<?xml version="1.0" ?>
<GUI>
    <include>gui.lua</include>
    <Layer name="GameMapNew">
        <Resource>
            <group>GameMapNew</group>
        </Resource>
        <Controls>
            <GameMapNew name="GameMapNew">
                <SedrikPosition x="136.0" y="160.0" />
                <PeriodicEffect time="30.0" waitTimeBetweenMarkers="0.1" />
                <PortalEffectOffset x="-5" y="-5" />
                <Locations>
                    <Location num="0" x="0" y="0">
                        <Level num="0" unvisitedType="large" cx="0" cy="0" starType="up">
                            <Tutorial>
                                <Action subject="map" do="markAsVisited" />
                                <Action subject="panels" do="hideImmediately" />
                                <Action subject="panels" do="hideSkipButton" />
                                <Action subject="avatar" who="king" do="hide" />
                                <Action subject="avatar" who="badGuy" do="hide" />
                                <Action subject="customEffect" name="curtains" message="create" />
                                <Action subject="sedrik" text="GameMapNewTutorial_0_1" autocomplete="0" />
                                <Action subject="wait" time="0.5" />
                                <Action subject="map" do="loadLevel" levelNum="1" />
                            </Tutorial>
                        </Level>
                    </Location>
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                        <PennantPosition x="359" y="271" />
                        <TitleTextCenterOffset x="95" y="74" />
                        <Level num="1" unvisitedType="large" cx="423" cy="182" starType="up">
                            <Tutorial>
                                <Action subject="panels" do="hideImmediately" />
                                <Action subject="panels" do="hideSkipButton" />
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                                <Action subject="avatar" who="king" do="setTargetProgress" param="1000" />
                                <Action subject="avatar" who="badGuy" do="setTargetProgress" param="0" />
                                <Action subject="avatar" who="king" do="setCurrentProgress" param="1000" />
                                <Action subject="avatar" who="badGuy" do="setCurrentProgress" param="0" />
                                <Action subject="avatar" who="king" do="setMood" />
                                <Action subject="avatar" who="badGuy" do="setMood" />
                                <Action subject="customEffect" name="curtains" message="create" />
                                <Action subject="sedrik" text="GameMapNewTutorial_1_1" />
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                                    <Animation id="Normal2HappyShort" />
                                </Action>
                                <Action subject="sedrik" text="GameMapNewTutorial_1_2">
                                    <Animation id="HappyTalk" />
                                </Action>
                                <Action subject="sedrik_animation" waitTime="1">
                                    <Animation id="Happy2Normal" />
                                    <Animation id="NormalDefault" />
                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="panels" do="showSkipButton" />
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                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="sedrik_animation" waitTime="1">
                                    <Animation id="Normal2Surprised" />
                                </Action>
                                <Action subject="tvGuy" text="GameMapNewTutorialTV1Reporter_1_2" time="2.5" x="720" y="175">
                                    <Tail id="Bottom4" />
                                </Action>
                                <Action subject="wait" time="2.5" />
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                                    <Tail id="Bottom4" />
                                </Action>
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                                <Action subject="tvGuy" text="GameMapNewTutorialTV1Reporter_1_5" time="3.5" x="820" y="160">
                                    <Tail id="Bottom1" />
                                </Action>
                                <Action subject="tv" do="wait" waitForActionEnd="1" />
                                <Action subject="tv" do="hide" waitForActionEnd="1" />
                                <Action subject="panels" do="hideSkipButton" />
                                <Action subject="wait" time="0.5" />
                                <Action subject="location" do="changeColor" num="1" color="green" offsetx="20" offsety="200" />
                                <Action subject="wait" time="0.5" />
                                <Action subject="sedrik_animation">
                                    <Animation id="Surprised2Normal" />
                                    <Animation id="Normal2AngryShort" />
                                </Action>
                                <Action subject="wait" time="1.5" />
                                <Action subject="avatar" who="king" do="setTargetProgress" param="760" />
