<?xml version="1.0" encoding="windows-1251"?>

<!-- 	Project Title:     PE
	Author:  Sulus, LTD		-->

<Volumes>
	<Sounds>
		<ClientTypes 
		Type_1="data/sounds_1"
		Type_2="data/sounds_2"
		Type_3="data/sounds_3"
		Type_4="data/sounds_4"
		Type_5="data/sounds_5"
		Type_6="data/sounds_6"
		Type_7="data/sounds_7"
		Type_8="data/sounds_8"
		Type_9="data/sounds_9"
		Type_10="data/sounds_10"
		Type_11="data/sounds_11"
		Type_12="data/sounds_12"
		Type_13="data/sounds_13"
		Type_14="data/sounds_14" />
		
		<!-- <Clients hello_str="hello_" leave_str="leave_" menu_str="menu_" status_str="status_" succeed_str="succeed_" long_succeed_str="succeedlong_" volume="0.65" /> -->
		<Clients greet_str="greet" decide_str="decide" meh_str="meh" happy_str="happy" thankful_str="thankful" lose_patience_str="lose_patience" wait_str="wait"  volume="0.65" />
		
		<!-- <Clients hello_str="hello" leave_str="leave" menu_str="menu" status_str="status" succeed_str="succeed" long_succeed_str="succeed_long" >
			<Client_1 filename="sounds/clients/Student/Student_" 							hello_num="10" leave_num="6" menu_num="5" status_num="13" succeed_num="16" long_succeed_num="3" vol="1.0" />
			<Client_2 filename="sounds/clients/Africanamerican_man/Africanamerican_man_" 	hello_num="9" leave_num="8" menu_num="14" status_num="18" succeed_num="24" long_succeed_num="3" vol="1.0" />
			<Client_3 filename="sounds/clients/Cowboy/Cowboy_" 								hello_num="13" leave_num="13" menu_num="7" status_num="12" succeed_num="24" long_succeed_num="8" vol="1.0" />
			<Client_4 filename="sounds/clients/Trucker/Trucker_" 							hello_num="13" leave_num="5" menu_num="6" status_num="16" succeed_num="22" long_succeed_num="6" vol="1.0" />
			<Client_5 filename="sounds/clients/Oldman/Oldman_" 								hello_num="3" leave_num="7" menu_num="9" status_num="9" succeed_num="12" long_succeed_num="3" vol="1.0" />
			<Client_6 filename="sounds/clients/Teenager/Teenager_" 							hello_num="12" leave_num="8" menu_num="10" status_num="12" succeed_num="27" long_succeed_num="4" vol="1.0" />
			<Client_7 filename="sounds/clients/Grandma/Grandma_" 							hello_num="6" leave_num="9" menu_num="9" status_num="13" succeed_num="19" long_succeed_num="2" vol="1.0" />
			<Client_8 filename="sounds/clients/Africanamerican_woman/Africanamerican_woman_" hello_num="12" leave_num="11" menu_num="9" status_num="18" succeed_num="21" long_succeed_num="7" vol="1.0" />
			<Client_9 filename="sounds/clients/Fairman/Fairman_" 							hello_num="8" leave_num="13" menu_num="10" status_num="21" succeed_num="25" long_succeed_num="8" vol="1.0" />
			<Client_10 filename="sounds/clients/Blonde/Blonde_" 							hello_num="7" leave_num="9" menu_num="8" status_num="8" succeed_num="15" long_succeed_num="7" vol="1.0" />
		</Clients> -->
		
