//KOYA RIFT PROFILE
v_profile_name = 'hard';
global.var_difficulty = 1.8;
v_profile_difficulty = global.var_difficulty;
v_profile_wins = -1;
v_profile_losses = 0;
v_profile_ease[1] = 0;
v_profile_ease[2] = 0;
v_profile_ease[3] = 0;
v_profile_ease[4] = 0;
v_profile_ease[5] = 0;