                                <Action subject="avatar" who="badGuy" do="setTargetProgress" param="240" />
                                <Action subject="wait" time="1.0" />
                                <Action subject="avatar" who="king" do="hideRatingHint" param="1.0" />
                                <Action subject="avatar" who="badGuy" do="hideRatingHint" param="1.0" />
                                <Action subject="wait" time="4.0" />
                                <Action subject="sedrik" text="GameMapNewTutorial_1_3">
                                    <Animation id="AngryTalk" />
                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="sedrik" text="GameMapNewTutorial_1_4">
                                    <Animation id="Angry2Normal" />
                                    <Animation id="NormalTalk" />
                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="panels" do="show" waitForActionEnd="1" />
                            </Tutorial>
                            <Tutorial after="1">
                                <Action subject="wait" time="0.5" />
                                <Action subject="arrow" do="show" x="940" y="62" angle="-90" />
                            </Tutorial>
                        </Level>
                        <Level num="2" cx="392" cy="194" starType="right">
                            <Tutorial after="1">
                                <Action subject="wait" time="0.5" />
                                <Action subject="sedrik_animation">
                                    <Animation id="Normal2HappyShort" />
                                </Action>
                                <Action subject="sedrik" text="GameMapNewTutorial_2_1">
                                    <Animation id="HappyTalk" />
                                </Action>
                                <Action subject="arrow" do="show" x="940" y="62" angle="-90" />
                            </Tutorial>
                        </Level>
                        <Level num="3" cx="358" cy="206" starType="left">
                            <Tutorial after="1">
                                <Action subject="wait" time="0.5" />
                                <Action subject="sedrik_animation">
                                    <Animation id="Normal2HappyShort" />
                                </Action>
                                <Action subject="sedrik" text="GameMapNewTutorial_3_1" instant="0">
                                    <Animation id="HappyTalk" />
                                </Action>
                                <Action subject="arrow" do="show" x="940" y="62" angle="-90" />
                            </Tutorial>
                        </Level>
                        <Level num="4" cx="333" cy="221" starType="right">
                            <Tutorial after="0">
                                <Action subject="panels" do="hideImmediately" />
                                <Action subject="panels" do="hideSkipButton" />
                                <Action subject="map" do="disableMouseInteraction" />
                            </Tutorial>
                            <Tutorial after="1">
                                <Action subject="map" do="forbidAchievementForTheFirstLocation" />
                                <Action subject="sedrik_animation">
                                    <Animation id="Normal2HappyShort" />
                                    <Animation id="HappyDefault" />
                                </Action>
                                <Action subject="avatar" who="king" do="setTargetProgress" param="1000" />
                                <Action subject="avatar" who="king" do="setDefaultMood" param="4" />
                                <Action subject="avatar" who="badGuy" do="setTargetProgress" param="0" />
                                <Action subject="avatar" who="king" do="hideRatingHint" param="1.5" />
                                <Action subject="avatar" who="badGuy" do="hideRatingHint" param="1.5" />
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                                <Action subject="sedrik" text="GameMapNewTutorial_4_1" waitTime="0.5" instant="0">
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                                </Action>
                                <Action subject="sedrik_animation">
                                    <Animation id="Happy2Normal" />
                                </Action>
                                <Action subject="panels" do="hide" />
                                <Action subject="panels" do="showSkipButton" />
                                <Action subject="tv" do="show" waitForActionEnd="0" videoFileName="video/GameMapNew/tv2.ogg" />
                                <Action subject="wait" time="1.75" />
                                <Action subject="tv" do="forbidTrackFadeAfterFinish" />
                                <Action subject="tv" do="addTextEffect">
                                    <TextEffect textureId="#GM_TV2_Beavers" start="4.5" end="7.5" offsetX="0" offsetY="30" />
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                                <Action subject="tv" do="addTextEffect">
                                    <TextEffect textureId="#GM_TV2_Mines" start="8.0" end="10" offsetX="0" offsetY="30" />
