Cube Reference

## Cubes

There are several different types of Cubes within the game, but only six (6) of these Cube types can be fired on the board. Some Cubes can be one or more of the following six colors: Red, Blue, Green, Yellow, Orange, Purple. Cube visual appearances will vary depending on the selected Cube design, but Cube behavior remains the same.

# Standard Cube

The Standard Cube is the most prominent Cube within the game. When fired on the board, it can push a target non-Stone Cube back one square and take the target's original position. If the target Cube does not have a grid space behind it, the Standard Cube will simply come to rest in front of the target Cube.

When sitting on the board Standard Cubes can crack when dropped and can be pushed.

- Colors: One of six colors
- Can be fired on board? Yes
- Can reside on board? Yes. You will encounter these Cubes most frequently in levels.
- Base points for removal: 30
- Special behavior: Pushes target non-Stone Cubes one square, if the target Cube has a grid space behind it. Can crack when dropped and can be pushed.

# Star Cube

The Star Cube behaves like a Standard Cube except that it cannot be fired on the board, will not crack, and is worth more points when removed. Star Cubes are typically placed strategically in Arcade levels to increase the difficulty in obtaining a higher score. In Puzzle levels all Star Cubes must be removed to complete levels.

- Colors: One of six colors
- Can be fired on board? No
- Can reside on board? Yes
- Base points for removal: 700
- Special behavior: Worth many more points than Standard Cubes. Is the objective for Puzzle and Morph-Fun Puzzle Game Modes.

# Dual Cube

The Dual Cube is a two-color Standard Cube. The Dual Cube behaves identically to the Standard Cube except that it much be matched twice (both colors) in chains to remove the Cube completely from the board.

- Colors: Two of six colors
- Can be fired on board? Yes
- Can reside on board? Yes
- Base points for removal: 60 points if matched in 2 chains. 30 points if destroyed by a Bomb Cube or Laser.
- Special behavior: If only one color is matched in a chain, the Dual Cube turns into a Standard Cube of the remaining color.

# Wedge Cube

The Wedge Cube can be fired on the board to lift non-Stone Cubes into columns. When fired on the board, the Wedge can wedge underneath a target non-Stone Cube and then change to a Standard Cube of the same color.

If the Wedge Cube hits a Stone Cube or a Cube column of maximum height (three Cubes high), the Wedge Cube simply comes to rest in front of the target and changes to a Standard Cube.

- Colors: One of six colors
- Can be fired on board? Yes
- Can reside on board? Yes, but it changes to a Standard Cube at rest.
- Base points for removal: 30
- Special behavior: If the target non-Stone Cube is part of a column less than 3 Cubes high, the Wedge slides under the target Cube.

# Osmosis Cube

Similar to the Wedge Cube, the Osmosis Cube can be fired on the board to lift non-Stone Cubes into columns. However, unlike the Wedge Cube, the Osmosis Cube is:
1) Absorbed into the target Cube,
2) Changes the target Cube's color to that of the Osmosis Cube,
3) Exits the target Cube to rest on top of the target Cube. Both Cubes are now the same color and remain as separate, stacked Cubes.

If the Osmosis Cube hits a Cube column of maximum height (three Cubes high), the Osmosis Cube simply comes to rest in front of the target and changes to a Standard Cube.

- Colors: One of six colors
- Can be fired on board? Yes
- Can reside on board? Yes, but it changes to a Standard Cube at rest.
- Base points for removal: 30
- Special behavior: If the target Cube is part of a column less than 3 Cubes high, the Osmosis Cube changes the target Cube's color and ends up on top of the target Cube. If absorbed into a Cracked Cube, the Osmosis Cube converts the Cracked Cube into a Standard Cube.

# Cracked Cube

A Standard Cube on the board will crack to become a Cracked Cube when one of the following occurs:
1) The Standard Cube falls from the top of a three Cube (maximum-height) column to the board base without being removed from the board.
2) The Standard Cube falls from the middle of a maximum-height column to the board base without it and the Cube above it being removed from the board.

Any Standard Cube fired at a Cracked Cube will crush the Cracked Cube and continue unimpeded by the Cracked Cube. If not hit by a Standard Cube, a Cracked Cube can be matched as part of a chain. If absorbed into a Cracked Cube, the Osmosis Cube converts Cracked Cube into a Standard Cube.

- Colors: One of six colors
- Can be fired on board? No
- Can reside on board? Yes
- Base points for removal: 30
- Special behavior: Disintegrates when hit by a Standard Cube. Can be converted back to a Standard Cube by an Osmosis Cube.

# Stone Cube

The Stone Cube creates barriers in a level layout because they cannot be pushed. Stone Cubes can be destroyed by the Bomb Cube and Laser. If stacked, Stone Cubes do not fall when Cubes are removed below them. Stone Cubes will be blown upward/outward if above a Bomb blast area.

- Can be fired on board? No
- Can reside on board? Yes
- Base points for removal: 30
- Special behavior: Can be removed only by the Bomb Cube and Laser.

# Laser

The Laser itself is not launched but fires a laser pulse that destroys one target Cube (any type), which is especially useful for removing blocking Stone Cubes.

- Can be fired on board? Yes, but it only emits a laser pulse and is not actually shot on to the board.
- Can reside on board? No
- Base points for removal: Determined by the Cube removed, if any.
- Special behavior: Removes one Cube of any type from the board.

# Bomb Cube

The Bomb Cube sucks into a target Cube of any type and destroys all bottom-layer Cubes adjacent to the detonation point (destroys up to eight Cubes). All Cubes above the blast area are blown upwards and sometimes outwards to land in random open spaces on the game board.

- Can be fired on board? Yes
- Can reside on board? No
- Base points for removal: Determined by the Cube removed, if any.
- Special behavior: Can destroy all Cubes.

# Ghost Cube

(Morph-Fun Modes only) The Ghost Cube teleports to random open spaces on the board to add a unique twist to the game. When not teleporting, the Ghost Cube behaves like a Standard Cube.

- Colors: One of six colors
- Can be fired on board? No
- Can reside on board? Yes
- Base points for removal: 500
- Special behavior: Moves around randomly on the board in Morph-Fun Arcade and Morph-Fun Puzzle