<initdata id="0">
    <value id="0">Journalistic Stories</value>
	<value id="1">3</value>
	<value id="2">user</value>
	<value id="3">Player</value>
</initdata>
<level id="0">
	<value id="0">Check all marked places on location</value>	
	
	<value id="39">Plane</value>
	<value id="40">Scissors</value>
	<value id="41">Shell</value>
	<value id="42">Light bulb</value>
	<value id="43">Cup</value>
	<value id="44">Broom</value>
	<value id="45">Sandwich</value>
	<value id="46">Can</value>
	<value id="47">GPS</value>
	<value id="48">Notebook</value>	
	<value id="49">Camera</value>	
	<value id="50">Keys</value>
	<value id="51">Digit 3</value>
	<value id="52">Digit 2</value>
	<value id="53">Digit 1</value>
	<value id="100">Case</value>
	
    <value id="198">First I need to find the case.</value> 
    <value id="199">Location clear.</value> 
	<value id="200">First I need to find the case.</value>
	<value id="201">I haven't finished here yet.</value>
	<value id="202">This won't help me to open the door.</value>
	<value id="203">The door is locked.</value>
	<value id="204">Now, as I have everything, the time is ripe to visit James and tell him about my new task.</value>
	<value id="205">I can look through the hidden items' outlines, using the camera. To do this, you should click on the item's title in the notebook.</value>
	<value id="206">Let's try to find the bulb, using the camera. To do this, you should click on the item's title in the notebook.</value>	
	<value id="207">Now let's try using the hint.</value>
	<value id="208">I need to find the camera.</value>
	<value id="209">Now let's find all the other items from the list.</value>
	<value id="210">The closer the cursor is to the item, the brighter is his outline. Let's find the light bulb in the office, using this knowledge.</value>
	<value id="211">Take the keys from the inventory.</value>
	<value id="212">Use the key on the door.</value>
	<value id="213">I can keep the necessary things for my investigation in the case.</value>
	<value id="214">I should put the keys there, I think.</value>
	
	<value id="249">""</value> 
    <value id="250">Hello!</value> 
    <value id="251">Hi, Michael. This is commissioner Watson!</value> 
	<value id="252">Good day, commissioner.</value>
	<value id="253">I've got an interesting story for you. I'm in the Queen Mary cabaret right now. And there's a body of local actress Gloria, lying on the floor - right in front of me.</value>	
    <value id="254">I'm all attention.</value> 
	<value id="255">Police department has already closed the case, pretending that Gloria committed a suicide. But it's not that simple, I feel it in my bones! Come here as soon as you can, and look at this with your own eyes.</value>
	<value id="256">I'll be there soon!</value>	
	
	<value id="5000">Skip</value>	

	
</level>
<level id="1">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">The cigar is the main evidence. Find it among the trash.</value>
	<value id="2">Enter the code to the safe, using the switch buttons. Look around carefully to find the necessary combination.</value>
	<value id="3">Move 2 matches in such way that the trash ended up in the newly formed 'shovel'.</value>
	<value id="4">Pouring out the sand, receive the 7kg-sack with 5kg of the sand. To fill up the sack or pour everything out, move the sack to the sand heap.</value>
	<value id="5">Repeat the melody by pressing the white piano buttons.</value>
	

	<value id="39">Letter</value>
	<value id="40">Glass</value>
	<value id="41">Note</value>	
	<value id="42">Gloves</value>
	<value id="43">Pills</value>
	<value id="44">Photo</value>
	<value id="45">Cigar</value>
	<value id="46">Bracelet</value>
	<value id="47">Ash</value>
	
	
	<value id="48">Spider</value>
	<value id="49">Bat</value>
	<value id="50">Candy</value>	
	<value id="51">Butterfly</value>
	<value id="52">Apple</value>
	<value id="53">Bell</value>
	
	<value id="54">Zodiac</value>
	<value id="55">Brush</value>
	<value id="56">Alarm clock</value>	
	<value id="57">Moneybox</value>


	<value id="80">Entertainer's text</value>
	<value id="81">Hat</value>
	<value id="82">Sack 4 kg</value>	
	<value id="83">Sack 7 kg</value>
	<value id="84">Sack 5 kg</value>
	<value id="85">Brush</value>
	<value id="86">Oil-dipped brush</value>
	<value id="87">Gloria's text</value>
	

	<value id="70">Rope</value>
	<value id="71">Banana</value>
	<value id="72">Sparrow</value>
	<value id="73">Mouse</value>
	<value id="74">Bottle</value>	
	<value id="75">Light bulb</value>
	<value id="76">Bucket</value>
	
	
	<value id="77">Spider</value>	
	<value id="78">Heart</value>
	<value id="79">Hose</value>
	<value id="88">Light bulb</value>
	<value id="89">Mop</value>
	<value id="90">Spring</value>
	<value id="91">Clout</value>

		<value id="117">Pike-pole</value>	

	<value id="102">Dice</value>	
	
	
    <value id="197">Some sought-for items may be hidden behind the curtain. I need to find a way to move it aside.</value> 
    <value id="198">I need to look it all over.</value> 
    <value id="199">Location clear.</value> 
	<value id="200">I wonder what it is all about. It will be necessary to pay a visit to the director.</value>
	<value id="201">Gloria didn't even drink a single pill. This sweeps away the version, that she died by the medicine overdose.</value>
	<value id="202">There're fingerprints on the glass. I should examine them in my lab.</value>
	<value id="203">I must take the note to the lab to examine it carefully.</value>
	<value id="204">Gloria's gloves. I should examine them in my lab.</value>
	<value id="205">I can't use it here.</value>
	<value id="206">The curtain is too heavy.</value>
	<value id="207">There's an oil in the lantern.</value>	
	<value id="208">The switch is rusted-on.</value>
	<value id="209">I need two sacks.</value>
	<value id="210">I need to examine Gloria's text closely. I should take it to the lab.</value>
	<value id="211">There's a bit of an ash in the ashtray. I should take it to the lab for analysis.</value>
	<value id="212">I should check whose cigar is this. I should take it to the lab.</value>
	<value id="213">There's an engraving "from Robert" on Gloria's bracelet. I should inquire about this person.</value>
	<value id="214">I did some mistakes. Let's try again.</value>
	
	
	<value id="249">""</value> 
   	 <value id="250">Finally! I started to think, you won't come.</value> 
   	 <value id="251">I couldn't let you down. Now tell me what you've got.</value> 
	<value id="252">Gloria Witkinson, a young actress. She applied for a job in Queen Mary only several months ago, but managed to become the star at short notice. I don't think she had a reason to make away with her life, Michael.</value>
	<value id="253">It seems like your command doesn't agree with you</value>
	<value id="254">Our command always turns a blind eye to the intricate cases and forces us to do the paperwork. Go tackle this problem! I hope you'll exhume something.</value>

   	 <value id="261">Hi Michael! What's new?</value> 
   	 <value id="262">Commissioner  Watson called me a moment ago. He said something about the mysterious suicide of cabaret Queen Mary' actress Gloria Witkinson. Did you hear anything about her?</value> 
	<value id="263">She's a young actress. Why are you asking? Wanna delve in this case? What are you going to start with?</value>
	<value id="264">First of all, I should examine the crime scene, and then we'll see.</value>
	<value id="5000">Skip</value>
</level>
<level id="2">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Use the burner and reagents to test the water for poisons. Move the liquid on test into the test tube. When you manage to get the correct temperature-reagents combination, the water will color red. </value>
	<value id="2">Use the microscope to examine the stains on Gloria's gloves.</value>
	<value id="3">Compare the handwriting of the text of the song with the one of the suicide note. To do this, click on both notes.</value>
	<value id="4">You should move the curtain.</value>	
	<value id="40">Glass</value>
	<value id="41">Note</value>	
	<value id="42">Gloves</value>
	
    <value id="198">I've found several pieces of evidence. Now I should carefully examine them in my lab.</value>
    <value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">Gloria didn't write the suicide note.</value>
	<value id="202">Gloria's gloves have no vestige of ash or tobacco.</value>
	<value id="203">The water in the Gloria's glass was poisoned with cyanide.</value>

	<value id="205">I can't use it here.</value>
	<value id="206">Burner</value>
	<value id="207">Microscope</value>	
	<value id="208">Magnifying glass</value>	

	<value id="214">Text written with the left hand.</value>
	<value id="215">Text written with the right hand.</value>	
	<value id="216">A spot of powder</value>	
	<value id="217">A spot of wine</value>	
	<value id="218">A spot of lipstick</value>	
	<value id="219">A spot of oil</value>	
	<value id="220">A spot of cake</value>	
	<value id="221">I have to clean the flask.</value>	
	<value id="222">I've already done this.</value>	
	
