER_LABEL2"	color="#000000"		alignh="center"			section="default"	font="FONT2_SUB_HEADER" />
		<Node	id="TEXT_LABEL2"		color="#000000"		alignh="center"			section="default"	font="FONT2_TEXT" />
		<Node	id="TEXT_LABEL_SMALLER2" color="#000000"	alignh="center"			section="default"	font="FONT2_TEXT_SMALLER" />
		<Node	id="HELP_TEXT_LABEL2"	color="#000000"		alignh="left"			section="default"	font="FONT2_TEXT" wrapstyle="wordwrap" x="12" y="15" width="480" />
		<!-- End Non-chalk font -->
		
		<Node	id="TEXT_LABEL_SMALL"	color="#FFFFFF"		alignh="left"			section="default"	font="FONT_TOOLTIP" />
		<Node	id="INGAME_SCORE_LABEL"	color="#FBFD01"		alignh="right"			section="ingame"	font="INGAME_FONT_SCORE" />
		
		<Node	id="TEXT_LABEL_SCENARIO_NAMES"	color="#00252D"	alignh="center"		section="default"	font="FONT_ARTBRUSH_223" />
		<Node	id="TEXT_LABEL_SCENARIO"	color="#00252D"	alignh="center"		section="default"	font="FONT2_TEXT" />
<!--		<Node	id="TEXT_LABEL_MEDIUM"	color="#000000"		alignh="center"			section="default"	font="FONT_MEDIUM" /> -->
		
		<Node 	id="EB_AD_DIALOG_SETUP" movable="false" 	usebuffer="false" 		painterid="DEFAULT_PAINTER"	autocenter="true" adX="72" adY="72" dodarkenbackground="true" />
		<Node 	id="TEXT_AD_FRAME"		section="default"	color="#000000"			font="FONT_TOOLTIP" 		anchorpoint="top" />
		<Node 	id="EB_BUTTON_SETUP"	script="eyeblaster/scripts/ebInitial.js"	frame="EB_AD_REMINDER_FRAME" section="default" tooltip="CTOOLTIP_EBAD_AD_BUTTON" />		
	</Node>
	
	<Node id="blueprints">
		<!-- Misc *********************************************************************************************************************************** -->
		<Tooltip id="DEFAULT_TOOLTIP">
			<ToolTipLabel id="renderer" font="FONT_TOOLTIP" section="default" color="#000000" padding="3" alpha="220" />
		</Tooltip>
	
		<Delicious3Painter id="DEFAULT_PAINTER" section="default" sides_offset_x="56" sides_offset_y="56">
			<Vector id="images">
				<String value="DIALOGBORDER_TOP_LEFT"		/>
				<String value="DIALOGBORDER_TOP_CENTER"		/>
				<String value="DIALOGBORDER_TOP_RIGHT"		/>
				<String value="DIALOGBORDER_CENTER_LEFT"	/>
				<String value="DIALOGBORDER_CENTER"			/>
				<String value="DIALOGBORDER_CENTER_RIGHT"	/>
				<String value="DIALOGBORDER_BOTTOM_LEFT"	/>
				<String value="DIALOGBORDER_BOTTOM_CENTER"	/>
				<String value="DIALOGBORDER_BOTTOM_RIGHT"	/>
			</Vector>
		</Delicious3Painter>
		
		<Delicious3Painter id="HINT_PAINTER" section="default" sides_offset_x="39" sides_offset_y="51">
			<Vector	id="images">
				<String value="BORDER_HINT_TOP_LEFT" />
				<String value="BORDER_HINT_TOP_CENTER" />
				<String value="BORDER_HINT_TOP_RIGHT" />
				<String value="BORDER_HINT_CENTER_LEFT" />
				<String value="BORDER_HINT_CENTER" />
				<String value="BORDER_HINT_CENTER_RIGHT" />
				<String value="BORDER_HINT_BOTTOM_LEFT" />
				<String value="BORDER_HINT_BOTTOM_CENTER" />
				<String value="BORDER_HINT_BOTTOM_RIGHT" />
			</Vector>
		</Delicious3Painter>
	
		<Label 			id="LABEL_FLOATER_NORMAL"		alignh="center"		anchorpoint="center" 	lineheight="25" />
		<LabelLetters 	id="LABEL_FLOATER_SPRITELABEL"	alignh="center"		anchorpoint="center" 	lineheight="25" />
		<LabelTicker    id="SCORE_TICKER"  				interval="1" 		type="time" 			time="1000" 	format="dot"/>	
		<LabelTicker    id="DECORATION_CREDITS_TICKER"  interval="1" 		type="time" 			time="1800" 	format="dot"/>
	</Node>

	<!-- End Misc ******************************************************************************************************************************* -->

	<!-- Scenes ********************************************************************************************************************************* -->
	<Node id="scenes">
		<!-- Transition Scene ************************************************************************************************************** -->
		<FadeBlackTransition id="TRANSITION_DEFAULT" time="200"	showdelay="500">
            <Vector	id="scenecomponents">
                <Label name="LOADING_LABEL" x="10"	y="590"	anchorpoint="bottomleft"	setup="TEXT_LABEL_WHITE" textid="CTEXT_LOADING" />
            </Vector>
        </FadeBlackTransition>
		<FadeBlackTransition id="TRANSITION_SPLASH" time="100" wait="false" />
		<AlphaTransition id="TRANSITION_LOADING"     time="1000" />

		<!-- Splash Scene *************************************************************************************************************** -->
		<SceneSplash id="SCENE_SPLASH" scenebackground="SPLASH_BACKGROUND" section="splash" />

		<!-- Load Scene *************************************************************************************************************** -->
		<SceneLoad id="SCENE_LOAD" scenebackground="BACKGROUND" section="preloading">
			<Vector	id="scenecomponents">			
				<!--<Sprite	name="MASK"						x="23"	y="2"		image="LOADING_MASK"				section="preloading" />			-->
				<Sprite	name="PROGRESS_BAR"					x="397"	y="545"		image="LOADING_BAR"					section="preloading"		anchorpoint="top" />
				<Sprite	name="LOADING_TEXT"					x="400"	y="545"		image="LOADING_PLEASE_WAIT"			section="preloading"		anchorpoint="top" />
			</Vector>
		</SceneLoad>
		
		<!-- Credits Scene *************************************************************************************************************** -->
		<SceneCredits id="SCENE_CREDITS"					scenebackground="BORDER_HINT_CENTER"	section="default">
			<Vector	id="scenecomponents">
				<GameNode	name="NODE_TEXT" 				x="400"	y="0"		width="800"/>
			</Vector>
		</SceneCredits>

		<!-- Selection Scene ************************************************************************************************************** -->
		<SceneSelection id="SCENE_SELECTION" scenebackground="BACKGROUND" section="sceneselection">
			<Vector	id="scenecomponents">
				<Label	name="LABEL_WELCOME" 				x="679"	y="35"		setup="HEADER_LABEL2"				anchorpoint="top"	textid="TEXT_WELCOMEPLAYER" />
				<Label	name="LABEL_PLAYERNAME"				x="677"	y="71"		setup="HEADER_LABEL2"				anchorpoint="top"	width="280" wrapstyle="truncate" />
				<Button	name="BUTTON_CHANGENAME"			x="678"	y="132"		image="BUTTON_CHANGENAME"			section="sceneselection"	setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_SELECTION_CHANGE_NAME" anchorpoint="top" />

				<Button	name="BUTTON_CAREER"				x="538"	y="198"	 	image="BUTTON_CAREER"				section="sceneselection"	setup="DEFAULT_BUTTON" 	anchorpoint="top" 	hitmaskthreshold="200" enabled="false" />
				<Button	name="BUTTON_SCENARIO"				x="376"	y="218"		image="BUTTON_SCENARIO_LOCKED"		section="sceneselection"	setup="DEFAULT_BUTTON" 	anchorpoint="top" 	hitmaskthreshold="200" enabled="false"/>

				<Sprite	name="GUIBAR"						x="0"	y="560"		image="GUIBAR"						section="sceneselection"	 />

				<Button	name="BUTTON_SETTINGS"				x="40"	y="564" 	image="BUTTON_SETTINGS"				section="sceneselection"	setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_SELECTION_SETTINGS" />
				<Button	name="BUTTON_TROPHY"				x="240"	y="564" 	image="BUTTON_TROPHY"				section="default"			setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_SELECTION_HIGHSCORES" />
				<Button	name="BUTTON_HOWTOPLAY"				x="440"	y="564" 	image="BUTTON_HOWTOPLAY"			section="sceneselection"	setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_SELECTION_HELP" />
				<Button	name="BUTTON_QUIT"					x="640"	y="564" 	image="BUTTON_QUIT"					section="sceneselection"	setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_SELECTION_QUIT" />
			</Vector>
		</SceneSelection>
   
