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Pulse Shift Update 1.3.0

Fixes

- Fixed unlocking cheat modes after finishing game

Changed and added things

- Updated "How to Play" Gui
- Updated credits gui
- Added music to credits
- Faster default movement speed
- Increased number of imprint uses by 2.
- Added ability to speedup rotations.
  > Mouse click 	-> base rotation speed (required in many cases in game)
    Mouse click + ctrl  -> fast rotation speed (in common rotations)

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Pulse Shift Update 1.2.1

Fixes

- Imprint now works correctly
- Corrected triggering of achievements

Changed and added things

- Fixed levels in 5 and 6 chapter
- Minor material changes in 6 chapter

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Pulse Shift Update 1.2.0

Fixes

- Player now must stand where arrow points to finish level
- Improved game physics
- Some minor issues

Changed and added things

- Added new game logo
- Achievements now shows also in next level
- Added achievements descriptions
- Added new ability called Imprint
  > This ability allows player to temporary save game progress.
    Ability can by used by pressing 3 times Tab key (default)
    When player dies this ability return player to saved position.
    Number of uses depending on difficulty settings.

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Pulse Shift Update 1.1.4

Fixes

- Partially fixed bouncing issue

Changed and added things

- Added level goal and holokey markers
  > Can by shown defaulty by pressing LShift
- Added new demo levels to bonus section
  > Levels are already unlocked
- Optimized levels
  > Mostly reduced far jumps in first two chapters
- Fire platforms swapped to spikes
  > Fire particle doesn't look good while rotating the level
- Invisible platforms now have bigger collision
- Increased jump force
- Clicking on continue now automaticly run next level
- Added custom rewinding
  > Player now can choose between fixed rewinding by simply pressing button 
    or holding and releasing rewind key for the custom controlling. 

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Pulse Shift Update 1.1.2

Fixes

- Void falls with actived low gravity.

Changed and added things

- Added custom controls
- Optimized levels
- Added damage effect if the player hits the ground once is death event triggered.

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Pulse Shift Update 1.0.1

Fixes

- A lot of fixed

Changed and added things

- Added new music
- Added 3d backgrounds
- Changed gui
- Optimized levels

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Pulse Shift Update 0.9.0

Fixes

- Minor issues

Changed and added things

- Added all achievements
- Added easter eggs
- Updated music with some new tracks
- Updated gui


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Pulse Shift Update 0.4.1

Fixes

- Fixed stucking on vertical walls

Changed and added things

- Rewind also working correctly after using freezing time
- Added 6 levels from Chapter 6
- Added bonus level to Chapter 6

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Pulse Shift Update 0.4.0

Fixes

- Fixed some technical issues
  > Rewinding time while standing on disappearing platforms
  > Throwing player away 
  > Other minor issues

Changed and added things

- Added Chapter 6 theme
- Added 1 level from Chapter 6
- Added new ability called Projection
  > Binded to X key 
- Added teleport stone type
- Added new button type 
- Updated "How to play" gui
- Updated game statistics
  > Added "Projection used"
- Draining platform now also slowing down player movement
- Added Mono runtime
  > No .Net Framework is required

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Pulse Shift Update 0.3.9

Fixes

- Fixed very rare issue when rewinding time caused wrong rotations

Changed and added things

- Added 3 levels from Chapter 5
- Added bonus level to Chapter 5

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Pulse Shift Update 0.3.8

Fixes

- Fixed pressing buttons over the wall
- Fixed player velocity after using freeze time while falling

Changed and added things

- Better collision for Chapter 5
- Added 3 levels from Chapter 5
- Added cheat modes to options
  > Cheats will be unlocked after finishing all bonus levels
- Redesigned main menu 

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Pulse Shift Update 0.3.7

Fixes

- Fixed best time in bonus levels

Changed and added things

- Added Chapter 5 theme
- Added 1 level from Chapter 5
- Added new ability called Recharge
  > Binded to F key 
- Added discharged platforms
- Added new difficulty Extreme
  > Almost same as hard but only 3 rewinds are available per level
  > Collecting bonus will reset rewinds to 3
- Added ability to skip level
  > Player now can skip one level. Completing skipped level will reenable ability.
  > Skipped can by only normal levels.
- Removed old rotation controls
- Binded mouse wheel to rewind ability
- Updated "How to play" gui
- Updated game statistics
  > Added "Recharge used"
  > Added "Jumps"
  > Removed "Slow time used"
- Modified rewind effect
- Slightly midified level Pulsing Blade from Chapter 2

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Pulse Shift Update 0.3.6

Changed and added things

- Optimized theme for Chapter 1
- Updated "How to play" gui
- Game no longer plays same music as in previous level 

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Pulse Shift Update 0.3.5

Fixes

- Smoother level rotations

Changed and added things

- Changed collision model for arrow
  > Player now must stand at place where arrow points.
- Added 4 levels from Chapter 4
- Added bonuses to Chapter 4
- Added music to Chapter 4
- Redesigned theme for Chapter 4
- Added information to pause menu about collected holokeys
- Binded Tab key for disabling all active effects such as low gravity, time freezing etc.

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Pulse Shift Update 0.3.4

Fixes

- Fixed some player collision issues

Changed and added things

- Rewind ability is now also binded to R key
- Added alternative controls for rotations by using mouse buttons
- Changed tutorial due to new rotation controls
- Added sound effects
  > Steps
  > Jumping
  > Dangerous fall indicator
- Added damage effect
- Added ability icons
- Added 4 levels from Chapter 3
- Added bonus level to Chapter 3

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Pulse Shift Update 0.3.3

Fixes

- Better velocity during standing on moving platforms

Changed and added things

- Added level time into pause menu
- Added two levels from Chapter 3

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Pulse Shift Update 0.3.2

Fixes

- Fixed player velocity after rewinding time 
  > In some rare case player stop in air and fall down after rewinding
- Fixed moving of platforms 
- Fixed some "Retry" bugs

Changed and added things

- Added helper to first level
- Added void falls into statistics 
- Added post-effects in some chapters
- Better collision detection in Chapter 1
- Game now before first run of new profile ask automatically for difficulty
- Level Sharp blades from Chapter 1 is now easier
  > Modified hard jump part
- Added chapter 3 theme
- Added chapter 3 level
- Added draining platform

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Pulse Shift Update 0.3.1

Fixes

- Fixed game statistics bug
- Fixed bouncing issue while player stands on bevel platform 

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Pulse Shift Update 0.3.0

Fixes

- Fixed rare issue when rotations was locked and unable to use
- Fixed bouncing issue while player stands on bevel platform

Changed and added things

- Added music to Chapter 2
- Changed several levels in Chapter 2
- Added collectable bonuses and bonus level to Chapter 2

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Pulse Shift Update 0.2.9

Fixes 

- Fixed bouncing in most cases

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Pulse Shift Update 0.2.8

Fixes 

- Slightly changed code for rotations which causing wrong angle turn
- Fixed message window lag

Changed and added things

- Level collision boxes are replaced by falldetect algorithm
- Changed several levels in Chapter 1
- Added collectable bonuses and bonus level to Chapter 1
- Added Chapter 2 - Hypergate level
- Slightly redesigned theme for Chapter 4

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