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		<State ID="3" name="joy" imgName="veg_base_315.png" path="/ResBase/veg_base_315.png" posX="0" posY="0" InTopLayer="0" type="Sprite" GroupIndex="3" index="0" />
		<State imgName="anm_obj" path="/pers/dance/data.xml" posX="45" posY="40" InTopLayer="0" type="Anim" GroupIndex="3" index="47" />
		<State imgName="cabbage" path="/Animation/Garden/grow/45/21.png" posX="45" posY="40" InTopLayer="0" type="Sprite" GroupIndex="3" index="1" />
		<State imgName="Scarecrow" path="/Animation/Scarecrow/data.xml" posX="125" posY="-4" InTopLayer="0" type="Anim" GroupIndex="3" index="18" />
		<State imgName="180" path="/Animation/Fauna/Magpie/idle/180/data.xml" posX="161" posY="-23" InTopLayer="0" type="Anim" GroupIndex="3" index="20" />
		<State ID="4" name="level" imgName="01" path="/Animation/Standart/01/data.xml" posX="-11" posY="53" InTopLayer="0" type="Anim" ActiveBy="AlwaysTop" GroupIndex="4" index="40" />
		<Profit Vegetables="1" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge* 0" type="bridge" connectToShift="15,47" iconPoint="74,-26" tickPoint="74,33" libType="Bridge* 0">
		<State ID="0" name="notBuilded" imgName="01_bridge_180_bottom.png" path="/obstacles/01_bridge_180_bottom.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="26" InTopLayer="0" />
		<State imgName="01_bridge_180_start.png" path="/Obstacles/01_bridge_180_start.png" posX="0" posY="0" type="Sprite" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="4" posY="5" type="Sprite" GroupIndex="0" index="18" InTopLayer="0" />
		<State ID="1" name="building" imgName="01_bridge_180_start.png" path="/Obstacles/01_bridge_180_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="10" WorkTimeRand="0" NextState="2" index="2" InTopLayer="0" />
		<State imgName="01_bridge_180_bottom.png" path="/obstacles/01_bridge_180_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="1" index="27" InTopLayer="0" />
		<State imgName="build_bridge 0" path="/animation/worker/hammer_0.xml" posX="-53" posY="-30" type="Anim" GroupIndex="1" index="1" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="32" posY="47" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="builded" imgName="top" path="/Obstacles/01_bridge_180_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/01_bridge_180_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="47" type="PartSys" GroupIndex="2" index="5" InTopLayer="0" />
		<Pay Log="3" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge* 45" type="bridge" iconPoint="101,-13" libType="Bridge* 45">
		<State ID="0" name="notBuilded" imgName="01_bridge_225_start.png" path="/Obstacles/01_bridge_225_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="7" posY="15" type="Sprite" GroupIndex="0" index="14" InTopLayer="0" />
		<State ID="1" name="building" imgName="01_bridge_225_start.png" path="/Obstacles/01_bridge_225_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="10" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 45" path="/animation/worker/hammer_45.xml" posX="-15" posY="-52" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="54" posY="38" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="builded" imgName="top" path="/Obstacles/01_bridge_225_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/01_bridge_225_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="47" type="PartSys" GroupIndex="2" index="5" InTopLayer="0" />
		<Pay Log="3" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge* 90" type="bridge" iconPoint="66,-61" tickPoint="63,45" libType="Bridge* 90">
		<State ID="0" name="notBuilded" imgName="01_bridge_90_start.png" path="/Obstacles/01_bridge_90_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="2" posY="45" type="Sprite" GroupIndex="0" index="9" InTopLayer="0" />
		<State ID="1" name="working" imgName="01_bridge_90_start.png" path="/Obstacles/01_bridge_90_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="10" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 90" path="/animation/worker/hammer_90.xml" posX="6" posY="-65" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="60" posY="30" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="builded" imgName="01_bridge_90.png" path="/Obstacles/01_bridge_90.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="47" type="PartSys" GroupIndex="2" index="4" InTopLayer="0" />
		<Pay Log="3" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge* 135" type="bridge" iconPoint="46,-34" libType="Bridge* 135">