                                </Action>
                                <Action subject="tv" do="addTextEffect">
                                    <TextEffect textureId="#GM_TV2_Obelisks" start="10.5" end="12.5" offsetX="0" offsetY="30" />
                                </Action>
                                <Action subject="tv" do="addTextEffect">
                                    <TextEffect textureId="#GM_TV2_Taxes" start="13.0" end="15.5" offsetX="0" offsetY="30" />
                                </Action>
                                <Action subject="sedrik_animation" waitTime="0.5">
                                    <Animation id="Normal2Surprised" />
                                </Action>
                                <Action subject="tvGuy" text="GameMapNewTutorialTV1Reporter_4_1" time="4.5" x="815" y="140">
                                    <Tail id="Bottom4" />
                                </Action>
                                <Action subject="wait" time="12.0" />
                                <Action subject="tvGuy" text="GameMapNewTutorialTV1Reporter_4_2" time="5.5" x="815" y="140">
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                                </Action>
                                <Action subject="tv" do="wait" waitForActionEnd="1" />
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                                <Action subject="panels" do="hideSkipButton" />
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                                <Action subject="location" do="changeColor" num="9" color="green" offsetx="175" offsety="160" />
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                                <Action subject="wait" time="1.5" />
                                <Action subject="playSample" name="GameMapGrandRatingChange" />
                                <Action subject="customEffect" name="avatarsBlackBox" message="create" />
                                <Action subject="customEffect" name="avatarsBlackBox" message="show" />
                                <Action subject="avatar" who="king" do="moveToCenter" />
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                                <Action subject="wait" time="0.75" />
                                <Action subject="wait" time="0.5" />
                                <Action subject="avatar" who="king" do="setTargetProgress" param="63" />
                                <Action subject="avatar" who="king" do="setMoodSetTimer" param="0" />
                                <Action subject="avatar" who="king" do="showRatingHint" param="0" />
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                                <Action subject="sedrik_animation" waitTime="1">
                                    <Animation id="Normal2Scared" />
                                </Action>
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                                <Action subject="wait" time="3.0" />
                                <Action subject="map" do="fadeTrack" />
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                                <Action subject="customEffect" name="avatarsBlackBox" message="hide" />
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                                <Action subject="sedrik" text="GameMapNewTutorial_4_2" instant="0">
                                    <Animation id="ScaredTalk" />
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                                <Action subject="sedrik_animation" waitTime="1">
                                    <Animation id="Scared2Normal" />
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                                <Action subject="sedrik" text="GameMapNewTutorial_4_3" instant="0">
                                    <Animation id="NormalTalk" />
                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="location" do="pennantBlue2Red" num="1" />
                                <Action subject="flag" do="allowToJump" />
                                <Action subject="panels" do="show" waitForActionEnd="1" />
                                <Action subject="map" do="enableMouseInteraction" />
                                <Action subject="arrow" do="show" x="940" y="62" angle="-90" />
                            </Tutorial>
                        </Level>
                    </Location>
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                        <Level num="5" cx="283" cy="262" starType="up" />
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                            <Tutorial>
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                                <Action subject="wait" time="0.5" />
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                                <Action subject="wait" time="0.5" />
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                                <Action subject="sedrik" text="GameMapNewTutorial_6_2" instant="0">
                                    <Animation id="NormalTalk" />
                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="panels" do="show" waitForActionEnd="1" />
                            </Tutorial>
                        </Level>
