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-- CLEAR_ON_SAVE_BEGIN
-- Do not edit code listed below (generated by the editor on each save)
function LoadData(screen)
	local anim = CreateAnimation('data/Texture/Scenes/28_Master_Room/Zone_Main/Zoom_Nora/BG_Hole.jpg',0,0,640,480,1,0)
	anim:SetHotSpot(320,240)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('BG_Hole',anim,512,384,150,0,1,1)
	local anim = CreateAnimation('data/Texture/Scenes/28_Master_Room/Zone_Main/Zoom_Nora/Key_1.png',0,0,111,88,1,0)
	anim:SetHotSpot(55,44)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('Key_1',anim,521,461,151,0,1,1)
	local anim = CreateAnimation('data/Texture/Scenes/28_Master_Room/Zone_Main/Zoom_Nora/Key_2.png',0,0,382,186,1,0)
	anim:SetHotSpot(191,93)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('Key_2',anim,383,525,151,0,1,1)
	local anim = CreateAnimation('data/Texture/Scenes/28_Master_Room/Zone_Main/Zoom_Nora/Key_3.png',0,0,313,101,1,0)
	anim:SetHotSpot(156,50)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('Key_3',anim,348,564,151,0,1,1)
end

function FreeData(screen)
end
-- CLEAR_ON_SAVE_END
