<?xml version="1.0" encoding="utf-8"?>
<Settings>
  <!-- This Is the Settings for the Particles. Any questions/comments: Jose A. Llausas-->
  <!-- 100 is equal to 1.0f-->

  <!-- PARTICLE_TEST -->
  <Emitter name="test"
        numParticles="200" textureName="puff.png"
        lifeMin="100"   lifeMax="500" sizeMin="100"  sizeMax="5000"
        velMinX="-10000"  velMinY="-10000"  velMinZ="-10000"
        velMaxX="10000"  velMaxY="10000"  velMaxZ="10000"
        gAmount="100" fAmount="100" growAmount="100"  
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  <!-- PARTICLE_GRENADE_TRAIL -->
  <Emitter name="PARTICLE_GRENADE_TRAIL"
        numParticles="50" textureName="DineshSpark.png"
        lifeMin="10"   lifeMax="100" sizeMin="100"  sizeMax="1000"
        velMinX="-1000"  velMinY="-1000"  velMinZ="-1000"
        velMaxX="1000"  velMaxY="1000"  velMaxZ="1000"
        gAmount="200" fAmount="100" growAmount="100"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  <!-- PARTICLE_GRENADE_EXPLODE -->
  <Emitter name="PARTICLE_GRENADE_EXPLODE"
        numParticles="100" textureName="puff.png"
        lifeMin="100"   lifeMax="200" sizeMin="1000"  sizeMax="5000"
        velMinX="-10000"  velMinY="-10000"  velMinZ="-10000"
        velMaxX="10000"  velMaxY="10000"  velMaxZ="10000"
        gAmount="100" fAmount="100" growAmount="100"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  <!-- PARTICLE_GRENADE_SMOKE -->
  <Emitter name="PARTICLE_GRENADE_SMOKE"
        numParticles="50" textureName="smoke.png"
        lifeMin="100"   lifeMax="200" sizeMin="100"  sizeMax="500"
        velMinX="-10000"  velMinY="-10000"  velMinZ="-10000"
        velMaxX="10000"  velMaxY="10000"  velMaxZ="10000"
        gAmount="100" fAmount="100" growAmount="100"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  <!-- PARTICLE_WATERFALL -->
  <Emitter name="PARTICLE_WATERFALL"
        numParticles="200" textureName="puff.png"
        lifeMin="200"   lifeMax="355" sizeMin="1000"  sizeMax="9000"
        velMinX="-700"  velMinY="500"  velMinZ="-700"
        velMaxX="2000"  velMaxY="3500"  velMaxZ="2000"
        gAmount="100" fAmount="100" growAmount="100"
        colorA="100" colorR="67" colorG="82" colorB="100"   />
  <!-- PARTICLE_BULLET -->
  <Emitter name="PARTICLE_BULLET"
        numParticles="15" textureName="DineshSpark.png"
        lifeMin="10"   lifeMax="100" sizeMin="100"  sizeMax="1000"
        velMinX="-500"  velMinY="-500"  velMinZ="-500"
        velMaxX="500"  velMaxY="500"  velMaxZ="500"
        gAmount="200" fAmount="100" growAmount="100"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  <!-- PARTICLE_BULLET_IMPACT -->
  <Emitter name="PARTICLE_BULLET_IMPACT"
        numParticles="35" textureName="smoke.png"
        lifeMin="100"   lifeMax="100" sizeMin="100"  sizeMax="1000"
        velMinX="-1000"  velMinY="-1000"  velMinZ="-1000"
        velMaxX="1000"  velMaxY="1000"  velMaxZ="1000"
        gAmount="200" fAmount="100" growAmount="100"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  
  <!-- PARTICLE_OSTRIKE_SMOKE -->
  <Emitter name="PARTICLE_OSTRIKE_SMOKE"
        numParticles="200" textureName="smoke.png"
        lifeMin="10"   lifeMax="150" sizeMin="100"  sizeMax="1000"
        velMinX="-10000"  velMinY="-10000"  velMinZ="-10000"
        velMaxX="10000"  velMaxY="10000"  velMaxZ="10000"
        gAmount="100" fAmount="100" growAmount="100"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  <!-- PARTICLE_OSTRIKE_FIRE -->
  <Emitter name="PARTICLE_OSTRIKE_FIRE"
        numParticles="200" textureName="DineshFire.png"
        lifeMin="10"   lifeMax="150" sizeMin="100"  sizeMax="1000"
        velMinX="-10000"  velMinY="-10000"  velMinZ="-10000"
        velMaxX="10000"  velMaxY="10000"  velMaxZ="10000"
        gAmount="100" fAmount="100" growAmount="100"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  <!-- PARTICLE_OSTRIKE_DEBRIS -->
  <Emitter name="PARTICLE_OSTRIKE_DEBRIS"
        numParticles="200" textureName="puff.png"
        lifeMin="10"   lifeMax="150" sizeMin="100"  sizeMax="1000"
        velMinX="-10000"  velMinY="-10000"  velMinZ="-10000"
        velMaxX="10000"  velMaxY="10000"  velMaxZ="10000"
        gAmount="100" fAmount="100" growAmount="100"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  <!-- PARTICLE_OSTRIKE_BEAM -->
  <Emitter name="PARTICLE_OSTRIKE_BEAM"
        numParticles="1000" textureName="puff.png"
        lifeMin="100"   lifeMax="200" sizeMin="2000"  sizeMax="3000"
        velMinX="-500"  velMinY="-500000"  velMinZ="-5000"
        velMaxX="500"  velMaxY="500000"  velMaxZ="5000"
        gAmount="0" fAmount="0" growAmount="0"
        colorA="100" colorR="100" colorG="100" colorB="100"   />
  
</Settings>