	<value id="249">""</value> 	
    <value id="250">Hi, James.</value> 
    <value id="251">Hi, Michael. How's your investigation going? Are there any suspects?</value> 
	<value id="252">All the clues speak for the murder. I'm interested in cabaret's director. Gloria recently discovered something about him, that he'd prefer to keep undivulged.</value>
	<value id="5000">Skip</value>
</level>
<level id="3">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Find the pairs of caskets with the similar keys. Click on the casket to open it.</value>
	<value id="2">Rotate the cylinders in such a way that 2 pieces of the photo shape in the whole one.</value>
	<value id="3">Find the key for each key-hole. Then turn the key according to the figure next to the key-hole.</value>
	<value id="4">Click on the dice to see how many fields you can pass with a figure. All the possible paths will be highlighted. Your purpose is to reach the field with coordinates 7;7.</value>
	<value id="5">Find the gramophone needle among things in the drawer. It may come handy in your investigation.</value>
	<value id="6">Find the pairs of lists with the similar pieces of the note. Click on the list to turn it.</value>
	<value id="7">Assemble the electric circuit, connecting the entry point with the exit point. Look to it that there were no breaks and open contacts in the circuit.</value>
	
	
	<value id="40">Record</value>
	<value id="41">Pipe</value>
	<value id="42">Photo of the manager</value>
	<value id="43">Pizza</value>
	<value id="44">Key 1</value>
	<value id="45">Key 2</value>
	<value id="46">Key 3</value>
	<value id="47">Key 4</value>
	<value id="48">Letter</value>
	
	<value id="49">Hat</value>
	<value id="50">Horse</value>
	<value id="51">Web</value>
	<value id="52">Photo-frame</value>
	<value id="53">Tea</value>
	<value id="54">Lemon</value>
	<value id="55">Star</value>
	<value id="56">Fire extinguisher</value>
	<value id="57">Hookah</value>
	<value id="58">Glasses</value>
	
	<value id="60">File</value>
	<value id="61">Cigar case</value> 	
	<value id="62">Chair</value>	
	<value id="63">Tier lever</value>
	
	<value id="64">Walking stick</value>
	<value id="65">Martini</value>
	<value id="66">Fish</value>
	<value id="67">Magnet</value>
	<value id="68">Cherries</value>
	<value id="69">Snake</value>
	<value id="70">Nuts</value>
	<value id="71">Skittle</value>
	<value id="72">Glass</value>
	<value id="73">Mascot</value>
	<value id="74">Extension piece</value>
	
	
	<value id="80">Translation</value>
	<value id="81">Gramophone needle</value>
	<value id="82">Key</value>
	<value id="83">Sugar</value>
	<value id="84">Page</value>
	<value id="85">Gramophone handle</value>
	

	<value id="92">Cake</value>
	<value id="93">Tongs</value>
	<value id="94">Goblet</value>
	<value id="95">Plate</value>
	<value id="96">Cherry tree</value>
	<value id="97">Broom</value>
	<value id="98">Heart</value>
	<value id="99">Flask</value>
	<value id="100">Headphones</value>			


	<value id="86">Bulb</value>
	<value id="87">Gloves</value>
	<value id="102">Fan</value>
	<value id="103">Record</value>	
	<value id="104">Brooch</value>
	<value id="105">Comb</value>
	<value id="106">Face-powder</value>
	<value id="107">Card</value>
	<value id="108">Necklace</value>
	<value id="109">Perfume</value>		
	<value id="110">Brush</value>
	<value id="111">Money-box</value>
	<value id="112">Candy</value>	
	<value id="113">Blade</value>		
	<value id="114">Lipstick</value>	
	<value id="115">Apple</value>	
<value id="117">Pike-pole</value>	
	<value id="116">Banana</value>

	<value id="118">Nut</value>
	<value id="119">Drum</value>
	<value id="120">Bolt</value>
	<value id="121">Spade</value>
	<value id="122">Spider</value>
	<value id="123">Mouse</value>		
	<value id="124">Wine</value>
	<value id="125">Rose</value>
	<value id="126">Bucket</value>	
	<value id="127">Mop</value>
	<value id="128">Wire</value>
	<value id="129">Duster</value>	
	
	<value id="101">Dice</value><!--, suitcase, -->	
	
    <value id="195">I must check everything here.</value> 
	<value id="196">It's too dark in here.</value>
    <value id="197">I have to find a bulb.</value>
    <value id="198">I must go and see the cabaret manager. What's on his mind, I wonder.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The closet is locked.</value>
	<value id="202">There are some fingerprints on the pipe. I must check them in the laboratory.</value>
	<value id="203">The door is locked.</value>
	<value id="204">A dice game table.</value>
	<value id="205">I don't need this right now.</value>
	<value id="206">The electrical room is too high.</value>
	<value id="207">Fine. Now I can reach it.</value>
	<value id="208">The electrical room is locked.</value>
	<value id="209">You have to enable the power.</value>
	<value id="210">It's dark. But I can see the door in the right part of the room.</value>	
	<value id="211">The socket's empty. It's seems I've seen several lamps in Gloria's dressing-room.</value>		
	<value id="212">It's locked.</value>		
	<value id="213">Some things are missing.</value>	
	<value id="214">I could use it to translate the letter, but some pages are missing, I'm afraid.</value>	
	<value id="215">I need to clip the pages together.</value>		
	<value id="216">No I can get down to the translation.</value>	
	<value id="217">I could try and take one of the bulbs out, but they are very hot.</value>	
	<value id="218">I'll be careful, I swear. Don't worry, not a soul will  learn about our secret love. Cathy.</value>	
	<value id="219">I need more tools.</value>	
	<value id="220">There's a family crest on the cigar case. I should take it to my laboratory and examine it careful.</value>	
	<value id="221">Fine. The electric power is enabled. Now I should go back to the private room.</value>
	<value id="222">Lamp is in the socket.</value>
	<value id="223">Now, when I have a bulb, I can adjust an electricity in a private room.</value>
	<value id="5000">Skip</value>
</level>
<level id="4">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Compare the fingerprints on the door handle with the ones on the glass with poison. Use the brush and powder to specify the fingerprints. To move the dactylogram into the comparison window, click on it.</value>
	<value id="2">Compare the ash from Gloria's dressing room with the one from the cabaret manager's cigar and with the cigarette ash from the case with a family crest on. To do this, move the object-plates with the ash under the microscope by turns.</value>
	<value id="3">Find out who the crest on the cigar case belongs to. Find the parts of the crest.</value>

	<value id="41">Pipe</value>
	<value id="42">Cigar</value>
	<value id="43">Cigar case</value>
	<value id="44">Ash</value>
	<value id="45">Glass</value>
	
	<value id="198">I've found several pieces of evidence. Now I should carefully examine them in my lab.</value>
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The manager's fingerprints are not identical with the ones found on the crime scene. Obviously, the manager is not guilty.</value>
	<value id="202">The samples of the ash from the crime scene and the ash from the cigar case with the crest are identical.</value>
	<value id="203">The crest on the cigar case belongs to the Nelsons, an ancient family.</value>

	<value id="205">I can't use it here.</value>
	<value id="206">Burner</value>
	<value id="207">Microscope</value>	
	<value id="211">Fingerprint powder</value>	
	<value id="212">Lighter</value>	
	<value id="213">The book contains symbols of different families.</value>	
	<value id="214">I need something to compare it to.</value>	
	
	<value id="208">Gloria didn't write the suicide note.</value>
	<value id="209">Gloria's gloves have no vestige of ash or tobacco.</value>
	<value id="210">The water in the Gloria's glass was poisoned with cyanide.</value>	
	<value id="217">The ash from the crime scene.</value>
	
	<value id="218">Let's compare it with the second sample.</value>
	<value id="219">The samples differs</value>	
	<value id="5000">Skip</value>
</level>
<level id="5">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">You should take a photo of the bird.</value>
	<value id="2">Find Frank Chezaro's card in the waste-paper bin. It may help your investigation.</value>
	<value id="3">Put the scraps of the newspaper together to learn a piece of important information. Left-click on the torn parts to turn them over and hold the left mouse-button to drag them.</value>
	<value id="4">Load the film into the camera and use photo-paper together with color filters. Scroll the film and press the "print" button on the device to make photos.</value>
	<value id="5">Put some water into the bath and add the reagents. Use the photo to develop them.</value>
	<value id="6">There is a full 3-liter jar and two empty jars, a 2-liter one and a liter one. Pour the water from the 3-liter jar into the empty jars so that there was a liter of water in each jar.</value>
	<value id="7">Find a bag with reagents in the waste-paper bin. They may help in your investigation.</value>
	<value id="8">Attach the red and the blue wires to the wire clamps according to their colour. Set the transformer, pour in some gasoline and turn the elements so that the parts of the railway line joined together.</value>
	<value id="9">Arrange articles of the furniture and fill in the game field leaving no gaps.</value>
	<value id="10">Now I have to develop the film and make photos.</value>
	<value id="11">Turn the elements so that the parts of the railway line joined together.</value>
	