		<!-- Editor Scene **************************************************************************************************************** -->
		<SceneEditor id="SCENE_EDITOR" scenebackground="BACKGROUND" section="sceneeditor">
			<Vector	id="scenecomponents">
				<ButtonText name="BUTTON_BACK"				x="10"	y="570"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="back" />
				</ButtonText>								
				<ButtonText name="BUTTON_BACKGROUND"		x="810"	y="10"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="background" />
				</ButtonText>		
				<Label	name="LABEL_USENODE_TYPE"			x="810"	y="50" 		setup="TEXT_LABEL_SMALL"			/>
				<ButtonText name="BUTTON_USENODE_INACTIVE"	x="810"	y="70"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="node: inactive" />
				</ButtonText>								
				<ButtonText name="BUTTON_USENODE_QUEUE"		x="810"	y="100"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="node: queue" />
				</ButtonText>						
				<ButtonText name="BUTTON_USENODE_CLEANER"	x="810"	y="130"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="node: cleaner" />
				</ButtonText>								
				<ButtonText name="BUTTON_USENODE_ENTERTAINHOME"	x="810"	y="160"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"							setup="TEXT_LABEL_SMALL" 	text="node: entertain home" />
				</ButtonText>								
				<ButtonText name="BUTTON_USENODE_ENTRY"		x="810"	y="190"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="node: entry" />
				</ButtonText>								
				<ButtonText name="BUTTON_USENODE_STAIRS"	x="810"	y="220"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="node: stairs" />
				</ButtonText>								
				<ButtonText name="BUTTON_SELECT_PARENT"		x="810"	y="380"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="select parent" />
				</ButtonText>								
				<Label	name="LABEL_FLOOR_LEVEL"			x="810"	y="480" 	setup="TEXT_LABEL_SMALL"			text="Floor level: 0"/>
				<ButtonText name="BUTTON_TOGGLE_FLOOR_MODE"	x="810"	y="500"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL"/>
				</ButtonText>								

				<Switch	name="SWITCH_UNLOCKABLE"			x="810"	y="250" 	image="CHECKBOX"					setup="DEFAULT_SWITCH" />
				<Label name="LABEL_UNLOCKABLE"				x="855"	y="260" 	setup="TEXT_LABEL_SMALL" 			text="unlockable" />

				<Switch	name="SWITCH_NEW_OBJECT"			x="810"	y="300" 	image="CHECKBOX"					setup="DEFAULT_SWITCH" />
				<Label name="LABEL_NEW_OBJECT"				x="855"	y="310" 	setup="TEXT_LABEL_SMALL" 			text="show new animation" />

				<Label name="LABEL_VECTOR_POS"				x="810"	y="350" 	setup="TEXT_LABEL_SMALL" 			text="vector pos:" />
 
				<Label	name="LABEL_LEVEL_NAME"				x="636"	y="575" 	setup="TEXT_LABEL_SMALL"			anchorpoint="topright" 		text="Editing new file"	alpha="128"/>
				<Sprite name="ICON_SAVE"					x="440"	y="575"		image="ICON_SAVE"					section="sceneeditor" 		visible="false" />
			</Vector>
		</SceneEditor>

		<!-- Preset Scene **************************************************************************************************************** -->
		<ScenePresets id="SCENE_PRESETS" scenebackground="BACKGROUND" section="sceneeditor">
			<Vector	id="scenecomponents">
				<ButtonText name="BUTTON_BACK"				x="10"	y="570"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="back" />
				</ButtonText>								

				<Label	name="LABEL_OBJECT_TYPE"			x="810"	y="10" 		setup="TEXT_LABEL_SMALL"			/>
				<ButtonText name="BUTTON_OBJECT_TYPE"		x="810"	y="30"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="change node type" />
				</ButtonText>								

				<ButtonText name="BUTTON_OPEN_IMAGE"		x="810"	y="80"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="open image" />
				</ButtonText>								

				<Label	name="LABEL_USENODE_TYPE"			x="810"	y="130" 	setup="TEXT_LABEL_SMALL"			/>
				<ButtonText name="BUTTON_USENODE_BLOCKED"	x="810"	y="160"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="node: blocked" />
				</ButtonText>								
				<ButtonText name="BUTTON_USENODE_WORKER"	x="810"	y="190"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="node: worker" />
				</ButtonText>								
				<ButtonText name="BUTTON_USENODE_ENTERTAIN"	x="810"	y="220"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="node: entertainer" />
				</ButtonText>								
	
				<Label	name="LABEL_PRESET_NAME"			x="636"	y="575"		setup="TEXT_LABEL_SMALL"			anchorpoint="topright" 		text="Editing new file"	alpha="128"/>
				<Sprite name="ICON_SAVE"					x="440"	y="575"		image="ICON_SAVE"					section="sceneeditor" 		visible="false" />
			</Vector>
		</ScenePresets>
		
		<!-- Hue shifting Scene **************************************************************************************************************** -->
		<SceneHueShift id="SCENE_HUE_SHIFT" scenebackground="BACKGROUND" section="sceneeditor">
			<Vector	id="scenecomponents">
				<Slider	name="SLIDER_HUE"					x="167"	y="167"		image="SLIDER_BACK"					section="default"					maxvalue="360" minx="30" miny="12" maxx="276" maxy="12">
					<Button id="button"						x="0"	y="0"		image="SCROLLBAR_BUTTON"				section="default"					anchorpoint="center" />
				</Slider>
				<Slider	name="SLIDER_SAT"					x="167"	y="207"		image="SLIDER_BACK"					section="default"					maxvalue="200" minx="30" miny="12" maxx="276" maxy="12">
					<Button id="button"						x="0"	y="0"		image="SCROLLBAR_BUTTON"				section="default"					anchorpoint="center" />
				</Slider>
				<Slider	name="SLIDER_BRI"					x="167"	y="247"		image="SLIDER_BACK"					section="default"					maxvalue="200" minx="30" miny="12" maxx="276" maxy="12">
					<Button id="button"						x="0"	y="0"		image="SCROLLBAR_BUTTON"				section="default"					anchorpoint="center" />
				</Slider>

				<Label	name="LABEL_HUE" 					x="476"	y="158" 	setup="HEADER_LABEL"				/>
				<Label	name="LABEL_SAT" 					x="476"	y="198" 	setup="HEADER_LABEL"				/>
				<Label	name="LABEL_BRI" 					x="476"	y="238" 	setup="HEADER_LABEL"				/>

				<ButtonText name="BUTTON_BACK"				x="10"	y="570"		width="120"	height="20"				textcolor="#CCCCCC" highlightcolor="#FFFFFF">
					<Label id="label"						setup="TEXT_LABEL_SMALL" 	text="back" />
				</ButtonText>								
				
				<Sprite	name="HUE_TEST_PERSON_1"			x="505"	y="32"		image="HUE_TEST_PERSON_1"			section="sceneeditor" 				/>
				<Sprite	name="HUE_TEST_PERSON_2"			x="563"	y="32"		image="HUE_TEST_PERSON_2"			section="sceneeditor" 				/>
			</Vector>
		</SceneHueShift>
		
		<!-- Story Scene *************************************************************************************************************** -->
		<SceneStory id="SCENE_STORY">
			<Vector id="scenecomponents">
				<StorySpeaker	name="SPEAKER_RIGHT"		x="800"	y="525"		anchorpoint="bottomright" />
				<StorySpeaker	name="SPEAKER_LEFT"			x="0"	y="525"		anchorpoint="bottomleft" />
							
				<Sprite			name="BALLOON_LEFT"			x="200"	y="80"		anchorpoint="topleft"			image="STORY_BALLOON_BOTLEFT"	section="scenestory"/>
				<Sprite			name="BALLOON_RIGHT"		x="600"	y="120"		anchorpoint="topright"			image="STORY_BALLOON_BOTRIGHT"	section="scenestory"/>
			
				<TypeLabel		name="LABEL_BALLOON_LEFT" 	x="220"	y="240" 	setup="TEXT_LABEL2" 					wrapstyle="wordwrap"		alignh="left"	anchorpoint="topleft"	width="308" delay="600" time="700" lineheight="20"	color="#000000" />
				<TypeLabel		name="LABEL_BALLOON_RIGHT" 	x="580"	y="240" 	setup="TEXT_LABEL2" 					wrapstyle="wordwrap"		alignh="left"	anchorpoint="topleft"	width="308" delay="600" time="700" lineheight="20"	color="#000000"	/>
				
				<Sprite		name="PROP_LEFT" 	x="0"	y="525" 	anchorpoint="bottomleft"/>
				<Sprite		name="PROP_RIGHT" 	x="800"	y="525" 	anchorpoint="bottomright"/>

				<Button			name="BUTTON_SKIP"			x="400"	y="550"		image="BUTTON_SKIP"					section="scenestory"		setup="DEFAULT_BUTTON" 	anchorpoint="top"/>
			</Vector>
		</SceneStory>
		