                        <Level num="7" cx="266" cy="316" starType="right">
                            <Tutorial>
                                <Action subject="panels" do="hideImmediately" />
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                                <Action subject="sedrik" text="GameMapNewTutorial_7_1" instant="0">
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                                <Action subject="sedrik" text="GameMapNewTutorial_7_2" instant="0">
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                                    <Animation id="HappyTalk" />
                                    <Animation id="Happy2Normal" />
                                </Action>
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                            </Tutorial>
                        </Level>
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                            <Tutorial>
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                                    <Animation id="NormalTalk" />
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                            </Tutorial>
                        </Level>
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                        <Level num="9" cx="186" cy="389" starType="up">
                            <Tutorial>
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                                </Action>
                            </Tutorial>
                        </Level>
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                        </Level>
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                                <Action subject="wait" time="0.5" />
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                        </Level>
                        <Level num="12" cx="124" cy="429" starType="up">
                            <Tutorial>
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                                <Action subject="panels" do="show" waitForActionEnd="1" />
                            </Tutorial>
                        </Level>
                        <Level num="13" cx="162" cy="449" starType="right" />
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                                <Action subject="tv" do="wait" waitForActionEnd="1" />
                                <Action subject="tv" do="hide" waitForActionEnd="1" />
                                <Action subject="panels" do="hideSkipButton" />
                                <Action subject="sedrik" text="GameMapNewTutorial_60_1" instant="0">
                                    <Animation id="Surprised2Normal" />
                                    <Animation id="Normal2AngryShort" />
                                    <Animation id="AngryTalk" />
                                    <Animation id="AngryDefault" />
                                </Action>
                                <Action subject="panels" do="show" waitForActionEnd="1" />
                                <Action subject="sedrik_animation" waitTime="1">
                                    <Animation id="Angry2Normal" />
                                </Action>
                            </Tutorial>
                        </Level>
                        <Level num="61" cx="468" cy="475" starType="right" />
                        <Level num="62" cx="445" cy="502" starType="up" />
                        <Level num="63" unvisitedType="large" cx="403" cy="502" starType="right">
                            <Tutorial>
                                <Action subject="panels" do="hideImmediately" />
                                <Action subject="tv" do="show" waitForActionEnd="0" videoFileName="video/GameMapNew/tv10.ogg" />
                                <Action subject="wait" time="1.75" />
                                <Action subject="tvGuy" text="GameMapNewTutorialTV1Reporter_63_1" time="8.5" x="630" y="160">
                                    <Tail id="Bottom2" />
                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="sedrik_animation" waitTime="1">
                                    <Animation id="Normal2HappyShort" />
                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="tvGuy" text="GameMapNewTutorialTV1Reporter_63_2" time="4.0" x="800" y="140">
                                    <Tail id="Bottom1" />
                                </Action>
                                <Action subject="wait" time="0.5" />
                                <Action subject="tvGuy" text="GameMapNewTutorialTV1Reporter_63_3" time="4.0" x="800" y="140">
                                    <Tail id="Bottom1" />
                                </Action>
                                <Action subject="tv" do="wait" waitForActionEnd="1" />
                                <Action subject="tv" do="hide" waitForActionEnd="1" />
                                <Action subject="panels" do="hideSkipButton" />
                                <Action subject="sedrik" text="GameMapNewTutorial_63_1" instant="0" />
                                <Action subject="wait" time="0.5" />
                                <Action subject="sedrik" text="GameMapNewTutorial_63_2" instant="0" />
                                <Action subject="wait" time="0.5" />