		<State ID="0" name="notBuilded" imgName="01_bridge_315_start.png" path="/Obstacles/01_bridge_315_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="10" posY="15" type="Sprite" GroupIndex="0" index="10" InTopLayer="0" />
		<State ID="1" name="building" imgName="01_bridge_315_start.png" path="/Obstacles/01_bridge_315_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="10" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 135" path="/animation/worker/hammer_135.xml" posX="77" posY="-57" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="108" posY="31" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="builded" imgName="top" path="/Obstacles/01_bridge_315_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/01_bridge_315_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="47" type="PartSys" GroupIndex="2" index="5" InTopLayer="0" />
		<Pay Log="3" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge* 180" type="bridge" connectToShift="142,44" iconPoint="70,-16" tickPoint="74,26" libType="Bridge* 180">
		<State ID="0" name="notBuilded" imgName="01_bridge_180_start.png" path="/obstacles/01_bridge_180_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="31" InTopLayer="0" />
		<State imgName="01_bridge_180_bottom.png" path="/obstacles/01_bridge_180_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="0" index="32" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="3" posY="7" type="Sprite" GroupIndex="0" index="18" InTopLayer="0" />
		<State ID="1" name="building" imgName="01_bridge_180_start.png" path="/Obstacles/01_bridge_180_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="10" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="01_bridge_180_bottom.png" path="/obstacles/01_bridge_180_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="1" index="26" InTopLayer="0" />
		<State imgName="build_bridge 180" path="/animation/worker/hammer_180.xml" posX="83" posY="-32" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="116" posY="44" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="builded" imgName="top" path="/Obstacles/01_bridge_180_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/01_bridge_180_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="47" type="PartSys" GroupIndex="2" index="5" InTopLayer="0" />
		<Pay Log="3" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge* 225" type="bridge" iconPoint="101,-13" libType="Bridge* 225">
		<State ID="0" name="notBuilded" imgName="01_bridge_225_start.png" path="/Obstacles/01_bridge_225_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="13" posY="17" type="Sprite" GroupIndex="0" index="10" InTopLayer="0" />
		<State ID="1" name="building" imgName="01_bridge_225_start.png" path="/Obstacles/01_bridge_225_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="10" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 225" path="/animation/worker/hammer_225.xml" posX="61" posY="7" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="102" posY="60" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="builded" imgName="top" path="/Obstacles/01_bridge_225_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/01_bridge_225_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="47" type="PartSys" GroupIndex="2" index="5" InTopLayer="0" />
		<Pay Log="3" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge* 270" type="bridge" connectToShift="65,103" iconPoint="64,-25" tickPoint="63,45" libType="Bridge* 270">
		<State ID="0" name="notBuilded" imgName="01_bridge_90_start.png" path="/Obstacles/01_bridge_90_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="-10" posY="22" type="Sprite" GroupIndex="0" index="11" InTopLayer="0" />
		<State ID="1" name="working" imgName="01_bridge_90_start.png" path="/Obstacles/01_bridge_90_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="10" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 270" path="/animation/worker/hammer_270.xml" posX="6" posY="34" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="62" posY="73" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="builded" imgName="01_bridge_90.png" path="/Obstacles/01_bridge_90.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="01_bridge_90_empty.png" path="/Obstacles/01_bridge_90_empty.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="18" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="47" type="PartSys" GroupIndex="2" index="4" InTopLayer="0" />