		<!-- Map Scene **************************************************************************************************************** -->
		<SceneMapCareer id="SCENE_MAP_CAREER" scenebackground="BACKGROUND" section="scenemapcareer" >
			<Vector	id="scenecomponents">
				<Button	name="BUTTON_REST_0"		x="0"	y="66"		image="RESTAURANT_BUTTON_0"	section="scenemapcareer"	setup="DEFAULT_BUTTON" 	hitmaskthreshold="200"	clicksound="SOUND_SELECT_RESTAURANT"	oversound="SOUND_HIGHLIGHT_RESTAURANT"	soundsection="default"	/>
				<Button	name="BUTTON_REST_1"		x="212"	y="60" 		image="RESTAURANT_BUTTON_1"	section="scenemapcareer"	setup="DEFAULT_BUTTON" 	hitmaskthreshold="200"	clicksound="SOUND_SELECT_RESTAURANT"	oversound="SOUND_HIGHLIGHT_RESTAURANT"	soundsection="default"	/>
				<Button	name="BUTTON_REST_2"		x="459"	y="38" 		image="RESTAURANT_BUTTON_2"	section="scenemapcareer"	setup="DEFAULT_BUTTON" 	hitmaskthreshold="200"	clicksound="SOUND_SELECT_RESTAURANT"	oversound="SOUND_HIGHLIGHT_RESTAURANT"	soundsection="default"	/>
				<Button	name="BUTTON_REST_3"		x="603"	y="93"		image="RESTAURANT_BUTTON_3"	section="scenemapcareer"	setup="DEFAULT_BUTTON" 	hitmaskthreshold="200"	clicksound="SOUND_SELECT_RESTAURANT"	oversound="SOUND_HIGHLIGHT_RESTAURANT"	soundsection="default"	/>

				<Sprite	name="TEAGARDEN_STAGE_0"	x="0"	y="257"		image="TEAGARDEN_STAGE_IMG_0"		section="scenemapcareer" visible="false"/>
				<Sprite	name="TEAGARDEN_STAGE_1"	x="87"	y="294"		image="TEAGARDEN_STAGE_IMG_1"		section="scenemapcareer" visible="false"/>
				<Sprite	name="TEAGARDEN_STAGE_2"	x="163"	y="348"		image="TEAGARDEN_STAGE_IMG_2"		section="scenemapcareer" visible="false"/>
				<Sprite	name="TEAGARDEN_STAGE_3"	x="181"	y="443"		image="TEAGARDEN_STAGE_IMG_3"		section="scenemapcareer" visible="false"/>
				<Sprite	name="TEAGARDEN_STAGE_4"	x="142"	y="302"		image="TEAGARDEN_STAGE_IMG_4"		section="scenemapcareer" visible="false"/>
				<Sprite	name="TEAGARDEN_STAGE_5"	x="297"	y="364"		image="TEAGARDEN_STAGE_IMG_5"		section="scenemapcareer" visible="false"/>
				<Sprite	name="TEAGARDEN_STAGE_6"	x="315"	y="285"		image="TEAGARDEN_STAGE_IMG_6"		section="scenemapcareer" visible="false"/>
				<Sprite	name="TEAGARDEN_STAGE_7"	x="307"	y="231"		image="TEAGARDEN_STAGE_IMG_7"		section="scenemapcareer" visible="false"/>
				
				<Button	name="BUTTON_REST_4"		x="297"	y="230"		image="RESTAURANT_BUTTON_4"	section="scenemapcareer"	setup="DEFAULT_BUTTON" 	hitmaskthreshold="1"	clicksound="SOUND_SELECT_RESTAURANT"	oversound="SOUND_HIGHLIGHT_RESTAURANT"	soundsection="default"	enabled="false"/>
				
				<Sprite	name="WORK_IN_PROGRESS"		x="370"	y="372"		image="SHOVEL"		section="scenemapcareer" visible="true"/>

				<Sprite	name="FOREGROUND"			x="0"	y="372"		image="FOREGROUND"				section="scenemapcareer"/>
				<Sprite	name="SPRITE_EMPTY_GUI_BAR"	x="0"	y="560"		image="GUI_BAR" 				section="scenemapcareer"/>
<!--				<Sprite	name="CALENDAR"				x="551"	y="284"		image="CALENDAR"				section="scenemapcareer"/> -->
				<Sprite	name="CALENDAR"				x="551"	y="364"		image="CALENDAR"				section="scenemapcareer"/>
				<Sprite	name="CAL_MOUSE_ACTIVE"		x="605"	y="570"		image="MOUSE_ACTIVE"			section="scenemapcareer" visible="false"/>

				<GameNode name="ACTIVE_SPOT_0"		x="170"	y="199" />
				<GameNode name="ACTIVE_SPOT_1"		x="272"	y="144" />
				<GameNode name="ACTIVE_SPOT_2"		x="487"	y="173" />
				<GameNode name="ACTIVE_SPOT_3"		x="597"	y="251" />
				<GameNode name="ACTIVE_SPOT_4"		x="397"	y="365" />

				<Sprite	name="FLAGPOLE_0"			x="119"	y="45"		image="FLAG_POLE"		section="scenemapcareer"/>
				<Sprite	name="FLAGPOLE_1"			x="288"	y="66"		image="FLAG_POLE"		section="scenemapcareer"/>
				<Sprite	name="FLAGPOLE_2"			x="519"	y="22"		image="FLAG_POLE"		section="scenemapcareer"/>
				<Sprite	name="FLAGPOLE_3"			x="693"	y="43"		image="FLAG_POLE"		section="scenemapcareer"/>
				<Sprite	name="FLAGPOLE_4"			x="435"	y="239"			/><!--image="FLAG_POLE"		section="scenemapcareer"-->

				<Sprite	name="FLAGPOLE_ANIMATION_0"	x="125" y="43"		image="FLAG_ANIMATION"		section="scenemapcareer"	frametime="95" />
				<Sprite	name="FLAGPOLE_ANIMATION_1"	x="294"	y="64"		image="FLAG_ANIMATION"		section="scenemapcareer"	frametime="100" />
				<Sprite	name="FLAGPOLE_ANIMATION_2"	x="524" y="20"		image="FLAG_ANIMATION"		section="scenemapcareer"	frametime="105" />
				<Sprite	name="FLAGPOLE_ANIMATION_3"	x="699" y="41"		image="FLAG_ANIMATION"		section="scenemapcareer"	frametime="97" />
				<Sprite	name="FLAGPOLE_ANIMATION_4"	x="441"	y="237"		 /><!--image="FLAG_ANIMATION"		section="scenemapcareer"	frametime="102"-->

				<IndicatorSwitch	name="SWITCH_INDICATOR_0"			x="591"	y="435"	 	image="SWITCH_INDICATOR0"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_1"			x="623"	y="433"	 	image="SWITCH_INDICATOR1"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_2"			x="658"	y="430"	 	image="SWITCH_INDICATOR2"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_3"			x="691"	y="427"		image="SWITCH_INDICATOR3"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_4"			x="723"	y="426"		image="SWITCH_INDICATOR4"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_5"			x="593"	y="469" 	image="SWITCH_INDICATOR5"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_6"			x="625"	y="466" 	image="SWITCH_INDICATOR6"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_7"			x="660"	y="463"		image="SWITCH_INDICATOR7"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_8"			x="694"	y="460"		image="SWITCH_INDICATOR8"							setup="DEFAULT_INDICATORSWITCH" />
				<IndicatorSwitch	name="SWITCH_INDICATOR_9"			x="726"	y="459"		image="SWITCH_INDICATOR9"							setup="DEFAULT_INDICATORSWITCH" />

				<Sprite	name="SPRITE_BALLOON"			x="116"	y="460"		anchorpoint="left"					image="STORY_BALLOON_BOT"		section="scenemapcareer" alpha="0" />

				<Button	name="BUTTON_TROPHY"			x="284"	y="564"		image="BUTTON_TROPHY"				section="default"				setup="DEFAULT_BUTTON" hitmaskthreshold="200"/>
				<Button	name="BUTTON_TUTORIAL"			x="154"	y="564"		image="BUTTON_TUTORIAL"				section="scenemapcareer"		setup="DEFAULT_BUTTON" hitmaskthreshold="200"/>		
				<Button	name="BUTTON_STYLER"			x="640"	y="542"		image="BUTTON_STYLER"				section="scenemapcareer"		setup="DEFAULT_BUTTON" hitmaskthreshold="200"/>		
				<Button	name="BUTTON_BACK"				x="24"	y="564" 	image="BUTTON_BACK"					section="scenemapcareer"		setup="DEFAULT_BUTTON" hitmaskthreshold="200"/>
				<Button	name="BUTTON_PLAY"				x="636"	y="495"		image="BUTTON_PLAY"					section="scenemapcareer"		setup="DEFAULT_BUTTON" hitmaskthreshold="200"/>

	 			<Label	name="RESTAURANT_NAME"			x="672"	y="402"		setup="TEXT_LABEL_SMALLER2"			anchorpoint="center" 	width="148"	wrapstyle="wordwrap"	lineheight="16" rotation="-0.085" />  
			</Vector>
		</SceneMapCareer>
							