		<Sfx>
			<!--  <Attract_star_add 				file="sounds/Attract_star_add" vol="1.0" />
			<Button_click 					file="sounds/button_click" vol="0.92" m="0.4" t="2" />
			<Client_buy 					file="sounds/client_buy" vol="1.0" />			
			<Client_enter 					file="sounds/client_enter" vol="1.0" />
			<Client_unhappy					file="sounds/client_unhappy" vol="1.0" />
			<FoodUpg_compl 					file="sounds/FoodUpg_compl" vol="1.0" />
			<SimpleFood_cake_compl 			file="sounds/SimpleFood_cake_compl" vol="1.0" />
			<SimpleFood_ice_compl 			file="sounds/SimpleFood_ice_compl" vol="1.0" />
			<SimpleFood_juice_compl 		file="sounds/SimpleFood_juice_compl" vol="1.0" />
			<SimpleFood_potato_compl 		file="sounds/SimpleFood_potato_compl" vol="1.0" />
			<SimpleFood_tea_compl 			file="sounds/SimpleFood_tea_compl" vol="1.0" />
			<Level_complete					file="sounds/level_complete" vol="1.0" />
			<Money_not_enough 				file="sounds/money_not_enough" vol="1.0" />
			<New_staff 						file="sounds/new_staff" vol="1.0" />
			<Quest_compl 					file="sounds/task_compl" vol="1.0" />
			<Recycle 						file="sounds/recycle" vol="1.0" />
			<Staff_select 					file="sounds/staff_select" vol="1.0" />
			<Staff_deselect 				file="sounds/staff_deselect" vol="1.0" />
			<Staff_error_put 				file="sounds/staff_error_put" vol="1.0" />
			<Staff_2_select 				file="sounds/staff_2_select" vol="1.0" />
			<Staff_2_deselect 				file="sounds/staff_2_deselect" vol="1.0" />
			<Staff_2_error_put 				file="sounds/staff_2_error_put" vol="1.0" />
			<Stove_compl 					file="sounds/stove_compl" vol="1.0" />
			<Stove_process 					file="sounds/stove_process" vol="1.0" /> -->
			
			<!-- Gui -->
			<Attract_star_add 				file="data/sounds/attract_star_add" vol="1.0" />
			<Task_compl 					file="data/sounds/task_compl" vol="1.0" />
			<Anti_smile 					file="data/sounds/anti_smile_gui" vol="1.0" />

			<!-- Game -->
			<Button_Click 					file="data/sounds/button_click" vol="1.0" m="1.0" t="1" />
			<Button_Over 					file="data/sounds/button_over" vol="1.0" m="1.0" t="1" />
			<Burger_take 					file="data/sounds/burger_get" vol="1.0" />
			<Burger_put 					file="data/sounds/burger_put" vol="1.0" />
			<SimpleFood_take 				file="data/sounds/simplefood_take" vol="1.0" />
			<SimpleFood_put 				file="data/sounds/simplefood_put" vol="1.0" />
			<Level_complete 				file="data/sounds/level_complete" vol="1.0" />
			<Level_start 					file="data/sounds/start_game" vol="1.0" m="0.0" t="3" />
			<Money_fly 						file="data/sounds/coin_fly" vol="1.0" />
			<Money_not_enough 				file="data/sounds/money_not_enough" vol="1.0" />
			<Smile 							file="data/sounds/smile" vol="1.0" />
			<Food_fly 						file="data/sounds/food_fly" vol="1.0" />
			<Upgrade1 						file="data/sounds/upgrade_1" vol="1.0" m="0.5" t="3" />
			<Upgrade2 						file="data/sounds/upgrade_2" vol="1.0" m="0.5" t="3" />
			<Upgrade3 						file="data/sounds/upgrade_3" vol="1.0" m="0.5" t="3" />
			SmilesMoney					file="data/sounds/smiles_money" vol="1.0"

