<screen>
	<button_resume sprite_up = "OptionsCancelUp"
			sprite_over = "OptionsCancelOver"
			sprite_down = "OptionsCancelDown"  
			message="EXIT"
			x = "-159"
			y = "262">
			<caption text_alias="MENU" font="Options"/>
	</button_resume>
	<button_ok sprite_up = "OptionsOKUp"
			sprite_over = "OptionsOKOver"
			sprite_down = "OptionsOKDown"  
			message="OK"
			x = "-210"
			y = "205">
			<caption text_alias="OK" font="Options" x="-5"/>
	</button_ok>
	<tab_options sprite_up = "InGameTabUp"
				 sprite_over="InGameTabOver"
				 sprite_down="InGameTabDown"
				 message = "OPTIONS"
				 x = "-85"
				 y = "-300">
				 <rect w="80" h="50" x="-40" y="-25"/>
				 <caption text_alias="OPTIONS_SMALL" font = "Default14" z="1"/>
	</tab_options>
	<tab_highscores sprite_up = "InGameTabUp"
				 sprite_over="InGameTabOver"
				 sprite_down="InGameTabDown"
				 message = "HIGHSCORES"
				 x = "10"
				 y = "-300"
				 z = "1">
				 <rect w="80" h="50" x="-40" y="-25"/>
				 <caption text_alias="HIGHSCORES" font = "Default14" z="1"/>
	</tab_highscores>
	
	<button_skin_previous sprite_up="CornerButtonDecreaseUp"
						  sprite_over="CornerButtonDecreaseOver"
						  sprite_down="CornerButtonDecreaseDown"
						  message = "SKIN_PREVIOUS"
						  x="-50"
						  y="105"
						  z="1">
	</button_skin_previous>
	
	<button_skin_next sprite_up="CornerButtonIncreaseUp"
						  sprite_over="CornerButtonIncreaseOver"
						  sprite_down="CornerButtonIncreaseDown"
						  message = "SKIN_NEXT"
						  x="70"
						  y="105"
						  z="1">
	</button_skin_next>
	
	<button_wallpaper_previous sprite_up="CornerButtonDecreaseUp"
						  sprite_over="CornerButtonDecreaseOver"
						  sprite_down="CornerButtonDecreaseDown"
						  message = "WALLPAPER_PREVIOUS"
						  x="-50"
						  y="10"
						  z="1">
	</button_wallpaper_previous>
	
	<button_skin_next sprite_up="CornerButtonIncreaseUp"
						  sprite_over="CornerButtonIncreaseOver"
						  sprite_down="CornerButtonIncreaseDown"
						  message = "WALLPAPER_NEXT"
						  x="70"
						  y="10"
						  z="1">
	</button_skin_next>
	
	<chalk_black sprite_up="ChalkBlackUp"
						sprite_over="ChalkBlackOver"
						sprite_down="ChalkBlackDown"
						message = "CHALK_BLACK"
						x="90"
						y="200"
						z="1">
	</chalk_black>
	
	<chalk_orange sprite_up="ChalkRedUp"
						sprite_over="ChalkRedOver"
						sprite_down="ChalkRedDown"
						message = "CHALK_RED"
						x="60"
						y="200"
						z="1">
	</chalk_orange>
	
	<chalk_pink sprite_up="ChalkPinkUp"
						sprite_over="ChalkPinkOver"
						sprite_down="ChalkPinkDown"
						message = "CHALK_PINK"
						x="30"
						y="200"
						z="1">
	</chalk_pink>
	
	<chalk_gold sprite_up="ChalkGoldUp"
						sprite_over="ChalkGoldOver"
						sprite_down="ChalkGoldDown"
						message = "CHALK_GOLD"
						x="0"
						y="200"
						z="1">
	</chalk_gold>
	
	<chalk_silver sprite_up="ChalkSilverUp"
						sprite_over="ChalkSilverOver"
						sprite_down="ChalkSilverDown"
						message = "CHALK_SILVER"
						x="-27"
						y="200"
						z="1">
	</chalk_silver>
	
	<chalk_slots sprite_up="ChalkSlotsUp"
						sprite_over="ChalkSlotsOver"
						sprite_down="ChalkSlotsDown"
						message = "CHALK_SLOTS"
						x="0"
						y="200"
						z="2">
	</chalk_slots>
	
	<sound_volume_caption text_alias="SOUND_VOLUME"
						  x="5"
						  y="-157"
						  font="Options">
	</sound_volume_caption>
	<music_volume_caption text_alias="MUSIC_VOLUME"
						  x="5"
						  y="-100"
						  font="Options">
	</music_volume_caption>
	<fullscreen_caption text_alias="FULLSCREEN"
						  alignment="0"
						  x="-200"
						  y="170"
						  font="Options">
	</fullscreen_caption>
</screen>