<cubislevel
	version="1.0"
	seed="0"
	time="120"
	cubestogo="17"
	starcubestogo="17"
	intro-text="A CUBE will crack if it falls 2 levels or|if it falls with another cube on top of it.| |CRACKED CUBES will crumble away|when hit but can help to make a CHAIN."
>
	<description>
	</description>
	<initialcubes>
		<cube type="star" color="2" index="000" />
		<cube type="fractured" color="2" index="030" />
		<cube type="star" color="3" index="032" />
		<cube type="fractured" color="3" index="012" />
		<cube type="star" color="5" index="004" />
		<cube type="fractured" color="5" index="034" />
		<cube type="fractured" color="4" index="016" />
		<cube type="normal" color="4" index="036" />
		<cube type="normal" color="0" index="104" />
		<cube type="star" color="0" index="204" />
	</initialcubes>
	<cubequeue>
		<random>
			<cube type="normal" color="0" index="100" />
			<cube type="normal" color="1" index="100" />
			<cube type="normal" color="2" index="100" />
			<cube type="normal" color="3" index="100" />
			<cube type="normal" color="4" index="100" />
			<cube type="normal" color="5" index="100" />
		</random>
		<fixed>
			<cube type="normal" color="2" index="0" />
			<cube type="normal" color="3" index="1" />
			<cube type="normal" color="5" index="2" />
			<cube type="normal" color="4" index="3" />
			<cube type="normal" color="2" index="4" />
			<cube type="normal" color="5" index="5" />
			<cube type="normal" color="0" index="6" />
			<cube type="normal" color="0" index="7" />
			<cube type="normal" color="0" index="8" />
		</fixed>
	</cubequeue>
</cubislevel>