		<!-- Scenario Map Scene **************************************************************************************************************** -->
		<SceneMapScenario id="SCENE_MAP_SCENARIO" scenebackground="BACKGROUND_TWO_PAGES" section="scenemapscenario">
			<Vector	id="scenecomponents">
				

				<Label	name="LABEL_TITLE_LEFT"				x="205"	y="83"		setup="TEXT_LABEL_SCENARIO_NAMES"	anchorpoint="top"/>
				<Label	name="LABEL_TITLE_RIGHT"			x="580"	y="80"		setup="TEXT_LABEL_SCENARIO_NAMES"	anchorpoint="top"/>

				<Sprite	name="SPRITE_SCENARIO_LEFT"			x="43"	y="95"		/>
				<Sprite	name="SPRITE_SCENARIO_RIGHT"		x="415"	y="94"		/>

				<Button	name="BUTTON_PLAY_LEFT"				x="143"	y="421"		image="BUTTON_PLAY_LEFT"			section="scenemapscenario"	setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_PLAY_RIGHT"			x="536"	y="423"		image="BUTTON_PLAY_RIGHT"			section="scenemapscenario"	setup="DEFAULT_BUTTON" />

				<Label	name="LABEL_DESCRIPTION_LEFT"		x="109"	y="318"		setup="TEXT_LABEL_SCENARIO"			width="200"	wrapstyle="wordwrap"	lineheight="16"/>
				<Label	name="LABEL_DESCRIPTION_RIGHT"		x="495"	y="318"		setup="TEXT_LABEL_SCENARIO"			width="200"	wrapstyle="wordwrap"	lineheight="16"/>
				
				<Switch	name="SWITCH_TAB_2"					x="703"	y="115"		image="TAB_SWITCH_2"				section="scenemapscenario"	setup="DEFAULT_SWITCH" groupid="42"/>
				<Switch	name="SWITCH_TAB_3"					x="703"	y="186" 	image="TAB_SWITCH_3"				section="scenemapscenario"	setup="DEFAULT_SWITCH" groupid="42"/>
				<Switch	name="SWITCH_TAB_4"					x="703"	y="257" 	image="TAB_SWITCH_4"				section="scenemapscenario"	setup="DEFAULT_SWITCH" groupid="42"/>
				<Switch	name="SWITCH_TAB_5"					x="703"	y="328" 	image="TAB_SWITCH_5"				section="scenemapscenario"	setup="DEFAULT_SWITCH" groupid="42"/>
				<Switch	name="SWITCH_TAB_6"					x="703"	y="399"		image="TAB_SWITCH_6"				section="scenemapscenario"	setup="DEFAULT_SWITCH" groupid="42"/>

				<Sprite	name="SPRITE_OVERLAY_TWO_PAGES"		x="0"	y="0"		image="OVERLAY_TWO_PAGES" section="scenemapscenario" />
				
				<Sprite	name="SPRITE_EMPTY_GUI_BAR"			x="0"	y="560"		image="GUI_BAR" section="scenemapscenario" />

				<Button	name="BUTTON_BACK"					x="50"	y="564"		image="BUTTON_BACK"					section="scenemapscenario"	setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_HIGHSCORES"			x="640"	y="564" 	image="BUTTON_HIGHSCORES"			section="scenemapscenario"	setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_SELECTION_HIGHSCORES" />
			</Vector>
		</SceneMapScenario>

		<!-- Story Game Scene *************************************************************************************************************** -->
		<SceneGameCareer id="SCENE_GAME_CAREER" >
			<ButtonEbAd id="EB_BUTTON" setup="EB_BUTTON_SETUP" />
			<Vector id="scenecomponents">
				<ReservationHud	name="RESERVATION_HUD"		x="8"	y="28"		/>
				
				<Sprite	name="GUI_BAR"						x="0"	y="560"		image="GUI_BAR"						section="scenegame" />
				<Sprite	name="GUI_CLOCK"					x="246"	y="517"		image="GUI_CLOCK"					section="scenegame" />
				<Sprite	name="GUI_TIPJAR"					x="341"	y="564"		image="GUI_TIPJAR"					section="scenegame" 		anchorpoint="center"/>
				<Sprite	name="GUI_GREEN_LABEL" 				x="682"	y="580"		image="HUD_GREEN_BAR"				section="scenegame" 		anchorpoint="center"/>/>
				<Sprite	name="GUI_BLUE_LABEL" 				x="682"	y="580"		image="HUD_BLUE_BAR"				section="scenegame" 		anchorpoint="center"/>/>

				<Button	name="BUTTON_MENU"					x="19"	y="564"		image="BUTTON_MENU"					section="scenegame"			tooltip="TOOLTIP_INGAME_MENU"	setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_PAUSE"					x="135"	y="564"		image="BUTTON_PAUSE"				section="scenegame"			tooltip="TOOLTIP_INGAME_PAUSE"	setup="DEFAULT_BUTTON" />

				<Label	name="LABEL_LEVEL" 					x="3"	y="3"		setup="INGAME_SCORE_LABEL"			anchorpoint="topleft"/>
				<Label	name="LABEL_SCORE_INDICATOR" 		x="411"	y="567" 	setup="INGAME_SCORE_LABEL"				/>
				<Label	name="LABEL_SCORE" 					x="554"	y="580" 	setup="INGAME_SCORE_LABEL"			anchorpoint="right"/>
				<Label	name="LABEL_TARGET_SCORE_INDICATOR"	x="623"	y="567" 	setup="INGAME_SCORE_LABEL"				/>
				<Label	name="LABEL_TARGET_SCORE" 			x="745"	y="580" 	setup="INGAME_SCORE_LABEL"			anchorpoint="right"/>

				<Sprite	name="GUI_SCORE_SPRITE"				x="597"	y="568"		/>
			</Vector>
		</SceneGameCareer>

		<!-- Scenario Game Scene *************************************************************************************************************** -->
		<SceneGameScenario id="SCENE_GAME_SCENARIO">
			<ButtonEbAd id="EB_BUTTON" setup="EB_BUTTON_SETUP" />
			<Vector id="scenecomponents">
				<ReservationHud	name="RESERVATION_HUD"		x="8"	y="28"		/>
				
				<Sprite	name="GUI_BAR"						x="0"	y="560"		image="GUI_BAR"						section="scenegame" />
				<Sprite	name="GUI_TIPJAR"					x="341"	y="564"		image="GUI_TIPJAR"					section="scenegame" 		anchorpoint="center"/>
				<Sprite	name="GUI_CLOCK"					x="246"	y="517"		image="GUI_CLOCK"					section="scenegame" />

				<Button	name="BUTTON_MENU"					x="19"	y="564"		image="BUTTON_MENU"					section="scenegame"			tooltip="TOOLTIP_INGAME_MENU"	setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_PAUSE"					x="135"	y="564"		image="BUTTON_PAUSE"				section="scenegame"			tooltip="TOOLTIP_INGAME_PAUSE"	setup="DEFAULT_BUTTON" />

				<Label	name="LABEL_LEVEL" 					x="3"	y="3"		setup="INGAME_SCORE_LABEL"			anchorpoint="topleft"/>
				<Label	name="LABEL_SCORE_INDICATOR" 		x="411"	y="567" 	setup="INGAME_SCORE_LABEL"				/>
				<Label	name="LABEL_SCORE" 					x="554"	y="580" 	setup="INGAME_SCORE_LABEL"			anchorpoint="right"/>
			</Vector>
		</SceneGameScenario>

		<!-- Shop Scene *************************************************************************************************************** -->
		<SceneShop id="SCENE_SHOP" scenebackground="BACKGROUND" section="sceneshop">
			<Vector id="scenecomponents">
				<!-- NB: do not change the order of the gears! -->
				<Gear										x="186"	y="408" 	image="GEAR_SMALL_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear										x="218"	y="431" 	image="GEAR_SMALL_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear										x="122"	y="271" 	image="GEAR_SMALL_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear										x="118"	y="323" 	image="GEAR_NORMAL_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear										x="176"	y="197" 	image="GEAR_NORMAL_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear										x="211"	y="168" 	image="GEAR_SMALL_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear										x="192"	y="103" 	image="GEAR_SMALL_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear										x="376"	y="51"	 	image="GEAR_SMALL_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear										x="394"	y="92"	 	image="GEAR_SMALL_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear										x="436"	y="122" 	image="GEAR_NORMAL_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear										x="604"	y="96"	 	image="GEAR_NORMAL_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear										x="557"	y="189" 	image="GEAR_NORMAL_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear										x="721"	y="338" 	image="GEAR_SMALL_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear										x="673"	y="316" 	image="GEAR_SMALL_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear										x="620"	y="374" 	image="GEAR_NORMAL_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear										x="585"	y="418" 	image="GEAR_SMALL_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				
				<Gear	name="GEAR0"						x="93"	y="428" 	image="GEAR_LARGE_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear	name="GEAR1"						x="211"	y="282" 	image="GEAR_LARGE_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear	name="GEAR2"						x="105"	y="130" 	image="GEAR_LARGE_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear	name="GEAR3"						x="295"	y="90"		image="GEAR_LARGE_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear	name="GEAR4"						x="503"	y="90"		image="GEAR_LARGE_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear	name="GEAR5"						x="694"	y="130" 	image="GEAR_LARGE_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				<Gear	name="GEAR6"						x="588"	y="283" 	image="GEAR_LARGE_SQUARE"			section="sceneshop"			anchorpoint="center"		rotate="10000"		/>
				<Gear	name="GEAR7"						x="700"	y="424" 	image="GEAR_LARGE_SPIKE"			section="sceneshop"			anchorpoint="center"		rotate="-10000"		/>
				
