[Comics]
C1_10	=	Prologue
C1_01	=	Our story starts in the domain of Konung Arnar, the glorious Viking leader.
C1_02	=	The old man was incredibly rich and cunning, and the glory of his past victories still shines.
C1_03	=	But Arnar’s time was drawing to a close...
C1_04	=	Arnar had two sons.
C1_05	=	His elder son, Rorik, was a brave Viking known for his brave feats. A worthy heir to his father.
C1_06	=	His younger son was named Ingolf.
C1_07	=	The konung entrusted his younger son with an important mission and sent him off to sea. 
C1_11	=	The Vikings sailed into the setting sun.
C1_08	=	But one night a storm hit.
C1_09	=	It scattered the fleet and drove Ingolf’s drakkar up on the rocks. 

C2_01	=	Listen, Ingolf, what’s in that chest? Why is it so important to you?
C2_02	=	Well... My father, Konung Arnar, told me a story before I set off on my journey.
C2_03	=	Back in the days of his youth, he obtained a gold ring that promised wealth and glory to its owner.
C2_04	=	Indeed, Arnar became rich, and his glory shone throughout our lands.
C2_05	=	But one day the konung met a red-haired midget who offered to buy the ring.
C2_06	=	He begged, he threatened...
C2_07	=	When he realized that he wasn’t going to get what he wanted, he cursed the ring and all the konung’s gold.
C2_08	=	Turns out, the curse got through to my father, after all.
C2_09	=	He is no longer pleased by drunken feasts or by the love of women. Things have gotten pretty bad for him.
C2_10	=	That midget must have been a dwarf, or maybe even Loki himself.
C2_11	=	Father said I’m the only one who can deliver our family from this curse! I must take the ring to the midget!
C2_12	=	Behind the sea, where the sun sets, there is an island. On that island there is a mountain. They say that’s where he lives.
C2_13	=	To protect us from the curse of the ring, my father locked it up in an iron chest.
C2_14	=	So we went sailing into the setting sun, to find the midget and to give him the ring.
	
C3_01	=	For the first time in a long while, the sun shone brightly over these lands.
C3_02	=	No, the disasters didn’t just go away. But those rays filled the people’s hearts with hope for better times.
C3_03	=	Those dark deeds were exposed by the sunlight. 
C3_04	=	You have no idea how much you have done for us. 
C3_06	=	We would be delighted if you would agree to become our Jarl.
C3_07	=	Soon the Vikings set out on their journey again. 
C3_08	=	That swindler and embezzler, who profited from the misfortunes of others, was brought to trial.
C3_09	=	You have brought us light and hope. Now with new zeal we will rebuild our villages and our former friendship.
C3_10	=	There were even greater challenges and adventures ahead...
	
D01_01	=	Cheers, kind ma...! 
D01_02	=	Shh! Don’t scare the fish. 
D01_03	=	But...
D01_04	=	I can tell that you’re not locals by looking at you.
D01_05	=	...
D01_06	=	Go to my house for now.
D01_07	=	There’s a fence that needs repairing there; meanwhile, I’ll catch some fish.
	
D01_08	=	Umm...
D01_09	=	Shh! Go repair the fence. Don’t scare the fish away.
	
D01_10	=	Thank you, noble lord.
D01_11	=	Tell me, what sort of place is this? 
D01_12	=	Ours is a quiet land. We used to have a konung here; he built the villages and paved the road. 
D01_13	=	But many years have passed since. The Jarl who ruled these lands has disappeared.
D01_14	=	What’s going on here? There are ruins everywhere, and the road is in disrepair.
D01_15	=	We’ve had storms ravaging here for days straight. 
D01_16	=	The three brothers who live to the North know all the latest news. 
D01_17	=	They are pretty strange, though. Always feasting. They didn’t even leave their table during the storm! 
	
D02_01	=	Oh, we have guests! Om nom nom. Please, take a seat.
D02_02	=	At your table? That sounds great. We’re famished from our trip.
D02_03	=	But it is not customary for guests to come empty-handed... nom nom... here in our lands.
D02_04	=	Nom nom. Get some food on the table. And the houses need repairing, too.
D02_05	=	Meanwhile we will clean up here. Om nom nom.  
	
D02_06	=	Now you’re talking. Have a seat.
D02_07	=	You were brought here by the storm?
D02_08	=	Yes. Our ship was crushed on the rocks. Fortunately, no one was injured.
D02_09	=	Nature itself has gone mad these days. 
D02_10	=	The earth shakes. The rains and storms have ruined our crops and washed out our roads.
D02_11	=	To make matters worse, bears have been coming down from the mountains, stealing cattle and food.
D02_12	=	From the mountains? That’s where we need to go. Could you show us the way? 
D02_13	=	We don’t know the way there. We’ve never been to the mountains.
D02_14	=	You need to find the druid who lives north of here. He knows the way for sure. 
	