	
	<value id="40">Camera lens</value>
	<value id="41">Flash</value>
	<value id="42">Big Key</value>
	<value id="43">Goblet</value>
	<value id="44">Small Key</value>
	<value id="45">Film</value>
	<value id="46">Visiting card</value>
	<value id="47">Newspaper</value> 
	
	<value id="48">Color filter</value>
	<value id="49">Extension cord</value>
	<value id="50">Photo-paper</value>
	<value id="51">Undeveloped film</value>
	<value id="52">Photos</value>
	<value id="53">Jar</value>
	<value id="54">Reagents</value>		
	
	<value id="55">Blue wire</value>
	<value id="56">Red wire</value>
	<value id="57">Gasoline</value>
	<value id="58">Railway line parts</value>
	<value id="59">Transformer</value>
	<value id="60">Photo</value>
	
	<value id="61">Lily</value>
	<value id="62">Magnifying glass</value>
	<value id="63">Glasses</value>
	<value id="64">Cap</value>
	<value id="65">Star</value>
	<value id="66">Knife</value>
	<value id="67">Milk</value>
	<value id="68">Bulb</value>
	
	<value id="74">Apple</value>
	<value id="75">Spider</value>		
	<value id="76">Adhesive tape</value>
	<value id="77">Umbrella</value>
	<value id="78">Bow</value>
	<value id="79">Screw-driver</value>
	<value id="80">Scissors</value>
	<value id="81">Dog</value>	

	
	<value id="89">Gas-mask</value>		
	<value id="90">Rope</value>
	<value id="91">Plane</value>		
	<value id="92">Skis</value>
	<value id="93">Rake</value>
	<value id="94">Skateboard</value>
	<value id="95">Bee</value>
	<value id="96">Mushroom</value>
	<value id="97">Rubik's cube</value>	

	
    <value id="196">I must know what the film caught.</value>
    <value id="197">Perhaps I'll be able to find something among all this trash that will help me strike on the truth.</value> 
	<value id="198">I have to find out why Robert has disappeared.</value>
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">Some things are missing.</value>
	<value id="202">The casket is closed.</value>
	<value id="203">I can clearly see some fingerprints on the cube. I must check them in the lab.</value>
	<value id="204">It's locked.</value>
	<value id="205">A photo printer.</value>
	<value id="206">A photo development bath.</value>
	<value id="207">The lamp's got a very short wire.</value>
	<value id="208">Problem solving. Frank Chezaro. I wonder what this man has to do with Robert.</value>
	<value id="209">The day and time of the ceremony coincide with the crime time. This means Robert is not guilty.</value>
	<value id="210">In the photos Robert and Gloria look like an ideal couple.</value>	
	<value id="211">Looks like Robert had some enemies. I'll take the photo with me and examine it closer.</value>	
	<value id="212">First, you need to turn the light on.</value>	
	<value id="213">I haven't got the necessary tools.</value>	

	<value id="214">Something is missing here.</value>	
	<value id="215">I've already printed this frame.</value>	
	
	<value id="216">I need a special liquid to develop photos.</value>	
	<value id="217">Images won't develop in plain water.</value>	
	<value id="218">The developing bath is ready.</value>	
	
	<value id="219">To print photos, you have to place color filter, film and photopaper.</value>	
	<value id="220">You have to print two photos.</value>
	<value id="221">I do not need to print this frame.</value>		
	
    <value id="250">I think the only Nelson who could spend time in the cabaret is their son Robert. I have to make sure and find out what he did on the crime scene. I must visit the family in Parkinton Road immediately.</value> 
    <value id="251">Good afternoon!</value> 
	<value id="252">How do you do? I'm Michael Jenninks from the City Life.</value>
	<value id="253">Maria Nelson. Can I help you?</value>
	<value id="254">I'm carrying on a journalistic investigation of the murder of a cabaret actress Gloria. And it seems that your son is involved in it.</value>
    <value id="255">It's been two weeks already since Robert disappeared. But before that he had been constantly receiving threatening phone-calls. Oh this is all because of that.</value> 
	<value id="256">Are you talking about Gloria?</value>
	<value id="257">Yes, exactly.</value>
	<value id="258">May I look around your house, please? Perhaps, I can find something that will cast light upon your son's disappearance.</value>	
	<value id="5000">Skip</value>
</level>
<level id="6">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Compare the fingerprints on the cube with the ones on the glass with poison. Use the brush and powder to specify the fingerprints. To move the dactylogram into the comparison window, click on it.</value>
	<value id="2">Find what is similar between the cigar from the crime scene and the cigar of Gloria's man in the photo.</value>
	<value id="3">Compare the ash from Gloria's dressing room with the ash of the burnt photo.</value>
	
	<value id="41">Cube</value>
	<value id="42">Robert's Photo</value>
	<value id="43">Gloria with Chezaro</value>
	<value id="44">Ash</value>
	<value id="45">Glass</value>
	<value id="46">Cigar</value>

	<value id="83">I need something to compare it to.</value>		
	
	
	<value id="198">I've found several pieces of evidence. Now I should carefully examine them in my lab.</value>
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The fingerprints differ. So Robert is out of the murder.</value>
	<value id="202">The cigar that burnt a hole in Robert's photo is of the same make as the one I found on the crime scene.</value>
	<value id="203">Close examination makes us see that the cigar from the crime scene and the one the man in the photo has are of the same make.</value>


	<value id="205">I can't use it here.</value>
	<value id="206">Burner</value>
	<value id="207">Microscope</value>		
	<value id="211">Fingerprint powder</value>	
	<value id="212">Lighter</value>	
	<value id="213">The book contains symbols of different families.</value>	
	
	<value id="208">Gloria didn't write the suicide note.</value>
	<value id="209">Gloria's gloves have no vestige of ash or tobacco.</value>
	<value id="210">The water in the Gloria's glass was poisoned with cyanide.</value>
	<value id="214">The manager's fingerprints are not identical with the ones found on the crime scene. Obviously, the manager is not guilty.</value>
	<value id="215">The samples of the ash from the crime scene and the ash from the cigar case with the crest are identical.</value>
	<value id="216">The crest on the cigar case belongs to the Nelsons, an ancient family.</value>
	<value id="217">The ash from the crime scene.</value>
	<value id="218">Magnifying glass</value>
	
	<value id="219">Trademarks are identical.</value>
	<value id="220">There is an ash on the photo. I have to compare it with the ash from the crime scene.</value>
	<value id="221">Let's compare with the second sample.</value>
	<value id="222">Samples are identical.</value>	
	
    <value id="250">Hello</value> 
    <value id="251">Michael, how's your investigation going?</value> 
	<value id="252">James, the case turned out to be more interesting than I thought at first. The actress had an affair with two men at the same time, Robert Nelson, the rich boy and Frank Chezaro, a well-known gangster. No evidence shows that Robert could be the murderer. But as for Chezaro I wouldn't be that sure.</value>
	<value id="253">You may be right here. But please be cautious. Frank Chezaro is a dangerous man. </value>		
	<value id="5000">Skip</value>
</level>
<level id="7">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Pour some whiskey into the machine and insert a blank key. Figure out the code and press the lever. The correct numbers will be highlighted. If you've failed, try another code and press the lever once again. Repeat your actions till the success.</value>
	<value id="2">It's necessary to put the torn letter together. Drag the parts to the space in the field and click to turn them over.</value>
	<value id="3">Use the scattered elements to make up a black square. You may have to invert some parts.</value>
	<value id="4">Set the gears in such way that they all could go round.</value>
	<value id="5">Mouse over the target and shoot. You have to hit 3 crosses.</value>
	<value id="6">Arrange the balls on the middle shelf according to their numbers. You can put only one ball onto the upper shelf and the lower one. You can place the balls either in increasing or decreasing order on the rest of the shelves.</value>
	<value id="7">Insert a blank key and press the lever.</value>
	<value id="8">There is the secret passage in the closet.</value>
	
	<value id="40">Mould 1</value>
	<value id="41">Mould 2</value>
	<value id="42">Whiskey</value>
	<value id="43">Lever</value>
	<value id="44">Lock-pick key 1</value>
	<value id="45">Lock-pick key2</value>
	<value id="46">Blank key 1</value>
	
	<value id="47">Lever</value>
	<value id="48">Magazine</value>
	<value id="49">Barrel</value>
	<value id="50">Club</value>
	<value id="51">Lock-pick key</value>
	<value id="52">Tickets</value>
	<value id="53">Billiard cue</value>
	<value id="54">Gun</value>
	<value id="55">Blank key 2</value>
	<value id="56">Letter</value>
	
	<value id="61">Belt</value>
	<value id="62">Comb</value>
	<value id="63">Knuckle-duster</value>
	<value id="64">Gun</value>
	<value id="65">Jar</value>
	<value id="66">Toothbrush</value>
	<value id="67">Lighter</value>
	<value id="68">Watch</value> 
	