				<Button	name="BUTTON_UPGRADE_0"				x="93"	y="448"											section="sceneshop"			anchorpoint="center"		/>
				<Button	name="BUTTON_UPGRADE_1"				x="211"	y="302"											section="sceneshop"			anchorpoint="center"		/>
				<Button	name="BUTTON_UPGRADE_2"				x="105"	y="150"											section="sceneshop"			anchorpoint="center"		/>
				<Button	name="BUTTON_UPGRADE_3"				x="295"	y="110"											section="sceneshop"			anchorpoint="center"		/>
				<Button	name="BUTTON_UPGRADE_4"				x="503"	y="110"											section="sceneshop"			anchorpoint="center"		/>
				<Button	name="BUTTON_UPGRADE_5"				x="694"	y="150"											section="sceneshop"			anchorpoint="center"		/>
				<Button	name="BUTTON_UPGRADE_6"				x="588"	y="303"											section="sceneshop"			anchorpoint="center"		/>
				<Button	name="BUTTON_UPGRADE_7"				x="700"	y="444"											section="sceneshop"			anchorpoint="center"		/>
				
				<Sprite	name="FRANCOIS"						x="370"	y="600"		image="FRANCOIS"					section="sceneshop"			anchorpoint="bottom"		/>
				<Sprite	name="GUI_BAR"						x="0"	y="600"		image="GUI_BAR"						section="sceneshop"			anchorpoint="bottomleft"	/>
				<Button	name="BUTTON_BACK"					x="21"	y="564"		image="BUTTON_BACK"					section="default"	setup="DEFAULT_BUTTON" />
				<Label	name="LABEL_CREDITS"				x="400"	y="567"		anchorpoint="top"					font="FONT_PRICE"			section="sceneshop"			/>
				
				<Label	name="LABEL_SPEECH"					x="400"	y="200"		anchorpoint="top"					font="FONT2_TEXT_SMALLER"	section="default"		color="#000000"	width="200"		alignh="center"		wrapstyle="wordwrap"	/>
			</Vector>
		</SceneShop>
		
		<!-- Trophy Scene *************************************************************************************************************** -->
		<SceneTrophy id="SCENE_TROPHY" 						scenebackground="TROPHY_BACKGROUND" 					section="trophy"	>
			<Vector id="scenecomponents">
				<Label		name="LABEL_PLAYER"				x="239"	y="256"		anchorpoint="top"		width="170"	setup="SUB_HEADER_LABEL"	 	rotation="-0.05"	scalex="0.75"		color="#71965a"/>
				<LabelStyle	name="LABEL_TROPHY"				x="247"	y="347"		anchorpoint="center"	width="170"	setup="TEXT_LABEL_SMALLER"		rotation="-0.05"	alignh="center"		alignv="center" wrapstyle="wordwrap"	lineheight="3" />

				<Sprite	name="FOREGROUND"					x="0"	y="0"		image="TROPHY_FOREGROUND"			section="trophy"	 			/>

				<Sprite	name="TROPHY_0"						x="92"	y="134"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_1"						x="212"	y="132"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_2"						x="341"	y="134"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_3"						x="470"	y="134"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_4"						x="592"	y="134"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_5"						x="719"	y="134"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_6"						x="79"	y="352"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_7"						x="433"	y="293"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_8"						x="538"	y="293"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_9"						x="644"	y="293"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_10"					x="751"	y="293"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_11"					x="72"	y="495"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_12"					x="191"	y="495"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_13"					x="305"	y="495"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_14"					x="445"	y="492"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_15"					x="549"	y="491"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_16"					x="656"	y="492"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
				<Sprite	name="TROPHY_17"					x="763"	y="492"		anchorpoint="bottom" 				pivotpoint="bottom"	/>
	
				<Button	name="BUTTON_PLAYER_PREV"			x="139"	y="267"		image="TROPHY_BUTTON_LEFT"			section="trophy"				/>
				<Button	name="BUTTON_PLAYER_NEXT"			x="304"	y="260"		image="TROPHY_BUTTON_RIGHT"			section="trophy"				/>
	
				<Sprite	name="GUIBAR"						x="0"	y="560"		image="GUIBAR"						section="sceneselection"		/>
				<Button	name="BUTTON_BACK"					x="21"	y="564"		image="BUTTON_BACK"					section="default"			setup="DEFAULT_BUTTON"/>
			</Vector>
		</SceneTrophy>
	</Node>
	<!-- End of scenes ************************************************************************************************************************** -->

	<!-- Dialogs ******************************************************************************************************************************** -->
	<Node id="dialogs">
		<!-- Eyeblaster Ad Dialog ***************************************************************************************************************** -->
		<EbAdDialog id="DIALOG_EBAD"						minwidth="460" minheight="390" setup="EB_AD_DIALOG_SETUP">
			<Vector id="components">
				<Label  name="EBAD_HEADER"					x="220" y="45"		setup="TEXT_AD_FRAME"				textid="CTEXT_EBAD_GAME_SPONSOR"	anchorpoint="top"				alignh="center" />
				<Button name="EBAD_SKIP"										image="EBAD_BUTTON_CLOSE"			section="default"					setup="DEFAULT_BUTTON"			tooltip="CTOOLTIP_EBAD_SKIP" />
				<Button name="EBAD_RESTORE"										image="EBAD_BUTTON_FS"				section="default"					setup="DEFAULT_BUTTON"			tooltip="CTOOLTIP_EBAD_FULLSCREEN" />
				<Sprite name="EBAD_FOOTER"					x="72"	y="312"		image="EBAD_FOOTER_IMAGE"			section="default" />
			</Vector>
		</EbAdDialog>

		<!-- Yes/No and Message Dialog ************************************************************************************************************ -->
		<DialogYesNo id="DIALOG_YESNO"						autocenter="true"	minwidth="500" minheight="200" dodarkenbackground="true" setup="DEFAULT_DIALOG">
			<Vector id="components">
				<Label name="HEADER"						x="250"	y="49"		setup="HEADER_LABEL"				anchorpoint="top" />
				<LabelStyle name="MESSAGE"		width="350"	x="250"	y="110"		setup="TEXT_LABEL"					anchorpoint="top"			wrapstyle="wordwrap"  lineheight="23"/>

				<Button name="BUTTON_YES"					x="240"	y="115"		image="BUTTON_YES"					section="default"			setup="DEFAULT_BUTTON"	anchorpoint="right" />
				<Button name="BUTTON_NO"					x="260"	y="115"		image="BUTTON_NO"					section="default"			setup="DEFAULT_BUTTON"	anchorpoint="left" />
			</Vector>
		</DialogYesNo>

		<!-- Player Select Dialog ******************************************************************************************************** -->
		<DialogPlayerSelect id="DIALOG_PLAYERSELECT"		autocenter="true"	minwidth="480"	minheight="470" dodarkenbackground="true"		setup="DEFAULT_DIALOG">
			<Button	id="namebutton"									y="100"		image="NAME_SELECT_BUTTON"			anchorpoint="top"			setup="DEFAULT_BUTTON"	spacing="40" />
			<Label	id="namelabel"					y="7"		setup="TEXT_LABEL"					anchorpoint="top"									tooltip="TOOLTIP_NAMESELECT_PLAYER" />
			<Vector	id="components">
				<Label										x="245"	y="45"		setup="HEADER_LABEL"				anchorpoint="top"			textid="TEXT_PLAYER_SELECT" />

				<Sprite	name="BORDER"						x="85"	y="1"		image="PLAYER_BORDER"				section="default" />

				<Button	name="BUTTON_ADD"					x="232"	y="320"		image="BUTTON_ADD"					anchorpoint="topright"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_NAMESELECT_ADD" />
				<Button	name="BUTTON_REMOVE"				x="250"	y="320"		image="BUTTON_REMOVE"				anchorpoint="topleft"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_NAMESELECT_DELETE" firekey="127" />
				<Button	name="BUTTON_OK"					x="242"	y="375"		image="BUTTON_OK"					anchorpoint="top"			setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_NAMESELECT_OK" />
			</Vector>
		</DialogPlayerSelect>