                                <Action subject="sedrik" text="GameMapNewTutorial_63_3" instant="0" />
                                <Action subject="wait" time="0.5" />
                                <Action subject="panels" do="show" waitForActionEnd="1" />
                                <Action subject="map" do="tutorialForTheLastLevelShowed" />
                            </Tutorial>
                        </Level>
                    </Location>
                </Locations>
                <RatingTutorials>
                    <Rating51>
                        <Tutorial after="1">
                            <Action subject="sedrik" text="GameMapTutorial_51_PercentHInt_1" instant="0">
                                <Animation id="Normal2HappyShort" />
                                <Animation id="HappyTalk" />
                                <Animation id="HappyDefault" />
                                <Animation id="Happy2Normal" />
                            </Action>
                            <Action subject="wait" time="0.5" />
                            <Action subject="sedrik" text="GameMapTutorial_51_PercentHInt_2" instant="0" />
                        </Tutorial>
                    </Rating51>
                    <Rating75>
                        <Tutorial after="1">
                            <Action subject="sedrik" text="GameMapTutorial_75_PercentHInt_1" instant="0">
                                <Animation id="Normal2HappyShort" />
                                <Animation id="HappyTalk" />
                                <Animation id="HappyDefault" />
                                <Animation id="Happy2Normal" />
                            </Action>
                        </Tutorial>
                    </Rating75>
                    <Rating95>
                        <Tutorial after="1">
                            <Action subject="sedrik" text="GameMapTutorial_95_PercentHInt_1" instant="0">
                                <Animation id="Normal2HappyShort" />
                                <Animation id="HappyTalk" />
                                <Animation id="HappyDefault" />
                                <Animation id="Happy2Normal" />
                            </Action>
                        </Tutorial>
                    </Rating95>
                    <Rating100>
                        <Tutorial after="1">
                            <Action subject="sedrik" text="GameMapTutorial_100_PercentHInt_1" instant="0">
                                <Animation id="Normal2HappyShort" />
                                <Animation id="HappyTalk" />
                                <Animation id="HappyDefault" />
                                <Animation id="Happy2Normal" />
                            </Action>
                        </Tutorial>
                    </Rating100>
                    <Rating100Portal>
                        <Tutorial after="1">
                            <Action subject="wait" time="1.0" />
                            <Action subject="sedrik" text="GameMapTutorial_100_PercentHInt_2" instant="0" />
                        </Tutorial>
                    </Rating100Portal>
                </RatingTutorials>
                <SkipTutorial>
                    <Tutorial>
                        <Action subject="wait" time="0.75" />
                        <Action subject="panels" do="hideSkipButton" />
                    </Tutorial>
                </SkipTutorial>
                <SkipFirstTutorial>
                    <Tutorial>
                        <Action subject="map" do="enableMouseInteraction" />
                        <Action subject="map" do="loadLevel" levelNum="1" />
                    </Tutorial>
                </SkipFirstTutorial>
                <SkipLetterTutorial>
                    <Tutorial>
                        <Action subject="customEffect" name="blackScreen" message="create" />
                        <Action subject="customEffect" name="blackScreen" message="show" />
                        <Action subject="wait" time="0.75" />
                        <Action subject="tv" do="skip" waitForActionEnd="0" />
                        <Action subject="panels" do="showImmediately" waitForActionEnd="0" />
                        <Action subject="parrot" do="hide" />
                        <Action subject="customEffect" name="avatarsBlackBox" message="hide" />
                        <Action subject="map" do="skipThroughBlackScreen" />
                        <Action subject="customEffect" name="curtains" message="hideImmediately" />
                        <Action subject="customEffect" name="letter1" message="hideImmediately" />
                        <Action subject="customEffect" name="letter2" message="hideImmediately" />
                        <Action subject="customEffect" name="letter3" message="hideImmediately" />
                        <Action subject="customEffect" name="letter4" message="hideImmediately" />
                        <Action subject="map" do="enableMouseInteraction" />
                        <Action subject="wait" time="0.5" />
                        <Action subject="customEffect" name="blackScreen" message="hide" />
                        <Action subject="wait" time="0.75" />
                    </Tutorial>
                </SkipLetterTutorial>
                <Characters>
                    <Character name="Sedrik">