	
	<value id="77">Salt cellar</value>
	<value id="78">Lemon</value>
	<value id="79">Kerchief</value>
	<value id="80">Pepper</value>
	<value id="81">Glass</value>	
	<value id="82">Grapes</value>
	<value id="83">Tin-opener</value>		
	<value id="84">Slingshot</value>
	<value id="85">Lighter</value>

	
	<value id="89">Cup</value>		
	<value id="90">Cigarette end</value>
	<value id="91">Beetle</value>		
	<value id="92">Snake</value>
	<value id="93">Cheese</value>
	<value id="94">Plate</value>
	<value id="95">Ice</value>
	<value id="96">Corkscrew</value>
	<value id="97">Pliers</value>	
	<value id="98">Roulette</value>
	<value id="99">Banknote</value>		
	<value id="100">Flowers</value>
	<value id="101">Spider</value>
	<value id="102">Triangle</value>	
	<value id="103">Tommy gun</value>	
	<value id="104">Chain</value>	
	
    <value id="196">I have to unlock and move the roller blind.</value>
    <value id="197">Looks like our friend was fond of playing balls.</value> 
	<value id="198">I have to check everything very carefully. Perhaps the evidences I've found here will make things clear.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The machine makes lock-pick keys.</value>
	<value id="202">The machine needs loading.</value>
	<value id="203">It's got no handle.</value>
	<value id="204">The drawer is locked.</value>
	<value id="205">There's a lock on the roller blind.</value>
	<value id="206">I need a weapon.</value>
	<value id="207">Looks like we've got a new suspect.</value>
	<value id="208">To judge from the dates on the tickets, Frank was in Chicago when the murder happened.</value>
	<value id="209">The closet is locked. I'm sure there must be something that opens it.</value>
	<value id="210">I have to mend the device first.</value>
	<value id="211">To Frank from Don Toliery. 14.05.90 Chicago. The date coincides with the day of the murder. I also can some fingerprints on the gun. I need to check them in the laboratory.</value>	
	<value id="212">First I have to remove the lock from the roller blind.</value>
	<value id="213">I can see some fingerprints on the billiard cue. I need to check them in the laboratory.</value>
	<value id="214">Obviously some special mechanism opens the closet.</value>
	<value id="5000">Skip</value>
</level>
<level id="8">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Compare Chezaro's fingerprints on the cue with the ones on the glass with poison. Use the brush and powder to specify the fingerprints. To move the dactylogram into the comparison window, click on it. </value>
	
	<value id="45">Glass</value>
	<value id="46">Gun</value>
	
	<value id="83">I need something to compare it to.</value>


	<value id="198">I've found several pieces of evidence. Now I should carefully examine them in my lab.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">Chezaro's fingerprints and the prints on the glass are not identical.</value>

	<value id="205">I can't use it here.</value>
	<value id="206">Burner</value>
	<value id="207">Microscope</value>		
	<value id="211">Fingerprint powder</value>	
	<value id="212">Lighter</value>	
	<value id="213">The book contains symbols of different families.</value>	
	
	<value id="208">Gloria didn't write the suicide note.</value>
	<value id="209">Gloria's gloves have no vestige of ash or tobacco.</value>
	<value id="210">The water in the Gloria's glass was poisoned with cyanide.</value>
	<value id="214">The manager's fingerprints are not identical with the ones found on the crime scene. Obviously, the manager is not guilty.</value>
	<value id="215">The samples of the ash from the crime scene and the ash from the cigar case with the crest are identical.</value>
	<value id="216">The crest on the cigar case belongs to the Nelsons, an ancient family.</value>
	<value id="217">The ash from the crime scene</value>
	<value id="218">Magnifying glass</value>
	<value id="219">The fingerprints differ. So Robert is out of the murder.</value>
	<value id="220">The cigar that burnt a hole in Robert's photo is of the same make as the one I found on the crime scene.</value>
	<value id="221">Close examination makes us see that the cigar from the crime scene and the one the man in the photo has are of the same make.</value>
	
	
<value id="5000">Skip</value>	
    <value id="250">Frank Chezaro is not guilty. That's a fact. Who's the murderer then? Can it be the person who Gloria took the most important things in the life from? I have to check Stephanie.</value> 	
</level>
<level id="9">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Take the needle and the thread and connect all the holes by clicking on them. Look to it that the connecting threads don't intersect.</value>
	<value id="2">Turn the light on. While holding the brush and powder, move the cursor over the note till you'll be able to read the whole text.</value>
	
	<value id="40">Lipstick</value>
	<value id="41">Powder</value>
	<value id="42">Brush</value>
	<value id="43">Needle</value>
	<value id="44">Thread</value>
	<value id="45">Booklet</value>

	<value id="46">Pen-sharpener</value>
	<value id="47">Lilac</value>
	<value id="48">Chocolate</value>	
	<value id="49">Horse</value>	
	<value id="50">Olives</value>
	<value id="51">Tea-bag</value>
	<value id="52">Tape-measure</value>
	<value id="53">Clock</value>
	<value id="54">Peach</value>
	
	<value id="55">Fan</value>	
	<value id="56">Shawl</value>	
	<value id="57">Card</value>		
	<value id="58">Rose</value>	
	
	<value id="198">I hope I can find something interesting here.</value>
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">I haven't got the necessary tools yet.</value>
	<value id="202">There are some fingerprints on the lipstick. I must check them in the laboratory.</value>
	<value id="203">Dear manager of the Black Rose cabaret, thank you for your offer. I'll gladly accept it and will work for you with pleasure. Stephanie.</value>
	<value id="204">The Black Rose Lincoln str. 59</value>
	<value id="205"></value>
	<value id="206"></value>
	<value id="207"></value>
	<value id="208"></value>
	<value id="209"></value>
	<value id="210"></value>	
<value id="5000">Skip</value>	
</level>
<level id="10">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Enable the switches in such a sequence that the rainbow is formed.</value>

	<value id="40">Time-table</value>
	<value id="41">Handle</value>
	<value id="42">Bulb</value>
	<value id="43">Sponge</value>
	<value id="44">Wet sponge</value>
	
	<value id="45">Bell</value>
	<value id="46">Cherries</value>
	<value id="47">Card</value>
	<value id="48">Hand</value>	
	<value id="49">Lemon</value>	
	<value id="50">Cup</value>
	<value id="51">Hat</value>
	<value id="52">Glasses</value>
	<value id="53">Skittle</value>
	<value id="54">Fish bone</value>
	<value id="55">Spoon</value>	
	<value id="56">Hose</value>	
	<value id="57">Dove</value>	
	
	

	<value id="198">I can learn more about Stephanie if I check her working place.</value>
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">There's no bulb in the searchlight.</value>
	<value id="202">First, you have to disable the power.</value>
	<value id="203">It's covered with mud and the light can't come through.</value>
	<value id="204">The lever's missing from the contact-breaker.</value>
	<value id="205">I have to arrange the switches on the board in the correct order.</value>
	<value id="206">I have to enable the power.</value>
	<value id="207">Bucket with water</value>
	<value id="208">There isn't enough light on the time-table.</value>
	<value id="209">Before doing this, I should disable the electricity.</value>
	<value id="210">To begin with, I have to mend the contact-breaker.</value>	
<value id="5000">Skip</value>	
</level>
<level id="11">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Compare Stephanie's fingerprints from her lipstick with the ones on the glass with poison. Use the brush and powder to specify the fingerprints. To move the dactylogram into the comparison window, click on it.</value>
	
	<value id="45">Glass</value>
	<value id="46">Lipstick</value>
	<value id="83">I need something to compare it to.</value>


	<value id="198">I've found several pieces of evidence. Now I should carefully examine them in my lab.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The fingerprints differ. Obviously, Stephanie didn't kill her rival.</value>
	
	<value id="205">I can't use it here.</value>
	<value id="206">Burner</value>
	<value id="207">Microscope</value>		
	<value id="211">Fingerprint powder</value>	
	<value id="212">Lighter</value>	
	<value id="213">The book contains symbols of different families.</value>	
	
	<value id="208">Gloria didn't write the suicide note.</value>
	<value id="209">Gloria's gloves have no vestige of ash or tobacco.</value>
	<value id="210">The water in the Gloria's glass was poisoned with cyanide.</value>
	<value id="214">The manager's fingerprints are not identical with the ones found on the crime scene. Obviously, the manager is not guilty.</value>
	<value id="215">The samples of the ash from the crime scene and the ash from the cigar case with the crest are identical.</value>
	<value id="216">The crest on the cigar case belongs to the Nelsons, an ancient family.</value>
	<value id="217">The ash from the crime scene.</value>
	<value id="218">Magnifying glass</value>
	<value id="219">The fingerprints differ. So Robert is out of the murder.</value>
	<value id="220">The cigar that burnt a hole in Robert's photo is of the same make as the one I found on the crime scene.</value>
	<value id="221">Close examination makes us see that the cigar from the crime scene and the one the man in the photo has are of the same make.</value>
	<value id="222">Chezaro's fingerprints and the prints on the glass are not identical.</value>