D03_01	=	Greetings, Ingolf, son of Arnar.
D03_02	=	You know my name?
D03_03	=	Don’t be surprised. I’ve lived a long life, and I know many things.
D03_04	=	But we do not have time for empty talk. You’ll help the old man, won’t you?
D03_05	=	Of course I will. When I was little, they taught me to help the elderly.
D03_06	=	Pick the magic flowers in this grove.
	
D03_07	=	Perhaps you should look for your flowers yourself?
D03_08	=	Are you implying that an old man should go off running through the woods?
D03_09	=	Look in the thickets. I saw them there recently.
	
D03_10	=	Why have you chopped down so many trees?
D03_11	=	I asked you to find the flowers, not to uproot the trees.
D03_12	=	Uh... well... 
D03_13	=	Oh, these overzealous youngsters! That’s all right. I’ll grow back the trees soon enough. 
D03_14	=	You need constant supervision. So I’ll be going with you.
D03_15	=	Don’t mind that my back is sore. I’m a fast walker.
D03_16	=	Anyone would be happy to have a wise druid in their party.
	
D04_01	=	Looks like we’re stuck. There’s no way to keep going.
D04_02	=	You can’t pass through here very easily.
D04_03	=	Help me. Build a druid’s hut here.
D04_04	=	A hut? In the middle of the swamp?
D04_05	=	It will enable me to call upon the forces of nature. 
D04_06	=	Do you see this stone pillar?
D04_07	=	An old stone pillar. It must have stood here in the days of my great great grandfathers. 
D04_08	=	It isn’t an ordinary pillar; it’s a rune pillar. It was crafted by special artisans.
D04_09	=	It will help us.
	
D05_01	=	Everything is lost: fields, property, cattle.
D05_02	=	We won’t survive on hunting alone. Help us, I’m begging you!
D05_03	=	The other village is doing better.
D05_04	=	Why don’t you ask them for help?
D05_05	=	That’s the way it used to be. We got along pretty well.
D05_06	=	But ever since the Jarl disappeared, everything changed.
D05_07	=	We argue all the time now, for no reason at all. 
D05_08	=	And now nature has turned on us. 
D05_09	=	I see. You have no one to help you. How can we help? 
D05_10	=	Provisions are running low. Had the fields not been flooded, we would have gathered the crops.
D05_11	=	And the storm destroyed our houses, so soon we will have nowhere to live.
	
D05_12	=	That’s it. Now we have food and shelter.
D05_13	=	Thank you, noble lord!
D05_14	=	I don’t even know how to thank you enough. We don’t have much.
D05_15	=	Although we do have this one gem. 
D05_16	=	Here. The previous elder passed it down to me, saying that it was very important.
D05_17	=	Oh my, it’s huge! And it seems to be glowing from within.
D05_18	=	That’s a familiar stone. But there is a second one, too. Where is it?
D05_19	=	I don’t know. You should look for it in the second village.
D05_20	=	Which means we are going there. Ingolf, take the gem. I’m sure it will come in handy.
	
D06_01	=	Are you from that village of paupers? 
D06_02	=	Coming to beg for help again?
D06_03	=	No. We have come from across the sea. We are looking for the second gem.
D06_04	=	This gem looks familiar. I know who has it.
D06_05	=	But my memory has been failing me recently.
D06_06	=	Meanwhile, you build a few good houses. And a saw mill.
D06_07	=	Plus, I’ve heard that your druid can grow fields. 
D06_08	=	You... uh... oh, all right. You’ll have your houses.
	
D06_09	=	Have you remembered who has the second gem?
D06_10	=	No. But you haven’t finished yet, either. 
D06_11	=	Come back later.
	
D06_12	=	That’s it. We have done everything. Who has the gem?
D06_13	=	Oh... I remember. I have it!
D06_14	=	But you do understand that it won’t come cheap. 
D06_15	=	It won’t come cheap at all. Let’s say two bags of silver.
D06_16	=	But you do understand that it won’t come cheap. 
D06_17	=	You rascal! Hey, fellows...
D06_18	=	The gem is hidden. No money, no gem.
D06_19	=	Plague take you!
	
D06_20	=	Here’s your silver. 
D06_21	=	I’m rich. I’m rich!
D06_22	=	Pray that we never meet again.