                        <emotions x="16" y="9">
                            <usual texture="#GameTutorialSedrikUsual" />
                        </emotions>
                        <mouth x="40" y="42" delta="0.1">
                            <faze texture="#GameTutorialSedrikMouth1" />
                            <faze texture="#GameTutorialSedrikMouth2" />
                            <faze texture="#GameTutorialSedrikMouth3" />
                            <faze texture="#GameTutorialSedrikMouth4" />
                            <faze texture="#GameTutorialSedrikMouth5" />
                            <faze texture="#GameTutorialSedrikMouth6" />
                        </mouth>
                        <eyes x="49" y="94" period="4" diff="1.5" time="0.2" texture="#GameTutorialSedrikEyes" />
                    </Character>
                    <Character name="TVGuy">
                        <emotions x="16" y="9">
                            <usual texture="#GameTutorialSedrikUsual" />
                        </emotions>
                        <mouth x="40" y="42" delta="0.1">
                            <faze texture="#GameTutorialSedrikMouth1" />
                            <faze texture="#GameTutorialSedrikMouth2" />
                            <faze texture="#GameTutorialSedrikMouth3" />
                            <faze texture="#GameTutorialSedrikMouth4" />
                            <faze texture="#GameTutorialSedrikMouth5" />
                            <faze texture="#GameTutorialSedrikMouth6" />
                        </mouth>
                        <eyes x="49" y="94" period="4" diff="1.5" time="0.2" texture="#GameTutorialSedrikEyes" />
                    </Character>
                </Characters>
            </GameMapNew>
            <WideWidget name="PaaLeft">
                <texture name="#WidePanelLeftStone" type="1" />
                <shadow name="#WidePanelShadowStone" />
            </WideWidget>
            <WideWidget name="PaaRight">
                <texture name="#WidePanelRightStone" type="2" />
                <shadow name="#WidePanelShadowStone" />
            </WideWidget>
            <Panel name="PanelBottom" static="true">
                <texture name="#GMPanelBottom" />
                <position x="0" y="-1" />
                <Controls>
                    <WideWidget name="ALeft2">
                        <position x="-103" y="769" />
                        <texture name="#GMWidePanelLeftDownStone2" type="0" />
                    </WideWidget>
                    <WideWidget name="ARight2">
                        <position x="947" y="769" />
                        <texture name="#GMWidePanelRightDownStone2" type="0" />
                    </WideWidget>
                    <GUIButton name="StartGame">
                        <position x="812" y="-27" />
                        <state normal="#GMStartButtonNormal" active="#GMStartButtonActive" pressed="#GMStartButtonPressed" />
                        <masks pressed="#GMStartButtonPressedMask" />
                        <background name="#GMStartButtonShadow" />
                        <font active="Presquire27" normal="Presquire27" pressed="Presquire27" />
                        <text x="128" y="48">#GameMapStart</text>
                        <hint x="25" y="115" texture="#GMTooltip" hintFollowsMouse="0">GameMapHintStart</hint>
                        <blink period="7.0" duration="1.0" intensity="75" active="1" />
                    </GUIButton>
                    <TextureDrawWidget name="StartButtonCover">
                        <position x="637" y="0" />
                        <texture id="#GMStartCover" />
                    </TextureDrawWidget>
                    <Panel name="AExpert" static="true" visible="0">
                        <texture name="#GMPanelBottomExpert" />
                        <position x="256" y="0" />
                    </Panel>
                    <Panel name="Expert" static="true">
                        <texture name="#GMPanelExpert" />
                        <blick time="0.75" beforePause="0.7" />
                        <position x="335" y="0" />
                    </Panel>
                    <GUIStaticText name="ModeE">
                        <position x="495" y="25" />
                        <text id="GameMapExpert" />
                        <hint static="30" x="0" y="8" offsetX="-215" offsetY="-25" texture="#GMTooltip" mask="#GMHistoryMask" alt="GameMapHistoryHint2" line="10">GameMapHistoryHint</hint>
                        <blick time="0.7" beforePause="1.2" count="3" />
                        <align>Center</align>
                    </GUIStaticText>
                </Controls>
            </Panel>
            <Panel name="PanelTop" static="true">
                <texture name="#GMPanelTop" />
                <position x="0" y="641" />
                <Controls>
                    <WideWidget name="ALeft">
                        <position x="-103" y="768" />
                        <texture name="#GMWidePanelLeftUpStone2" type="0" />
                    </WideWidget>
                    <WideWidget name="ARight">
                        <position x="871" y="704" />
                        <texture name="#GMWidePanelRightUpStone2" type="0" />
                    </WideWidget>
                    <GUIButton name="MainMenu">