		<!-- New Player Dialog ******************************************************************************************************** -->
		<DialogNameInput id="DIALOG_NEWPLAYER"				autocenter="true"	minwidth="450" minheight="245" dodarkenbackground="true"		setup="DEFAULT_DIALOG">
			<Vector	id="components">
				<Label	name="LABEL_HEADER"					x="227"	y="45"		setup="HEADER_LABEL"				anchorpoint="top"			textid="TEXT_ENTER_NAME" />
				<LabelInput name="INPUT_NAME"				x="72"	y="105"		maxwidth="140" image="INPUT_BOX"	section="default"			cursorimage="CURSOR"	cursory="18"	maxlength="12" durationon="500" durationoff="500">
					<Label id="label"						x="30"	y="7"		setup="TEXT_LABEL"												tooltip="TOOLTIP_NAMESELECT_NAME" />
				</LabelInput>
				<Button	name="BUTTON_OK"					x="216"	y="148"		image="BUTTON_OK"					anchorpoint="topright"		setup="DEFAULT_BUTTON" firekey="10,13" />
				<Button	name="BUTTON_CANCEL"				x="235"	y="148"		image="BUTTON_CANCEL"				anchorpoint="topleft"		setup="DEFAULT_BUTTON" />
			</Vector>
		</DialogNameInput>

		<!-- Settings Dialog ********************************************************************************************************** -->
		<DialogSettings id="DIALOG_SETTINGS"				autocenter="true"	minwidth="540" minheight="450" dodarkenbackground="true"		setup="DEFAULT_DIALOG">
			<Vector id="components">
				<Label										x="270"	y="45"		setup="HEADER_LABEL"				textid="TEXT_SETTINGS_HEADER"												anchorpoint="top" />

				<Label										x="140"	y="108"		setup="SUB_HEADER_LABEL"			textid="TEXT_SETTINGS_MUSIC"		anchorpoint="topright" 					tooltip="TOOLTIP_SETTINGS_MUSIC" />
				<Slider	name="SLIDER_MUSICVOL"				x="158"	y="115"		image="SLIDER_BACK"					section="default"					tooltip="TOOLTIP_SETTINGS_MUSIC"		minx="15" miny="12" maxx="266" maxy="12">
					<Button id="button"						x="0"	y="0"		image="SCROLLBAR_BUTTON"				section="default"					tooltip="TOOLTIP_SETTINGS_MUSIC"		anchorpoint="center" hitmaskthreshold="128"/>
				</Slider>

				<Label										x="140"	y="160"		setup="SUB_HEADER_LABEL"			textid="TEXT_SETTINGS_SOUND"		anchorpoint="topright"					tooltip="TOOLTIP_SETTINGS_FX" />
				<Slider	name="SLIDER_FXVOL"					x="158"	y="167"		image="SLIDER_BACK"					section="default"					tooltip="TOOLTIP_SETTINGS_FX"			minx="15" miny="12" maxx="266" maxy="12">
					<Button	id="button"						x="0"	y="0"		image="SCROLLBAR_BUTTON"				section="default"					tooltip="TOOLTIP_SETTINGS_FX"			anchorpoint="center" hitmaskthreshold="128"/>
				</Slider>

				<Switch	name="SWITCH_FULLSCREEN"			x="100"	y="190" 	image="CHECKBOX"														tooltip="TOOLTIP_SETTINGS_FULLSCREEN"	setup="DEFAULT_SWITCH" />
				<Label	name="LABEL_FULLSCREEN"				x="148"	y="208" 	setup="TEXT_LABEL"					textid="TEXT_SETTINGS_FULLSCREEN" 	tooltip="TOOLTIP_SETTINGS_FULLSCREEN" />
		
				<Switch	name="SWITCH_SHOWHINTS" 			x="100"	y="240"  	image="CHECKBOX"														tooltip="TOOLTIP_SETTINGS_HINTS"		setup="DEFAULT_SWITCH" />
				<Label	name="LABEL_SHOWHINTS"				x="148"	y="258"		setup="TEXT_LABEL"					textid="TEXT_SETTINGS_SHOWHINTS"	tooltip="TOOLTIP_SETTINGS_HINTS" />
			
				<Button	name="BUTTON_INFO" 					x="274"	y="300" 	image="BUTTON_INFO"					setup="DEFAULT_BUTTON"				tooltip="TOOLTIP_SETTINGS_INFO"			anchorpoint="top" />

				<Button	name="BUTTON_OK" 					x="242"	y="355" 	image="BUTTON_OK"					setup="DEFAULT_BUTTON"				anchorpoint="topright" />
				<Button	name="BUTTON_CANCEL" 				x="302"	y="355" 	image="BUTTON_CANCEL"				setup="DEFAULT_BUTTON" />
			</Vector>
		</DialogSettings>

		<!-- Highscore Dialog ******************************************************************************************************** -->
		<DialogHighScore id="DIALOG_HIGHSCORES"				autocenter="true"	minwidth="795" minheight="598" dodarkenbackground="true"		setup="DEFAULT_DIALOG">
			<Label id="label_nr"							x="210"				setup="TEXT_LABEL_SMALLER"			anchorpoint="topright" 		/>
			<Panel id="panel"								x="213"	y="175"		width="164"	height="30">
				<Vector id="panelcomponents">
					<Label	name="LABEL_NAME"				x="13"	y="0"		setup="TEXT_LABEL_SMALLER" 			width="100"					wrapstyle="truncate"	alignh="left" />
					<Label	name="LABEL_SCORE"				x="151"	y="0"		setup="TEXT_LABEL_SMALLER"			anchorpoint="topright" />
				</Vector>
			</Panel>
			<Vector id="components">
				<Sprite	id="HIGHSCORES_BACK"				x="62"	y="75" 		image="HIGHSCORES_BACK"				section="default" />
				<Label										x="384"	y="45"		setup="HEADER_LABEL"				anchorpoint="top"		textid="TEXT_HIGHSCORE_HEADER" />
				<Button	name="BUTTON_OK"					x="396"	y="500"		image="BUTTON_OK"					anchorpoint="top"		setup="DEFAULT_BUTTON" />
			</Vector>
		</DialogHighScore>

		<!-- Help Dialog ************************************************************************************************************** -->
		<DialogHelp	id="DIALOG_HELP"						autocenter="true"	minwidth="800" minheight="600" dodarkenbackground="false"		setup="DEFAULT_DIALOG">
			<Vector	id="components">
				<Sprite	name="BACK_1"						x="0"	y="0" 		image="HELP_BACK_1"					section="default" />
				<Sprite	name="BACK_2"						x="0"	y="0" 		image="HELP_BACK_2"					section="default" alpha="0" />
				<Sprite	name="BACK_3"						x="0"	y="0" 		image="HELP_BACK_3"					section="default" alpha="0" />

				<Button	name="BUTTON_PREV"					x="104"	y="507" 	image="BUTTON_PREV"					anchorpoint="topright"		setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_OK"					x="400"	y="507" 	image="BUTTON_OK"					anchorpoint="top"			setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_NEXT"					x="690"	y="507" 	image="BUTTON_NEXT"					anchorpoint="topleft"		setup="DEFAULT_BUTTON" />
			</Vector>
		</DialogHelp>

		<!-- Credits Dialog ********************************************************************************************************** -->
		<DialogCredits id="DIALOG_CREDITS" autocenter="true" minwidth="500" minheight="370" dodarkenbackground="true" setup="CREDITS_DIALOG" clipheight="185" painterid="DEFAULT_PAINTER" clipy="100" delay="1200" movable="false" scrollduration="30000" usebuffer="false">
			<Vector id="components">
				<Label name="HEADER" x="250" y="45" setup="HEADER_LABEL" anchorpoint="top" textid="CTEXT_BETA_INFO_HEADER" alignh="center" font="FONT_HEADER" section="default" />
				<Sprite name="LOGO" x="250" y="180" anchorpoint="center" image="GAME_LOGO" section="default" />
				<LabelStyle name="MESSAGE0" width="370" x="250" y="320" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS0" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE1" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS1" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE2" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS2" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE3" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS3" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE4" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS4" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE5" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS5" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE6" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS6" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE7" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS7" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE8" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS8" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE9" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS9" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE10" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS10" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE11" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS11" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE12" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS12" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE13" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS13" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE14" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS14" font="FONT_TEXT" section="default" />
				<LabelStyle name="MESSAGE15" width="370" setup="TEXT_LABEL" anchorpoint="top" alignh="center" wrapstyle="wordwrap" textid="TEXT_CREDITS15" font="FONT_TEXT" section="default" />
				<Label	name="CLICK_TO_CONTINUE"			x="250"	y="300"		setup="SUB_HEADER_LABEL"			anchorpoint="center"	alignh="center"			textid="TEXT_CREDITS_TO_CLICK_CONTINUE" />
			</Vector>
		</DialogCredits>