		<Pay Log="3" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge* 315" type="bridge" iconPoint="101,-13" libType="Bridge* 315">
		<State ID="0" name="notBuilded" imgName="01_bridge_315_start.png" path="/Obstacles/01_bridge_315_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="9" posY="17" type="Sprite" GroupIndex="0" index="10" InTopLayer="0" />
		<State ID="1" name="building" imgName="01_bridge_315_start.png" path="/Obstacles/01_bridge_315_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="10" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 315" path="/animation/worker/hammer_315.xml" posX="-21" posY="9" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="57" posY="57" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="builded" imgName="top" path="/Obstacles/01_bridge_315_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/01_bridge_315_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="47" type="PartSys" GroupIndex="2" index="5" InTopLayer="0" />
		<Pay Log="3" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge** 0" type="bridge" iconPoint="71,-27" tickPoint="74,33" libType="Bridge** 0">
		<State ID="0" name="notBuilded" imgName="02_bridge_180_start.png" path="/Obstacles/02_bridge_180_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="12" posY="18" type="Sprite" GroupIndex="0" index="11" InTopLayer="0" />
		<State ID="1" name="building" imgName="02_bridge_180_start.png" path="/Obstacles/02_bridge_180_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="13" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge" path="/animation/worker/hammer_0.xml" posX="-52" posY="-31" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="32" posY="47" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="normal" imgName="top" path="/Obstacles/02_bridge_180_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/02_bridge_180_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<Pay Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge** 45" type="bridge" iconPoint="97.2,-20.8" libType="Bridge** 45">
		<State ID="0" name="notBuilded" imgName="02_bridge_225_start.png" path="/Obstacles/02_bridge_225_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="11" posY="18" type="Sprite" GroupIndex="0" index="9" InTopLayer="0" />
		<State ID="1" name="building" imgName="build_bridge 45" path="/animation/worker/hammer_45.xml" posX="-24" posY="-58" WorkTime="13" ActiveBy="PersInto" WorkTimeRand="0" NextState="2" type="Anim" GroupIndex="1" index="1" InTopLayer="0" />
		<State imgName="02_bridge_225_start.png" path="/Obstacles/02_bridge_225_start.png" posX="0" posY="0" type="Sprite" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="54" posY="38" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="normal" imgName="top" path="/Obstacles/02_bridge_225_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/02_bridge_225_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="38" type="PartSys" GroupIndex="2" index="28" InTopLayer="0" />
		<Pay Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge** 90" type="bridge" iconPoint="52,-61" tickPoint="51,40" libType="Bridge** 90">
		<State ID="0" name="notBuilded" imgName="02_bridge_90_start.png" path="/Obstacles/02_bridge_90_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="-7" posY="25" type="Sprite" GroupIndex="0" index="8" InTopLayer="0" />
		<State ID="1" name="building" imgName="02_bridge_90_start.png" path="/Obstacles/02_bridge_90_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="13" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 90" path="/animation/worker/hammer_90.xml" posX="-2" posY="-72" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="60" posY="30" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="normal" imgName="02_bridge_90.png" path="/Obstacles/02_bridge_90.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="51" posY="44" type="PartSys" GroupIndex="2" index="14" InTopLayer="0" />
		<Pay Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge** 135" type="bridge" iconPoint="58.2,-53.4" tickPoint="71,36" libType="Bridge** 135">
		<State ID="0" name="notBuilded" imgName="02_bridge_315_start.png" path="/Obstacles/02_bridge_315_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="11" posY="14" type="Sprite" GroupIndex="0" index="10" InTopLayer="0" />