                        <position x="-3" y="78" />
                        <state normal="#GameMapMenuButtonNormal" active="#GameMapMenuButtonActive" pressed="#GameMapMenuButtonPressed" />
                        <masks pressed="#GameMapMenuButtonPressedMask" />
                        <background name="#GameMapMenuButtonShadow" />
                        <font active="Presquire16" normal="Presquire16" pressed="Presquire16" />
                        <text x="38" y="15">#GameMapMenu</text>
                        <hint x="20" y="-5" texture="#GMTooltip">GameMapHintMenu</hint>
                    </GUIButton>
                    <Text name="AStarsCaption">
                        <position x="950" y="128" />
                        <font name="Presquire18" />
                        <align>Center</align>
                        <text id="GameMapStars" />
                    </Text>
                    <StarsCount name="StarsCount">
                        <position x="950" y="81" />
                        <font name="Presquire16_bold" />
                        <hint static="2" x="53" y="-13" offsetX="-100" offsetY="-30" texture="#GMTooltip" mask="#GameMapStarsMask">GameMapHintStars</hint>
                    </StarsCount>
                </Controls>
            </Panel>
            <Panel name="zzPanelBottomBlack" static="true">
                <texture name="#GMPanelBottomBlack" />
                <position x="-203" y="-1" />
                <Controls>
                    <GUIButton name="SkipTutorial">
                        <position x="1100" y="5" />
                        <state normal="#IntroButtonNormal" active="#IntroButtonActive" pressed="#IntroButtonPressed" />
                    </GUIButton>
                    <StaticTextWithAlpha name="ClickToContinue">
                        <text id="ClickToContinue" />
                        <position x="1" y="44" />
                    </StaticTextWithAlpha>
                </Controls>
            </Panel>
            <Panel name="zzPanelTopBlack" static="true">
                <texture name="#GMPanelTopBlack" />
                <position x="-203" y="641" />
            </Panel>
            <SolidRect name="zzzBlackScreen" visible="0">
                <rectangle x="-300" y="-1" width="1624" height="770" />
                <color r="0" g="0" b="0" a="255" />
            </SolidRect>
            <ArrowDrawDelegateWiget name="ArrowDrawDelegateWiget" />
            <LevelMarkerTooltipDrawDelegateWiget name="LevelMarkerTooltipDrawDelegateWiget" />
        </Controls>
        <Script>GameMapFunc</Script>
    </Layer>
    <Layer name="ContinueSaved">
        <Controls>
            <Panel name="ContinueSaved" static="true">
                <texture name="#MediumPanel" />
                <position x="251" y="268" />
                <Controls>
                    <Text name="Caption">
                        <text id="ContinueSavedCaption" />
                        <position x="260" y="338" />
                    </Text>
                    <Text name="InfoText">
                        <text id="ContinueSavedText" />
                        <position x="267" y="255" />
                    </Text>
                    <Text name="IslandName">
                        <text id="ContinueSavedIslandName" />
                        <position x="267" y="224" />
                    </Text>
                    <Text name="LevelNum">
                        <text id="ContinueSavedLevelNum" />
                        <position x="267" y="199" />
                    </Text>
                    <Text name="InfoSubText">
                        <text id="ContinueSavedSubText" />
                        <position x="267" y="168" />
                    </Text>
                    <GUIButton name="Yes">
                        <position x="110" y="58" />
                        <state normal="#GUIButtonNormal" active="#GUIButtonActive" pressed="#GUIButtonPressed" />
                        <masks pressed="#GUIButtonPressedMask" />
                        <background name="#GUIButtonShadow" />
                        <font active="AGPresquire22_button" normal="AGPresquire22_button" pressed="AGPresquire22_button" />
                        <text x="72" y="19">#ContinueSavedYes</text>
                    </GUIButton>
                    <GUIButton name="No">
                        <position x="277" y="58" />
                        <state normal="#GUIButtonNormal" active="#GUIButtonActive" pressed="#GUIButtonPressed" />
                        <masks pressed="#GUIButtonPressedMask" />
                        <background name="#GUIButtonShadow" />
                        <font active="AGPresquire22_button" normal="AGPresquire22_button" pressed="AGPresquire22_button" />
                        <text x="72" y="19">#ContinueSavedNo</text>
                    </GUIButton>
                    <Seal name="Seal">
                        <position x="421" y="-180" />
                        <state normal="#Cord" top="#Seal" />
                    </Seal>
                </Controls>
            </Panel>
            <KeyToMessage name="KeyToMessage" fireOnce="true">
                <map key="Esc" publisher="No" data="press" />
                <map key="Enter" publisher="Yes" data="press" />
            </KeyToMessage>
        </Controls>
        <Script>ContinueSavedFunc</Script>
    </Layer>
</GUI>