    <value id="250">Stephanie has a watertight alibi. That evening she was performing on the stage in The Black Rose, so she couldn't kill Gloria. Who could then? I'm stuck. I think I must go back to the cabaret and look around more carefully. I may have overlooked something.</value> 		
	<value id="5000">Skip</value>
</level>
<level id="12">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Assemble the electric circuit, connecting the entry point with the exit point. Look to it that there were no breaks and open contacts in the circuit.</value>
	
	<value id="42">Photo</value>

	<value id="43">Candy</value>
	<value id="44">Photo 1</value>
	<value id="45">Brooch</value>
	<value id="46">Apple</value>
	<value id="47">Bell</value>
	<value id="49">Zodiac</value>	
	<value id="50">Necklace</value>
	<value id="51">Perfume</value>
	<value id="52">Photo 2</value>
	<value id="53">Photo 3</value>
	<value id="54">Photo 4</value>
	<value id="55">Photo 5</value>	
	<value id="56">Money-box</value>	
	<value id="57">Photo 6</value>		
	<value id="58">Fan</value>	
	
	
	<value id="198">Some old things of Stephanie may be left here. If I find them, I may understand the situation better.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">I must take a good look at the number plate of the motorbike. I think I'll go to the laboratory.</value>
	<value id="202"></value>
	<value id="203"></value>
	<value id="204"></value>
	<value id="205"></value>
	<value id="206"></value>
	<value id="207"></value>
	<value id="208"></value>
	<value id="209"></value>
	<value id="210"></value>		
	<value id="5000">Skip</value>
</level>
<level id="13">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Identify the number plate of the motorbike in the photo.</value>

	<value id="45">Motorbike number</value>
	<value id="83">I need something to compare it to.</value>

	
	<value id="198">I've found several pieces of evidence. Now I should carefully examine them in my lab.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">I've got the number plate of the motorbike. What is left is to find out who the owner is. I've got to phone James.</value>
	<value id="205">I can't use it here.</value>
	<value id="206">Burner</value>
	<value id="207">Microscope</value>		
	<value id="211">Magnifying glass</value>	
	<value id="212">Lighter</value>	
	<value id="213">The book contains symbols of different families.</value>	
	
	<value id="208">Gloria didn't write the suicide note.</value>
	<value id="209">Gloria's gloves have no vestige of ash or tobacco.</value>
	<value id="210">The water in the Gloria's glass was poisoned with cyanide.</value>
	<value id="214">The manager's fingerprints are not identical with the ones found on the crime scene. Obviously, the manager is not guilty.</value>
	<value id="215">The samples of the ash from the crime scene and the ash from the cigar case with the crest are identical.</value>
	<value id="216">The crest on the cigar case belongs to the Nelsons, an ancient family.</value>
	<value id="217">The ash from the crime scene.</value>
	<value id="218">Magnifying glass</value>
	<value id="219">The fingerprints differ. So Robert is out of the murder.</value>
	<value id="220">The cigar that burnt a hole in Robert's photo is of the same make as the one I found on the crime scene.</value>
	<value id="221">Close examination makes us see that the cigar from the crime scene and the one the man in the photo has are of the same make.</value>
	<value id="222">Chezaro's fingerprints and the prints on the glass are not identical.</value>	
	<value id="223">The fingerprints differ. Obviously, Stephanie didn't kill her rival.</value>
	
    <value id="250">Hi James! Michael speaking!</value> 
    <value id="251">Oh, hi Mike! Have you learnt anything new?</value> 
	<value id="252">Can you run the tag of JK54R motorbike for me please?</value>
	<value id="253">Wait a minute... </value>		
	<value id="254">Yeah, I've got it. The bike belongs to some William O'Foerty. Mike write down his address!</value>		
	<value id="5000">Skip</value>
	
</level>
<level id="14">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Move the items to free the way out for the motorbike.</value>
	<value id="2">Put the parts of the note together to read it.</value>
	<value id="3">Keeping the left key of the mouse, use a pen and draw the way from the beginning to the end of the labyrinth without touching the walls. Don't release the mouse button.</value>
	<value id="4">Move the disks from one stick to another forming a similar pyramid. You can only place a disk of a smaller size onto a bigger one.</value>
	<value id="5">There appeared an obstacle in your way.</value>
	<value id="6">You've released the mouse button. You have to play again.</value>
	
	<value id="39">Bolts</value>
	
	<value id="40">Wheel</value>
	<value id="41">Balloon key</value>
	<value id="42">Key</value>
	<value id="43">Bolt 1</value>
	<value id="44">Bolt 2</value>
	<value id="45">Bolt 3</value>
	<value id="46">Bolt 4</value>
	<value id="47">Bolt 5</value>
	<value id="48">Spring 1</value>
	<value id="49">Key</value>
	<value id="50">Rope</value>
	<value id="51">Weight</value>
	<value id="52">Spring 2</value>
	<value id="53">Little key</value>
	<value id="54">Pen</value>

	<value id="55">Knife</value>
	<value id="56">Wire</value>
	<value id="57">Hamburger</value>
	<value id="58">Bottle</value>
	<value id="59">Screw-driver</value>
	<value id="60">Radio</value>
	<value id="89">Broom</value>
	
	
	<value id="61">Fly</value>
	<value id="62">Belt</value>
	<value id="63">Knuckle-duster</value>
	<value id="64">Gloves</value>	
	<value id="65">Newspaper</value>
	<value id="66">Watch</value>
	<value id="67">Stapler</value>
	<value id="68">Nuts</value>
	<value id="69">Razor</value>
	<value id="70">Tail</value>
	<value id="71">Sock</value>

	<value id="72">Cup</value>
	<value id="73">Torch</value>
	<value id="74">Cassette</value>
	<value id="75">Bandage</value>	
	<value id="76">Watch</value>
	<value id="77">Screw-driver</value>
	<value id="78">Knee-pad</value>
	<value id="79">Weight</value>
	<value id="80">Ball</value>
	<value id="81">Drill</value>
	<value id="82">Water</value>	
	<value id="83">Lock-pick key</value>
	<value id="84">Worm</value>
	<value id="85">Beetle</value>	
	
	

	<value id="196">I've got to look around with care.</value>
	<value id="197">I'll try to find the key in here.</value>
	<value id="198">I'll try to figure out what kind of person William Foerty is.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The door is locked.</value>
	<value id="202">The bike hasn't got a wheel.</value>
	<value id="203">I must tighten the nuts up.</value>
	<value id="204">I must bolt up the wheel.</value>
	<value id="205">Looks like it's a box bed. But there's something missing from the mechanism.</value>
	<value id="206">It's locked with a key.</value>
	<value id="207">The lid is too heavy. I can't lift it up.</value>
	<value id="208">The hook is attached to the ceiling.</value>
	<value id="209">I don't need this right now.</value>
	<value id="210">I need something heavy.</value>	
	<value id="211">The casket is locked.</value>	
	<value id="212">Albert Winford, a well-known magnate, has been murdered under puzzling circumstances.</value>	
	<value id="213">There are some fingerprints on the pen. I need to check them in the laboratory.</value>
	<value id="214">This won't work while there is a lock on the lid.</value>		
	<value id="5000">Skip</value>
</level>
<level id="15">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Arrange the first string elements. The green color indicates correctly-guessed elements, the yellow one - the elements that aren't at their position, the red one indicates the elements, missing in the combination. Continue your actions till the final success.</value>
	<value id="40">Stepladder</value>
	<value id="41">Glass</value>
	<value id="42">Button</value>
	<value id="43">Torch</value>
	<value id="44">Battery</value>
	<value id="45">Eyedropper</value>
	<value id="46">Key</value>
	<value id="47">Wine</value>
	<value id="48">Torch with batteries</value>
	
	<value id="49">Pizza</value>
	<value id="50">Antenna</value>
	<value id="51">Magnifying glass</value>
	<value id="52">Coffee</value>
	<value id="53">Clover leaf</value>
	<value id="54">Dead body</value>
	<value id="55">Watch</value>
	<value id="56">Toothpaste</value>
    