		<State ID="1" name="building" imgName="02_bridge_315_start.png" path="/Obstacles/02_bridge_315_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="13" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 135" path="/animation/worker/hammer_135.xml" posX="55" posY="-60" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="108" posY="31" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="normal" imgName="top" path="/Obstacles/02_bridge_315_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/02_bridge_315_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="69" posY="36" type="PartSys" GroupIndex="2" index="17" InTopLayer="0" />
		<Pay Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge** 180" type="bridge" iconPoint="71,-27" tickPoint="74,33" libType="Bridge** 180">
		<State ID="0" name="notBuilded" imgName="02_bridge_180_start.png" path="/Obstacles/02_bridge_180_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="12" posY="18" type="Sprite" GroupIndex="0" index="11" InTopLayer="0" />
		<State ID="1" name="building" imgName="02_bridge_180_start.png" path="/Obstacles/02_bridge_180_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="13" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge" path="/animation/worker/hammer_180.xml" posX="79" posY="-31" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="116" posY="44" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="normal" imgName="top" path="/Obstacles/02_bridge_180_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/02_bridge_180_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<Pay Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge** 225" type="bridge" iconPoint="97,-20" libType="Bridge** 225">
		<State ID="0" name="notBuilded" imgName="02_bridge_225_start.png" path="/Obstacles/02_bridge_225_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="11" posY="18" type="Sprite" GroupIndex="0" index="9" InTopLayer="0" />
		<State ID="1" name="building" imgName="02_bridge_225_start.png" path="/Obstacles/02_bridge_225_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="13" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 45" path="/animation/worker/hammer_225.xml" posX="59" posY="-2" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="102" posY="60" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="normal" imgName="top" path="/Obstacles/02_bridge_225_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/02_bridge_225_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="73" posY="38" type="PartSys" GroupIndex="2" index="28" InTopLayer="0" />
		<Pay Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge** 270" type="bridge" tickPoint="51,39" libType="Bridge** 270">
		<State ID="0" name="notBuilded" imgName="02_bridge_90_start.png" path="/Obstacles/02_bridge_90_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="-7" posY="25" type="Sprite" GroupIndex="0" index="8" InTopLayer="0" />
		<State ID="1" name="building" imgName="02_bridge_90_start.png" path="/Obstacles/02_bridge_90_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="13" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 90" path="/animation/worker/hammer_270.xml" posX="-7" posY="20" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="62" posY="73" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="normal" imgName="02_bridge_90.png" path="/Obstacles/02_bridge_90.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<Pay Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge** 315" type="bridge" libType="Bridge** 315">
		<State ID="0" name="notBuilded" imgName="02_bridge_315_start.png" path="/Obstacles/02_bridge_315_start.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_M.png" posX="12" posY="14" type="Sprite" GroupIndex="0" index="9" InTopLayer="0" />
		<State ID="1" name="building" imgName="02_bridge_315_start.png" path="/Obstacles/02_bridge_315_start.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="13" WorkTimeRand="0" NextState="2" index="1" InTopLayer="0" />
		<State imgName="build_bridge 315" path="/animation/worker/hammer_315.xml" posX="-34" posY="2" type="Anim" GroupIndex="1" index="2" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="57" posY="57" InTopLayer="0" type="PartSys" GroupIndex="1" index="99" />
		<State ID="2" name="normal" imgName="top" path="/Obstacles/02_bridge_315_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="3" InTopLayer="0" />
		<State imgName="bottom" path="/Obstacles/02_bridge_315_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="4" InTopLayer="0" />