		<!-- Menu Dialog ************************************************************************************************************** -->
		<DialogMenu id="DIALOG_MENU"						autocenter="true"	minwidth="320"	minheight="400" dodarkenbackground="true"		movable="false"	painterid="DEFAULT_PAINTER">
			<Vector id="components">
				<Label										x="160"	y="55"		setup="HEADER_LABEL"				anchorpoint="top"			textid="TEXT_MAKE_CHOICE" />
				<Button	name="BUTTON_HOWTOPLAY"				x="160"	y="125" 		image="BUTTON_HOWTOPLAY"					section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_MENU_HELP" />
				<Button	name="BUTTON_SETTINGS"				x="160"	y="180"		image="BUTTON_SETTINGS"				section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_MENU_SETTINGS" />
				<Button	name="BUTTON_STOP"					x="160"	y="235"		image="BUTTON_STOP"					section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_MENU_STOP" />
				<Button	name="BUTTON_RESUME"				x="160"	y="290"		image="BUTTON_RESUME"				section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_MENU_CONTINUE" />
			</Vector>
		</DialogMenu>
				
		<!-- Resource Select Dialog ************************************************************************************************************** -->
		<DialogResourceSelect id="DIALOG_RESOURCESELECT"	autocenter="true"	minwidth="700" minheight="500" 		dodarkenbackground="true"	setup="DEFAULT_DIALOG">
			<Vector	id="components">
				<Label	name="LABEL_RESOURCE"				x="30"	y="13"		setup="TEXT_LABEL"					/>
				<PanelScroll name="SCROLLPANEL"				x="20"	y="35"		width="620">
					<Slider	id="scrollbar_vertical"								image="SCROLLBAR_RESOURCE_SELECT"	section="sceneeditor" 		vertical="true">
						<Button	id="button"					x="0"	y="0"		image="SCROLLBAR_BUTTON"			section="default" />
						<Button	id="decbutton"									image="SCROLLBAR_UP"				section="default" 			setup="DEFAULT_BUTTON" />
						<Button	id="incbutton"									image="SCROLLBAR_DOWN"				section="default" 			setup="DEFAULT_BUTTON" />
					</Slider>
				</PanelScroll>
			</Vector>
		</DialogResourceSelect>

		<!-- Pause Dialog ************************************************************************************************************* -->
		<DialogPause id="DIALOG_PAUSE"						x="0"	y="0"		width="640"	height="480" dodarkenbackground="true"				movable="false"			usebuffer="false">
			<Vector id="components">
				<Button	name="BUTTON_RESUME"				x="400"	y="300"		setup="DEFAULT_BUTTON"	anchorpoint="top" />
				<Sprite	name="PAUSE_FOREGROUND"				x="400"	y="243" 	image="PAUSE_FOREGROUND"			section="scenegame"			anchorpoint="center"/>
			</Vector>
		</DialogPause>
		
		<DialogPause id="DIALOG_JACK"						x="0"	y="0"		width="640"	height="480" dodarkenbackground="true"				movable="false"			usebuffer="false"		disablesound="false">
			<Vector id="components">
				<Sprite	name="PAUSE_FOREGROUND"				x="400"	y="280" 	image="IMAGE_JACK"				section="scenegame"			anchorpoint="center"/>
				<Button	name="BUTTON_RESUME"				x="400"	y="420"		setup="DEFAULT_BUTTON"	anchorpoint="top" />
				
				<Label	name="LABEL_FOUND"					x="400"	y="100"		setup="HEADER_LABEL"				anchorpoint="top"			textid="TEXT_FOUND_JACK" />
				<Label	name="LABEL_DESCRIPTION"			x="400"	y="400"		setup="TEXT_LABEL"					anchorpoint="top"			textid="TEXT_DESCRIPTION_JACK"		width="600"		wrapstyle="wordwrap" />
			</Vector>
		</DialogPause>
		
		<DialogPause id="DIALOG_HENRI"						x="0"	y="0"		width="640"	height="480" dodarkenbackground="true"				movable="false"			usebuffer="false"		disablesound="false">
			<Vector id="components">
				<Sprite	name="PAUSE_FOREGROUND"				x="400"	y="280" 	image="IMAGE_HENRI"					section="scenegame"			anchorpoint="center" />
				<Button	name="BUTTON_RESUME"				x="400"	y="420"		setup="DEFAULT_BUTTON"	anchorpoint="top" />
				
				<Label	name="LABEL_FOUND"					x="400"	y="100"		setup="HEADER_LABEL"				anchorpoint="top"			textid="TEXT_FOUND_HENRI" />
				<Label	name="LABEL_DESCRIPTION"			x="400"	y="400"		setup="TEXT_LABEL"					anchorpoint="top"			textid="TEXT_DESCRIPTION_HENRI"		width="600"		wrapstyle="wordwrap" />
			</Vector>
		</DialogPause>

		<DialogStylerConfirmation id="DIALOG_STYLER_CONFIRMATION"	x="90"	y="38" background="DIALOG_BACKGROUND"	section="sceneshop" 	dodarkenbackground="true"	movable="false">
			<Vector id="components">
				<Label	name="LABEL_HEADER"					x="335"	y="274"		setup="HEADER_LABEL2"				anchorpoint="top" />
				<Sprite	name="SPRITE_UPGRADE"				x="335"	y="299"		anchorpoint="bottom" />
				<Label	name="LABEL_UPGRADE"				x="335"	y="311"		width="200"	setup="TEXT_LABEL2"		anchorpoint="top"			alignh="center" 		wrapstyle="wordwrap"/>
				<Button name="BUTTON_YES"					x="292"	y="360"		image="DIALOG_STYLER_BUTTON_BUY"	section="default"			setup="DEFAULT_BUTTON"	anchorpoint="topright" />
				<Button name="BUTTON_NO"					x="374"	y="360"		image="DIALOG_STYLER_BUTTON_BACK"	section="default"			setup="DEFAULT_BUTTON"	anchorpoint="topleft" />
			</Vector>
		</DialogStylerConfirmation>

		<DialogStylerInfo id="DIALOG_STYLER_INFO"	x="355"	y="186		"background="DIALOG_BACKGROUND"	section="sceneshop"	minwidth="620"	minheight="524" dodarkenbackground="true"		movable="false">
			<Vector id="components">
				<Label	name="LABEL_HEADER"					x="198"	y="45"		setup="HEADER_LABEL2"				anchorpoint="top" />
				<Sprite	name="SPRITE_UPGRADE"				x="198"	y="75"		anchorpoint="top" />
				<Label	name="LABEL_UPGRADE"				x="198"	y="205"		width="280"	setup="TEXT_LABEL2"		anchorpoint="top"			alignh="center" 	wrapstyle="wordwrap"/>
				<Button name="BUTTON_OK"					x="198"	y="270"		image="BUTTON_OK"					section="default"			setup="DEFAULT_BUTTON"	anchorpoint="top" />
			</Vector>
		</DialogStylerInfo>

		<!-- Career game dialogs ************************************************************************************************************ -->
		<DialogDayStart id="DIALOG_DAY_START"					x="0" 	y="0"		width="800"	height="600" 			movable="false" >
			<Vector id="components">
				<Sprite	name="SPRITE_START"						x="400"	y="15"			anchorpoint="top" />
				<Sprite	name="SPRITE_START_TEXT"				x="400"	y="186"		image="DIALOG_START_TEXT"			section="scenegame"			anchorpoint="top" />

				<Label	name="LABEL_REST_HEADER"				x="400"	y="257"		wrapstyle="wordwrap" 		width="295" setup="SUB_HEADER_LABEL2"			anchorpoint="top" alpha="0"	lineheight="22"  />

				<LabelStyle	name="LABEL_TARGET"					x="404"	y="339"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" 			textid="TEXT_DAY_START_SCORE" alpha="0" />

				<LabelStyle	name="LABEL_TARGET_EXPERT"			x="406"	y="368"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" 			textid="TEXT_DAY_START_EXPERT" alpha="0" />
				<Sprite	name="SPRITE_TARGET_EXPERT_ACHIEVED"	x="439"	y="314"		anchorpoint="topleft" alpha="0" />

				<Button		name="BUTTON_START"					x="400"	y="429" 	image="BUTTON_BEGIN"				section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON" />
			</Vector>
		</DialogDayStart>

		<DialogDayWon id="DIALOG_DAY_WON"						x="0" 	y="0"		width="800"	height="600" 			movable="false" >
			<Vector id="components">
        		<Sprite	name="SPRITE_WON"						x="400"	y="15"		anchorpoint="top" />
				<Sprite	name="SPRITE_WON_TEXT"					x="400"	y="186"		image="DIALOG_WIN_TEXT"				section="scenegame"			anchorpoint="top" />

				<Label	name="LABEL_REST_HEADER"				x="400"	y="243"		wrapstyle="wordwrap" 		width="295" setup="SUB_HEADER_LABEL2"			anchorpoint="top" alpha="0"		lineheight="22" />  