	<value id="198">Looks like there's been someone here before me. I have to find out what has happened here.</value>	
	<value id="199">Location clear</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">There's something under the lamp shade.</value>
	<value id="202">There's a key inside the lamp shade, but I can't reach it.</value>
	<value id="203">Something's rolled under the chest of drawers, but it's too dark in here so I can't see anything.</value>
	<value id="204">The closet's locked.</value>
	<value id="205">There's some wine in the glass. I should test it for poisons, but I haven't got any suitable container with me.</value>
	<value id="206">There aren't any fingerprints on the glass.</value>
	<value id="207">Fine. Now I can take the sample to the laboratory and test it.</value>
	<value id="208">I'd like to know whose button it is.</value>
	<value id="209"></value>
	<value id="210"></value>
<value id="5000">Skip</value>	
</level>
<level id="16">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Compare William O'Foerty's fingerprints spotted on the pen with the ones on the glass with poison. Use the brush and powder to specify the fingerprints. To move the dactylogram into the comparison window, click on it.</value>
	<value id="2">Compare the handwriting of the note to the killer with the one of the suicide note. To do this, click on both notes.</value>
	<value id="3">Use the burner and reagents to test the wine for poisons. Move the liquid on test into the test tube. When you manage to get the correct temperature-reagents combination, the wine will color red.</value>
	<value id="4">Figure out the connection between the death of the magnate and the current investigation. Find and mark the information about the investigation in the article.</value>	


	<value id="45">Pen</value>
	<value id="46">Note from hotel</value>
	<value id="47">Wine</value>
	<value id="48">Cigar</value>	
	<value id="49">Glass</value>	
	<value id="50">Suicide Note</value>

	
	<value id="84">I need something to compare it to.</value>

	<value id="198">I've found several pieces of evidence. Now I should carefully examine them in my lab.</value>		
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The fingerprints on the pen and the fingerprints on the glass with poison are identical.</value>
	<value id="202">Obviously it was one and the same person who wrote the suicide note from Gloria's name and the letter to the killer.</value>
	<value id="203">This is cyanide. The poison Gloria was killed by.</value>
	<value id="204">We can observe some connection between the murders of the magnate and Gloria.</value>
	<value id="205">I can't use it here.</value>
	<value id="206">Burner</value>
	<value id="207">Microscope</value>		
	<value id="211">Fingerprint powder</value>	
	<value id="212">Lighter</value>	
	<value id="213">The book contains symbols of different families.</value>	
	
	<value id="208">Gloria didn't write the suicide note.</value>
	<value id="209">Gloria's gloves have no vestige of ash or tobacco.</value>
	<value id="210">The water in the Gloria's glass was poisoned with cyanide.</value>
	<value id="214">The manager's fingerprints are not identical with the ones found on the crime scene. Obviously, the manager is not guilty.</value>
	<value id="215">The samples of the ash from the crime scene and the ash from the cigar case with the crest are identical.</value>
	<value id="216">The crest on the cigar case belongs to the Nelsons, an ancient family.</value>
	<value id="217">The ash from the crime scene</value>
	<value id="218">Magnifying glass</value>
	<value id="219">The fingerprints differ. So Robert is out of the murder.</value>
	<value id="220">The cigar that burnt a hole in Robert's photo is of the same make as the one I found on the crime scene.</value>
	<value id="221">Close examination makes us see that the cigar from the crime scene and the one the man in the photo has are of the same make.</value>
	<value id="222">Chezaro's fingerprints and the prints on the glass are not identical.</value>	
	<value id="223">The fingerprints differ. Obviously, Stephanie didn't kill her rival.</value>
	<value id="224">The motorbike in the photo belongs to Frank Chezaro.</value>
	
	<value id="225">Identical</value>	
	
		<value id="226">I have to clean the flask.</value>	
	<value id="227">I've already done this.</value>	
	<value id="5000">Skip</value>
</level>
<level id="17">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Place 8 queens on the chessboard so that they didn't attack each other.</value>
	<value id="2">Find a 5-petal lilac blossom.</value>
	<value id="3">Find 10 differences between the pictures.</value>
	<value id="4">When you mark 4 identical tiles, the rectangle surrounded by them gets changed. Collect the squares until you have the necessary score. If you choose the wrong square, the sum of gathered points will decrease.</value>
	<value id="5">Find pairs of books that match. To switch 2 elements, click on them by turns.</value>
	<value id="6">Join the first and the final sectors with a continuous line starting with the sector marked S. The lines mustn't cross. And you can't move diagonally. The segment marked as '1' allows you to make one step, '2' - to leap over a field.</value>
	<value id="7">Use the counters and mark the countries from the list on the map.</value>
	<value id="8">Put the stationery items in the right place on the holder.</value>
	<value id="9">Put the make-up items into their places.</value>
	<value id="10">Repeat the melody by pressing the white piano buttons.</value>
	<value id="11">Solve the push puzzle to open the combination lock.</value>
	
	<value id="39">Clothes</value>
	<value id="40">Cloth 1</value>
	<value id="41">Cloth 2</value>
	<value id="42">Cloth 3</value>
	<value id="43">Blue key</value>
	<value id="44">Red key</value>
	<value id="45">Closet handle</value>
	<value id="46">Wheel 1</value>
	<value id="47">Wheel 2</value>
	<value id="48">Will</value>
	<value id="49">Key</value>
	<value id="50">Magnifying glass</value>
	<value id="51">Dish</value>
	<value id="52">Brush</value>
	<value id="53">Notes</value> 
	<value id="54">Mirror</value>
	<value id="55">Diary</value>	
	
	
	<value id="56">Sword</value>
	<value id="57">Cigar box</value>
	<value id="58">Glasses</value>
	<value id="59">Yin Yang</value>
	<value id="60">Coconut</value>	
	<value id="61">Candlestick</value>
	<value id="62">Fork</value>
	<value id="63">Rose</value>
	<value id="64">Man</value>	

	
	<value id="69">Globe</value>
	<value id="70">Stamp</value>
	<value id="71">Bell</value>
	<value id="72">Video cassette</value>
	<value id="73">Comb</value>
	<value id="74">Bowling ball</value>
	<value id="75">Maple leaf</value>	
	<value id="76">Lizard</value>
	<value id="77">Banknote</value>
	<value id="78">Protractor</value>
	
	<value id="79">Hat</value>
	<value id="80">Cone</value>
	<value id="81">Hairdryer</value>
	<value id="82">Necklace</value>	
	<value id="83">Fan</value>
	<value id="84">Lace-frame</value>
	<value id="85">Heart</value>
	<value id="86">Coin-box</value>
	<value id="87">Napkin</value>
	<value id="88">Purse</value>			
	<value id="89">Ribbon</value>
	
	
	<value id="196">I must check everything here.</value>		
	<value id="197">Maybe I'll be able to find out why Anna disappeared.</value>		
	<value id="198">There must be some connection between all these crimes. And I must figure out what it is.</value>			
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">Something is missing here.</value>
	<value id="202">I've got nothing to hang my things on.</value>
	<value id="203">I need a key.</value>
	<value id="204">It's too high up.</value>
	<value id="205">The ladder must move. Actually there's something missing.</value>
	<value id="206">I may be mistaken but one of the bricks seems to differ from the others.</value>
	<value id="207">I can't play without note.</value>
	<value id="208">Closed</value>
	<value id="209">Looks like all the notes in the diary are done in mirror writing.</value>
	<value id="210">It seems that Martha is really hard at the family. I must find the way to make her show up in her true colors.</value>	
	<value id="211">I settle all my property on my only daughter Anna. Albert Winford</value>	
	<value id="212">I need to hang my things out.</value>	
	<value id="214">I've made a mistake. I'll replay it.</value>
	<value id="215">The curtain has risen. Now I can see beautiful flowers near the window.</value>
	
    <value id="250">The case is taking a serious turn.</value> 
	<value id="251">Michael? What's the matter?</value>		
    <value id="252">It seems probable that the same killer murdered both the actress, Gloria, and the famous magnate Albert Winford. Have a look at what I've found out.</value> 
	<value id="253">It's gonna be a smash hit! I knew you had a gift for sensing such things. I think you'd better visit the Winfords' estate before the police do that!</value>
	<value id="254">Good evening. I'm Michael, a reporter for The City Life. I'm writing an article about your husband.</value>
	<value id="255">How can I help you?</value>	
    <value id="256">Do you mind if I look around your house? This is necessary for the article.</value> 
    <value id="257">I can't say I'm happy with the idea, but if you think it's absolutely necessary, I don't.</value> 


    <value id="264">Hello.</value> 
    <value id="265">This is Michael. Do you remember I once told you about the magnate who was killed not long ago? I'm in his daughter's room now. Her name's Anna. It seems that Anna Winford who disappeared 2 years ago and Gloria Witkinson is one and the same person.</value> 
	<value id="266">Gripping! Go on</value>
	<value id="267">What else I've learnt is that one of Anna's reasons for leaving home was her step-mother.</value>		
	<value id="268">If I were you I'd try and learn more about Martha. So will you? But be careful. Nobody knows what else this woman is up to.</value>	
<value id="5000">Skip</value>	
</level>
<level id="18">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Find the matching pairs of the newspaper scraps. You can open only two caskets at a time.</value>
	<value id="2">Use the map and find the houses, whose addresses are marked in the newspaper.</value>
	<value id="3">Put some fish-food at the side of the aquarium and fish out the key. Be careful the fish may bite through the rod</value>
	