			<!-- Device -->
			<FoodUpg_process				file="data/sounds/foodupg_process" vol="1.0" />
			<FoodUpg_compl 					file="data/sounds/foodupg_compl" vol="1.0" />
			<Recycle 						file="data/sounds/recycle" vol="1.0" />
			<Stove_compl 					file="data/sounds/stove_compl" vol="1.0" />
			<Stove_process 					file="data/sounds/stove_process" vol="1.0" />
			<SimpleFood_ice_process 		file="data/sounds/simplefood_ice_process" vol="1.0" />
			<SimpleFood_cake_process 		file="data/sounds/simplefood_cake_process" vol="1.0" />
			<SimpleFood_juice_process 		file="data/sounds/simplefood_juice_process" vol="1.0" />
			<SimpleFood_potato_process 		file="data/sounds/simplefood_potato_process" vol="1.0" />
			<SimpleFood_tea_process 		file="data/sounds/simplefood_tea_process" vol="1.0" />
			<SimpleFood_candyfloss_process 	file="data/sounds/simplefood_candyfloss_process" vol="1.0" />
			<SimpleFood_cocktail_process 	file="data/sounds/simplefood_cocktail_process" vol="1.0" />
			<SimpleFood_lollipop_process 	file="data/sounds/simplefood_lollipop_process" vol="1.0" />
			Table_clear 					file="data/sounds/table_clear" vol="1.0" 
			<Mini_Bonus 					file="data/sounds/mini_bonus_create" vol="1.0" />
			<SimpleFood_ice_done 			file="data/sounds/simplefood_ice_compl" vol="1.0" />
			<SimpleFood_cake_done 			file="data/sounds/simplefood_cake_compl" vol="1.0" />
			<SimpleFood_juice_done 			file="data/sounds/simplefood_juice_compl" vol="1.0" />
			<SimpleFood_potato_done 		file="data/sounds/simplefood_potato_compl" vol="1.0" />
			<SimpleFood_tea_done 			file="data/sounds/simplefood_tea_compl" vol="1.0" />
			<SimpleFood_candyfloss_done 	file="data/sounds/simplefood_candyfloss_compl" vol="1.0" />
			<SimpleFood_cocktail_done 		file="data/sounds/simplefood_cocktail_compl" vol="1.0" />
			<SimpleFood_lollipop_done 		file="data/sounds/simplefood_lollipop_compl" vol="1.0" />
			

			<!-- Bonus -->
			<Bonus_coffee 					file="data/sounds/bonus_coffee" vol="1.0" />
			<Bonus_music 					file="data/sounds/bonus_music" vol="1.0" m="0.2" t="7" />
			<Bonus_candies 					file="data/sounds/bonus_candies" vol="1.0" />

			<!-- Client -->
			<Client_buy 					file="data/sounds/client_buy" vol="1.0" />
			Client_enter 					file="data/sounds/client_enter" vol="1.0"
			<Client_unhappy 				file="data/sounds/client_unhappy" vol="1.0" />
			Client_gone_without_food 		file="data/sounds/client_gone_without_food" vol="1.0"

			<!-- Staff -->
			<New_staff 						file="data/sounds/new_staff" vol="1.0" />
			<Staff_select 					file="data/sounds/staff_select" vol="1.0" />
			<Staff_deselect 				file="data/sounds/staff_deselect" vol="1.0" />
			<Staff_error_put 				file="data/sounds/staff_error_put" vol="1.0" />
			<Staff_2_select 				file="data/sounds/staff_2_select" vol="1.0" />
			<Staff_2_deselect 				file="data/sounds/staff_2_deselect" vol="1.0" />
			<Staff_2_error_put 				file="data/sounds/staff_2_error_put" vol="1.0" />

			<!-- Map -->
			<Map_Bonus_take 				file="data/sounds/bonus_map" vol="1.0" />
			<Map_Line_up 					file="data/sounds/top20_line_up" vol="1.0" />
			<Map_Score_up 					file="data/sounds/top20_score_up" vol="1.0" />
			<Map_New_Stage 					file="data/sounds/map_new_stage" vol="1.0" />

			<!-- Statistic -->
			<Stat_Silver_cup 				file="data/sounds/silver_cup" vol="1.0" />
			<Stat_Golden_cup 				file="data/sounds/golden_cup" vol="1.0" />
			<Stat_Smile 					file="data/sounds/smile" vol="1.0" />
			<Stat_Score 					file="data/sounds/statistic_score" vol="1.0" />
	
		</Sfx>
	</Sounds>

	<Music>
		<Main_menu				MainMenu="1.0"		/>
		<Map					Map="1.0"			/>

		<Game_play_track_1		Track_1="1.0"		/>
		<Game_play_track_2		Track_2="1.0"		/>
		<Game_play_track_3		Track_3="1.0"		/>
		<Game_play_track_4		Track_4="1.0"		/>
		<Game_play_track_5		Track_5="1.0"		/>
		<Game_play_track_6		Track_6="1.0"		/>
		<Game_play_track_7		Track_7="1.0"		/>
		<Game_play_track_8		Track_8="1.0"		/>
	</Music>
</Volumes>