; build config
BuildVersion="Survey"
BuildGameRevision=224217
BuildEngineRevision=224190

BuildPlatform=1
BuildIsCE=0
BuildIsDemo=1
BuildIsSurvey=1

BuildWithCheats=1
BuildForLocalization=1
BuildForPortals=0
BuildIsFreemium=0
BuildIsGatedFull=0

; project config
BuildProjectVersion=14

BuildDeveloperName="Mad Head Games"
BuildTitleName="Shadowplay"
BuildGameName="Darkness Incarnate"

BuildSupportedLanguages="de,fr,jp"

BuildScreenW=1280
BuildScreenH=768

BuildForTouchPlatform=0
BuildDefaultOrientation=3

BuildTouchTooltipOffsetX=0
BuildTouchTooltipOffsetY=0
BuildDragOffset=64
BuildDragTakenOffset=64

BuildDemoDirectories="data\\_interface,data\\main_hall,data\\wardens_office,data\\prison_cell,data\\cell_block_yard,data\\isolation_wing,data\\secret_room,data\\botanical_garden,data\\auditorium"
BuildExtrasDirectories="concepts_ce,soundtrack_ce,wallpapers_ce"

BuildTexturesExt="dds"
BuildAtlasTexturesExtensions="dds,dds,pvr"
BuildFontsTexturesExtensions="dds,dds,bmp"
BuildKeepAtlasFiles=0
BuildSoundsExtensions="ogg,ogg,wav"
BuildMusicExtensions="ogg,ogg,aac"
BuildUncompressed=0
BuildAdditionalExtensionsList=""

BuildSyncType=""
BuildSyncFormat="sync"
BuildCustomDataDir=""
BuildAllowAnySceneSize=0

BuildProfilesListExt="sav"
BuildSavegameExt="profile"
BuildSupportIngameSaves=1
BuildBackgroundSaves=0

BuildCheckElementTextureSize=1
BuildInventoryLocalizationPrefix="item_"
BuildInventoryItemSize=80
BuildSupportOldStyleScenes=0
BuildMergeTextKeyAndText=1
BuildSupportMScene=0
BuildReportNonSerializableVariables=1
BuildMAXVersion=2009
BuildUseBlender=0
BuildLocalizationVersion=1
BuildClickAfterLoading=0
BuildForceAspectRatio=-1
BuildUseNewVideoPlayer=0
BuildVideoPlaybackPreload=1
BuildLocalizationReplaceChar="%"
BuildFontScaling=0
BuildPreloadSounds=0
BuildDetectLongpress=0
BuildGlobalFontScaling=1.0
BuildGenerateInventoryList=1
BuildLocKitCustomHoNames=0
BuildCropElementSavegameFix=0
BuildEnableBackgroundResourceReleaser=0

; game versioning
GameVersion=0
BundleVersion="0"

; main scenes
is_main_scene_startup=1
is_main_scene_startup_play=1
is_main_scene_restarting=1
is_main_scene_play_se=1
is_main_scene_play_ce=1
is_main_scene_play_ec=1
is_main_scene_profile_loading=1
is_main_scene_bfg=1
is_main_scene_logo=1
is_main_scene_portal_logo=1
is_main_scene_main_menu=1
is_main_scene_demo_end=1
is_main_scene_the_end=1
is_main_scene_the_end_ce=1
is_main_scene_credits=1
is_main_scene_extras_ce=1
is_main_scene_music_box=1
is_main_scene_verification_scene=1
is_main_scene_help_screen=1
is_main_scene_like_screen=1
is_main_scene_rating_screen=1
is_main_scene_upsell_screen=1
is_main_scene_loading=1
is_main_scene_loading_se=1
is_main_scene_loading_ce=1
is_main_scene_loading_ec=1

; gameplay scenes
is_gameplay_scene_hor_window=1
is_gameplay_scene_owl_window=1

; scene types
is_play_scene=""
is_dev_scene=""
is_gameplay_scene=""

; transitions
transition_camera_zoom=1.3

; pointer scale
hud_pointer_scale=1.0

; overclick
hud_overclick_timeout=0.3
hud_overclick_count=7
hud_overclick_pause=5.0

