Material MyMaterial : Common/MatDefs/Terrain/TerrainLighting.j3md {
    MaterialParameters {
        AlphaMap : /missionFiles/tutorial/alpha0.png
        WardIso : true
        Shininess : 0.01
        
        DiffuseMap_0_scale : 16.0625
        DiffuseMap_1_scale : 16.0625
        DiffuseMap_2_scale : 16.0625
        
        DiffuseMap : Flip Repeat /texture/dirt.jpg
        DiffuseMap_1 : Flip Repeat /texture/grass01.png
        DiffuseMap_2 : Flip Repeat /texture/grass02.png
    }
    AdditionalRenderState {
        FaceCull Back
        Wireframe Off
        DepthWrite On
        PolyOffset 0.0 0.0
        AlphaTestFalloff 0.0
        Blend Off
        PointSprite Off
        ColorWrite On
        DepthTest On
    }
}