				<Label	name="LABEL_MONEY_EARNED_TEXT"			x="400"	y="303"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" 			textid="TEXT_DAY_SCORE" alpha="0" />
				<Label	name="LABEL_MONEY_EARNED"				x="419"	y="303"		setup="TEXT_LABEL"					font="FONT_TROPHY"			section="scenegame"		anchorpoint="topleft"		alpha="0" />

				<LabelStyle	name="LABEL_TARGET"					x="364"	y="326"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" 			textid="TEXT_DAY_TARGET" alpha="0" />
				<LabelStyle	name="LABEL_TARGET_EXPERT"			x="396"	y="351"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" 			textid="TEXT_DAY_TARGET_EXPERT" alpha="0" />

				<Sprite	name="SPRITE_TARGET_ACHIEVED"			x="465"	y="324"		anchorpoint="topleft" alpha="0" />
				<Sprite	name="SPRITE_TARGET_EXPERT_ACHIEVED"	x="465"	y="349"		anchorpoint="topleft" alpha="0" />

				<LabelStyle name="LABEL_DECORATION_CREDITS_TEXT" x="390" y="375"	setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" alpha="0" />
				<Label name="LABEL_DECORATION_CREDITS"			x="483"	y="377"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="topleft" alpha="0" />

				<Button	name="BUTTON_RESUME"					x="403"	y="453" 	image="BUTTON_CONTINUE"				section="default"			anchorpoint="top"		setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_STYLER"					x="479"	y="406" 	image="BUTTON_STYLER"				section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_TROPHY"					x="332"	y="406" 	image="BUTTON_TROPHY"				section="default"			anchorpoint="top"		setup="DEFAULT_BUTTON" />
			</Vector>
		</DialogDayWon>

		<DialogDayLost id="DIALOG_DAY_LOST"						x="0" 	y="0"		width="800"	height="600" 			movable="false" >
			<Vector id="components">
				<Sprite	name="SPRITE_LOSE"						x="400"	y="15"			anchorpoint="top" />
				<Sprite	name="SPRITE_LOSE_TEXT"					x="400"	y="186"		image="DIALOG_LOSE_TEXT"			section="scenegame"			anchorpoint="top" />

				<Label	name="LABEL_REST_HEADER"				x="400"	y="248"		wrapstyle="wordwrap" 		width="295" setup="SUB_HEADER_LABEL2"			anchorpoint="top" alpha="0"		lineheight="22"	/>

				<Label	name="LABEL_MONEY_EARNED_TEXT"			x="389"	y="313"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" 			textid="TEXT_DAY_SCORE" alpha="0" />
				<Label	name="LABEL_MONEY_EARNED"				x="434"	y="313"		setup="TEXT_LABEL"					font="FONT_TROPHY"			section="scenegame"		anchorpoint="topleft" 		alpha="0" />
								
				<LabelStyle	name="LABEL_TARGET"					x="366"	y="341"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" 			textid="TEXT_DAY_TARGET" alpha="0" />
				<LabelStyle	name="LABEL_TARGET_EXPERT"			x="398"	y="366"		setup="TEXT_LABEL"					font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top" 			textid="TEXT_DAY_TARGET_EXPERT" alpha="0" />

				<Sprite	name="SPRITE_TARGET_ACHIEVED"			x="450"	y="339"		anchorpoint="topleft" alpha="0" />
				<Sprite	name="SPRITE_TARGET_EXPERT_ACHIEVED"	x="457"	y="364"		anchorpoint="topleft" alpha="0" />

				<Label	name="LABEL_DAY_LOST_TEXT"				x="400"	y="393"		setup="TEXT_LABEL_SMALLER"			font="FONT_TROPHY_WHITE"	section="scenegame"		anchorpoint="top"		lineheight="17"	alignh="center" 		wrapstyle="wordwrap" 		width="250" alpha="0" />

				<Button	name="BUTTON_STOP"						x="332"	y="438" 	image="BUTTON_STOP"					section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_PLAY_AGAIN"				x="479"	y="438" 	image="BUTTON_PLAY_AGAIN"			section="default"			anchorpoint="top"		setup="DEFAULT_BUTTON" />
			</Vector>
		</DialogDayLost>

		<!-- Scenario game dialogs ************************************************************************************************************ -->
		<DialogScenarioStart id="DIALOG_SCENARIO_START"		x="0" 	y="0"		width="800"	height="600" 			movable="false" >
			<Vector id="components">
				<Sprite	name="SPRITE_START"					x="400"	y="15"		anchorpoint="top" />
				<Sprite	name="SPRITE_START_TEXT"			x="400"	y="186"		image="DIALOG_START_TEXT"			section="scenegame"			anchorpoint="top" />
	
				<Label	name="LABEL_REST_HEADER"			x="405"	y="248"		wrapstyle="wordwrap" 		width="295" setup="SUB_HEADER_LABEL2"			anchorpoint="top" alpha="0" lineheight="22"/>
				<Label	name="LABEL_DESCRIPTION"			x="400"	y="367"		width="250"	wrapstyle="wordwrap"	setup="TEXT_LABEL"			anchorpoint="center" font="FONT_TROPHY_WHITE"	section="scenegame" alpha="0" />
				
				<Button	name="BUTTON_START"					x="403"	y="438" 	image="BUTTON_BEGIN"				section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON" />
			</Vector>
		</DialogScenarioStart>

		<DialogScenarioLost id="DIALOG_SCENARIO_LOST"		x="0" 	y="0"		width="800"	height="600" 			movable="false" >
			<Vector id="components">
				<Sprite	name="SPRITE_START"					x="400"	y="15"		anchorpoint="top" />
				<Sprite	name="DIALOG_LOSE_TEXT"				x="400"	y="186"		image="DIALOG_LOSE_TEXT"			section="scenegame"			anchorpoint="top" />
				
				<Label	name="LABEL_REST_HEADER"			x="405"	y="248"		wrapstyle="wordwrap" 		width="295" setup="SUB_HEADER_LABEL2"			anchorpoint="top" alpha="0" lineheight="22"/>
				<Label	name="LABEL_DAY_LOST_TEXT"			x="400"	y="367"		setup="TEXT_LABEL"					anchorpoint="center" 			font="FONT_TROPHY_WHITE" section="scenegame" alpha="0" 	textid="TEXT_SCENARIO_LOST_TEXT" />
				
				<Button	name="BUTTON_STOP"					x="403"	y="438"	 	image="BUTTON_STOP"					section="scenegame"			anchorpoint="top"		setup="DEFAULT_BUTTON"/>
			</Vector>
		</DialogScenarioLost>

		<!-- Hint Dialog ******************************************************************************************************** -->
		<!-- Keep this MAX width 450 and MAX height 355 otherwise it won't fit on screen in all cases -->
		<DialogHint	id="DIALOG_HINT"						minwidth="446"  		minheight="280"		setup="HINT_DIALOG" lty1="158" lty2="168" >			
			<Vector	id="components">
				<Label	name="LABEL_HEADER"					x="223"	y="77"			anchorpoint="top"			setup="SUB_HEADER_LABEL"	 />
				<Label	name="LABEL_TEXT"					x="223"	y="125"			width="290"		alignv="center"		wrapstyle="wordwrap"				anchorpoint="top"							setup="TEXT_LABEL_SMALLER"	lineheight="23" />
				<Button	name="BUTTON_OK"					x="224"	y="162"			image="BUTTON_OK"				section="default"					anchorpoint="top"							setup="DEFAULT_BUTTON"	 />				
				<Switch name="SWITCH"						x="119"	y="131"			image="CHECKBOX"				section="default"					anchorpoint="topright"	setup="DEFAULT_SWITCH"		 tooltip="TOOLTIP_SHOW_HINT" />
				<Label	name="LABEL_DONT_SHOW"				x="234"	y="131"			setup="TEXT_LABEL_SMALLER"				anchorpoint="top" 			textid="TEXT_HINT_SHOW" />
			</Vector>      
		</DialogHint>

		<DialogTutorial	id="DIALOG_TUTORIAL"				x="0"	y="90"			minwidth="340"	minheight="220" 	movable="false"		y1="140" y2="157" painterid="DEFAULT_PAINTER" >
			<Vector	id="components">
				<Sprite	name="SPRITE_PORTRAIT"				x="171"	y="52"			image="BUTTON_PORTRAIT"				section="scenegame"					anchorpoint="bottom" />
			
				<Label	name="LABEL_HEADER"					x="170"	y="50"			setup="SUB_HEADER_LABEL"				anchorpoint="top" />
				<Label	name="LABEL_TEXT"					x="170"	y="100"			width="220"		alignv="center"		wrapstyle="wordwrap"				anchorpoint="top"						setup="TEXT_LABEL"		lineheight="17" />
								
				<Button	name="BUTTON_OK"					x="170"	y="110"			image="BUTTON_TUTORIAL_TEXT"		section="scenegame"	anchorpoint="top"							setup="DEFAULT_BUTTON"	 />
			</Vector>
		</DialogTutorial>
	<!-- End of dialogs ************************************************************************************************************************* -->
	</Node>
</root>