		<Pay Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge3 hRL" type="bridge" connectToShift="161,45" iconPoint="77,-34" libType="Bridge3 hRL">
		<State ID="0" name="not_builded" imgName="b3h_not_bld.png" path="/Obstacles/b3h_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="27" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="6" posY="8" type="Sprite" GroupIndex="0" index="60" InTopLayer="0" />
		<State ID="1" name="building" imgName="b3h_not_bld.png" path="/Obstacles/b3h_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="15" WorkTimeRand="0" NextState="2" index="39" InTopLayer="0" />
		<State imgName="bld_obj horizont RL" path="/animation/worker/hammer_180.xml" posX="104" posY="-26" type="Anim" GroupIndex="1" index="53" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="132" posY="41" InTopLayer="0" type="PartSys" GroupIndex="1" index="55" />
		<State ID="2" name="builded" imgName="b3h_top.png" path="/Obstacles/b3h_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="50" InTopLayer="0" />
		<State imgName="b3h_bottom.png" path="/Obstacles/b3h_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="51" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="77" posY="34" type="PartSys" GroupIndex="2" index="52" InTopLayer="0" />
		<Pay Stone="1" Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge3 hLR" type="bridge" iconPoint="77,-34" libType="Bridge3 hLR">
		<State ID="0" name="not_builded" imgName="b3h_not_bld.png" path="/Obstacles/b3h_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="27" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="6" posY="8" type="Sprite" GroupIndex="0" index="60" InTopLayer="0" />
		<State ID="1" name="building" imgName="b3h_not_bld.png" path="/Obstacles/b3h_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="15" WorkTimeRand="0" NextState="2" index="39" InTopLayer="0" />
		<State imgName="bld_obj horizont LR" path="/animation/worker/hammer_0.xml" posX="-64" posY="-26" type="Anim" GroupIndex="1" index="53" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="22" posY="41" type="PartSys" GroupIndex="1" index="55" InTopLayer="0" />
		<State ID="2" name="builded" imgName="b3h_top.png" path="/Obstacles/b3h_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="50" InTopLayer="0" />
		<State imgName="b3h_bottom.png" path="/Obstacles/b3h_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="51" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="77" posY="34" type="PartSys" GroupIndex="2" index="52" InTopLayer="0" />
		<Pay Stone="1" Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge3 vTB" type="bridge" iconPoint="64,-64" libType="Bridge3 vTB">
		<State ID="0" name="not_builded" imgName="b3v_not_bld.png" path="/Obstacles/b3v_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="27" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="-6" posY="19" type="Sprite" GroupIndex="0" index="60" InTopLayer="0" />
		<State ID="1" name="building" imgName="b3v_not_bld.png" path="/Obstacles/b3v_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="15" WorkTimeRand="0" NextState="2" index="39" InTopLayer="0" />
		<State imgName="bld_obj vertical TB" path="/animation/worker/hammer_90.xml" posX="8" posY="-78" type="Anim" GroupIndex="1" index="53" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="64" posY="9" type="PartSys" GroupIndex="1" index="55" InTopLayer="0" />
		<State ID="2" name="builded" imgName="b3v.png" path="/Obstacles/b3v.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="50" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="64" posY="43" type="PartSys" GroupIndex="2" index="52" InTopLayer="0" />
		<Pay Stone="1" Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge3 vBT" type="bridge" connectToShift="64,96" iconPoint="64,-34" libType="Bridge3 vBT">
		<State ID="0" name="not_builded" imgName="b3v_not_bld.png" path="/Obstacles/b3v_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="27" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="-6" posY="19" type="Sprite" GroupIndex="0" index="60" InTopLayer="0" />
		<State ID="1" name="building" imgName="b3v_not_bld.png" path="/Obstacles/b3v_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="15" WorkTimeRand="0" NextState="2" index="39" InTopLayer="0" />
		<State imgName="bld_obj vertical BT" path="/animation/worker/hammer_270.xml" posX="4" posY="24" type="Anim" GroupIndex="1" index="53" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="64" posY="72" type="PartSys" GroupIndex="1" index="55" InTopLayer="0" />