; ios
loading_indicator_x=0
loading_indicator_y=0

; match 3
BuildTileSize=86

; inventory
inventory_count=1
inventory_font=1
inventory_upscale_speed=5
inventory_upscale_size=0.3
inventory_plus_upscale_size=0.08
inventory_upscale_ps_factor=1
inventory_wobble=1
inventory_wobble_time=0.15
inventory_wobble_step=0.05

inventory_wobble_scale_factor_0=0.0
inventory_wobble_scale_time_1=0.16
inventory_wobble_scale_factor_1=1.1
inventory_wobble_scale_time_2=0.08
inventory_wobble_scale_factor_2=0.94
inventory_wobble_scale_time_3=0.05
inventory_wobble_scale_factor_3=1.06
inventory_wobble_scale_time_4=0.06
inventory_wobble_scale_factor_4=1.0
inventory_wobble_scale_time_5=0.05
inventory_wobble_scale_factor_5=1.0
inventory_wobble_scale_time_6=0.04

inventory_reflection_offset_x=10
inventory_reflection_offset_y=50
inventory_item_pivot_x=0.5
inventory_item_pivot_y=1.0
inventory_reflection_pivot_x=0.5
inventory_reflection_pivot_y=0.0

hud_pre_picking_anim_time=0.9
hud_pre_picking_fade_time=0.3

hud_pre_picking_factor_0=0.20
hud_pre_picking_time_1=0.32
hud_pre_picking_factor_1=1.22
hud_pre_picking_time_2=0.15
hud_pre_picking_factor_2=0.93
hud_pre_picking_time_3=0.14
hud_pre_picking_factor_3=1.14
hud_pre_picking_time_4=0.13
hud_pre_picking_factor_4=0.98
hud_pre_picking_time_5=0.12
hud_pre_picking_factor_5=1.05
hud_pre_picking_time_6=0.11

hud_picking_anim_time=1.0

inventory_x_range=200
inventory_y_range_in=80
inventory_y_range_out=80
inventory_slideout_timeout=1.5
inventory_slideout_animation_0=25
inventory_slideout_animation_1=70
inventory_slideout_animation_speed=2.0
inventory_scroll_step=6
inventory_scroll_speed=0.15
inventory_counter_x=10
inventory_counter_y=10
inventory_visible_items=8
inventory_visible_items_ipad=6
inventory_visible_items_iphone=6
inventory_item_size=80
inventory_slot_width=100
inventory_click_width=60
force_inventory_by_picking_animation_timeout=0

; picking animations
picking_arc_factor=400
picking_scale_factor=4
picking_alpha_factor=0.15
picking_journal_arc_factor=400
picking_journal_scale_factor=1
picking_journal_alpha_factor=0.1
picking_jewel_arc_factor=400
picking_jewel_scale_factor=4
picking_jewel_alpha_factor=0

; HO
hud_text_color_normal="ffffff"
hud_text_color_covered="ffbf0f"
hud_text_color_complex="74ebb4"
hud_ho_found_alpha=0.333

; msg
hud_msg_default_time=6
hud_msg_fade_time=0.5

; tooltip
tooltip_x=50
tooltip_y=50
hud_tooltip_font=1
picked_item_tooltip_time=2

; journal
objective_notification_timeout=6

; hint
hint_timeout0=3000
hint_timeout1=6000
hint_time_min=15
hint_time_max=90
hint_time_precision=15

; skip
skip_timeout0=6000
skip_timeout1=12000
skip_time_min=15
skip_time_max=90
skip_time_precision=15

; global volumes
global_music_volume=1
global_ambient_volume=1
global_sound_volume=1
global_voice_volume=1
background_volume=0.5

; volumes
music_fade_time=10.0
music_loop_delay=100
music_back_volume=1.0
ambient_back_volume=1.0
sound_back_volume=1.0

; object picking
picking_fadeout_speed=0.3

; cutscenes
hold_to_skip_cs=0
hold_to_skip_cs_timeout=0.0

; hotspot dimension correction
hotspot_size_increment=0

; taken offset
taken_offset_x=0
taken_offset_y=0
taken_offset_z=65536
taken_scale=1.0

; first scene
first_scene="main_hall"
first_scene_ce=""
first_scene_ec=""
