main:
    grUnlocked: 0
    buUnlocked: 2
    grLocked: 1
    buLocked: 3
    clickRect: 4
    links: [4, 23]
    pr: 900
    totemSlots: 3
    rollbackTime: 2700
    buildingName: "building 13"
    progressOffset: [64, 67]
    effect0:
        state: STATE_BAD
        type: TYPE_FRAMES
        sprite: "~res:/Gfx/map/effects/building13"
        cooldown: 12.0
        workTime: 1.5
    
levels:
    1: 13_1
    2: 13_2
    3: 13_3