		<State ID="2" name="builded" imgName="b3v.png" path="/Obstacles/b3v.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="50" InTopLayer="0" />
		<State imgName="bridge_empty.png" path="/Obstacles/bridge_empty.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="69" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="64" posY="43" type="PartSys" GroupIndex="2" index="52" InTopLayer="0" />
		<Pay Stone="1" Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge3 dLBT" type="bridge" connectToShift="133,83" iconPoint="84,-34" libType="Bridge3 dLBT">
		<State ID="0" name="not_builded" imgName="b3dl_not_bld.png" path="/Obstacles/b3dl_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="27" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="15" posY="15" type="Sprite" GroupIndex="0" index="60" InTopLayer="0" />
		<State ID="1" name="building" imgName="b3dl_not_bld.png" path="/Obstacles/b3dl_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="15" WorkTimeRand="0" NextState="2" index="39" InTopLayer="0" />
		<State imgName="bld_obj diagonal LBT" path="/animation/worker/hammer_225.xml" posX="75" posY="10" type="Anim" GroupIndex="1" index="53" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="114" posY="63" type="PartSys" GroupIndex="1" index="55" InTopLayer="0" />
		<State ID="2" name="builded" imgName="b3dl_top.png" path="/Obstacles/b3dl_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="50" InTopLayer="0" />
		<State imgName="b3dl_bottom.png" path="/Obstacles/b3dl_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="68" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="84" posY="43" type="PartSys" GroupIndex="2" index="52" InTopLayer="0" />
		<Pay Stone="1" Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge3 dLTB" type="bridge" iconPoint="84,-34" libType="Bridge3 dLTB">
		<State ID="0" name="not_builded" imgName="b3dl_not_bld.png" path="/Obstacles/b3dl_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="27" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="15" posY="15" type="Sprite" GroupIndex="0" index="60" InTopLayer="0" />
		<State ID="1" name="building" imgName="b3dl_not_bld.png" path="/Obstacles/b3dl_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="15" WorkTimeRand="0" NextState="2" index="39" InTopLayer="0" />
		<State imgName="bld_obj diagonal LTB" path="/animation/worker/hammer_45.xml" posX="4" posY="-34" type="Anim" GroupIndex="1" index="53" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="84" posY="43" type="PartSys" GroupIndex="1" index="55" InTopLayer="0" />
		<State ID="2" name="builded" imgName="b3dl_top.png" path="/Obstacles/b3dl_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="50" InTopLayer="0" />
		<State imgName="b3dl_bottom.png" path="/Obstacles/b3dl_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="68" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="84" posY="43" type="PartSys" GroupIndex="2" index="52" InTopLayer="0" />
		<Pay Stone="1" Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge3 dRBT" type="bridge" iconPoint="87,-34" libType="Bridge3 dRBT">
		<State ID="0" name="not_builded" imgName="b3dr_not_bld.png" path="/Obstacles/b3dr_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="27" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="15" posY="15" type="Sprite" GroupIndex="0" index="60" InTopLayer="0" />
		<State ID="1" name="building" imgName="b3dr_not_bld.png" path="/Obstacles/b3dr_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="15" WorkTimeRand="0" NextState="2" index="39" InTopLayer="0" />
		<State imgName="bld_obj diagonal RBT" path="/animation/worker/hammer_315.xml" posX="-23" posY="12" type="Anim" GroupIndex="1" index="53" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="53" posY="68" type="PartSys" GroupIndex="1" index="55" InTopLayer="0" />
		<State ID="2" name="builded" imgName="b3dr_top.png" path="/Obstacles/b3dr_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="50" InTopLayer="0" />
		<State imgName="b3dr_bottom.png" path="/Obstacles/b3dr_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="68" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="87" posY="45" type="PartSys" GroupIndex="2" index="52" InTopLayer="0" />
		<Pay Stone="1" Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Bridge3 dRTB" type="bridge" connectToShift="117,34" iconPoint="87,-34" libType="Bridge3 dRTB">