	<value id="39">Pin</value>
	<value id="40">Chair</value>
	<value id="41">Knife</value>
	<value id="42">Reel</value>
	<value id="43">Shoes</value>
	<value id="44">Walking stick</value>
	<value id="45">Earring</value>
	<value id="46">Newspaper</value>
	<value id="47">Address</value>
	<value id="48">Key</value>	
	<value id="49">Map</value>	
	<value id="50">Fishing rod</value>
	
	<value id="51">Nuts</value>
	<value id="52">Spider</value>
	<value id="53">Purse</value>	
	<value id="54">Gloves</value>	
	<value id="55">Ship</value>	
	<value id="56">Bell</value>	
	
	<value id="198">I've got to find something that will make Martha Winford show up in her true colors.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">It would be nice to remove the map from the wall, but it's glued well.</value>
	<value id="202">The map's hanging too high.</value>
	<value id="203">I've got to get the key but I'm not gonna do that with my bare hands.</value>
	<value id="204">Evidently, the owner of the shoes was at the fish market not long ago.</value>
	<value id="205">I've got the key.</value>
	<value id="206">I need to check the address and talk to the owners.</value>
	<value id="207"></value>
	<value id="208"></value>
	<value id="209"></value>
	<value id="210"></value>	
	<value id="5000">Skip</value>
</level>
<level id="19">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Attach two stamps of a certain country to each envelope.</value>
	<value id="2">Cut the buttons off the clothes and find matching pairs.</value>
	<value id="3">Join two ends of the pipe line together. Click on the elements to rotate them.</value>

	<value id="39">Pin</value>
	<value id="40">Nail-drawer</value>
	<value id="41">Envelope</value>
	<value id="42">Spanner</value>
	<value id="43">Key</value>
	<value id="44">Bottle</value>
	<value id="45">Tank handle</value>

	<value id="46">Feather</value>
	<value id="47">Pie</value>
	<value id="48">Grapes</value>	
	<value id="49">Glass</value>	
	<value id="50">Broom</value>	
	<value id="51">Sparrow</value>
	<value id="52">Thread</value>
	<value id="53">Hieroglyph</value>	
	<value id="54">Candle</value>	
	<value id="55">Oilcan</value>	
	<value id="56">Buckle</value>
	<value id="57">Blade</value>
	<value id="58">Screw-driver</value>
	
	<value id="60">Bathrobe</value>
	<value id="61">Toothbrush</value>
	<value id="62">Mirror</value>	
	<value id="63">Pincers</value>	
	<value id="64">Bit</value>	
	<value id="65">Hand</value>
	<value id="66">Soap</value>
	<value id="67">Sponge</value>	
	<value id="68">Tree</value>	
	<value id="69">Force cup</value>
	<value id="70">Hairdryer</value>
	
	<value id="198">I feel I'm gonna hit on the solution.</value>
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The door's nailed up.</value>
	<value id="202">It's locked.</value>
	<value id="203">I'd like to look inside, but the fastened lid won't let me do that.</value>
	<value id="204">There is something at the bottom. I have to figure out how to empty the tank.</value>
	<value id="205">I'd like you to title all the belongings in my name and prepare the papers to put my property up for auction.</value>
	<value id="206">The button on the coat and the one I found in the hotel room are similar.</value>
	<value id="207">There was a bottle at the bottom of the tank. I think I must take and check the liquid in the laboratory.</value>
	<value id="208"></value>
	<value id="209"></value>
	<value id="210"></value>	
	<value id="5000">Skip</value>
</level>
<level id="20">
	<value id="0">Check all marked places on location.</value>	
	<value id="1">Use the burner and reagents to test the water for poisons. Move the liquid on test into the test tube. When you manage to get the correct temperature-reagents combination, the water will color red.</value>

	<value id="41">Glass</value>
	<value id="42">Bottle</value>
	
	<value id="83">I need something to compare it to.</value>

	<value id="198">I've got an evidence. I must check it in the laboratory.</value>	
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">The poisons are identical. Now I'm absolutely sure Martha is the murderer.</value>

	<value id="205">I can't use it here.</value>
	<value id="206">Burner</value>
	<value id="207">Microscope</value>		
	<value id="211">Fingerprint powder</value>	
	<value id="212">Lighter</value>	
	<value id="213">The book contains symbols of different families.</value>		
	<value id="208">Gloria didn't write the suicide note.</value>
	<value id="209">Gloria's gloves have no vestige of ash or tobacco.</value>
	<value id="210">The water in the Gloria's glass was poisoned with cyanide.</value>
	<value id="214">The manager's fingerprints are not identical with the ones found on the crime scene. Obviously, the manager is not guilty.</value>
	<value id="215">The samples of the ash from the crime scene and the ash from the cigar case with the crest are identical.</value>
	<value id="216">The crest on the cigar case belongs to the Nelsons, an ancient family.</value>
	<value id="217">The ash from the crime scene.</value>
	<value id="218">Magnifying glass</value>
	<value id="219">The fingerprints differ. So Robert is out of the murder.</value>
	<value id="220">The cigar that burnt a hole in Robert's photo is of the same make as the one I found on the crime scene.</value>
	<value id="221">Close examination makes us see that the cigar from the crime scene and the one the man in the photo has are of the same make.</value>
	<value id="222">Chezaro's fingerprints and the prints on the glass are not identical.</value>	
	<value id="223">The fingerprints differ. Obviously, Stephanie didn't kill her rival.</value>
	<value id="224">The motorbike in the photo belongs to Frank Chezaro.</value>	

	<value id="225">The fingerprints on the pen and the fingerprints on the glass with poison are identical.</value>
	<value id="226">Obviously it was one and the same person who wrote the suicide note from Gloria's name and the letter to the killer.</value>
	<value id="227">This is cyanide. The poison Gloria was killed by.</value>
	<value id="228">An article about Albert Winford's murder.</value>
		<value id="229">I have to clean the flask.</value>	
	<value id="230">I've already done this.</value>		
    <value id="250">The murderer's found. There's no doubt about it.</value> 
    <value id="251">Hello, commissioner. I need to talk to you. Shall we?</value> 
	<value id="254">. . . 30 minutes later. . . </value>
	<value id="255">Right. What an unexpected turn! Thanks a lot, man! You've been smarter and faster than the whole police department again!</value>		
	<value id="256">Now it's your turn.</value>		

	<value id="259">. . . Half a year later. . . </value>
	<value id="260">Hi Watson! This is Mike. How far are you in your search for Winford's wife?</value> 
    <value id="263">She's gone! We've got no clue.</value> 
    <value id="264">The police are always like this. . .  Oh well, call me when you've got some news!</value> 
    <value id="265">You've got a parcel.</value> 
	<value id="266">Look here, man. You've turned out to be smarter than I thought. You don't wanna spend your life working for your miserable newspaper, do you? Well I've got something interesting to offer you. And if you are as clever as I think, you'll easily find me.</value>
<value id="5000">Skip</value>
</level>
<level id="21">
	<value id="0">Check all marked places on location.</value>	
	
	<value id="39">Plane</value>
	<value id="40">Scissors</value>
	<value id="41">Shell</value>
	<value id="42">Light bulb</value>
	<value id="43">Cup</value>
	<value id="44">Besom</value>
	<value id="45">Sandwich</value>
	<value id="46">Can</value>
	<value id="47">GPS</value>
	<value id="48">Notebook</value>	
	<value id="49">Camera</value>	
	<value id="50">Keys</value>
	<value id="51">Digit 3</value>
	<value id="52">Digit 2</value>
	<value id="53">Digit 1</value>
	<value id="100">Case</value>
	
    <value id="198">First I need to find the case.</value> 
    <value id="199">Location clear.</value> 
	<value id="200">First I need to find the case.</value>
	<value id="201">I haven't finished here yet.</value>
	<value id="202">This won't help me to open the door.</value>
	<value id="203">The door is locked.</value>
	<value id="204">Now, as I have everything, the time is ripe to visit James and tell him about my new task.</value>
	<value id="205">I can look through the hidden items' outlines, using the camera. To do this you should click on the item's title in the notebook.</value>
	<value id="206">Let's try to find the bulb using the camera. To do this you should click on the item's title in the notebook.</value>	
	<value id="207">Now let's try using the hint.</value>
	<value id="208">I need to find the camera.</value>
	<value id="209">Now let's find all the other items from the list.</value>
	<value id="210">The closer the cursor is to the item, the brighter is his outline. Let's find the light bulb in the office, using this knowledge.</value>
	<value id="211">Take the keys from the inventory.</value>
	<value id="212">Use the key on the door.</value>
	<value id="213">I can keep the necessary things for my investigation in the case.</value>
	<value id="214">I should put the keys there, I think.</value>
	