		<State ID="0" name="not_builded" imgName="b3dr_not_bld.png" path="/Obstacles/b3dr_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="27" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_Q.png" posX="15" posY="15" type="Sprite" GroupIndex="0" index="60" InTopLayer="0" />
		<State ID="1" name="building" imgName="b3dr_not_bld.png" path="/Obstacles/b3dr_not_bld.png" posX="0" posY="0" type="Sprite" ActiveBy="PersInto" GroupIndex="1" WorkTime="15" WorkTimeRand="0" NextState="2" index="39" InTopLayer="0" />
		<State imgName="bld_obj diagonal RTB" path="/animation/worker/hammer_135.xml" posX="61" posY="-41" type="Anim" GroupIndex="1" index="53" InTopLayer="0" />
		<State imgName="building_bridge.pyro" path="/particles/building_bridge.pyro" posX="105" posY="40" type="PartSys" GroupIndex="1" index="55" InTopLayer="0" />
		<State ID="2" name="builded" imgName="b3dr_top.png" path="/Obstacles/b3dr_top.png" posX="0" posY="0" type="Sprite" GroupIndex="2" SoundFile="Constructed" index="50" InTopLayer="0" />
		<State imgName="b3dr_bottom.png" path="/Obstacles/b3dr_bottom.png" posX="0" posY="0" type="Sprite" GroupIndex="2" index="68" InTopLayer="0" />
		<State imgName="salute_building.pyro" path="/Particles/salute_building.pyro" posX="87" posY="45" type="PartSys" GroupIndex="2" index="52" InTopLayer="0" />
		<Pay Stone="1" Board="2" />
		<Workers Man="1" />
	</Object>
	<Object name="Rock* 135" type="obstacle" connectToShift="57,35" iconPoint="29,-40" tickPoint="27,37" libType="Rock* 135">
		<State ID="0" name="normal" imgName="01.png" path="/Animation/Obstacles/StonesEp1/lvl1/working/01.png" posX="0" posY="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" InTopLayer="0" />
		<State imgName="selector" path="/selectors/ok_S.png" posX="-8" posY="23" type="Sprite" GroupIndex="0" index="1" InTopLayer="0" />
		<State ID="1" name="working" imgName="working" path="/Animation/Obstacles/StonesEp1/lvl1/working/data.xml" posX="0" posY="0" type="Anim" ActiveBy="PersInto" GroupIndex="1" WorkTime="8" WorkTimeRand="0" NextState="2" index="2" InTopLayer="0" />
		<State imgName="rem_rocks 135" path="/animation/worker/pickaxe_135.xml" posX="0" posY="-44" type="Anim" GroupIndex="1" index="3" InTopLayer="0" />
		<State ID="2" name="empty" imgName="salute_obsRemoved.pyro" path="/Particles/salute_obsRemoved.pyro" posX="46" posY="31" type="PartSys" GroupIndex="2" SoundFile="Rocks done" index="4" InTopLayer="0" />
		<State imgName="dust" path="/Animation/Obstacles/Common/dust/data.xml" posX="-30" posY="-21" type="Anim" GroupIndex="2" index="5" InTopLayer="0" />
		<Workers Man="1" />
	</Object>
	<Object name="Rock* 180" type="obstacle" connectToShift="72,56" iconPoint="29,-40" tickPoint="27,37" libType="Rock* 180">
		<State ID="0" name="normal" imgName="01.png" path="/Animation/Obstacles/StonesEp1/lvl1/working/01.png" posX="0" posY="0" InTopLayer="0" type="Sprite" ActiveBy="Start" GroupIndex="0" index="0" />
		<State imgName="01.mask" path="/Animation/Obstacles/StonesEp1/lvl1/working/01.mask" posX="0" posY="0" InTopLayer="0" type="Mask" GroupIndex="0" index="10" />
		<State imgName="ok_S.mask" path="/selectors/ok_S.mask" posX="-9" posY="26" InTopLayer="0" type="Mask" GroupIndex="0" index="20" />
		<State imgName="selector" path="/selectors/ok_S.png" posX="-9" posY="26" InTopLayer="0" type="Sprite" GroupIndex="0" index="1" />
		<State ID="1" name="working" imgName="working" path="/Animation/Obstacles/StonesEp1/lvl1/working/data.xml" posX="0" posY="0" InTopLayer="0" type="Anim" ActiveBy="PersInto" GroupIndex="1" WorkTime="8" WorkTimeRand="0" NextState="2" index="2" />
		<State imgName="rem_rocks 180" path="/animation/worker/pickaxe_180.xml" posX="15" posY="-17" InTopLayer="0" type="Anim" GroupIndex="1" index="3" />
		<State ID="2" name="empty" imgName="salute_obsRemoved.pyro" path="/Particles/salute_obsRemoved.pyro" posX="46" posY="31" InTopLayer="0" type="PartSys" GroupIndex="2" SoundFile="Rocks done" index="4" />
		<State imgName="dust" path="/Animation/Obstacles/Common/dust/data.xml" posX="-30" posY="-21" InTopLayer="0" type="Anim" GroupIndex="2" index="5" />
		<Workers Man="1" />
	</Object>
	<Object name="Rock* 225" type="obstacle" connectToShift="57,73" iconPoint="29,-40" tickPoint="27,37" libType="Rock* 225">
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		<Workers Woman="1" />
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		<Workers Man="1" />
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