	<value id="249">""</value> 
    <value id="250">Hello!</value> 
    <value id="251">Hi, Michael. This is commissioner Watson!</value> 
	<value id="252">Good day, commissioner.</value>
	<value id="253">I've got an interesting story for you. I'm in the Queen Mary cabaret right now. And there's a body of local actress Gloria, lying on the floor - right in front of me.</value>	
    <value id="254">I'm all attention.</value> 
	<value id="255">Police department has already closed the case, pretending that Gloria committed a suicide. But it's not that simple, I feel it in my bones! Come here as soon as you can, and look at this with your own eyes.</value>
	<value id="256">I'll be there soon!</value>	
	
	<value id="5000">Skip</value>	

	
</level>


<level id="22">


	<value id="200">I wonder what it is all about. It will be necessary to pay a visit to the director.</value>
	<value id="201">Gloria didn't even drink a single pill. This sweeps away the version, that she died by the medicine overdose.</value>
	<value id="202">There're fingerprints on the glass. I should examine them in my lab.</value>
	<value id="203">I must take the note to the lab to examine it carefully.</value>
	<value id="204">Gloria's gloves. I should examine them in my lab.</value>
	<value id="205">I can't use it here.</value>
	<value id="206">The curtain is too heavy.</value>
	<value id="207">There's an oil in the lantern.</value>	
	<value id="208">The switch is rusted-on.</value>
	<value id="209">I need two sacks.</value>
	<value id="210">I need to examine Gloria's text closely. I should take it to the lab.</value>
	<value id="211">There's a bit of an ash in the ashtray. I should take it to the lab for analysis.</value>
	<value id="212">I should check whose cigar is this. I should take it to the lab.</value>
	<value id="213">There's an engraving "from Robert" on Gloria's bracelet. I should inquire about this person.</value>
	<value id="214">I did some mistakes. Let's try again.</value>
	
	
	<value id="249">""</value> 
    <value id="250">Finally! I started to think, you won't come.</value> 
    <value id="251">I couldn't let you down. Now tell me what you've got.</value> 
	<value id="252">Gloria Witkinson, a young actress. She applied for a job in Queen Mary only several months ago, but managed to become the star at short notice. I don't think she had a reason to make away with her life, Michael.</value>
	<value id="253">It seems like your command doesn't agree with you.</value>
	<value id="254">Our command always turns a blind eye to the intricate cases and forces us to do the paperwork. Go tackle this problem! I hope you'll exhume something.</value>

    <value id="261">Hi Michael! What's new?</value> 
    <value id="262">Commissioner  Watson called me a moment ago. He said something about the mysterious suicide of cabaret Queen Mary' actress Gloria Witkinson. Did you hear anything about her?</value> 
	<value id="263">She's a young actress. Why are you asking? Wanna delve in this case? What are you going to start with?</value>
	<value id="264">First of all, I should examine the crime scene, and then we'll see.</value>
	<value id="5000">Skip</value>
</level>

<level id="23">

    <value id="250">Hi, James.</value> 
    <value id="251">Hi, Michael. How's your investigation going? Are there any suspects?</value> 
	<value id="252">All the clues speak for the murder. I'm interested in cabaret's director. Gloria recently discovered something about him, that he'd prefer to keep undivulged.</value>
	<value id="5000">Skip</value>
</level>

<level id="24">
	
    <value id="196">I must know what the film caught.</value>
    <value id="197">Perhaps I'll be able to find something among all this trash that will help me strike on the truth.</value> 
	<value id="198">I have to find out why Robert has disappeared.</value>
	<value id="199">Location clear.</value> 
	<value id="200">I can't use it here.</value>
	<value id="201">Some things are missing.</value>
	<value id="202">The casket is closed.</value>
	<value id="203">I can clearly see some fingerprints on the cube. I must check them in the lab.</value>
	<value id="204">It's locked.</value>
	<value id="205">A photo printer.</value>
	<value id="206">A photo development bath.</value>
	<value id="207">The lamp's got a very short wire.</value>
	<value id="208">Problem solving. Frank Chezaro. I wonder what this man has to do with Robert.</value>
	<value id="209">The day and time of the ceremony coincide with the crime time. This means Robert is not guilty.</value>
	<value id="210">In the photos Robert and Gloria look like an ideal couple.</value>	
	<value id="211">Looks like Robert had some enemies. I'll take the photo with me and examine it closer.</value>	
	<value id="212">First, you need to turn the light on.</value>	
	<value id="213">I haven't got the necessary tools.</value>	

	<value id="214">Something is missing here.</value>	
	<value id="215">I've already printed this frame.</value>	
	
	<value id="216">I need a special liquid to develop photos.</value>	
	<value id="217">Images won't develop in plain water.</value>	
	<value id="218">The developing bath is ready.</value>	
	
	<value id="219">To print photos, you have to place color filter, film and photopaper.</value>	
	<value id="220">You have to print two photos.</value>
	<value id="221">I do not need to print this frame.</value>		
	
    <value id="250">I think the only Nelson who could spend time in the cabaret is their son Robert. I have to make sure and find out what he did on the crime scene. I must visit the family in Parkinton Road immediately.</value> 
    <value id="251">Good afternoon!</value> 
	<value id="252">How do you do? I'm Michael Jenninks from the City Life.</value>
	<value id="253">Maria Nelson. Can I help you?</value>
	<value id="254">I'm carrying on a journalistic investigation of the murder of a cabaret actress Gloria. And it seems that your son is involved in it.</value>
    <value id="255">It's been two weeks already since Robert disappeared. But before that he had been constantly receiving threatening phone-calls. Oh this is all because of that.</value> 
	<value id="256">Are you talking about Gloria?</value>
	<value id="257">Yes, exactly.</value>
	<value id="258">May I look around your house, please? Perhaps I can find something that will cast light upon your son's disappearance.</value>	
	<value id="5000">Skip.</value>
</level>

<level id="25">
	
	
   	 <value id="250">Hello</value> 
   	 <value id="251">Michael, how's your investigation going?</value> 
	<value id="252">James, the case turned out to be more interesting than I thought at first. The actress had an affair with two men at the same time, Robert Nelson, the rich boy and Frank Chezaro, a well-known gangster. No evidence shows that Robert could be the murderer. But as for Chezaro I wouldn't be that sure.</value>
	<value id="253">You may be right here. But please be cautious. Frank Chezaro is a dangerous man.</value>		
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<level id="26">
	
    <value id="250">Hi James! Michael speaking!</value> 
    <value id="251">Oh, hi Mike! Have you learnt anything new?</value> 
	<value id="252">Can you run the tag of JK54R motorbike for me please?</value>
	<value id="253">Wait a minute... </value>		
	<value id="254">Yeah, I've got it. The bike belongs to some William O'Foerty. Mike write down his address!</value>		
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<level id="27">
	
    <value id="250">The case is taking a serious turn.</value> 
	<value id="251">Michael? What's the matter?</value>		
    <value id="252">It seems probable that the same killer murdered both the actress, Gloria, and the famous magnate Albert Winford. Have a look at what I've found out.</value> 
	<value id="253">It's gonna be a smash hit! I knew you had a gift for sensing such things. I think you'd better visit the Winfords' estate before the police do that!</value>
	<value id="254">Good evening. I'm Michael, a reporter for The City Life. I'm writing an article about your husband.</value>
	<value id="255">How can I help you?</value>	
    <value id="256">Do you mind if I look around your house? This is necessary for the article.</value> 
    <value id="257">I can't say I'm happy with the idea, but if you think it's absolutely necessary, I don't.</value> 
   <value id="264">Hello</value> 

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<level id="28">
   <value id="264">Hello</value> 
    <value id="265">This is Michael. Do you remember I once told you about the magnate who was killed not long ago? I'm in his daughter's room now. Her name's Anna. It seems that Anna Winford who disappeared 2 years ago and Gloria Witkinson is one and the same person.</value> 
	<value id="266">Gripping! Go on</value>
	<value id="267">What else I've learnt is that one of Anna's reasons for leaving home was her step-mother.</value>		
	<value id="268">If I were you I'd try and learn more about Martha. So will you? But be careful. Nobody knows what else this woman is up to.</value>	
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 <value id="250">The murderer's found. There's no doubt about it.</value> 
    <value id="251">Hello, commissioner. I need to talk to you. Shall we?</value> 
	<value id="254">. . . 30 minutes later. . . </value>
	<value id="255">Right. What an unexpected turn! Thanks a lot, man! You've been smarter and faster than the whole police department again!</value>		
	<value id="256">Now it's your turn.</value>		

	<value id="259">. . . Half a year later. . . </value>
	<value id="260">Hi Watson! This is Mike. How far are you in your search for Winford's wife?</value> 
    <value id="263">She's gone! We've got no clue.</value> 
    <value id="264">The police are always like this. . .  Oh well, call me when you've got some news!</value> 
    <value id="265">You've got a parcel.</value> 
	<value id="266">Look here, man. You've turned out to be smarter than I thought. You don't wanna spend your life working for your miserable newspaper, do you? Well I've got something interesting to offer you. And if you are as clever as I think, you'll easily find me.</value>
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